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I want to loot Halaster Blackcloak!
When brave adventurers face the dangers of the world, they want something to show for it. This supplement provides individual loot for each monster appearing in Waterdeep: Dungeon of the Mad Mage, as well as a basic crafting and harvesting system that works well with 5th Edition Dungeons & Dragons.
With this supplement, these... [click here for more] |
Dungeon Masters Guild |
$3.95
|
"What particularly struck me is how well-written they are. The text is a delight to read. The descriptive text is evocative, and the DM notes don’t ramble. I really wish more adventures I read were as good as this one." - Merric B
https://merricb.com/2016/03/30/5e-adventure-review-journey-through-the-center-of-the-underdark/
Are your player's moving out of Velkenvelve? Enjoying a stroll along... [click here for more] |
Dungeon Masters Guild |
$2.95
|
As you walk the twisted tunnels of Shadow Pass, the light of your lantern illuminating the fog heavy in the air around you, a silhouette ahead catches your eye. A skull. It floats toward you, grinning. A voice, eerie and creaking like a rusted door hinge, issues forth from its empty, clacking mouth.
"This be safe haven to all traders and customers. Keep your weapons... [click here for more] |
Dungeon Masters Guild |
$9.95
|
You are viewing the PDF copy. If you are looking for the module for the Fantasy Grounds VTT - Please CLICK HERE
If you’re running a campaign or string of sessions in the underdark, this supplement is probably a “must have”. - @RealmwarpM
This epic supplement contains 40 new magical trinkets from everyone’s favourite drow-infested... [click here for more] |
Dungeon Masters Guild |
$3.95
|
Are your player's going fishing in the Underdark? Booked a ride with the Kua Toa Travel Agency? Taking a cruise on the Darklake? Well then Journey Through the Center of the Underdark 2 - The Darklake Strikes Back is just what the Leemooggoogon ordered! Like the first Journey, The Darklake Strikes Back contains several encounters designed with Out of the Abyss traveling... [click here for more] |
Dungeon Masters Guild |
$2.95
|
Two critically acclaimed Platinum best sellers - Journey Through the Center of the Underdark and Journey Through the Center of the Underdark 2 - The Darklake Strikes Back now available for one low price!
"What particularly struck me is how well-written they are. The text is a delight to read. The descriptive text is evocative, and the DM notes don’t ramble. I really... [click here for more] |
Dungeon Masters Guild |
$3.95
|
"[..] this tome is accurate and insightful, so I recommend it highly.." - Ed Greenwood (excerpt from Foreword)
"You see, I hadn’t found much literature written about the Underdark to this point. Most of what I’d read focused on places like Menzoberranzan, the drow capital, or spoke of mysterious lost locales that they assumed had sunk into the underground. I could not believe that a land... [click here for more] |
Dungeon Masters Guild |
$9.95
|
 Do you have a little itch at the back of your mind you just can't scratch? Feeling not quite like yourself? Are you hearing voices that aren't really there? Is there an urge to crack open your party barbarian's skull and tickle what little bit of gray matter it may contain?
Then you may be suffering from early symptoms of Ceremorphosis, an affliction of the mind from a brain-eating parasite... [click here for more] |
Dungeon Masters Guild |
$4.99
|
This product is a PDF. If you wish to purchase the Fantasy Grounds version of The Felicity Triskelion click here
Peren, a guildless Devkarin collector of obscure relics has gone missing. The elf of shadow is in deep debt to the Orzhov as well as to the Rakdos performer, Ophyira. To... [click here for more] |
Dungeon Masters Guild |
$2.95
|
Explore the demiplanar depths of the world of Khyber in this fifth-edition expansion for the Eberron campaign setting. The Khyber Codex contains over 38 demiplanes of all shapes and sizes with which to populate the World Below – each an unreal realm of wonder and danger in equal measure. Delve into the aberrant Prisons of the Lords of Madness, heist ancient weapons... [click here for more] |
Dungeon Masters Guild |
$14.95
|
Masters of the Mind is now available for Virtual Tabletop.
For the Fantasy Grounds click here.
For Foundry VTT click here
If you want both PDF and VTT, we've made bundles for you at a discount!
