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100 Magical Items (and Where to Find Them)

100 Magical Items (and Where to Find Them)


100 Magical Items (and Where to Find Them) takes you around 10 locations common to any game and setting, and provides you with 10 unique, themed items. With a wide range of items which can be used in a huge variety of ways, everyone is sure to find a new favourite for their table in this supplement! Each page has fantastic art and a smooth layout, optimised for viewing on your monitor, tablet, or mobile....   [click here for more]
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5 Island Themed Magic Items

5 Island Themed Magic Items


Within these pages you can find five magic items perfect for an island themeded campaign or advneture. The items range between uncommon to legendary and are built to be scalable and adaptable to your specific game and players. This is my first publish on the site so admittedly it is very raw. Feedback is most welcome so I can improve my craft! Hope you enjoy! ...   [click here for more]
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50 Magic Items - Treasures of Saltmarsh

50 Magic Items - Treasures of Saltmarsh


Treasures of Saltmarsh contains 50 magic items for use in your nautical campaigns Above and below the violent seas off the coast of Saltmarsh adventurers seek to find fame and fortune, whilst the native races live a life of hardships beneath the powerful currents. This supplement contains 50 unique magic items inspired by the area around this sleepy village and the azure seas beyond. From...   [click here for more]
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A Bards Compendium of Lore

A Bards Compendium of Lore


A compilation of a bards adventure. Unique stories for all 100 trinkets in the handbook 23 magical items & artifacts 6 terrifying creatures ...   [click here for more]
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A Lake Full of Mystery

A Lake Full of Mystery


Just a quick 1-2 hour adventure for 4-6 2nd level adventurers. This adventure comes with full text boxes for a new DM that isnt very great at roleplay, a new monster, and a table of seaworthy encounters for hearty sailors. ...   [click here for more]
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A Showcase for Trinkets

A Showcase for Trinkets


Common magical items are a great idea. They help make the world more interesting and allow for magic in a smaller scale, with all its benefits, and most importantly they are fun. This addition introduces thirty-six common magical items that can be introduced in your campaign, be it as a part of your treasure, sold in shops on in the hands of NPCs to make them more unique or interesting....   [click here for more]
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Adventure: The Tower Golem

Adventure: The Tower Golem


"It appears you are incapable of grasping which raw power and awful potential this Tower has. In the right hands, it could topple empires or revitalize dead worlds! " - Azaketh Azaketh, a sly and industrious devil, prepares his revenge against his bitter enemy Zirkex. Naturally, the mortals affected by his schemes are mere pawns to further his goals. It is up to the...   [click here for more]
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ANM3 The Orca Folk

ANM3 The Orca Folk


Once hunted to near extinction, the orca folk, who refer to themselves as the darfellan, are making a comeback. Their traditional enemies are undoubtedly the sahuagin, but now that they have come into closer contact with the human societies of their new homes, a civil war could be brewing within the remaining clans. Does Yeathan, the Dweller in the Dark Depths get to control the fate of the...   [click here for more]
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Beneath the Waves

Beneath the Waves


Beneath the waves, catastrophe awaits Long ago, a group of warriors gave their lives to repair a hole torn between our home and a world of monsters. Now the threads binding this scar on our reality together are fraying, and new heroes must rise. Whispers carry in on the wind, drawing people to an island off the coast. A cavern here descends into the depths, where...   [click here for more]
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Boite à outil de Nerzugal

Boite à outil de Nerzugal


Cette boite à outils contient une multitude d'éléments pouvant améliorer n'importe quelle campagne. Elle inclut un assortiment de cartes, d'énigmes, de donjons bien détaillés, de rencontres aléatoires, d'aventures complètes ainsi qu'une multitude de tables permettant de créer vos propres objets magiques originaux. La majorité...   [click here for more]
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Bone China Isle

Bone China Isle


Even experienced adventurers deserve the occasional vacation, and our latest offering provides a setting just for that. Bone China Isle is a tropical island, known for feasts, welcoming locals, and, most of all, its magical pottery, made, in part, from the ashes of the deceased. These unique dishes are ingrained in the local culture, and are symbolically used for religious ceremonies,...   [click here for more]
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Bracelets of Friendship

