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New Cleric Domain: Craft

New Cleric Domain: Craft


This is my first application for the DM Guild... first of many to come, I hope! :D I developed this Domain for one player in my own campaign 2 years ago :) Hope you'll enjoy it!  ...   [click here for more]
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Sweet Magic Items

Sweet Magic Items


Totally awesome D&D is supposed to be a mechanically competent outlet for whatever niche idea I find. Here are 5 items (technically 12), designed by me to make your players go "OOOhhhh, Aaaah, wait, what?" Ghostpaw's Bag of Trinketization is the peak of portable storage (short of having a dedicated wizard to cast Demiplane). Two Items for the Mystic class, the Mystic's Crystal and the Rod...   [click here for more]
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Talismans of Shendu

Talismans of Shendu


The Talismans of Shendu are a collection of twelve powerful magical artifacts named after the twelve animals of the Chinese zodiac. Each talisman contains an aspect of Shendu's power (stolen from the original Noble Animals) in the form of a unique power. Now the Talismans of Shendu are yours to find and use for your own purposes. All 12 talismans have been adapted to DnD 5e. ...   [click here for more]
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The Hidden Laboratory of Tiqill the Maven - an Undermountain encounter

The Hidden Laboratory of Tiqill the Maven - an Undermountain encounter


Tiqill the Maven has been missing for a while now, so what has become of his secret research laboratory? A new, three-room section for Undermountain, which can also be used as a dungeon in its own right. Guaranteed to create a memorable encounter for your PCs, as they guzzle 'potions' and unleash the worm. - three-room dungeon map - new...   [click here for more]
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Tinkers' Feats

Tinkers' Feats


These feats provide a way for characters to create advanced equipment using their Alchemist's Supplies or Tinkers' Tools. Many allow characters who utilize firearms to further augment their arsenal, while others allow more standard characters to delve into alchemy or engineering, in the same vein as the Magic Initiate and Martial Adept feats from the Player's Handbook. In addition to the feats, this...   [click here for more]
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Trains in Dungeons and Dragons

Trains in Dungeons and Dragons


I present to you the first guide for adding a new type of transport to your D&D games with two different types of trains and a basic guide for all essential information.  and it is also a great adventure setting you could do robbery's murder mystery you name it I am always happy to hear your feedback ...   [click here for more]
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A Magical Merchant Manual: Premade Jeweller NPC Guide

A Magical Merchant Manual: Premade Jeweller NPC Guide


Welcome to 'A Magical Merchant Manual: Potion Sellers - Predesigned Merchant NPCs For A Variety of Campaigns.' This handbook offers a variety of four interesting (and somewhat wacky) magic ring sellers to smoothly insert to your adventures without having to worry about coming up with something on the fly if your campaign doesn't actually have that information and/or you struggle...   [click here for more]
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A Magical Merchant Manual: Premade Potion Seller NPC Guide

A Magical Merchant Manual: Premade Potion Seller NPC Guide


Welcome to 'A Magical Merchant Manual: Potion Sellers - Predesigned Merchant NPCs For A Variety of Campaigns.' This handbook offers a variety of four interesting (and somewhat wacky) potion makers to smoothly insert to your adventures without having to worry about coming up with something on the fly if your campaign doesn't actually have that information and/or you struggle a little...   [click here for more]
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A Magical Merchant Manual: Premade Weapon Smith NPC Guide

A Magical Merchant Manual: Premade Weapon Smith NPC Guide


Welcome to 'A Magical Merchant Manual: Weapon Smiths - Predesigned Merchant NPCs For A Variety of Campaigns.' This handbook offers a variety of four interesting (and somewhat wacky) weapon sellers to smoothly insert to your adventures without having to worry about coming up with something on the fly if your campaign doesn't actually have that information and/or you struggle a little...   [click here for more]
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Los Villanos Awakening