For Fantasy Grounds + PDF click here
For Foundry + PDF click here
Masters... [click here for more] |
Dungeon Masters Guild |
$19.99
|
The Forge of Fury is a well-loved classic in part because of its robust and flexible dungeon, alive with roaming monsters and brimming with secrets. MargoMods Forge of Fury Companion is an expansion and DM’s guide to The Forge of Fury with a treasure trove of items, monsters, encounters, and NPCs that fit seamlessly into the original adventure.
This module... [click here for more] |
Dungeon Masters Guild |
$7.99
|
A cavern network about a quarter-mile to the south-west of the sargh village of Kernguarn has become the home of a group of psychotic, mutated kobolds. These kobolds have been twisted in body and mind by exposure to the demonic taint of Jubilex. As the maddened monsters stage raids on the sargh settlement, it falls to the party to bring an end to the kobold threat.
A Small Problem... [click here for more] |
Dungeon Masters Guild |
$1.95
|
Dark and creepy new creatures are ready to be set free from these pages and into the Underdark of your campaigns!
This sourcebook contains over 180 statblocks for new creatures with balanced stats, art, and lore ready to infiltrate your dark adventures and campaigns. Additionally, for the first time in this series, over 60 new magic items have been included to add increased value! The main aim... [click here for more] |
Dungeon Masters Guild |
$24.95
|
Delve right in to your D&D; world and populate it with some of the most peculiar, intriguing and imaginative NPCs you can find.
Developing a character can take an awful lot of time and effort, and for a good reason; they are people and beings with a history of their own. Any one NPC can have as much background as a player and can add just as much emphasis on any storyline. This document has been... [click here for more] |
Dungeon Masters Guild |
$1.99
|
UNDERMOUNTAIN BECKONS... TERROR AND TREASURE AWAIT! It takes more than a strong arm and a sharp sword to overcome the dangers of Undermountain. What you need is an expert, someone who has been there before and can advise what resources you will need to survive. Who better to guide you than Mirt, the renowned veteran of Undermountain? Mirt's Undermountain Survival Guide... [click here for more] |
Dungeon Masters Guild |
$6.95
|
This tome provides 25 standalone traps, tricks or puzzles that can be inserted into almost any campaign/adventure. Each trap, trick or puzzle has a page of detail and is ready to be used 'as is' or modified by the GM.
There are 20 individual traps, tricks and puzzles and 5 'kobold engineered' traps. The 'kobold engineered' traps are a little more mischievious.
There is also a page containing a few... [click here for more] |
Dungeon Masters Guild |
$1.75
|
Ten unexplored dungeons in the north of the Sword Coast and a party of eager adventurers is the recipe for an exciting evening. Delve into abandoned chapels, beleaguered mines, haunted barrows and demon-infested crypts. Put an end to evil machinations, unearth ancient treasures, or perish by the hands of your enemies. Welcome traveler! You've found the first volume of the Dungeoneer's... [click here for more] |
Dungeon Masters Guild |
$14.95
|
In the depths of the Underdark lie many secrets never dreamt of by those on the surface world. Lurking in the abyss beneath are histories and nations long forgotten, cultures shattered by conquest and diaspora, flung to far caverns to create themselves anew. Learning from their mistakes, and evolving.
Or, seeking the eternal, dread and sanguine power of the past. Unearthing the chiropteran lore of... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Vecna's Vault of Vile things is a new suppliment that offers playable items, class options, weapons, and spells for D&D 5e. The content is not for the faint of heart, for all that is contained within Vacna's Vault bares a terrible origin; allowing players to Inflict Brutal Injuries of their foes, curse and maim their targets, utilize terrible life stealing magics, and even invoke the power of the... [click here for more] |
Dungeon Masters Guild |
$3.04
|
WHAT IS DRAGONBOWL?
