Close
Close
Narrow Results
 Follow Your Favorites!
NotificationsSign in to get custom notifications of new products!











Product TypeThemeEdition
Gear/Magic Items   Remove Search Term
Wilderness   Remove Search Term
5th Edition   Remove Search Term
Advanced Search

 
 Hottest Community Gear/Magic Items, Wilderness, 5th Edition
 
 Newest Community Created Titles in This Section
Products found in this section... Sort by: 
 Title    Publisher    Price  
Year Of Rogue Dragons

Year Of Rogue Dragons


It's time to act like a real dragon! Unleash your breath weapon, fight with claw and fang in this 5th edition D&D Forgotten Realms adventure for evil dragon characters! Year Of Rogue Dragons is set in 1373 DR during the Dracorage. It's designed for four players who take the roles of newly hatched evil chromatic dragons. The story will introduce a specific section of the Forgotten...   [click here for more]
Dungeon Masters Guild  $19.99

Add to Dungeon Masters Guild Order  
Artifacts of the Guild

Artifacts of the Guild


Add 260 new magic items into your Dungeons & Dragons 5e game, including 10 all-new Artifacts! Artifacts of the Guild is a DMs Guild community project that gives you more magic items to use at your table. From minor trinkets to ancient relics, these items will enthrall your players, power up your NPCs, and inspire your campaigns. Written by 58 of the Guild's most talented and exciting creators,...   [click here for more]
Dungeon Masters Guild  $9.99

Add to Dungeon Masters Guild Order  
Wisdom Under Fire: An Australian Charity Adventure

Wisdom Under Fire: An Australian Charity Adventure


Fire is a powerful, frightening and all consuming creature. The Australian bush’s evolution is in part from a patchwork quilt of burning, either by accident or intentionally through “Firestick Farming” by The First People of this land. Species have adapted to evade, endure, or even benefit from small and low intensity fires. In recent years, 2019 -2020 especially, the dry...   [click here for more]
Dungeon Masters Guild  $14.95

Add to Dungeon Masters Guild Order  
The Malady Codex: The Guide to Diseases

The Malady Codex: The Guide to Diseases


You can now create your OWN diseases with the Malady Workshop! This supplement is written by medical students with a love for tabletop roleplaying games. Inspired by the vast array of diseases, and the medieval myths that once surrounded them, we embarked on a mission; to enrich other worlds with fantastical diseases. Deep in each civilization’s roots, there are myths, remedies,...   [click here for more]
Dungeon Masters Guild  $2.95

Add to Dungeon Masters Guild Order  
Tomb of Annihilation Companion

Tomb of Annihilation Companion


This expansion to the Tomb of Annihilation adventure gives dungeon masters ready-made material to help run certain sections of the adventure with little preparation. This book is written by the author of the best-selling Emirikol’s Guide to Devils, A Guide to Curse of Strahd, A Guide to Storm King’s Thunder, A Guide to Tomb of Annihilation...   [click here for more]
Dungeon Masters Guild  $4.99

Add to Dungeon Masters Guild Order  
Monster Loot Vol. 1 – Monster Manual

Monster Loot Vol. 1 – Monster Manual


I want to loot the beholder! When brave adventurers face the dangers of the world, they want something to show for it. This supplement provides individual loot for each monster in the Monster Manual, as well as a basic crafting and harvesting system that works well with 5th Edition Dungeons & Dragons. With this supplement, these brave adventurers will be able...   [click here for more]
Dungeon Masters Guild  $7.95

Add to Dungeon Masters Guild Order  
Bitter Rivals – an Eventyr Games adventure for Baldur's Gate: Descent into Avernus

Bitter Rivals – an Eventyr Games adventure for Baldur's Gate: Descent into Avernus


Bitter Rivals An Eventyr Games adventure for Baldur's Gate: Descent into Avernus Ousted by his war band and replaced by the scornful horned devil Bitter Breath, the maniacal eladrin Smiler the Defiler is looking to exact revenge on his old compatriots. When he runs into a group of intrepid adventurers on the plains of Avernus, Smiler seems to have finally found a way to get even with his...   [click here for more]
Dungeon Masters Guild  $2.99

