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Rev'nant: Ghosts of the Old Frontier, a 6th level module

Rev'nant: Ghosts of the Old Frontier, a 6th level module


Tumbleweeds and Tarrasques In this land, bald-headed vulture-griffons circle ox-flameskulls on the desert below. This far out on the frontier, fantasy gives way to the Spaghetti Western, through the rules of the world stay the same. Here, elven archers bear a sidearm and dwarven miners furiously pan gold. This module includes: Variant rules for firearms and lassos A...   [click here for more]
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The Lightning Struck Desert

The Lightning Struck Desert


What lurks at the heart of the desert? Discover why the Lightning Struck Desert is named so and why every mage worth their salt want to venture into it. Face its varied dangers, and make allies or enemies as you race to the heart of the desert. The Lightning Struck Desert is a Dungeons and Dragons 5th Edition Adventure for 4- 6 players of level 9 -10. It can be played...   [click here for more]
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An Expanded Array of Enchanted Items

An Expanded Array of Enchanted Items


"With the dragon slain, the party fans out and begins to methodically search through the horde, as they have done many times before. A number of strange artifacts catch their eye, including a gilded shield and a glowing pair of leather boots. The wizard sits down on the smooth stone and begins to connect to the Weave, searching for the true purpose and use of these strange items…" Hello again everyone!...   [click here for more]
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Unique Encounters : The Woodland's Fury

Unique Encounters : The Woodland's Fury


Unique Encounters : The Woodland's Fury In this title, you will find everything you need for a memorable boss fight against the Woodland's Fury, a CR 17 legendary plant attacking anyone entering its domain with unique legendary actions, lair actions and regional influence. In addition, you will also find 4 magic items and one boon to reward your player for surviving this difficult battle.     ...   [click here for more]
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Creatures Crucible Vol 7 Into the Waste

Creatures Crucible Vol 7 Into the Waste


Greetings fellow gamers in this installment of the Creatures Crucible we go into the wastes, the barrens, and the just not that great of areas to be in.  I present the following monsters for you to use in yoour games: Asarrath (Desert lizardfolk) Bramble Skeleton Rattelyr Dragon (aka Cobra Dragon) Elder Serpeant Forge Wight Laraken Mur-Zhagul (Demon Troll) Psurlon Wemic And a few magic items.   If...   [click here for more]
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La Tana del Cerbero – Uno Sfortunato Inverno

La Tana del Cerbero – Uno Sfortunato Inverno


...   [click here for more]
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FIRE, SAND, and FURY: Rule Options to Desert Wasteland Survival

FIRE, SAND, and FURY: Rule Options to Desert Wasteland Survival


FACE THE WASTES! This manual is a rule option guide to wasteland survival for the Dungeons and Dragons 5th Edition role-playing games system. Inside, you will find all the information you need detailing the methods and means to survive through one of the most desolate and inhospitable locales in the fantasy world. Whether you are fighting for survival in a...   [click here for more]
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Weather the Storm

Weather the Storm


Weather the Storm This One Shot Adventure Module Contains: The story for a single adventure Builds for 2 new monsters A character build for a storm mage NPC (D&D 5e) New magic items A sketched map of a small mountain town Two encounter maps The Story Mankind has always been observing and trying to predict the weather. Indeed, every culture has...   [click here for more]
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PRIMAL - Sasquatch: A Race Option for Dungeons and Dragons 5E

PRIMAL - Sasquatch: A Race Option for Dungeons and Dragons 5E


THE SASQUATCH: Mysterious Creatures of Legend! Protectors of nature and wardens of the wild-places of the world. Their's is a people and culture shrouded in the mists of time, that some say have their origins from travelers of distant worlds. Shy and elusive, these mighty defenders of the natural world can be found in almost any corner of the primordial lands. Welcome to PRIMAL!...   [click here for more]
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Barrel of Magical Gifts - A Magic Item Enounter

Barrel of Magical Gifts - A Magic Item Enounter


Want an interesting way to give your players some small magical trinkets? Want to make your word seem more mystical and arcane? Are you the one person running a campaign entirly themed around barrels and chests because you told your players that you're including a single mimic and you care little for their sanity? Well this is the encounter for you! Whats included: A simple side of the roud encounter...   [click here for more]
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The Sunken Grave