Dragonbowl is a setting and pulp action adventure in one. It plunges a party into a rich festival scenario that revolves around a deadly gladiatorial contest, where the dangers they face in the arena are almost secondary to those they encounter in the murky criminal underworld they find themselves in: a world that stinks of corruption, human trafficking,... [click here for more] |
Dungeon Masters Guild |
$19.95
|
"Hoard of Symbiotes" is a collection of 24 new parasite-like magic items for your campaigns, both Eberron-based and otherwise! These items fuse to the flesh, providing players with dark and unusual powers in exchange for the vessel of their bodies.
Move with arachnid speed with the Belt of Skittering! Imitate your friends and foes with the Chrysalis Cloak! Slaughter those who dare stand before you... [click here for more] |
Dungeon Masters Guild |
$2.99
|
Trinkets of the Underdark
This supplement introduces Sixty-three new trinkets that you may find exploring the Underdark
The trinkets presented in this supplement are inspirited by the wonders and terrors of the Underdark. They will bring an additional layer of depth to any Underdark based campaign or those running the Out of the Abyss. Many of the curiosities... [click here for more] |
Dungeon Masters Guild |
$1.00
|
 Traps, Tricks and Puzzles is back with it’s 4th tome of goodies. This publication focuses on challenges that a party of adventurers may come across in a dark, dank, wet tomb.
This time around there are a series of challenges which have been placed into a watery tomb. You can either use TTP4 as a standalone adventure or (as with the earlier TTP volumes) you can just choose the trap, trick or puzzle... [click here for more] |
Dungeon Masters Guild |
$2.00
|
 A tome of 12 devious devices that can be used in your own home-brew world.
Confront your players with a dozen challenges that will have them scratching their heads, losing valuable hit points or just using trial and error to see how the device works (in some cases they may do all three of these things!).
There is also a bonus section at the end that contains a home-brew ruleset on how to manage... [click here for more] |
Dungeon Masters Guild |
$1.50
|
 Discovering a treasure chest is generally a cause for celebration to a party of adventurers as it usually indicates that they are about to be rewarded for their hard endeavours. And most of the time they are correct, they usually open the chest to reveal gold coins, jewelry, gems and maybe even some magic items. But Dungeon Masters can be a little sneaky and sometimes they will turn the treasure chest... [click here for more] |
Dungeon Masters Guild |
$1.80
|
The Kobold Engineering College is dedicated to making the life of the average adventurer as miserable as possible. Young Kobolds are sent to study at the KEC and learn all the techniques they need to delay, maim and kill any adventurer daring to infiltrate their lair.
This tome includes 20 example traps that are used as case studies at the KEC. Each is presented with a full page description and includes... [click here for more] |
Dungeon Masters Guild |
$2.00
|
INTO THE UNDERCITY
A GUIDE TO THE WORLD BENEATH THE STREETS OF RAVNICA
The surface streets of Ravnica are all that many will see in their lifetime, but beneath them lies a world-spanning network of tunnels, caverns and ruins, lit by the glow of bioluminescent mushrooms. This is the undercity, home to the Golgari and a myriad of strange creatures... [click here for more] |
Dungeon Masters Guild |
$3.95
|
 The Kobold Engineering College
The notion that the widely dispersed Kobold nation would have a central place of learning for their trap-makers has been widely dismissed as 'laughable'. But could such an institution really exist?
This document is the blue-print for such an institution and can be used as either a resource for the college operation or it can be used as a mini-adventure by the DM.
The... [click here for more] |
Dungeon Masters Guild |
$2.00
|
Trinkets of the Drow
This supplement introduces 100 New Drow Inspired Trinkets that you may find in or around a Drow city
The trinkets presented in this supplement are inspirited by the wonders and terrors of the Drow civilization. They will bring an additional layer of depth to any Underdark based campaign or those running the Out of the Abyss. Many of the curiosities are... [click here for more] |
Dungeon Masters Guild |
$1.00
|
THIS IS A PDF. If you want the Fantasy Grounds Version, Click Here.
Tyrannosaurus VeX Presents
VeX's Expanded Dungeon of the Mad Mage Level 03
THE COMPLETE BUNDLE OF ALL 23 EXPANDED LEVELS IS NOW AVAILABLE WITH MASSIVE SAVINGS!