Add to Dungeon Masters Guild Order  
Third Time's the Charm

Third Time's the Charm


Those who organically regenerate, afflict metal and the lungs, and are reborn from death are mighty yet small. Others flit about, felt but unseen. Greater mysteries than these lie within the Veil, near to the land of Faerie, clinging to the magic of forgotten times. True travelers know that stories are best believed when lived, and those who best believe, live. — Rai’tyl, twenty-second...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Amarune's Almanac: Forests of the Realms

Amarune's Almanac: Forests of the Realms


"I love books like this." - Ed Greenwood (excerpt from Foreword) "When Arclath asked me what a forest was, I probably looked at him like he’d sprouted an extra head. Though, he posed a good question; if I’m writing this book to explain these locales to people who have never seen them, how would I explain a 'forest' to someone who’s lived in a desert wasteland for their entire life...   [click here for more]
Dungeon Masters Guild  $9.95

Add to Dungeon Masters Guild Order  
Gray Hands - a Waterdeep: Dragon Heist DM's Resource

Gray Hands - a Waterdeep: Dragon Heist DM's Resource


Gray Hands - a Waterdeep: Dragon Heist DM's Resource Suddenly and without warning, an opening appears in the obsidian tower before you. You hesitate, for you've heard many stories of Blackstaff Tower and the powerful wizards who've called it their home across the centuries. A firm, feminine voice calls from within the tower, breaking your trance: "Well, are you coming in or not? I haven't got...   [click here for more]
Dungeon Masters Guild  $2.99

Add to Dungeon Masters Guild Order  
Magic Potions & Ingredients

Magic Potions & Ingredients


Discount bundle! Magic Potions & Ingredient is part of the World Enhancement bundle! Get 30% discount on this and several other books that aid you in enriching your world! Update To celebrate the silver best-seller badge, I have added a handy...   [click here for more]
Dungeon Masters Guild  $5.00

Add to Dungeon Masters Guild Order  
50 Magic Items - Treasures of Saltmarsh

50 Magic Items - Treasures of Saltmarsh


Treasures of Saltmarsh contains 50 magic items for use in your nautical campaigns Above and below the violent seas off the coast of Saltmarsh adventurers seek to find fame and fortune, whilst the native races live a life of hardships beneath the powerful currents. This supplement contains 50 unique magic items inspired by the area around this sleepy village and the azure seas beyond. From...   [click here for more]
Dungeon Masters Guild  $3.95

Add to Dungeon Masters Guild Order  
Monster Loot Vol. 3 – Mordenkainen's Tome of Foes

Monster Loot Vol. 3 – Mordenkainen's Tome of Foes


I want to loot the Demogorgon! When brave adventurers face the dangers of the world, they want something to show for it. This supplement provides individual loot for each monster in Mordenkainen's Tome of Foes, as well as a basic crafting and harvesting system that works well with 5th Edition Dungeons & Dragons. With this supplement, these brave adventurers will be able...   [click here for more]
Dungeon Masters Guild  $4.95

Add to Dungeon Masters Guild Order  
Gateway to a Savage Land - Adventure

Gateway to a Savage Land - Adventure


Take the adventuring party to a savage land in this 4 to 6-hour one shot that can easily be added to any campaign. The quest: find a woman's son who has been missing for 10 years. She's only just received a map that may lead to his last known whereabouts. A 2nd tier adventure for 6th - 10th level characters that features battles, environmental hazards, and roleplaying. The 38-page PDF includes...   [click here for more]
Dungeon Masters Guild  $2.95

Add to Dungeon Masters Guild Order  
Monster Loot Vol. 2 – Volo's Guide to Monsters

Monster Loot Vol. 2 – Volo's Guide to Monsters


I want to loot the elder brain! When brave adventurers face the dangers of the world, they want something to show for it. This supplement provides individual loot for each monster in Volo's Guide to Monsters, as well as a basic crafting and harvesting system that works well with 5th Edition Dungeons & Dragons. With this supplement, these brave adventurers will...   [click here for more]
Dungeon Masters Guild  $3.95

Add to Dungeon Masters Guild Order  
{WH} Traders & Merchants! Inventories for 28 different types of merchant, indexed by quality.

{WH} Traders & Merchants! Inventories for 28 different types of merchant, indexed by quality.


