Title |
Publisher |
Price ▲ |
Duergar snipers undergo grueling training with crossbows from a young age. They often accompany raiding parties or act as assassins. They are experts in the use of Dead Man’s Hand, a paralytic poison distilled from the venom of underdark spiders. One of their favorite tactics is to paralyze an isolated member of an enemy party, and then let the victim call for help, drawing more... [click here for more] |
Dungeon Masters Guild |
FREE
|
Spørger dine spillere også altid omm der er nogle spændende bøger på den bogreol du nævnte da du beskrev skurkens arbejdsværelse? Hvad med i købmandsbutikken? Eller biblioteket? Her er 20 danske bogtitler og en kort beskrivelse til hver, kast dem efter dine spillere og se om de er kvikke nok til at fange referencerne. ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Spørger dine spillere også altid omm der er nogle spændende bøger på den bogreol du nævnte da du beskrev skurkens arbejdsværelse? Hvad med i købmandsbutikken? Eller biblioteket? Her er 20 danske bogtitler og en kort beskrivelse til hver, kast dem efter dine spillere og se om de er kvikke nok til at fange referencerne. ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Heart of Stone
This One-Shot Adventure Module contains:
The story for a classic dungeon adventure
Builds for four new enemies / monsters
A table of random mountain wilderness encounters
Four loot-tables with new magic items
Several high detail maps to be used in an online tabletop such as Roll20
The Story
While travelling through Corviglia, wanderers... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
This is just a preview, You can Download the full adventure here
The Goblet of Fireflies is a 4-6 hours long dungeon-crawl adventure for a party of 6th level characters. It includes information on how to adjust difficulty for parties level 5 to 9. It takes place in the wild, a rumor or hook brings the characters to the appointed location. This is easily adaptable for any currently running adventure.... [click here for more] |
Dungeon Masters Guild |
FREE
|
The Dwarven War Boar is a creature bred to be as fearsome and relentless as the warriors it carries into battle. ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
This is simply a d100 table for the random contents of a giants bag, primarily for storm kings thunder campaigns but useful for any dm who likes using giants. The list has 100 seperate results offering variety and creativity to the murder hobo looting franchise. ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
In the depths of dusty tombs and in hidden places everywhere unique magic items lie, waiting for some lucky adventurers to find them and wield them.
Stay tuned for more of my work. ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
THESE HELMETS ARE BOTH MAGICAL AND CURSED
Magic Items can give any adventurer a leg up, but they might lose their heads over these mysterious items. Don't let your game go on with bland magic items. Throw some fun into the game with these imaginative headpieces. ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
All gemstones have a bit of magic in them, but it is the very rare stone that has enough magic to manifest actual power. This publication contains descriptions and mechanics for eight types of very rare gemstones with such power. ... [click here for more] |
Dungeon Masters Guild |
$0.50
|
Bring the Underdark to your table with this new Sacred Oath.
In this new supplement for Underdark campaigns, you are introduced to the Sacred Oath: Oath of Kinslayer, a drow paladin who has vowed an oath of vengeance against all surface dwelling elves and drow who have turned their backs on Lolth.
In Sacred Oath: Oath of Kinslayer, you meet a drow paladin who is blessed by the spider queen with all... [click here for more] |
Dungeon Masters Guild |
$0.50
|
Engage in combat or attempt diplomacy with the Destrachan! A classic monster with a booming voice from previous editions of D&D that has found new life. This document contains information on a classic D&D creature for GMs to have their players encounter; including a stat block, behavioral information for the destrachan, information on the territory and lair of the destrachan, and hazards to... [click here for more] |
Dungeon Masters Guild |
$0.50
|
Step into a world of adventure and danger with this collection of Dungeons & Dragons 5e items and monsters! Designed for DMs with a passion for flare and flavour, but without the time to realise their true vision, these creatures, and artefacts will challenge or enhance even the most seasoned adventurers, with little to no prep needed! Whether you're looking to add new foes to your campaign or... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
The Talismans of Shendu are a collection of twelve powerful magical artifacts named after the twelve animals of the Chinese zodiac. Each talisman contains an aspect of Shendu's power (stolen from the original Noble Animals) in the form of a unique power.
