Close
Close
Narrow Results
$ to $
 Follow Your Favorites!
NotificationsSign in to get custom notifications of new products!















Product TypeThemeSettingPrice
Gear/Magic Items   Remove Search Term
Wilderness   Remove Search Term
Forgotten Realms   Remove Search Term
Pay What You Want   Remove Search Term
Advanced Search

pixel_trans.gif
 
 Hottest Gear/Magic Items, Wilderness, Forgotten Realms
 
 Hottest Community Gear/Magic Items, Wilderness, Forgotten Realms
pixel_trans.gif
pixel_trans.gif
Products found in this section... Sort by: 
 Title    Publisher    Price  
Third Time's the Charm

Third Time's the Charm


Those who organically regenerate, afflict metal and the lungs, and are reborn from death are mighty yet small. Others flit about, felt but unseen. Greater mysteries than these lie within the Veil, near to the land of Faerie, clinging to the magic of forgotten times. True travelers know that stories are best believed when lived, and those who best believe, live. — Rai’tyl, twenty-second Head...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
A Wanderer's Guide to the Feywild

A Wanderer's Guide to the Feywild


The Plane of Faerie is a mysterious place, filled with wonders beyond imagining. This guide seeks to inspire dungeon masters who wish to send their party into this realm of wonder. It gives a comprehensive framework for the rules and laws that govern the Feywild, as well as ideas for specific locations, situations, items, quests, and so on. You won’t find adventures or detailed descriptions within...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Stormwreck Isle 006: Cultist Cove

Stormwreck Isle 006: Cultist Cove


Stormwreck Isle: Cultist Cove is a follow-on adventure designed to extend play beyond the published box set.  It can be played as a stand-alone adventure, but recommended to be played with the other modules in this series.  The PCs discover that dragon cultists are on the island looking to take dragon bones to use in their own nefarious purposes.  The PCs can negotiate with the pirates working...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Mirthwood Hollow (A Goblin Themed Settlement)

Mirthwood Hollow (A Goblin Themed Settlement)


Mirthwood Hollow is nestled within the heart of a dense, ancient forest. The settlement is a bustling hub of goblin activity, built into the nooks and crannies of towering trees and the sides of rocky cliffs. Colorful flags, lanterns, and ornaments made from found objects adorn the town, giving it a whimsical and eccentric appearance. Small rope bridges connect different parts of the settlement, and...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
ANS3 Blacktoe Glacier

ANS3 Blacktoe Glacier


Evil broods in the cold north... To the northwest of Faerûn lies the virtually unexplored continent of Anchôromé. In its northern tip lies a land of endless ice where the beautiful but fierce snow elves battle for territory with the proud urskan bear folk. All the while an elemental evil rises within the mountains... Adventure in the Frozen North  Blacktoe...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
MZM1 Teoatl Magic

MZM1 Teoatl Magic


Teoal Magic is a book defining a new brand of magic of the sea, specifically tailored to a Maztican campaign, but easily introduced in other campaigns.  This book has a collection of spells and magic items tied to this magic, along with a few subclasses and other miscellaneous materials (including an updated Golden Ammonite creature!) related to such magic. Teoatl is the magic of the Maztican seas...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
A Midsummer Night

A Midsummer Night


Oh, Midsummer! The time of singing, dancing, rejoicing and beer! The time of pagan rituals and druidic rites, the time where the summer reaches its peak, and borders between the realm of men and fey grow weaker... Midsummer is a widely celebrated holiday in Northern Europe. People gather in the countryside, enjoying bonfires, dances, cultural and historic rituals,...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Blood In The Woods: A Beginner Adventure

Blood In The Woods: A Beginner Adventure


Blood In The Woods is the perfect ready-to-play adventure for new (and experienced) DMs and players! This level 1 module for one or more players includes: 4 new magic items: like a pot that grows friendly twig blights! 3 NPC sidekicks: simple and fun to play! 2 new monsters: yeah, I just added wings to one of them & an ever-red forest that can be dropped...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
MZM2 Acalanahuatzi, The Wyrm at War