For those unafraid of death, adventure is a profitable profession, paying gold for feats of blood and heroism. What, then, do adventurers spend their money on? Where can they part with their hard-earned coin? And, should they track one down, what goods could a given merchant be expected to have? Initially conceived of as an expansion to the Fortresses, Temples, & Strongholds...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Creature Harvest Index - Dragons

Creature Harvest Index - Dragons


"Few men have been brave enough to challenge a dragon without an army at his back, and fewer still have lived to tell the tale. Dragons are cunning beasts, with a deep thirst- whether it be for blood, knowledge, or justice, a dragon will always keep itself sated. Be wary of their kind." - Dragonslayer Fordeaux Brigar This product contains: * OVER 30 NEW ITEMS crafted from parts...   [click here for more]
Dungeon Masters Guild  $1.00

Add to Dungeon Masters Guild Order  
The Great Dale Campaign Guide

The Great Dale Campaign Guide


Welcome to the Great Dale! This book provides all of the setting, story, and character options needed for adventures in the Great Dale. The Great Dale is a land in the Forgotten Realms found within the Unapproachable East, a long journey from the Sword Coast. It is a land filled with ancient and terrible secrets waiting to be discovered. Here, powerful druids clash with the fiendish taint left...   [click here for more]
Dungeon Masters Guild  $19.95

Add to Dungeon Masters Guild Order  
A Cold Day in Hell – a hellish holiday adventure for Baldur's Gate: Descent into Avernus

A Cold Day in Hell – a hellish holiday adventure for Baldur's Gate: Descent into Avernus


A Cold Day in Hell A hellish holiday adventure for Baldur's Gate: Descent into Avernus A powerful bearded devil is creating infernal snowtoys to trick children into signing away their immortal souls, when a group of brave adventurers wanders into the snowstorm surrounding his diabolical gift factory. Guided by a red-nosed imp who's escaped the evil devil's clutches, the adventurers must...   [click here for more]
Dungeon Masters Guild  $2.99

Add to Dungeon Masters Guild Order  
Amarune's Almanac: The Underdark

Amarune's Almanac: The Underdark


"[..] this tome is accurate and insightful, so I recommend it highly.." - Ed Greenwood (excerpt from Foreword) "You see, I hadn’t found much literature written about the Underdark to this point. Most of what I’d read focused on places like Menzoberranzan, the drow capital, or spoke of mysterious lost locales that they assumed had sunk into the underground. I could not believe that...   [click here for more]
Dungeon Masters Guild  $9.95

Add to Dungeon Masters Guild Order  
Encounters in the Savage Frontier

Encounters in the Savage Frontier


"Incredibly useful encounters...", "Very useful book!" What could happen while traveling the vast Savage Frontier? Just about anything! This 72-page supplement contains encounters written by Seven Best-Selling Dungeon Masters Guild writers and two new writers! *This is the PDF version. Looking for the Fantasy Grounds version? Click HERE!*...   [click here for more]
Dungeon Masters Guild  $12.95

Add to Dungeon Masters Guild Order  
Izzy's Slightly Used Airships

Izzy's Slightly Used Airships


An Airship for Any Campaign Airships are almost always synonymous with adventure. Be it a swashbuckling adventure above the clouds, a daring get-away from the evil forces of the Ogre-Witch, or simply a means to travel to the Devil-King's palace on Dinosaur Island, airships are not simply a vehicle of transportation, they are a vehicle for the plot, and a vehicle for character growth. ...   [click here for more]
Dungeon Masters Guild  $4.99

Add to Dungeon Masters Guild Order  
Monster Loot – Eberron: Rising from the Last War

Monster Loot – Eberron: Rising from the Last War


I want to loot the Lord of Blades! When brave adventurers face the dangers of the world, they want something to show for it. This supplement provides individual loot for each monster in Eberron: Rising from the Last War, as well as a basic crafting and harvesting system that works well with 5th Edition Dungeons & Dragons. With this supplement, these brave adventurers...   [click here for more]
Dungeon Masters Guild  $2.45

Add to Dungeon Masters Guild Order  
Creature Harvest Index - Fey

Creature Harvest Index - Fey


The long awaited sequel to Vol 5: Dragons has finally arrived! "The Fey are notoriously tricky creatures. They have no grasp of reality or humanity, and care little for laws, whether moral or physical. I find them a bothersome, frightening type of creature." - Arimor Frand, Scribe of Windamere Academy This product contains: * 35 NEW ITEMS crafted from parts harvested from...   [click here for more]
Dungeon Masters Guild  $1.00