Now the Talismans of Shendu are yours to find and use for your own purposes. All 12 talismans have been adapted to DnD 5e. ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
A Quick dungeon that can be used to fill in an hour of campaign if your players run through faster than you were expecting.
Click here to see Kobold Chaos, a classic style adventure for first level characters.
Click here to see The Goblins and the Liars, a classic style adventure for first to second level characters.
Click here to see Umbero's Compendium of Ancient Archetypes.
Click here... [click here for more] |
Dungeon Masters Guild |
$0.50
|
A crack in the wall reveals a beautiful cavern full wonderous crystals, but danger lurks amongst those shiny seams. Will the adventurers be overcome by the hungry oozes, the flesh devouring bacteria or the trapped, insane mage?
A new, encounter for Undermountain, which can also be used as a dungeon in its own right. Guaranteed to create a memorable encounter for your PCs.
- dungeon... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
The Kobold Caverns is a simple module made to be inserted in any world that a Dungeon Master can create. There are no specifically associated stat blocks to this module. Instead, it is left open to interpretation how easy or difficult the residents of this tower would be if fought in combat. ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
The Sword Dancers of Eilistraee are consummate warriors. In times of peace, they dance with joy, skyclad beneath a full moon. In times of war, they dance among their enemies in a lethal array of strikes and parries. At the height of their power, Eilistraee dances with them.
Now you can play a Sword Dancer, one dedicated to the Dancing Lady, carrying your own Moon Blade and celebrating in both battle... [click here for more] |
Dungeon Masters Guild |
$0.50
|
It sleeps in the darkest void, banished there eons ago until one day, some hopeless soul decided to enchant a rapier they had. The Forgotten One found itself bound to serve the wielder of this weapon, to be woken up at their whim to serve their fancy. Together they became unstoppable, until one day The Forgotten One has had enough, it has learned the ins and outs of the chains that bind it to... [click here for more] |
Dungeon Masters Guild |
$0.74
|
Engage in combat or attempt diplomacy with the Beholdra! A unique CR 18 hybrid monster that takes the most terrifying parts of a hydra and sticks on a beholder. Good Luck with that. This document contains information on a new and unique creature for GMs to have their players encounter; including a stat block, behavioral information for the beholdra, information on the territory and lair of the beholdra,... [click here for more] |
Dungeon Masters Guild |
$0.75
|
Engage in combat or attempt diplomacy with the Drow Paleweaver! A unique CR 14 drow spellcaster that specializes in divination and assassination. This document contains information on a new and unique creature for GMs to have their players encounter; including a stat block, behavioral information for the drow paleweaver, information on the territory and lair of the drow paleweaver, and hazards to... [click here for more] |
Dungeon Masters Guild |
$0.75
|
Engage in combat or attempt diplomacy with the Soliptic Nightmare! A unique creature made of nightmare fuel that you can't help but stare at. This document contains information on a new and unique creature for GMs to have their players encounter; including a stat block, behavioral information for the soliptic nightmare, information on the territory and lair of the soliptic nightmare, and hazards to... [click here for more] |
Dungeon Masters Guild |
$0.75
|
Engage in combat or attempt diplomacy with the Sunken Effigy! A unique CR 5 gargoyle monster that lurks in the depth of sunken ruins and preys on those that do not fear drowning. This document contains information on a new and unique creature for GMs to have their players encounter; including a stat block, behavioral information for the sunken effigy, information on the territory and lair of the sunken... [click here for more] |
Dungeon Masters Guild |
$0.75
|
Clegg’s Cadaver Emporium is a stocked and ready shop to send your players while on their next spending spree. Clegg specializes in creating unique items and surgical implants out of monster cadavers. He’s a one-of-a-kind creep who your party will remember for the rest of your campaign.
Step right in to discover:
10 gut-churning magic items
7 surgical implants
A... [click here for more] |
Dungeon Masters Guild |
$0.99
|
The dead or alive bounty on Harla Adqen’s head just went up to 500 pieces of gold. A wanted thief, pirate, and murderer, she foolishly added kidnapping rich nobles to her many crimes.
DMs, send your (foolhardy) players after that bounty of gold and for whatever pirate booty they may find. It’s not like they are blundering into a trap. More like, lots of traps, monsters, and, quite frankly,... [click here for more] |
Dungeon Masters Guild |
$0.99
|
NB: Previous versions of this .pdf were cut off after page 2. Please download substances_v2.pdf, now the only option for download, for the full experience--it is identical but with all 6 pages.