Do you wish the maps for Waterdeep: Dungeon of the Mad Mage had a bit of color? Do you wish... [click here for more] |
Dungeon Masters Guild |
$2.99
|
 The Talpid are a Samurai-like, Half Mole, Half Pangolin species. They forge their own Katana at the age of ten that allows them to gain access to a special sword strike (kind of) akin to a dragonborn's breath weapon with TWENTY SIX different variations and effects (The swords act as the Talpid's Sub-Species).
They're pretty cool.
This Supplement includes:
Detailed Lore... [click here for more] |
Dungeon Masters Guild |
$0.99
|
 THIS IS A PDF. If you want the Fantasy Grounds Version, Click Here.
Tyrannosaurus VeX Presents
VeX's Expanded Dungeon of the Mad Mage Level 05
THE COMPLETE BUNDLE OF ALL 23 EXPANDED LEVELS IS NOW AVAILABLE WITH MASSIVE SAVINGS!
Do you wish the maps for Waterdeep: Dungeon of the Mad Mage had a bit of color? Do you wish... [click here for more] |
Dungeon Masters Guild |
$2.99
|
THIS IS A PDF. If you want the Fantasy Grounds Version, Click Here.
Tyrannosaurus VeX Presents
VeX's Expanded Dungeon of the Mad Mage Level 02
THE COMPLETE BUNDLE OF ALL 23 EXPANDED LEVELS IS NOW AVAILABLE WITH MASSIVE SAVINGS!
Do you wish the maps for Waterdeep: Dungeon of the Mad Mage had a bit of color? Do you wish... [click here for more] |
Dungeon Masters Guild |
$2.99
|
Deep in the Sands of Itzcala lies a ruin from a long forgotten age. No one alive today can recall its origins, but it is believed to predate even the first War of the Gods and the construction of the fabled ruins of Tewahca.
Tucked away in the Maztica Boxed Set which was written by Douglas Niles and released way back in 1991, there was a small section called “Other Points of Interest.”
In it,... [click here for more] |
Dungeon Masters Guild |
$1.99
|
Trinkets of the Menzoberranzan
This supplement introduces 100 Drow inspired trinkets for the city of Menzoberranzan that you may find in or around the drow city of Menzoberranzan
The trinkets presented in this supplement are inspirited by the wonders and terrors of the Drow city of Menzoberranzan. They will bring an additional layer of depth to any Underdark based... [click here for more] |
Dungeon Masters Guild |
$1.00
|
Royalties go to charity!
Fabulous Compendium - Vol 1
This compendium module gives dungeon masters ready-made material to help run new encounters on a bunch of beautiful and colorful maps involving dragons in a whole new way, with very little preparation! However, maps and encounters are not the only glittering thing of this loot: new subclasses,... [click here for more] |
Dungeon Masters Guild |
$1.80
|
 Dive Deep with the Ultimate Underdark Campaign Companion!
Dive into a realm of darkness and wonder with this 30 page essential guide to mastering the Underdark. Every Dungeon Master knows the challenge: the Underdark, with its vast landscapes and intricate networks, beckons with promise but also poses unique hurdles. As my own campaign steered into this enigmatic world, I was compelled... [click here for more] |
Dungeon Masters Guild |
$2.95
|
Bleeding Gate: Amalgamation
Part 2 of 3
When the party is hired to assist a covert organization, investigating the disappearances of Peacesmith, they are sent deep into the bowels of the town. It’s dirty work and the party certainly smells the stench of conspiracy (among other things). But after charging into a colossal mess in the Border Forest, they come face-to-face with the culprit.
A 2-hour... [click here for more] |
Dungeon Masters Guild |
$4.99
|
 The Catacombs Of Saint Tyra
A Combat Encounter One-Shot For LvL 11 Characters
Does your band of adventurers have the grit required to resist wave after wave of undead to restore a holy site?
If you believe so, the Catacombs of Saint Tyra will give you an opportunity to put your belief to the test. This intense combat encounter will offer players... [click here for more] |
Dungeon Masters Guild |
$4.99
|
 Trinket of Skullport
This supplement introduces 100 new trinkets that you may find in the infamous city of Skullport
The trinkets presented in this supplement are inspired by the dark city of Skullport and was created to bring an additional layer of depth and world-building to the Forgotten Realms. Many of the trinkets are designed as plot devices to inspire side... [click here for more] |
Dungeon Masters Guild |
$1.00
|
The Warden Is Waiting
For years the Wheelhouse was nothing more than a simple mill. The same family owned it for generations, passing it down father-to-son over and over again.