MZM2 Acalanahuatzi, The Wyrm at War


Acalanahuatzi is known as "The Wyrm at War" because its two heads not only have vastly different personalities; they also desperately want to see the other destroyed. Tlalocouatl, also known as Rain Dragons, are a species unique to the True World who are said to assist the god Azul in regulating the weather.  Acalanahuatzi is one such dragon, but he has abandoned his god and developed a split persona. ...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
LPM5 The Gold Clad Giant Kings

LPM5 The Gold Clad Giant Kings


Broken but haughty, the gold clad giant kings harbor a racial guilt that has been ingrained into their psyche from their ancient war with the dragons. It defines their culture and outlook in ways that even they cannot fathom. This book is an exploration of a special subgroup of stone giants in the Forgotten Realms land of fire known as Lopango and the ways of their clans. It is up to the reader to...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Ivyron - Boss Encounter and One Shot Adventure

Ivyron - Boss Encounter and One Shot Adventure


This material is written with the intent of providing a unique, large scale boss battle with lair and legendary actions that can be inserted into any campaign. It includes a short story arc leading up to a boss fight, which includes lair and legendary actions, plus a few unique pieces of equipment. Art is provided for the boss, the main NPC in the encounter and the equipment listed in the appendix....   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Treasures of the High Forest

Treasures of the High Forest


Magic items mean more when they come with a great story. This supplement details four unique magic items – complete with names, histories, unique properties and plot hooks for further adventures – that await discovery in the High Forest of the Savage Frontier or other enchanted woodlands. This supplement works seamlessly with Lost in the High Forest:  A Five-Page Module, also available...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
MZM3 The Penguinfolk

MZM3 The Penguinfolk


In the Spelljammer setting of the 2nd Edition, there was a race of creatures known as the dohwar.  As anthropomorphic penguin-like traders, they often served more as an annoyance than as any real threat or race that a player might choose. Well, crash landing in the hostile True World setting of Maztica and finding an ancient, sentient artifact from the batrachian creator race has a tendency to change...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Vorn's Discoveries - Tomb of Annihilation Supplement

Vorn's Discoveries - Tomb of Annihilation Supplement


"Vorn... once was a wizard's bodyguard..." Tomb of Annihilation gives us little more than an unknonwn character death to the backstory of the mysterious shield guardian in the north of Chult. This supplement fills in the gaps of Vorn's history and details the life and death of its ward, the wizard Chituandu. If you've ever wanted an explorer's journal to turn up in the jungle but had no...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Windcleaver

Windcleaver


If you are looking for a weapon that controls the ebb and flow of wind, then the "Windcleaver" is just the weapon for you! A scimitar imbued with magic from the elemental plane of air, this item is perfect for campagins that involve the elemental planes. By conjuring slashing winds, extending the scimitar's range, or even summoning a powerful whirlwind, the "Windcleaver" adds the perfect flavor for...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Expanded Bag of Beans

Expanded Bag of Beans


The bag of beans is one of the most exciting wonderous items in Dungeons and Dragons, offering fun, chaos, and unpredictable storytelling curveballs each time it’s introduced. Few players forget the first time they plant a bean and some mysterious pyramid or beanstalk springs from the ground. Yet the random options provided in the Dungeon Master’s Guide are limited, with only...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
LPS3 The Lopango Campaign Companion

LPS3 The Lopango Campaign Companion


Lopango is a virtually unknown region of Toril found south of the equally mysterious land of Maztica. Though many refer to it as the Land of Fire because of its myriad volcanoes, its human inhabitants call it the Land of the Sacred Sun. Lopango was explored in great detail as a campaign setting in the Lopango Campaign Guide but there is so much more to be discovered! This book will fill in details...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Red Larch 001: Elemental Evil

Red Larch 001: Elemental Evil


Red Larch: Elemental Evil is an adventure that relies heavily upon the free supplement provided by Wizards of the Coast for their Princes of the Apocalypse adventure.  This requires the free supplement to be able to fully use this module.  This adventure provides monster statistics for each encounter and also provides expanded areas and side quests...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Shadow over Purple Rocks