13 Substances, all with unique effects and drawbacks.
3 Levels of Addiction + Overflow for severe addicts--substances are not to be trifled with nor treated like regular potions.
Simple,... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
The Talpid are a Samurai-like, Half Mole, Half Pangolin species. They forge their own Katana at the age of ten that allows them to gain access to a special sword strike (kind of) akin to a dragonborn's breath weapon with TWENTY SIX different variations and effects (The swords act as the Talpid's Sub-Species).
They're pretty cool.
This Supplement includes:
Detailed Lore... [click here for more] |
Dungeon Masters Guild |
$0.99
|
Better treasures, faster, with less time needed to create them.
This book is specifically devoted to fixing and addressing one of the clunkier and slower aspects of Fifth Edition.
Players want their characters to grow more powerful, and to be rewarded for quality play. Rewards come through experience points and magic items, and those rewards come from treasure hoards... [click here for more] |
Dungeon Masters Guild |
$0.99
|
Every last dwarf died in the fighting, along with many of the villagers.
The defenders exacted a heavy toll upon the king’s soldiers, and once the fighting was done, no quarter was given. The soldiers executed every man, woman, and child in the stronghold, burying them in a mass grave just outside the doors.
The soldiers searched for the armory they were convinced must be hidden somewhere in... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
You know that moment when your players have slain the bad guy and his minions? The moment where the normally upright and righteous characters become total fiends and loot the still cooling dead bodies ... well, this is for those moments. And let's face it those moments come along a lot!
This list contains 100 trinkets and treasure curiosities that will make the pilfering... [click here for more] |
Dungeon Masters Guild |
$1.00
|
Additional slimes and molds with which to populate your dungeons and harrass your PCs! Included within are:
Bliss Mold, which cause intense euphoria when inhaled
Elfin Mold, which increases both spell power and resistance to spells
The Living Wall, formed of trapped essences damned to an eternity of maddening inaction and fueled by intense hatred... [click here for more] |
Dungeon Masters Guild |
$1.00
|
The Black Book contains lore on negative energy magic and necromantic fluids that seep from the rocks in the deepest pits of the Underdark. The book itself serves as a player aid, and features a new magic item, a new feat, a new prestige class, and 24 new spells. ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Welcome to the DM's reference guide to Flails and other Chain Weapons for your 5e table. This guide will contain the full combat tables for 23 weapons, as well as introduce a new combat style called Chain Master and martial archetype called Life in Chains.
The defining tactical advantages of choosing a chain weapon is its ability to strike behind shields, ability to wrap around limbs, and its ability... [click here for more] |
Dungeon Masters Guild |
$1.00
|
The Enchiridion of Soranath Artifice contains instructions and diagrams detailing the fabrication of various items of dwarven design. The book itself serves as a player aid, and features a new magic item, 4 new feats, 22 new adventuring gear, a new armor, 5 new weapons, rules for advanced weapon training for the weapons included in this book, and rules for alcohol poisoning. ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
This is a homebrew class made for 5th edition Dungeons and Dragons. The Gourmand class was inspired by the Monster Hunter World video game, an article about eating monsters from Wizards of the Coast, and several conversations had by me and my players.
The Gourmand class is a support type class that revolves around food and magical dishes. This class has not been playtested so any feedback or suggestions... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Wielding the power of a magically-powered exoskeleton, the Iron Clad blurs the line between spellcaster and front-line warrior, using their artificers gifts to boost their own physical attributes and wield a variety of devices. The Iron Clad is a subclass designed to expand on the Artificer class released in Unearthed Arcana.
Expect frequent updates on this class as I add new content and devices,... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
It's just a device that is used to launch kobolds at high speeds. There are also stats for kobolds who are experts at getting launched at high speeds. ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Masters of the Mind: The Book of Illithid is now released!!!
Feel free to check it out: Here
Deep in the Underdark you hear it. The steady sound of something wet thumping and slapping against the stone floor as it steadily progresses towards you. Just as you see it your mind feels like it's set on fire.