Around sixty years ago the owners of the mill fell in to debt. Despite their best efforts, when the time came to pay up they could not. Their lands and property... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
An illustrated and annotated guide to the fungi of the underdark. From the towering Zurkhwood to the miniscule Nilhogg's Nose, the bland Bluecap to the spicy Firelichen, all are hand-illustrated and annotated with notes and information in this simple handout perfect for GM's and players alike. ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
THIS IS A VTT MODULE FOR Fantasy Grounds. If you want the PDF Version, Click Here.
THE COMPLETE BUNDLE OF ALL 23 EXPANDED LEVELS IS NOW AVAILABLE WITH MASSIVE SAVINGS!
Tyrannosaurus VeX Presents
VeX's Expanded Dungeon of the Mad Mage Level 02
Do you wish the maps for Waterdeep: Dungeon of the Mad Mage had a bit of... [click here for more] |
Dungeon Masters Guild |
$2.99
|
THIS IS A VTT MODULE FOR Fantasy Grounds, FOR THE PDF VERSION, Click Here
THE COMPLETE BUNDLE OF ALL 23 EXPANDED LEVELS IS NOW AVAILABLE WITH MASSIVE SAVINGS!
Tyrannosaurus VeX Presents
VeX's Expanded Dungeon of the Mad Mage Level 03
Do you wish the maps for Waterdeep: Dungeon of the Mad Mage had a bit of color? Do... [click here for more] |
Dungeon Masters Guild |
$2.99
|
In this volume, we go deep within the Underdark! Learn the secrets of the drow, mindflayers and other Underdark denizens as you are granted access to thier ancient libraries of knowledge! Who knows.. there may be a magic item or two lurking within the pages! Learn of the darkest secrets that are found only deep within Faerun by picking this supplement today!
B. Wraven Wright has ghostwritten over... [click here for more] |
Dungeon Masters Guild |
$1.00
|
THIS IS A VTT MODULE FOR Fantasy Grounds. If you want the PDF Version, Click Here.
THE COMPLETE BUNDLE OF ALL 23 EXPANDED LEVELS IS NOW AVAILABLE WITH MASSIVE SAVINGS!
Tyrannosaurus VeX Presents
VeX's Expanded Dungeon of the Mad Mage Level 05
Do you wish the maps for Waterdeep: Dungeon of the Mad Mage had a bit of... [click here for more] |
Dungeon Masters Guild |
$2.99
|
 5e D&D conversion of the various monsters, magic items, and creature encounters for the classic adventure S4: The Lost Caverns of Tsojcanth. The original module is required to use this conversion guide. This guide includes stat blocks for more than 15 new monsters in addition to new magic items and artifacts.
Fourteen maps have been prepared at 70 DPI of key locations. Grid and no grid (or... [click here for more] |
Dungeon Masters Guild |
$2.95
|
THIS IS A VTT MODULE FOR Fantasy Grounds, FOR THE PDF VERSION, Click Here
THE COMPLETE BUNDLE OF ALL 23 EXPANDED LEVELS IS NOW AVAILABLE WITH MASSIVE SAVINGS!
Tyrannosaurus VeX Presents
VeX's Expanded Dungeon of the Mad Mage Level 04
Do you wish the maps for Waterdeep: Dungeon of the Mad Mage had a bit of color? Do... [click here for more] |
Dungeon Masters Guild |
$2.99
|
Trinkets of the Dwarven Kingdom
This supplement introduces 100 New Dwarven Inspired Trinkets that you may find in or around a Dwarven hold or city
The trinkets presented in this supplement are inspirited by the wonders and grandeur of the dwarven civilization. They will bring an additional layer of depth to any Dwarven based campaign or those running an Underdark or Dungeon... [click here for more] |
Dungeon Masters Guild |
$1.00
|