The Sunken Grave


The Sunken Grave is created for a party of 4 fourth-level players and can be dragged and dropped into your campaign easily.  Send your party to a treacherous swamp overrun with creatures that want to eat them for 2 heirs to the throne for a small kingdom. However, not everything is as standard as it seems!  Features an 11-page PDF with the adventure, 2 Battle Maps, New...   [click here for more]
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Monster Hunts Weekly: Issue 3 (Fantasy Grounds)

Monster Hunts Weekly: Issue 3 (Fantasy Grounds)


Now for Fantasy Grounds and includes LoS for Fantasy Grounds Unity Monster Hunts Weekly presents a collection of one-shot adventures, full color maps, new creatures, magical items, plot hooks and harvest tables to quickly inject into your Dungeons and Dragons games! Brought to you by the design team behind 100 Monster HuntsLegendary Hunts, and The Greasemonkey's Handbook,...   [click here for more]
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Simple Uncommon Magic Weapons

Simple Uncommon Magic Weapons


There really aren't enough magic weapons for low level adventurers, leaving a fairly large gap between having mundane weapons and gaining magic ones. A simple +1 weapon or ammunition isn't particularly exciting, so these are options to present players with a more immersive introduction to interesting items. ...   [click here for more]
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The Blue Lady

The Blue Lady


Characters have been sent by a trio of noblemen to investigate an underground lair that is said to be haunted by a powerful, now dead, witch called the Blue Lady. The noblemen insist that she has stolen the wealth given to them by the king. The townspeople will starve without it, but as the party explores the dungeon, more and more things stop adding up. This adventure is meant for 3-4 third level...   [click here for more]
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Sorcerous Storage (5e)

Sorcerous Storage (5e)


"Sorcerous Storage" is a collection of 23 new magical containers for your campaigns, including bags, pouches, chests, boxes, rings, and other unconventional means of holding your goods. Transform your favorite purse with the Bauble of Holding! Foil would-be thieves with the Chest of Tendrils! Carry an entire library in your backpack with the Scroll of the Librarian! ...   [click here for more]
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Windcleaver

Windcleaver


If you are looking for a weapon that controls the ebb and flow of wind, then the "Windcleaver" is just the weapon for you! A scimitar imbued with magic from the elemental plane of air, this item is perfect for campagins that involve the elemental planes. By conjuring slashing winds, extending the scimitar's range, or even summoning a powerful whirlwind, the "Windcleaver" adds the perfect flavor for...   [click here for more]
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Invasion of the Gnoll Lord

Invasion of the Gnoll Lord


A long-forgotten and vast expanse, lies deep beneath the dungeons of Suru Temple where, for over a century, a small army of hyenas have been imprisoned, kept at bay by a single, sapphire key. A secret plot by the Gnoll Lord Garvel has been uncovered by The Holy Order, who will do all within their formidable power to prevent him from releasing the horde. All that stands between Garvel and the conquering...   [click here for more]
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Arclords Places - Animal Training & Beast Buy pet shop

Arclords Places - Animal Training & Beast Buy pet shop


Are your players always trying to tame random creatures with a single Animal Handling check to get a fully combat capable pet? The rules here provide a training progression for animal companions. In addition, it presents the pet shop named Beast Buy, which includes NPCs, animals for purchase broken up in tiers, and additional pet related services and equipment. Pay what you like my friends, tips...   [click here for more]
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Shadow over Purple Rocks

Shadow over Purple Rocks


Trisk & Utheral are the two islands that form Purple Rocks, both are surrounded by a thick fog. The indifference of neighboring kingdoms, has led to an abandonment of the region, its infamy has grow to the point that even the pirates of Luskan avoid the islands. Can a group of intrepid adventurers discover what is happening in Purple Rocks?, or the islands are doomed to be devoured by the shadow...   [click here for more]
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Greenbird's Guide to the Feywild

Greenbird's Guide to the Feywild


Greenbird has returned with our largest offering to date - Greenbird’s Guide to Feywild. Experience the colorful world of untamed forests, noble courts, curious characters and fantastical dangers that only Feywild can offer. And purple - lots and lots of purple! We’ve done our best to create a volume that is useful for beginners and experts alike. As such, the Guide includes all...   [click here for more]
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Chest Traps