We at Black Crown Games are pleased to present you a sample of our product Masters... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
This document contains description of giants snails and equipment for them. You can use them in adventures as animal companion or mount. Or as companions for your NPCs, that will make them more unusual. ... [click here for more] |
Dungeon Masters Guild |
$1.00
|
Challenge your adventuring party with this dangerous quest to safeguard a merchant on his journey to discover the fate of his trusted courier.
Magdain the one-eyed Dwarf merchant has hired your group to help protect him while he tracks his courier using a magic ring. The destination is a a cavern accessible only by climbing... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Trinket of Skullport
This supplement introduces 100 new trinkets that you may find in the infamous city of Skullport
The trinkets presented in this supplement are inspired by the dark city of Skullport and was created to bring an additional layer of depth and world-building to the Forgotten Realms. Many of the trinkets are designed as plot devices to inspire side... [click here for more] |
Dungeon Masters Guild |
$1.00
|
Trinkets of the Drow
This supplement introduces 100 New Drow Inspired Trinkets that you may find in or around a Drow city
The trinkets presented in this supplement are inspirited by the wonders and terrors of the Drow civilization. They will bring an additional layer of depth to any Underdark based campaign or those running the Out of the Abyss. Many of the curiosities are... [click here for more] |
Dungeon Masters Guild |
$1.00
|
Trinkets of the Dwarven Kingdom
This supplement introduces 100 New Dwarven Inspired Trinkets that you may find in or around a Dwarven hold or city
The trinkets presented in this supplement are inspirited by the wonders and grandeur of the dwarven civilization. They will bring an additional layer of depth to any Dwarven based campaign or those running an Underdark or Dungeon... [click here for more] |
Dungeon Masters Guild |
$1.00
|
Trinkets of the Underdark
This supplement introduces Sixty-three new trinkets that you may find exploring the Underdark
The trinkets presented in this supplement are inspirited by the wonders and terrors of the Underdark. They will bring an additional layer of depth to any Underdark based campaign or those running the Out of the Abyss. Many of the curiosities... [click here for more] |
Dungeon Masters Guild |
$1.00
|
Death From Above... and Below
The cavern the adventurer's are passing through is home to a deadly ecology. Advanced gargoyles have struck a cohabitative deal with deadly ropers that allow both sides to eat their fill of whatever enters the cave. Will the adventurer's ever see the surface again?
What is an Encounter Cheat Sheet?
These one page battles are perfect for groups that are looking to shake... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
This Goat's More Than Just "Gruff"
A fiendish monstrosity lives in the mountains. They say any who pass through its territory are crushed beneath falling rocks or thrown from the peak. The party must cross the mountain. Are they in a rush? Are they after the monster? Perhaps they're simply unwitting.
What is an Encounter Cheat Sheet?
These one page battles are perfect for groups that are looking... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Dwarves likes two things: mining and drinking. Now you can drink your own potions, make your own explosives to mine better and faster (or throw them at others) or play as a new class: Moonshiner! On a more serious note. This was my bachleors' degree project. I always wanted to incorporate more storytelling into mechanics and more mechanics into storytelling. I wrote the whole thing by myself. The illustrations... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
The Kobold Engineering College is dedicated to making the life of the average adventurer as miserable as possible. Young Kobolds are sent to study at the KEC and learn all the techniques they need to delay, maim and kill any adventurer daring to infiltrate their lair.
This tome includes 20 example traps that are used as case studies at the KEC. Each is presented with a full page description and includes... [click here for more] |
Dungeon Masters Guild |
$1.20
|
The Kobold Engineering College
The notion that the widely dispersed Kobold nation would have a central place of learning for their trap-makers has been widely dismissed as 'laughable'. But could such an institution really exist?
This document is the blue-print for such an institution and can be used as either a resource for the college operation or it can be used as a mini-adventure by the DM.
The... [click here for more] |
Dungeon Masters Guild |
$1.20
|
This tome provides 25 standalone traps, tricks or puzzles that can be inserted into almost any campaign/adventure. Each trap, trick or puzzle has a page of detail and is ready to be used 'as is' or modified by the GM.
There are 20 individual traps, tricks and puzzles and 5 'kobold engineered' traps. The 'kobold engineered' traps are a little more mischievious.
There is also a page containing a few... [click here for more] |
Dungeon Masters Guild |
$1.20
|