Los Villanos Awakening


This is the first part in an intended three-part adventure module produced by Roll for Role in collaboration with Aussie Rock Band, Space Flamingo. This adventure is set on the skull of a dead god now known as Los Villanos! Based on Space Flamingos song of the same name, with locations featured in Roll for Roles latest series 'Hexcraft: Light of Luxora' complete challenges with members of Space Flamingo...   [click here for more]
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Fleshgrafter: a subclass for the artificer V1.0(Playtest content)

Fleshgrafter: a subclass for the artificer V1.0(Playtest content)


Hey all this is my second homebrew the Fleshgrafter for artificers. This subclass is all about prosthetics and bodily modification for players and theyre allies. Augment yourself and your friends with magical prosthetics or biological adavantages from other creatures; the eyes of a hawk, the echolocation of a bat or even the lungs of a dragon. The subclass includes a sample table of modifications...   [click here for more]
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The music box saga: The Red

The music box saga: The Red


A small town has unknowingly found an ancient evil in the form of a odd red music box..... What does this mean for the small town? And what effects will it have on unwary visitors? A D&D 5TH ed adventure for four characters of 1st level Cover art by Free! Fantasy Stock Art by Daniel F. Walthall is licensed under the Creative Commons Attribution 4.0 International License. (CC BY 4.0) ...   [click here for more]
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Candy Box Of Possibilities

Candy Box Of Possibilities


The great oracle, Gump of Greenbow, often spoke of the conections between the mysteries of life and the anticipation of opening a box of chocolates to discover what assortment of sweets lies within. Seeking to bring this concept to fruition, he developed his patented magic candy box that he liked to gift to the adventurers he met along his travels. Every week, six chocolates of unknown taste and effect...   [click here for more]
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Encounter With: The Pale Widow

Encounter With: The Pale Widow


Engage in combat or attempt diplomacy with the Pale Widow! A unique CR 6 undead humanoid that hides in plain sight. But beware, the pale widow only wants your bones. This document contains information on a new and unique creature for GMs to have their players encounter; including a stat block, behavioral information for the pale widow, information on the territory and lair of the pale widow, and hazards...   [click here for more]
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Dragonbane - Dreams of Dragons' Fire

Dragonbane - Dreams of Dragons' Fire


Eons ago a sword was created to fight the ravages of Tiamat and the chromatic dragons. That sword is revealed here for the first time. Introducing: Dragonbane! Discover its mysterious origin and learn why it is the ultimate weapon for fighting Tiamat. ...   [click here for more]
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Wagendorf - Comunità di nonmorti

Wagendorf - Comunità di nonmorti


Il manuale contiene la descrizione di Wagendorf, una piccola comunità infestata dai nonmorti. Sono presenti le regole per gestirne la popolazione defunta e i personaggi non giocanti principali. Il documento contiene anche tre nuovi oggetti magici, tra i quali un artefatto. Infine sono presenti alcuni spunti per introdurre Wagendorf nella tua campagna, sia essa breve o lunga. ...   [click here for more]
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Path of the Street Fighter - Urban Barbarian Path (5e)

Path of the Street Fighter - Urban Barbarian Path (5e)


Barbarian of the Savage Streets Born of the slums and ghettos of the largest cities, wits and reflexes honed in the struggle to survive, relying on whatever weapons can be found at hand – or on fists and grit alone. Those barbarians who follow the Path of the Street Fighter are creatures of the savage city streets, often having grown up as gang members, pit fighters, or muscle-for-hire. Every...   [click here for more]
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Tavern Games

Tavern Games


Everything was going great, until someone decided to test out their loaded dice. In this compendium, you will find mini-games for players to partake in when they are hanging out at their local watering hole. These games can be casual pass-time for the adventurers while they are waiting to get paid for a bounty, or it can be a high stakes game of chance with a potential pay-out of massive amounts of...   [click here for more]
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Trinkets: Urban Novelties

Trinkets: Urban Novelties


50 City and Village themed trinkets in the traditional 1d100 table. Examples Include: - 28:   A small stuffed black bear missing one eye. - 53: A lifelike stone statue of a cat that is never where you left it. - 93: A small basket with a homing pigeon inside. ...   [click here for more]
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Printable Props - Prisoner 13