Chest Traps


Treasure chests are everywhere in an adventure.  Most chests are just what they seem, but others can be traps or hide other secrets.  Here are the descriptions and details of forty chest designs to keep players on their toes.  They can be added to any adventure or used to spice up random encounters.  The chests are tailored to the environment and include: Primitive chests Underwater chests Chests...   [click here for more]
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The Hidden City

The Hidden City


Check out this guide to discover a hidden city of small folk with big hearts. First, we have a new Ranger Archetype with the Bandle Scout. Your character will learn how to manipulate the wilderness to their advantage with both tactics and special poisons. Next are several creatures that live in the Hidden City, ranging from the from Bandle Gunners to the mighty Mecha Monolith. Magic items are found...   [click here for more]
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Totem of the Cheetah - New Option For Path of the Totem Warrior Barbarians

Totem of the Cheetah - New Option For Path of the Totem Warrior Barbarians


"It's well crafted, unique, flavorful and balanced. We had a blast at our table... If this was a movie, it would win 3 Oscars... Great stuff at a great price. Get it. Make the leap!" Praise for sister title Totem of the Leopard.  What is Totem of the Cheetah? The Totem of the Cheetah is a new spirit animal option for Path of the Totem Warrior Barbarians, complementing...   [click here for more]
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Monster Hunts Weekly: Issue 9 (Fantasy Grounds)

Monster Hunts Weekly: Issue 9 (Fantasy Grounds)


Now for Fantasy Grounds and includes LoS for Fantasy Grounds Unity Monster Hunts Weekly presents a collection of one-shot adventures, full color maps, new creatures, magical items, plot hooks and harvest tables to quickly inject into your Dungeons and Dragons games! Brought to you by the design team behind 100 Monster HuntsLegendary Hunts, and The Greasemonkey's Handbook,...   [click here for more]
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The Silent Sands

The Silent Sands


In the harsh and unforgiving desert, entire villages vanish without a trace, swallowed by the merciless sands. Yasir al-Amin, the Headman of the Oasis of Zephyr, is determined to unravel the mystery of these eerie disappearances. Yet superstitious beliefs of sand worms and demonic djinn have left Yasir's dervishes paralyzed, unwilling to venture into the deep desert. What he needs . . . are outsiders....   [click here for more]
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New Species: Liminal Lineages

New Species: Liminal Lineages


Liminal Lineages Liminal Lineages is a collection of five new species from The Copper Sanctum. One of which is plant-based and the remaining four have an elemental origin. Liminal Lineages also includes several custom feats for each of them and an assortment of magic items designed especially for the five species. Ambridi Ambridi are actually magical trees, but they spend around a century as sentient...   [click here for more]
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Races of the Forest

Races of the Forest


Deep in the darkest forest, there are races yet unknown for the rest of the world, waiting quietly for the time when the forest needs them again. They have existed since immemorial times, hiding from other races and keeping their societies in secret, until now. In this first book produced by WizardKitten Games you will find new armors, new weapons, and most important, 5 fully forest based races...   [click here for more]
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Named Magic Weapons

Named Magic Weapons


This supplement presents thirteen named magic weapons for martial characters. Each has unique flavor and abilities, from a bow that can make your enemies fall in love with you to a conqueror's greataxe that can rip the lifeforce out of wounded foes. ...   [click here for more]
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Menagerie of a Mad Mage

Menagerie of a Mad Mage


This lovingly crafted compendium is a portal not only into the world of magic, but into the mind of a man who would create and collect items as esoteric and eccentric as these. This 19-page compendium is filled to the brim with unique and playtested magic items that will expand upon the limits of what such items can achieve, while using familiar mechanics for ease of access. DMs and players can expect...   [click here for more]
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Don't Get Lost in Whiskaway Wood

Don't Get Lost in Whiskaway Wood


Hidden deep within The Reaching Woods is a swamp grotto known to the locals of Hardbuckler as Whiskaway Wood. The townsfolk know to keep their distance from this place as few make it back. If they do, they come bearing toxic diseases that place the entire town in jeopardy. This is the situation the town is dealing with when the adventurers come knocking on the outer gates of Hardbuckler. In this...   [click here for more]
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Horn of the Unicorn