Bracelets of Friendship


Bracelets of Friendship are customizable magic items that you can share with your friends. Each bracelet has 4 abilities (chosen from 12) that can be used as a bonus action to benefit a friend who also wears a Bracelet of Friendship. Templates are included to help you build your own. ...   [click here for more]
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Call from the Deep: Monsters & Magic Items

Call from the Deep: Monsters & Magic Items


Monsters & Magic Items This supplementary material is taken from the Call from the Deep Campaign. It contains 25 horrifying new creatures you might meet beneath the waves, or in the lairs of illithid villains, as well as 10 new magic items that seafaring adventurers should not go without! The mix of monsters and items here hints at the nature...   [click here for more]
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Call from the Deep: Ships & Crews

Call from the Deep: Ships & Crews


Ships & Crews This supplementary material is taken from the Call from the Deep Campaign. It contains all the information you need to populate the oceans with ships and crews be they pirate, merchant, naval, or otherwise. The supplement starts with a brief primer on running naval combat, is followed by statistics for ships,...   [click here for more]
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Cloak of the Kraken

Cloak of the Kraken


Forgotten shipwrecks. Underwater caverns. Hidden pirate coves. Haunted lighthouses. These are just a few locations where powerful magic items are waiting to be discovered by adventurers brave and bold enough to explore the savage seas and untamed oceans. Inspired by the official Dungeons & Dragons adventure Ghosts of Saltmarsh, this product supplements that content by providing...   [click here for more]
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Codex Siberys: Mourning & Madness

Codex Siberys: Mourning & Madness


The Dragon Above presents… Codex Siberys: Mourning and Madness This compendium of enemies and allies contains statistics and illustrations for 30 original monsters built specifically for your Eberron campaign. By embracing the unique potential of social tabletop gameplay, these monsters offer outlandish, encounter-defining abilities which are sure to lead to dynamic...   [click here for more]
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Curse of the Forgotten

Curse of the Forgotten


It sleeps in the darkest void, banished there eons ago until one day, some hopeless soul decided to enchant a rapier they had. The Forgotten One found itself bound to serve the wielder of this weapon, to be woken up at their whim to serve their fancy. Together they became unstoppable, until one day The Forgotten One has had enough, it has learned the ins and outs of the chains that bind it to...   [click here for more]
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Cutter's Last Voyage

Cutter's Last Voyage


A sunken ship...a lost relic...a race against evil! A seafaring adventure for charactes level 5-7! Years ago, the Salt of the Wavemother terrorized the seas, captained by the fearsome Cutter Blighe. Overnight it vanished along with all souls aboard. Now cultists are seeking Tarsik Bilgebreach, rumored to be the only surviving crew member. It's up to you to accompany Tarsik...   [click here for more]
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Dragon Dreams of the Forest Kingdom: Dunshield’s Dilemma

Dragon Dreams of the Forest Kingdom: Dunshield’s Dilemma


“Dragon Dreams of the Forest Kingdom: Dunshield’s Dilemma” is the first in a series of free articles inspired by the dreams of sleeping dragons that lair on Cormyr’s borders. This inaugural article recounts the events ensnaring the mist dragon Orothaumyth and the Arabellan dealer of arms and armors Auntiver Dunshield. The article introduces a handful of new magic items (Brooch...   [click here for more]
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EBERRON: Pirates' secret toys!

EBERRON: Pirates' secret toys!


Magewrights in the Lhazaar Principalities are able to fashion peculiar objects, mostly dedicated to ease pirates’ life but also useful for the standard adventurer! In the following pages you’ll be able to find some of them, presented here in order to enrich your Eberron games: Hydrous Strings Bestfriend Keeper Whale Killer...   [click here for more]
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Expanded Sailing

Expanded Sailing


Expanded Sailing Ship Options & Upgrades Developing on the list of ships in the Dungeon Master's Handbook and drawing inspirition from other editions, this supplement provides simple rules for the inclusion of well-known sailing ship styles from the age of sail in your campaign. Want to give your pirate players a brig with a realistic crew and armament size? Sorted. Want your party to face off...   [click here for more]
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Fiddlebender's Guide to Airships