Printable Props - Prisoner 13


30 Magic Items for Prison 13 Contain all the magic items and treasure listed in Prisoner 13, the adventure excerpt from the Golden Vault. Also included is an introduction to a new NPC - Apprentice Cook Iggy Pepper. Included in these items are Mithral Armor variations for each armor type, and Potion of Resistance variations to suit all damage types....   [click here for more]
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"Rogue subclass - The poisoner"

"Rogue subclass - The poisoner"


  - The  Poisoner -  This flavorful supplement contains : - Details of the poisoner subclass, in a thematic layout with illustrations. - 12 new poisons usable in many ways thanks to your archetypes features. - Customization options to fit your character, from ruthless assassin to charismatic deceiver. - A printer friendly version.       Click on the title that interests you to open...   [click here for more]
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Another 35 Magic Items for DND 5E

Another 35 Magic Items for DND 5E


35 new magic items to be used with DND 5E ...   [click here for more]
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Artificer: Bombmaker

Artificer: Bombmaker


Ready to blow some stuff up?  Get it done this explosive new artificer subclass! Put your arcane and mechanical knowledge to good use making bombs and tossing them at your enemies.  Creating a spell bomb lets your vary the attack type of spells, so go ahead and throw that shocking grasp at an unsuspecting villain!  Be sure to add a personalized signature to every bomb - perhaps a sing-o-gram?...   [click here for more]
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Festival Games & Fortunes

Festival Games & Fortunes


Let the Fun Begin! One of the most exciting parts of a faire or festival is the games.  Games of chance, games of skill, and all manner in between serve to delight and entertain attendees.  And if the owners of the faire can pocket a little extra coin, then all the better. Inside you will find a dozen games, some encounter hooks for faires, and a fortune-telling system to make your festivals feel...   [click here for more]
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Firearm Subclasses 2: Armed to the Teeth

Firearm Subclasses 2: Armed to the Teeth


4 MORE FIREARM SUBCLASSES!!!  Provided in this mini-book are gun-wielding subclasses for the:  PALADIN SORCERER DRUID MONK Check out ARMED TO THE TEETH 1 right here -  https://www.dmsguild.com/product/397237/Firearm-Subclasses?affiliate_rem=3238659 These are designed to integrate into your...   [click here for more]
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Harkfreid's Emporium of Arcane Oddities

Harkfreid's Emporium of Arcane Oddities


Harkfreid is a Tiefling with incredible enchanting prowess. However, his enchanted items are seldom useful. Containing rules for running Harkfreid's shop as well as 50 new magical items, none of which will help your players vanquish Strahd or save Waterdeep, but they're sure to add some fun and flare to your game. ...   [click here for more]
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Jemma Stardust's Guide to Mixology

Jemma Stardust's Guide to Mixology


This book introduces a new system that allows you and your players to craft signature cocktails that impart temporary magical effects. These effects will last either one round or one minute, depending on whether you mix a shot or a full cocktail. While all the spirits and mixers listed in this supplement are unique to Dungeons and Dragons, they all have real-world counterparts. All 36 examples of...   [click here for more]
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Out of Retirement: Feats & Character Options

Out of Retirement: Feats & Character Options


Character Options for the Next Generation of Adventurerers Heroes come and go, but adventuerers have persisted throughout every age and era. This short document includes character options inspired by our recently released NPC compendium, Retired Adventurers, available here. Out of Retirement (Background) Ideal for creating new mid-level characters, this...   [click here for more]
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Perseus's Guide to Substances

Perseus's Guide to Substances


NB: Previous versions of this .pdf were cut off after page 2.  Please download substances_v2.pdf, now the only option for download, for the full experience--it is identical but with all 6 pages. 13 Substances, all with unique effects and drawbacks. 3 Levels of Addiction + Overflow for severe addicts--substances are not to be trifled with nor treated like regular potions. Simple,...   [click here for more]
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Prestige Path: Fleshwarper