Horn of the Unicorn


Equinis Edwards, a cursed talking horse, has run afoul of a forest witch. He requires the aid of adventurers to convince the witch to reverse his curse and restore him to his original state, a unicorn! This adventure is: - setting agnostic - designed with combat-optional scenarios for younger players - all conflicts can be resolved with roleplay and creative thinking - written for a party...   [click here for more]
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PRIMAL - Lizardfolk: A Race Option for Dungeons and Dragons 5E

PRIMAL - Lizardfolk: A Race Option for Dungeons and Dragons 5E


THE LIZARDFOLK: A savage race of reptillian people that once ruled the ancient realm for untold eons across the vast primordial world, until a fateful cataclysmic event ages ago decimated their once-mighty civilization, leaving only a nation of brutal tribal warriors and blood-thirsty hunters.   Welcome to PRIMAL! A series of race options for D&D 5E that entail...   [click here for more]
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The Assembly of Gond: Player Options

The Assembly of Gond: Player Options


New player options for a setting nonspecific faction called the Assembly of Gond. Included are 2 Backgrounds, 4 Artificer Subclasses, 22 Infusions, 23 Items, and 1 Artisan's Tools. Options include a progression tree for Artificer infusions that unlock unique new abilities to help customize your character and improve the viability of this diverse subclass. With an item list that adds a broader range...   [click here for more]
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Aurea and Nessy's Guide to Alchemy

Aurea and Nessy's Guide to Alchemy


An extended guide to foraging and alchemy for easy use in D&D5e, but also easily convertible for every other tabletop RPG or pen and paper game.  It features the basic rules as well as the three commonly used biomes "forest", "swamp"  and "coast" with 100 plants and effects ready to use for each of them. It also comes with a handy rollable table, three legendary plants with a prewritten piece...   [click here for more]
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The Unknown Island

The Unknown Island


The sand crunches under your feet as you take your first steps. You take a deep breath. The air smells fresh and unfamiliar. The tall mountain was your first sight, it stands at the center, towering, everything else kneeling to it, almost reaching toward it, as if drawn in by its magnificence. The shining blue sea surrounds the entire landmass, sometimes appearing like it is about to swallow it, other...   [click here for more]
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Monster Hunts: Feywild (Fantasy Grounds)

Monster Hunts: Feywild (Fantasy Grounds)


Monster Hunts: Feywild Now for Fantasy Grounds Unity! Prepare your bows and daggers, it's time to hunt in the Feywild! Get set to fill your Feywild and Material Plane with 10 new fey creatures, inspired by traditional dark fairy tales, complete with their own creature habitats, loot tables, magical items, and monster hunting adventures! What Lies Within This...   [click here for more]
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Yokai - An Adventurer's Guide Part 2 - The Tengu

Yokai - An Adventurer's Guide Part 2 - The Tengu


In this second volume of the Adventurer's Guide to Yokai, you will find the Tengu: Japanese spirits of the mountain and forest brought to life for DnD 5e!  -Challenge your players with the unique mechanics and supernatural powers of tengu, kotengu, and daitengu! -Become a Way of the Wilderness yamabushi monk by studying tengu martial arts! -Discover masks, fighting wraps, spell-storing gourds and...   [click here for more]
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Monster Hunts Weekly: Issue 10 (Fantasy Grounds)

Monster Hunts Weekly: Issue 10 (Fantasy Grounds)


Now for Fantasy Grounds and includes LoS for Fantasy Grounds Unity Monster Hunts Weekly presents a collection of one-shot adventures, full color maps, new creatures, magical items, plot hooks and harvest tables to quickly inject into your Dungeons and Dragons games! Brought to you by the design team behind 100 Monster HuntsLegendary Hunts, and The Greasemonkey's Handbook,...   [click here for more]
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Repository of Arcane Oddities II (Fantasy Grounds)

Repository of Arcane Oddities II (Fantasy Grounds)


The Repository of Arcane Oddities II Now available for Fantasy Grounds Unity! Gain access to a unique assortment of new magic items, suitable for any campaign world! Featuring gorgeous art by the talented Artificial Jealousy, this supplement provides 160 new magical items of all types and rarities for you to award to your players.  Note: This...   [click here for more]
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Codex of Herbal Toxins

Codex of Herbal Toxins


The Codex of Herbal Toxins contains the formulae for several poisons that can be created using a poisoner’s kit.  The book itself serves as a player aid, and features a new magic item, a new feat, 20 new poisons, and rules for harvesting poisonous plants. ...   [click here for more]
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Glitzz's Guide to Potions and Floral Amulets