Fiddlebender's Guide to Airships


Finally Oswald reveals his secrets. Now your party can take to the sky as well. Oswalt Fiddlebender is nothing if not courageous. Despite the dangers that fill the skies of Toril, he keeps returning to the vast blue and white firmament in his experimental airships. Throughout the long years if his career as a wizard and one of Faerun’s finest engineers Oswald has gathered an impressive...   [click here for more]
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Gray Hands - a Waterdeep: Dragon Heist DM's Resource

Gray Hands - a Waterdeep: Dragon Heist DM's Resource


Gray Hands - a Waterdeep: Dragon Heist DM's Resource Suddenly and without warning, an opening appears in the obsidian tower before you. You hesitate, for you've heard many stories of Blackstaff Tower and the powerful wizards who've called it their home across the centuries. A firm, feminine voice calls from within the tower, breaking your trance: "Well, are you coming in or not? I haven't got...   [click here for more]
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Halite v1.3 (Salt People)

Halite v1.3 (Salt People)


Many years ago, a strange creature moved into their sea. It changed the tides and it changed the environment. Nonetheless, the Halite people stuck around. Recently, they have been overfishing, and as a result, they are sending scouts into the surrounding world. Their armor might not be the best, but their weapons certainly are. They leave traces of salt in their enemies wounds, causing immense pain,...   [click here for more]
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Heroes of Den Hold

Heroes of Den Hold


Deep beneath the waves, in a cold, dark corner of the sea, exists a community of isolationists: the Dolfeini. Numerous dens clustered around piles of collected material make up their nation of Den Hold. Explore the umbral reaches of your Dungeons and Dragon campaign’s oceans with these fully playable octopodes. More than just a set of character options, the Dolfeini come complete with all the...   [click here for more]
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Hot Springs Havoc: An Encounter Cheat Sheet

Hot Springs Havoc: An Encounter Cheat Sheet


A Not So Relaxing Day at the Sauna A mountain hot spring, a cursed inn's spa, or any other watery area has become infested with water elementals. These boiling outsiders are ready to parboil the unwelcome adventurers who already have to contentend with not running by the pool, hazy steam, and more. Will the adventurers be able to enjoy a relaxing day or will they be turned to soup? What is an Encounter...   [click here for more]
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Hulls and Figureheads

Hulls and Figureheads


Strange Hulls and Fantastic Figureheads! Used to complement the ship upgrades as found in Ghosts of Saltmarsh. Within these pages you'll find 9 new figureheads and 12 new hulls for your seafaring vessel! Examples include: Summon yugoloths to your service with the appropriate figurehead--but be warned, payment's due...   [click here for more]
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Izzy's Guide to Fight and Flight

Izzy's Guide to Fight and Flight


Now only $2.99! Rules and Encounters for Airships and Other Vehicles You've done it! You've taken the leap, and bought your first airship. The thrill of excitement is nigh over whelming, untill a simple thought bursts your bubble. "Now what?" You've got some awesome airships, but how are they controlled? What sort of encounters will you face? What is the best way to integrate them into your...   [click here for more]
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Kelauna Setting Preview: Auto-Writer

Kelauna Setting Preview: Auto-Writer


A small preview of my campaign setting that is in the works. Kelauna is a multi level floating island mid-magic adventure for D&D 5e filled with airships and maybe a little piracy. ...   [click here for more]
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Liber Varietas: 50 Monster Templates

Liber Varietas: 50 Monster Templates


Get 50 Monster templates to turn ordinary monsters to flavorful, new, and awesome monsters! There are a lot of monsters in the 5th edition monster manual, but prior publications have deliberately given us a larger array of monsters instead of lots of options for specific monsters. Gone are the 14 different goblinoid options a previous edition had. However, with some very easy steps,...   [click here for more]
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Nautical Magic Items

Nautical Magic Items


Eight new magic items for aquatic and nautical themed adventures! Featuring items such as driftwood armor, webbed paraffin, and drowning weapons, Nautical Magic Items is a fantastic addition to any naval or water-based campaign. Check Out Our Other Products! 5e Adventures 5e Game Materials Savage Tokusatsu Savage Worlds Game Materials Savage Worlds One Sheets ...   [click here for more]
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On the Sea of Swords: a 5th Level Pirate Adventure