Shadow over Purple Rocks


Trisk & Utheral are the two islands that form Purple Rocks, both are surrounded by a thick fog. The indifference of neighboring kingdoms, has led to an abandonment of the region, its infamy has grow to the point that even the pirates of Luskan avoid the islands. Can a group of intrepid adventurers discover what is happening in Purple Rocks?, or the islands are doomed to be devoured by the shadow...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
The Silent Sands

The Silent Sands


In the harsh and unforgiving desert, entire villages vanish without a trace, swallowed by the merciless sands. Yasir al-Amin, the Headman of the Oasis of Zephyr, is determined to unravel the mystery of these eerie disappearances. Yet superstitious beliefs of sand worms and demonic djinn have left Yasir's dervishes paralyzed, unwilling to venture into the deep desert. What he needs . . . are outsiders....   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Vault of Time - A Time-Bending Adventure

Vault of Time - A Time-Bending Adventure


This is a journey into the temple of Labelas Enorath, the elven god of time. Journey to a temple overrun with goblinoids and a mysterious blue pulsing light that scatters across the forest. A nearby village is afraid and tasks our grand adventurers to thwart this threat, for coin of course. Upon getting to the source of this threat, the heroes will find there is more beneath the surface. Their actions...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
PSC3 The Demiplane of Ectoplasm

PSC3 The Demiplane of Ectoplasm


The Mind's Eye is a series of articles from the later period of the third edition of Dungeons and Dragons when Wizards of the Coast was releasing expansions online relatively frequently. They were focused on psionics, psionic creatures and most importantly gem dragons and the deity Sardior. The Complete Psionic of the same era also heavily featured creatures formed from ectoplasm,...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
The Shaman: A Barbarian Primal Path for D&D 5e

The Shaman: A Barbarian Primal Path for D&D 5e


Barbarians who walk the Path of the Shaman learn to use their rage to tap into the primal magics of the world. This magic allows the shamans to channel powerful spiritual entities that alter the world around them, becoming true vessels of nature’s fury. Author's Note: This subclass is in essence your spellcasting barbarian. It's the most rigorously tested of my subclasses...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Offbeat Encounters: The Lost Scroll (Al-Qadim and Forgotten Realms Drop-in Scenario)

Offbeat Encounters: The Lost Scroll (Al-Qadim and Forgotten Realms Drop-in Scenario)


Need a kick for your campaign? Offbeat Encounters are unusual scenarios that provide a setup, an adversary, and a motivation, leaving the rest to you. Consisting of unorthodox approaches to both monsters and situations, Offbeat Encounters are the perfect addition to shake up any 5e game. As the party emerges from a cavern, crypt, or similar environment, a merchant approaches, asking about one of the...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
GIANTS

GIANTS


GIANTS presents a way to incorporate giants as player characters in your campaign world. Gain new insights to giants whether you run a giant-centered campaign, or run them as adversaries for your toughest PCs.  Introducing the specialized class of runegraver---a unique perspective on how runes work, particular to giants. Includes over 170 runes, and hundreds of tattoos, totems, fetishes, and new...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Variant Barbarian, The Warlord, Custom D&D 5th Edition Class

Variant Barbarian, The Warlord, Custom D&D 5th Edition Class


Powerful, intimidating, yet graceful. The warlord is a class of might and tactics, using rage built up over battle to fuel its abilities and beat down its opponents. They laugh in the face of death and make their enemies cower. For some their rage comes from within, others pull rage out of the world. Some warlords use their rage to conquer others, while many use it as a shield to protect themselves....   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Blood and Sand Part 2 - Into the Sand

Blood and Sand Part 2 - Into the Sand


Part 2 of the Blood and Sand campaign in the harrowing deserts of Calimshan. The party has been sent to an inn in Manshaka, where they recieve instructions to wait for their mysterious benefactor, VF. Who are they? What do they want with the party? Finding answers may only lead to more questions. This adventure is designed to take a 4 character party of 2nd level adventurers to 3rd level by the end....   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Foul Deeds Done

Foul Deeds Done


A talent show turns deadly as an evil wizard seemingly bent on revenge kidnaps a noble’s son. Foul Deeds Done will see adventurers track this villainous mage to his lair and assault his tower. Once there, however, they will find not everything is as it seems… Foul Deeds Done is a varied and exciting adventure with many different encounter types, four new magic items, and a new monster. It is designed...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Cry of Fia