Add to Dungeon Masters Guild Order  
City and Wild

City and Wild


What is City and Wild? This supplement was created to give more options for roleplaying regarding what characters can do in the city and expanding what happens when they're exploring the wilderness and other dangerous places. This supplement also includes new rules for collecting materials (and crafting things with them), and some modular rules for guilds and structures. ---------------------------------------------------------...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Malar: The Beastlord Compendium

Malar: The Beastlord Compendium


"Gather the faithful. The time has come for a Great Hunt." The Forgotten Realms god of the hunt is feral, wild, and vicious: Malar is the dark side of nature. The civilized people of Faerûn might pray to Malar out of fear or before hunting. But they also forbid worshiping him and loathe his followers, considering them savage murderers. Assembled from the vast collection...   [click here for more]
Dungeon Masters Guild  $12.95

Add to Dungeon Masters Guild Order  
Dragonshard Sundown

Dragonshard Sundown


It's arcanopulp action in this Eberron Western! A pulp adventure designed for characters of 4th or 5th level. Est. playtime 6-8 hours, depending on your table. A saloon brawl leads to a chance encounter with Silas, a crossbow-slinging wanderer looking to hire. A miner-baron has seized control of a mining community and its profitable dragonshards. Along with a warforged...   [click here for more]
Dungeon Masters Guild  $4.95

Add to Dungeon Masters Guild Order  
Treasures of Ravenloft

Treasures of Ravenloft


The plane of Ravenloft is a place of darkness and terrible evil. Dread lords control their domains with an iron fist forever imprisoned by dark powers as punishment for their evil actions. The light and goodness are stifled in Ravenloft, and only brave heroes can stand against the darkness, but the heroes will need magic of great power if they hope to defeat the Dread Lords. Ancient treasures of magical...   [click here for more]
Dungeon Masters Guild  $4.25

Add to Dungeon Masters Guild Order  
Invasion of the Gnoll Lord

Invasion of the Gnoll Lord


A long-forgotten and vast expanse, lies deep beneath the dungeons of Suru Temple where, for over a century, a small army of hyenas have been imprisoned, kept at bay by a single, sapphire key. A secret plot by the Gnoll Lord Garvel has been uncovered by The Holy Order, who will do all within their formidable power to prevent him from releasing the horde. All that stands between Garvel and the conquering...   [click here for more]
Dungeon Masters Guild  $2.95

Add to Dungeon Masters Guild Order  
Encounters in the Savage Jungles

Encounters in the Savage Jungles


This 80-page supplement contains 38 encounters written by many of the Dungeon Masters Guild’s best-selling writers. Encounters in the Savage Jungles includes 23 encounters / mini-adventures of various difficulty that can be used while the adventuring party braves the uncharted and savage jungles. It also includes 15 Quick Encounters,...   [click here for more]
Dungeon Masters Guild  $12.95

Add to Dungeon Masters Guild Order  
Monster Loot – Lost Mine of Phandelver

Monster Loot – Lost Mine of Phandelver


I want to loot the green dragon! When brave adventurers face the dangers of the world, they want something to show for it. This supplement provides individual loot for each monster in Lost Mine of Phandelver, as well as a basic crafting and harvesting system that works well with 5th Edition Dungeons & Dragons. With this supplement, these brave adventurers will...   [click here for more]
Dungeon Masters Guild  $0.95

Add to Dungeon Masters Guild Order  
Karniv's Treasures of Chult - 50 New Magical Items

Karniv's Treasures of Chult - 50 New Magical Items


Karniv's Treasures of Chult - A collection of 50 new Magical Items for the Tomb of Annihilation storyline! Looking for some new shiny things to spice up your Tomb of Annihilation campaign? Karniv Kilabee risked his life travelling to the dangerous peninsula of Chult, and he returned with this incredible trove of never-before-seen magical items! Use this collection to help your players battle through...   [click here for more]
Dungeon Masters Guild  $1.99