On the Sea of Swords: a 5th Level Pirate Adventure


"You both realize this is crazy, right?" Leonie, the pirate ship's Quartermaster, shakes her head. Knowing her words are falling on deaf ears, the sea-elf prepares to board their latest prize. Intent on this "plan," the halfling monk Aida Quickstep smiles. She struggles to free her tied arm enough to give a thumbs-up to her fellow crewmates before the twang of a ballista sends...   [click here for more]
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Pirates

Pirates


To some the call of the open sea is too strong. A yearning to locate undiscovered lands and meet exotic cultures can pull at the core of one’s soul. The sea beckons those that are foolhardy and adventurous to its bosom. However, there are Pirates that will gladly rob and plunder the foolhardy and adventurous. Pirates are hardy sea goers that can be rouges of the sea, mercenary sailors, or develop...   [click here for more]
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Pretty Little Liches: An Artifact & A Villain

Pretty Little Liches: An Artifact & A Villain


Pretty Little Liches: An Artifact & a Villain This small supplement is taken from the Pretty Little Liches product. It contains the background and mechanics for a dangerous artifact as well as the stat block of a villain wicked enough to use it! Together, this information offers opportunities for a single encounter for Tier 2 or 3 players that could expand...   [click here for more]
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Really Bad Eggs

Really Bad Eggs


Avast, matey! There be murderhobos on the high seas! This Special Reference Document provides information from DM Rich's pirate-themed campaign called "Really Bad Eggs." You'll discover arcana about a Planejamming ship named the Lucille, a full pirate crew, and several charts and tables to allow a DM to randomly roll pirate booty during the next adventure on the high seas! Check it out. You might...   [click here for more]
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Roll Forward: Magical Items of Saltmarsh

Roll Forward: Magical Items of Saltmarsh


Don't Be Salty! Look at some sweet nautical choices to make your enemies sweat! These items are sure to make foes scrub the deck. Eight magical items of power renown are yours for the taking to enhance any sea-based or underwater campaign. Featured   Eight magical items "rolled forward" from previous editions A taste for more cowbell Bonus...   [click here for more]
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Saltmarsh Ship Battle Maps and Sheet

Saltmarsh Ship Battle Maps and Sheet


Ghosts of Saltmarsh has created new gaming mechanics for sailing ships and with the Saltmarsh Ship Battle Maps and Sheet, you can bring them to your local gaming table. The Saltmarsh Ship Sheet contains all the information needed to keep track and maintain all of all the statistics in a fillable PDF. Also, there are Battle maps of three different ships in full color and black & white which can...   [click here for more]
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Sea Devils of the Pale Hand (Al-Qadim and Forgotten Realms Nautical Supplement)

Sea Devils of the Pale Hand (Al-Qadim and Forgotten Realms Nautical Supplement)


Darkness in the Land of Fate: Kraken worshippers, death cults, giant four-armed horrors of the deep, and more await! This supplement provides all you need to launch a nautically-themed campaign in the Land of Fate or a setting with a similar cultural background. Fully compatible with the core rules and the enhanced ship rules found in Ghosts of Saltmarsh, this book provides...   [click here for more]
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Sea Lords: By Gold or Steel

Sea Lords: By Gold or Steel


Sea Lords: By Gold or Steel gives players and Dungeon Masters powerful new tools to find adventure on the high seas. Crew a Viking longboat on raiding missions to far off lands, turn war galleys into splinter with a ram, or command a Man-o-War loaded to bear with spell-firing cannons! The salt air calls your name. Will you be lost or legend? This would pair well with any adventure...   [click here for more]
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Selkie - A Player Character Race

Selkie - A Player Character Race


"Selkies are creatures descended from fey and tied to the ocean. Selkie children are born in the form of a seal-pup, and Selkies maintain the magical ability to turn back and forth into seals as long as they keep their magical seal skins with them. Selkies live by the sea in small communities, where they raise their pups. Selkie adventurers are often those individuals whose natural curiosity...   [click here for more]
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Shadow over Purple Rocks