Prestige Path: Fleshwarper


Update v1.2: Fixed a formatting issue in the Fleshgrafts document which cut off the last page of grafts. This was created by converting the 3.5e Fleshwarper. This also contains a host of flesh grafts converted from 3.5. This isn't all of them, but more are coming in the future in a Pay What You Want document. The ones presented here are so the Fleshwarper has some to work with. “The flesh...   [click here for more]
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Runemastery

Runemastery


Bend reality to your will as a Runechanneler. This 38 page handbook includes everything you need to add runic magic to your world. Runes are the ancient language of the old gods, the true language that was spoken to create the reality in which we now live. By acting as a conduit you can use these ancient words to enact your own will upon the world, just as the gods...   [click here for more]
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The Book of Knives

The Book of Knives


Romantics choose a sword. Barbarians choose an axe. Maniacs choose a hammer. But the truly practical among us choose a knife. Easy to conceal, efficient to use, and simple to dispose of, daggers offer the shortest, surest path to success for those with steady enough nerves to get within arm’s reach of their quarry. Given that power over life and death can be realized in something as inexpensive...   [click here for more]
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The Central Market

The Central Market


Welcome to The Central Market is home to a huge variety of stores from fishmongers to blacksmiths, stables to tattoo parlours, magic shops to herbalists. Your travelling party of adventurers are sure to find what they are after. This book contains 30 different stores with full inventory lists, descriptions, backgrounds, and plot hooks. This is a handy resource...   [click here for more]
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The Umbrella

The Umbrella


Have you ever wanted to wield the might of an umbrella in your games of Dungeons and Dragons? Imagined a PC with top hat and monocle and thought: "dang I wish they could wield a magical umbrella..." Well now you can! The Unbrella is your guide to the, well, umbrella. In here you'll find stats from a simple tool to keep the rain off your head, to how to wield it as a weapon. You'll find enchantments,...   [click here for more]
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Tubal-Cain's Guide to Augmenting Items and other Blacksmith Services

Tubal-Cain's Guide to Augmenting Items and other Blacksmith Services


Tubal-Cain's Guide to Augmenting Items and other Blacksmith Services is here to enrich your campaigns! In this guide you will find rules for Augmenting armors, weapons and other items, generic services a blacksmith can provide and The Epic Blacksmith Tubal-Cain's Statblock with his magic items! Item Augmentation gives items such as weapons ,armors and accessories, special features. When an adventurer...   [click here for more]
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Where We Come From Vol. I:  Backgrounds 5e

Where We Come From Vol. I: Backgrounds 5e


Tired of vague, unconvincing backgrounds for your medieval and ancient settings?  Try these authentic backgrounds from western and non-western settings.  Including... Ayurvedic Barber Barrister Farrier Finesmith Fripperer Gaffer Innkeeper Mason Puppeteer Plus all new... Barber's tools Farrier's tools Puppeteer's kit A printer friendly version is available as well. But beware!  There's a goblin...   [click here for more]
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Wondrous Wares: Wagon of Marvels

Wondrous Wares: Wagon of Marvels


This supplement for D&D 5e contains a dozen new magic items of different rarities and one flavorful NPC merchant (complete with stat block) for you to include into your campaign or adventures. The items within include: * A dagger that can burn even the mightiest of Fire Giants, * A shield that ensures your PC will never go hungry, * Gloves to help any party of adventurers who are missing...   [click here for more]
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Yowie's Fortress

Yowie's Fortress


Long long ago, a crazed Yuan-ti allowed himself to become consumed with not only his lust for power, but a desire to be admired by those beneath him. He designed an elaborate temple full of puzzles and traps, pitfalls and baddies, with treasure to tempt adventurers towards doom. Never before had such a device as this temple existed, but it soon fell into disrepair after his untimely death. Mysteriously,...   [click here for more]
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100 Items For Sale In A Fantasy Black Market

100 Items For Sale In A Fantasy Black Market


One hundred strange and cursed items that you can only find in a black market. ...   [click here for more]
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200 Shop and Tavern Names