Add to Dungeon Masters Guild Order  
Serpent Isle: The Expansion

Serpent Isle: The Expansion


Serpent Isle: The Expansion An Expansion for the Best-Selling Serpent Isle Campaign! In a land that few have heard of, and fewer still have visited, lies untold adventure, treasure, and fame. This expansion to the best-selling Serpent Isle campaign includes new random encounters, cultures, locations, magic items, monsters, and dungeons! The expansion gives characters...   [click here for more]
Dungeon Masters Guild  $9.95

Add to Dungeon Masters Guild Order  
Nature's Treasures (5e)

Nature's Treasures (5e)


"Nature's Treasures" is a collection of 21 nature-themed items for your campaigns, perfect for druids, rangers, clerics of nature, and other adventurers with a deep connection to the wilds. Take on the might of the ancient forest with the Armor of the Great Tree! Tap into the language of nature with the Helm of Druidic Lore! Command the wrath of the sky with the legendary Rod of Storms! ...   [click here for more]
Dungeon Masters Guild  $2.49

Add to Dungeon Masters Guild Order  
Izzy's Guide to Fight and Flight

Izzy's Guide to Fight and Flight


Now only $2.99! Rules and Encounters for Airships and Other Vehicles You've done it! You've taken the leap, and bought your first airship. The thrill of excitement is nigh over whelming, untill a simple thought bursts your bubble. "Now what?" You've got some awesome airships, but how are they controlled? What sort of encounters will you face? What is the best way to integrate them into your...   [click here for more]
Dungeon Masters Guild  $2.99

Add to Dungeon Masters Guild Order  
Danger In A Midwinter Wonderland: A Christmas One-Shot

Danger In A Midwinter Wonderland: A Christmas One-Shot


Adventure to the Noel Isles to save the Winter's Father from the clutches of the nefarious Krampus! Danger in Midwinter Wonderland is a single session Christmas adventure suitable for a party of 3-5 players of 4th or 5th level but is best with 4 5th level players. It is easy to play as a one-shot adventure with new characters or to place into an already existing campaign. This...   [click here for more]
Dungeon Masters Guild  $2.99

Add to Dungeon Masters Guild Order  
Compendium of Blades: Magical Swords

Compendium of Blades: Magical Swords


The Compendium of Blades is an ongoing series that covers magical bladed weapons. Future volumes will include daggers, axes, polearms, eastern swords, exotic bladed weapons, and western swords not covered in the original volume. This volume covers 20 magical swords drawn from the east and the west. Magic swords are a staple of any fantasy setting, and any good Dungeon Master could always use more....   [click here for more]
Dungeon Masters Guild  $1.00

Add to Dungeon Masters Guild Order  
A Wanderer's Guide to the Feywild

A Wanderer's Guide to the Feywild


The Plane of Faerie is a mysterious place, filled with wonders beyond imagining. This guide seeks to inspire dungeon masters who wish to send their party into this realm of wonder. It gives a comprehensive framework for the rules and laws that govern the Feywild, as well as ideas for specific locations, situations, items, quests, and so on. You won’t find adventures or detailed descriptions within...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Adventurer’s Guide to Fey Magic

Adventurer’s Guide to Fey Magic


An introductory guide featuring advice, treasure, charms, and other rewards. The homes of the fey—in the Feywild or in enchanted regions of the mortal world—offer power and danger for local heroes and intrepid interlopers alike. Many seek their fortunes there for good reason. Any adventurer might quest for the otherworldly power of the fey courts, or even aspire to become an...   [click here for more]
Dungeon Masters Guild  $3.99

Add to Dungeon Masters Guild Order  
100 Pets and Familiars

100 Pets and Familiars


One hundred different familiars/pets that can accompany you on your travels! Roll a d100 on this table and see what amazing pet you get. ...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Forest Magic

Forest Magic


Forest Magic Spells & Magic Items of the Woodlands Featuring an interesting magic-weapon property and a bunch of updated magic items and spells, the experienced pen of Mithral-best-selling Guild author R P Davis brings you the perfect addition to your campaign! Thematic and instantly useful in virtually any campaign setting, your players will enjoy what's in this book. From 2002...   [click here for more]
Dungeon Masters Guild  $0.95