Shadow over Purple Rocks


Trisk & Utheral are the two islands that form Purple Rocks, both are surrounded by a thick fog. The indifference of neighboring kingdoms, has led to an abandonment of the region, its infamy has grow to the point that even the pirates of Luskan avoid the islands. Can a group of intrepid adventurers discover what is happening in Purple Rocks?, or the islands are doomed to be devoured by the shadow...   [click here for more]
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Smitty's Wagons & Ships

Smitty's Wagons & Ships


A Compendium of House Rules for Wagons and Ships for DMs and Players of Dungeons & Dragons 5th Edition, including: Vehicle Costs, Land and Waterborne Vehicle Combat, and Stat Blocks for ALL Land and Water Vehicles. ...   [click here for more]
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Sombra sobre Rocas Púrpuras

Sombra sobre Rocas Púrpuras


Trisk y Utheral son las dos islas que forman Rocas Púrpuras, ambas se encuentran ocultas por la gruesa neblina que les rodea y por la indiferencia de los reinos vecinos, que solo aconsejan evitar la región, su infamia ha crecido a tal punto que hasta los piratas de Luskan evitan las islas. ¿Podrá un grupo intrépidos aventureros descubrir lo que sucede en Rocas Púrpuras?,...   [click here for more]
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Spirits of the Ocean (5e)

Spirits of the Ocean (5e)


Living out in the vastnest of the sea are various tribes and warriors who call the deep waters their home. Within this text are just a few of the Barbarians I have run across in my travels and documented the powers and abilites these warriors have weilded. Within contains: Crab totem Shark totem Dolphin totem Manta ray totem Water Feats Magical weapons common weapons Please play,...   [click here for more]
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The Boundless: A Sailing Ship

The Boundless: A Sailing Ship


The Boundless A Sailing Ship This small document details a well armed frigate that your players can steal, own, sink, or plunder. It is intended for use with the Expanded Sailing document also available on the Dungeon Master's Guild Contents Plans of the weather and gun decks of The Boundless, a well-armed, 38-gun frigate A stat block to make it simple to see what your ship is able to do when...   [click here for more]
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The Ethereal Stormcloud

The Ethereal Stormcloud


Don't miss the Calculated Risks Actual Play Twitch Stream Fridays at 10 AM on the plasticageplays channel! Episode 9, the special in which I make two NPCs for this product, is available below! As adventurers mature and seek greater challenges, travel often becomes a matter of concern. The Ethereal Stormcloud is presented to offer a ready-to-use option for inclusion...   [click here for more]
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The Floating Islands

The Floating Islands


An original one-shot adventure designed for 3-5 level 5 characters. Summary After the discovery of other planes by a group of mages named the Clairvoyant Arcane, many gateways appeared across the world. One such portal created what has come to be known as the Floating Islands of Avat'ar. These monuments of stone hover over the sea a few hours travel from...   [click here for more]
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The Galley of Death

The Galley of Death


The Galley of Death This One-Shot Adventure Module contains: The story for a single adventure Builds for three different enemies / monsters Builds for two kinds of friendly NPCs A table for rolling events for a ship caught in a storm A simple sketched map of a ship The Story The ruthless warlord Rahar controls large parts of the coastal...   [click here for more]
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The Gram Bandits

The Gram Bandits


Join Aidon Voddi Gram and other members of his thieves guild, on missions that have you sailing with pirates, engaging werewolves in the mountains and dodging city guards. Cause in the Guild, its all about that Loot, and avoiding jail time!My favorite part of role playing games is character creation. Once you are in a game, then that is it. All you have is that one character. So I have designed a campaign...   [click here for more]
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The Malady Codex III: Diseases of the Sea

The Malady Codex III: Diseases of the Sea


This supplement is written by medical students with a love for tabletop roleplaying games. Inspired by the vast array of diseases, and the medieval myths that once surrounded them, we embarked on a mission; to enrich other worlds with fantastical diseases. Deep in each civilization’s roots, there are myths, remedies, and folklore, all revolving around the ailments that affect its people....   [click here for more]
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