Glitzz's Guide to Potions and Floral Amulets


Welcome to the magical world of potions and floral amulets!  Unlock the abundant magic in nature and use it in your campaign. Glitzz the gnome druid, or ‘gnomadic’ druid as he likes to call himself, has been around for a long time and has dabbled in the art of potion making and the delicate yet dangerous act of creating floral amulets.  Who better to teach others of their potent powers...   [click here for more]
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Arena of Champions - The Hallow-Eyed Trickster: A New Warlock Patron

Arena of Champions - The Hallow-Eyed Trickster: A New Warlock Patron


The Hallow-Eyed Trickster Legends tell of a horrifying creature that feeds on fear and delights in terrifying those who have the misfortune of stumbling upon it. Born from the peoples’ collective nightmares, it roams the land, searching to quench its unyielding hunger. Only the most desperate or foolish make a deal with the Hallow-Eyed Trickster because you're just as likely to become its next meal...   [click here for more]
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Fangs in the Night

Fangs in the Night


The vampire is a very popular monster in fiction and they have a rich history within Dungeons & Dragons. Fifth Edition has its own take on vampiric horror in the 2016 Curse of Strahd adventure path. This supplement seeks to give players and Dungeon Masters new options for exploring the world of the vampire in their own games. The Sire is a new Patron for the warlock class. It...   [click here for more]
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Autumn's Edge - level 7 oneshot

Autumn's Edge - level 7 oneshot


A hundred years ago, the small village Autumn’s Edge had the immeasurable misfortune of laying directly in the path of a hoard of marauding witches. Rather than risk an inevitable destruction, the town mayor sacrificed their own life to appeal to Autumn herself to hide the hamlet for a single year. Autumn sent her avatar; a powerful spirit, to grant this selfless wish. But a year became two, and...   [click here for more]
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Snobgoblins Guide to Deserts

Snobgoblins Guide to Deserts


A wandering wizard breaks a crystal globe on the ground to animate a magical oasis. A band of rugged desert dwarves construct items of wonder in colorful glass workshops. Swarms of insects, mirages and venomous critters makes travel in the deserts no small feat for wandering adventurers. Prepare yourself, and your friends around the table, for the wondrous travels into desert lands with this supplement...   [click here for more]
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Players Unleashed: Heroes of the Frontier

Players Unleashed: Heroes of the Frontier


Beyond the safety of stone walls, paved roads, and stern guards lie the wilds of the natural world. Cobblestones wreathed in vines that crack apart the stone at a pace slower than any mortal can perceive. The corpses of farms lie forgotten and unburied save for the leaves and undergrowth that now covers them. This is the wild, a land overrun with orcs, trolls, giants, and other foul creatures eager...   [click here for more]
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Magical Set List

Magical Set List


Magic items are always cool but what’s even better? Magical items that work together to grant you even more power. Found within the pages of this tome you will find items designed with a similar theme in mind with most providing additional power for the character that attunes to all of the items in the set. Lizard up with the Leatherhead set or channel the elements with the Elemental Armour or Four...   [click here for more]
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Talismans of Shendu

Talismans of Shendu


The Talismans of Shendu are a collection of twelve powerful magical artifacts named after the twelve animals of the Chinese zodiac. Each talisman contains an aspect of Shendu's power (stolen from the original Noble Animals) in the form of a unique power. Now the Talismans of Shendu are yours to find and use for your own purposes. All 12 talismans have been adapted to DnD 5e. ...   [click here for more]
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Deep Night Chase

Deep Night Chase


Deep Night Chase This One-Shot Adventure Module contains:  The story of an all night chase through an enchanted wood Flexible adventure length through modular encounter design Builds for eight new enemies / monsters A table for rolling encounters in a dark wood Several high detail maps to be used in an online tabletop such as Roll20 The Story It...   [click here for more]
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Treasures of the Desert

Treasures of the Desert


Only the Desert truly chooses when to reveal its secrets. Welcome to the Desert; a wild, unforgiving landscape and the ancient remnants of a great Elven kingdom.  Many civilizations have come and gone since then, each with their own stories to tell and magics to discover. This exciting collection delves into 101 magical items from the ages, all of which have since been hidden by...   [click here for more]
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