200 Shop and Tavern Names


A list of both 100 shop names and 100 Tavern/Inn names. Perfect for the DM with too much on their plate or those looking for a little creative suggestions. Use it while writing for a campaign or on standby for when your party enters a new town. ...   [click here for more]
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A Noble's Guide to Conqueror

A Noble's Guide to Conqueror


The game of kings, nobles, and even cultured fiends and dragons, Conqueror has a rich history in the nations of Khorvaire, from before the Age of Galifar even to the negotiations and peace of the last few years. Join the elite generals of the Last War, nobles throughout history, and sophisticated conspirators at the Conqueror table as the game is brought to life at your gaming table. ...   [click here for more]
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Ajs All Shook Up Artifacts

Ajs All Shook Up Artifacts


Do you got the burning love for adventuring inside you? Do you wanna kickstart your games with some musical inspired items? Then these items may just be what you need. Lord all mighty! You gotta check these out!. I made all of these items inspired by the musical All Shook Up, I do not claim to own anything from the musical or any of the songs within it thus I have done my best to avoid all breaking...   [click here for more]
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Alternative Crafting

Alternative Crafting


Crafting items allows players to roleplay being self-sufficient, customize their abilities, and progress in a way not directly tied to gaining experience. These rules provide a flexible system to allow players to craft items without having too much to keep track of. It is not a spreadsheet of keywords with specific meanings. Want an adventure where players can collect some special materials? Try...   [click here for more]
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Arcane Tattoos II

Arcane Tattoos II


Arcane Tattoos II is an addition to my original Arcane Tattoos booklet. It contains seven new tattoos, and a revised Arcane Tattooist feat meant to clarify the execution of enhancement sessions. The original tattoos are, of course, still compatible. It is, however, recommended that those using the Arcane Tattooist feat use this new version. More updates to come as these are all tested....   [click here for more]
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Assassins of the Realms

Assassins of the Realms


This document is the fourth member of the "Realm" series which is a series of NPCs, that dungeon masters can use. This document provides 8 assassin types for your campaign (assassins, bounty hunters and killers). The lowest CR is 1/4 and the highest is 10. There are few poisons in the file too. Theese are venoms from spiders and snakes from the game. Every assassin is now proficient with the poisoner's...   [click here for more]
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Boomstud's Curio Cabinet

Boomstud's Curio Cabinet


A book full of fun, unique and quicky items for your DnD 5th edition games. From useful everyday items to powerful weapons of varying rarities, this book has a little something for everyone. Check my first book of items while you're here! ...   [click here for more]
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Boomstud's Vault of Wonders

Boomstud's Vault of Wonders


Dissappointed by the relative lack of cursed items in the core books? Want something a little more interesting than a Holy Avenger to give your high level players? This book will surely suit your needs, with 24 legendary and/or cursed magical items of all varieties. These items are meant for high-level or action-packed play styles, since they are legendary after all. ...   [click here for more]
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Compendium of Blades: Magical Swords

Compendium of Blades: Magical Swords


The Compendium of Blades is an ongoing series that covers magical bladed weapons. Future volumes will include daggers, axes, polearms, eastern swords, exotic bladed weapons, and western swords not covered in the original volume. This volume covers 20 magical swords drawn from the east and the west. Magic swords are a staple of any fantasy setting, and any good Dungeon Master could always use more....   [click here for more]
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Cursed Magic items of the Adventurer's Guild

Cursed Magic items of the Adventurer's Guild


Sometimes the payment is strange, but valuable magic item, sometimes it seems useful first time, but it is cursed somehow. The following writing contains such artifacts. ...   [click here for more]
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DM's Guide to Flails & Chain Weapons

DM's Guide to Flails & Chain Weapons


Welcome to the DM's reference guide to Flails and other Chain Weapons for your 5e table.  This guide will contain the full combat tables for 23 weapons, as well as introduce a new combat style called Chain Master and martial archetype called Life in Chains. The defining tactical advantages of choosing a chain weapon is its ability to strike behind shields, ability to wrap around limbs, and its ability...   [click here for more]
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