Add to Dungeon Masters Guild Order  
The Beasts of Phandalin Forest

The Beasts of Phandalin Forest


The Beasts of Phandalin Forest is a short DUNGEONS & DRAGONS side-quest for four characters of about 4th and 5th levels to be included in the Lost Mine of Phandelver adventure. This adventure has a tie-in to an existing event introduced in the Lost Mine of Phandelver adventure—the death of Thel, the woodcutter. Additionally, the quest introduces Malarites and...   [click here for more]
Dungeon Masters Guild  $1.95

Add to Dungeon Masters Guild Order  
Jungle Magic

Jungle Magic


Jungle Magic Spells & Magic Items of the Rain Forest Headed to Chult? Featuring a bunch of updated magic items and spells, the experienced pen of Mithral-best-selling Guild author R P Davis brings you the perfect addition to your jungle campaign! Thematic and instantly useful in virtually any campaign setting, your players will enjoy what's in this book. From 2002 to 2005, Dragon...   [click here for more]
Dungeon Masters Guild  $0.95

Add to Dungeon Masters Guild Order  
Herbalism 101

Herbalism 101


Herbalism 101 - an expanded guide to DnD Herbal tool kit This guide includes 70 brewable potions! Dungeons and Dragons 5th edition comes with a stock of tool sets. There are many and your background / race defines what are proficient with, but what does that mean? Xanathars guide to everything expands upon some basic uses of each kit, but lacks...   [click here for more]
Dungeon Masters Guild  $2.00

Add to Dungeon Masters Guild Order  
Tundra Magic

Tundra Magic


Tundra Magic Spells & Magic Items of Frost & Snow Featuring a bunch of updated magic items and spells, the experienced pen of Mithral-best-selling Guild author R P Davis brings you the perfect addition to your arctic campaign! Thematic and instantly useful in virtually any campaign setting, your players will enjoy what's in this book. From 2002 to 2005, Dragon Magazine...   [click here for more]
Dungeon Masters Guild  $0.95

Add to Dungeon Masters Guild Order  
Adventures From Along the Road (5e)

Adventures From Along the Road (5e)


They say that the destination isn't the most important part, it's the journey! So, Adventures From Along the Road embodies this, with four unique adventures to encounter as the party ventures between locations! These adventures are designed for a party of 4 to 6 adventurers between the 1st and 10th-level! Adventures From Along the Road provides four one-shot experiences, each one...   [click here for more]
Dungeon Masters Guild  $4.95

Add to Dungeon Masters Guild Order  
Grimm Encounters

Grimm Encounters


Grimm Encounters Twelve Horrifying Encounters for your Campaign If you need some horrifying and grotesque encounters for your table, look no further. This supplement is filled with 12 haunting encounters based on classic fairy tales from the Grimm Brothers and their contemporaries. These encounters are perfect for dropping into horror themed games, those set in Ravenloft or the Shadowfell,...   [click here for more]
Dungeon Masters Guild  $3.95

Add to Dungeon Masters Guild Order  
Codex Siberys: Mourning & Madness

Codex Siberys: Mourning & Madness


The Dragon Above presents… Codex Siberys: Mourning and Madness This compendium of enemies and allies contains statistics and illustrations for 30 original monsters built specifically for your Eberron campaign. By embracing the unique potential of social tabletop gameplay, these monsters offer outlandish, encounter-defining abilities which are sure to lead to dynamic...   [click here for more]
Dungeon Masters Guild  $3.95

Add to Dungeon Masters Guild Order  
{WH} Teas and Tisanes, brewed beverage options for all settings and characters

{WH} Teas and Tisanes, brewed beverage options for all settings and characters


While the life of an adventurer often places them in peril, many enjoy the rare moments of calm they are afforded. They gather in taverns or around campfires, bound in companionship by struggle, song, story - and a warm, pleasant cup of tea. The art of tea-making spans multiple cultures and settings, and nearly every people have a tea to call their own. Whether recreational or medicinal, every tea...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
35 Magical Items for Tomb of Annihilation

35 Magical Items for Tomb of Annihilation


Looking for a new magical item to include in your Tomb of Annihilation campaign? Looking for new magical items to include in your homebrew campaign? Have nothing better to do but consider briefly spending money on this pay what you want magical item supplement for ToA? Well look no further This document contains a variety of magical items including: 14 x New uncommon items 11 x New...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Displaying 1 to 50 (of 267 items) Result Pages:  1  2  3  4  5  6  [Next >>] 
Select Page Number