Cry of Fia


What could a little girl and an old ruin have in common? Maybe it is a traumatic past... While investigating reports of strange goings-on in a nearby forest, the party stumbles across a little girl crying in the woods. She's lost her mother to an unknown creature, and can point the way to a nearby ruin to get her back. But maybe not all is as it seems... A one-shot...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Erdans Homebrew- Pine Elf Character Option

Erdans Homebrew- Pine Elf Character Option


This Erdans Homebrew product details the rare and mysterious Pine Elf. Speficially found in the Forgotten Realms®️ and Ravenloft®️ settings, the subrace of wood elf can be used in any other world. Filled with detailed lore and easy to read character traits, the pine elf is a wonderful additon to any campaign with its one-of-a-kind playing style. Furthermore, a new weapon is featured...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
The T.R.A.P.

The T.R.A.P.


“I, Dabbradryl Nauphien, the Folio Fiend, Guided by The Word of the Gond with no fear dissonance and no faith variance, undeterred in heart-and-mind, announce that I indeed have stolen the most divine Automatonotomealore. If you truly are of the Wonderbringer’s wit, then come and take it from me! Hahahaha – wait a minute. Why am I writing down my laughter?! Now that I think about it, why am I...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Quick Encounter: Yabbamook's Apothecary

Quick Encounter: Yabbamook's Apothecary


ONE PAGE ENCOUNTER **This encounter is featured in the Spring 2021 StoryTellersCollective anthology!** There is a rumor that deep in Trollbark Forest lives a witch doctor, Yabbamook. It is said he can create nearly any tonic or medicine: an unguent that can regrow limbs, a potion to cure any poison, even an elixir to restore life. The party, hearing of this rumor,...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Adventure Bundle 2017

Adventure Bundle 2017


Does your party need a revamp? Are your adventures getting old and worn out? If so then this is for you!! This bundle includes 2 party adventures, NPC descriptions, one chaotically delightful one shot (with character descriptions included) and loot options to hand out as you wish! Keep your party adventuring and happy for the next year with this bundle! This bundle would also make an excellent Wintertide...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Birdman's Roost

Birdman's Roost


“Birdman's Roost” involves an eccentric bandit whose escape plan getting launched by a catapult. This site-based, humanocentric, 5000-word adventure includes a new monster and three new magic items, two of which are feather-themed. High-contrast text and boxed descriptions make this adventure easy to read and play, even on a device. This adventure starts in Phsant (a culturally diverse trading...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Alchemist Rogue - Subclass

Alchemist Rogue - Subclass


Ever wanted to slink about, ambush guards and when cornered you unleash an alchemical explosion? Well now you can as The Alchemist Rogue! New 'spell slot system' Vials! Modified Potions/Recreating different spells! Surprise the BBEG when they try to counterspell your attack only for it to fail! ...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Jean Ralphio's Clockwork Corps, Simple Simon and The Aerochariot - A Guild of the Smouldering Bowl Mercenary Encounter

Jean Ralphio's Clockwork Corps, Simple Simon and The Aerochariot - A Guild of the Smouldering Bowl Mercenary Encounter


An exciting mercenary encounter with multiple story hooks featuring explosions, goblins with cometpacks, a gunslinging monkey flying an aeroplane, and a missing religious icon. Whether you're looking for muscle or a hot meal and a stiff drink, The Guild of the Smouldering Bowl operates out of their Pub and Pipeweed Lounge in Waterdeep's Trollskull Alley- you might even be neighbors! Take...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Sombra sobre Rocas Púrpuras

Sombra sobre Rocas Púrpuras


Trisk y Utheral son las dos islas que forman Rocas Púrpuras, ambas se encuentran ocultas por la gruesa neblina que les rodea y por la indiferencia de los reinos vecinos, que solo aconsejan evitar la región, su infamia ha crecido a tal punto que hasta los piratas de Luskan evitan las islas. ¿Podrá un grupo intrépidos aventureros descubrir lo que sucede en Rocas Púrpuras?, ¿o se verán devorados...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Displaying 1 to 37 (of 37 items) Result Pages:  1 
Select Page Number