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Azulia is a diverse coastal city that is based around commerce and trade. Because of this peoples from all over can be found within the city at any given time. The city of Azulia can be dropped seamlessly into any 5e campaign.
The Azulia City Supplement is over 30 pages of stat blocks, NPC's, detailed locations, random encounter tables, maps, and anything that you might need to bring the city of Azulia... [click here for more] |
Dungeon Masters Guild |
$4.99
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This is a system for Drugs and Addictions that I created for my current campaign. Includes a list of drugs with their effects and symptoms of addictions. I figured I'd share it for others to use as well, or to at least get some ideas if you were thinking about adding drugs and addiction to your setting. ... [click here for more] |
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"Deployable, usable, solid paths for character development ... a worthy addition to the Realms, and to D&D!" - Ed Greenwood, creator of The Forgotten Realms "This new class is gold!" Aaron the Pedantic, Dm's Guild reviewer. See their full video review here
Ride to glory and heroism with the Forgotten Realm's newest character class: the Chivalric Knight!
... [click here for more] |
Dungeon Masters Guild |
$9.99
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Welcome to the Hexbound Bazar, where all manners of items of a questionable nature can be procured. Whether pawning a stolen item or trying to buy a potion not sanctioned by the Alchemist's Guild, the Hexbound Bazar has what you need. Listed in this guide are some of the poisons and potions that can be found. Many are unstable, but the benefits often outweigh the risks.
With 17 new poisons, to include... [click here for more] |
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WARNING!
These magic items have almost no use whatsoever!
Do not let the silliness, novelty or oddness of these items distract you from the lack of use they possess!
Bargael's Barely Useful Items contains 31 magical items, each one with a weirdly specific or bafflingy mundane use. There are rare and uncommon items within, and some items that are so trivial they are considered common magic... [click here for more] |
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For the first time in memory, the Conclave of Silverymoon is hosting a class reunion. Surprising everyone, Magus Senior Eltro Miresk recently announced a reunion to bring back former students to the Conclave. Invitations have been sent far and wide to former students, giving them enough time to make the journey back to the city of Silverymoon and their alma matter. Both the city and the school has... [click here for more] |
Dungeon Masters Guild |
$1.45
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They key to development as an artificer is unlocking new potential with your infusions as you tinker with the world around you. The Assembly of Gond has developed 22 new ways to infuse magic into the mundane. From construct familiars to arcane firearms and dancing swords there are endless ways to study the art of the artificer.
By incorprating an infusion progression tree, there are different ways... [click here for more] |
Dungeon Masters Guild |
$2.99
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This adventure module sees a group of investigators - disparate adventurers who coalesce into a group through strife while assisting the government of Orision in tracking down and eliminating their political and legal rivals. Along the way, the party will encounter the corruption that lurks around every corner of this beautiful desert city, and learn that not all problems are so black and white. It... [click here for more] |
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Holiday Countdown includes 31 themed magic items that DMs can use to flavor holiday themed games. They can be given out in a countdown to the New Year, or any other in-game or real world winter holiday.
This supplement also includes 3 roll tables and 4 monsters to help keep your D&D games merry and bright this season. ... [click here for more] |
Dungeon Masters Guild |
$1.00
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:lang="en-us">This supplement introduces the Masks, six new artifacts for your games of any level. The Masks are magic costumes that grow stronger and stronger as your adventurers master them—in exchange for their lives. The more a character uses a Mask, the more the Mask’s persona becomes predominant and the wearer’s personality fades. Each Mask is inspired by a stock character of the Italian... [click here for more] |
Dungeon Masters Guild |
$0.50
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The Curious Case of
Don Mollusc
A planned luncheon at local barbecue spot, The Umami Tsunami, flounders when the flow of fish from the dock abruptly dries up. As you solve the mystery of the confiscated cod, the filched flake, and the stolen salmon, you may just find that these not-so-still waters run deep.
Prowl the streets of The City of Blood, dungeon delve through the fish-soaked... [click here for more] |
Dungeon Masters Guild |
$3.99
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Carella Brighthome, renowned mage, calls the adventurers to help her after a magical object summoned a unicorn into her home, who destroyed the place and bolted. Now the characters must help the find the poor thing! And did those worker kobolds seem kind of suspicious? A day of unicorn rescue for balanced for 4, 3rd level adventurers in and around the town of Westbridge.
This was created as part... [click here for more] |
Dungeon Masters Guild |
$1.99
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Are your players always trying to tame random creatures with a single Animal Handling check to get a fully combat capable pet? The rules here provide a training progression for animal companions. In addition, it presents the pet shop named Beast Buy, which includes NPCs, animals for purchase broken up in tiers, and additional pet related services and equipment.
Pay what you like my friends, tips... [click here for more] |
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Expression through ink is not a new concept, and weaving magic into tattoos is nearly just as old. The amount of ways this can be done are infinite but, over many years of travel and learning from the best arcane tattooists I could find, I’ve assembled this tome. Among its pages are tattoos I’ve published elsewhere, along with a plethora of new ones. I seek to spread the joy I’ve experienced... [click here for more] |
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Inspired by arthurian legend, this warlock subclass allows you to make a pact with The Lady of the Lake, receive your own Exaclibur, and become the ruler you were always destined to be.
Inside is a full warlock subclass centred around your Anointed Weapon, a powerful relic that will grow with you into something unique, with traits you choose from a list of over 20 weapon features.
You will also... [click here for more] |
Dungeon Masters Guild |
$1.00
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50 City and Village themed trinkets in the traditional 1d100 table.
Examples Include:
- 28: A small stuffed black bear missing one eye.
- 53: A lifelike stone statue of a cat that is never where you left it.
- 93: A small basket with a homing pigeon inside. ... [click here for more] |
Dungeon Masters Guild |
$0.95
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Trisk & Utheral are the two islands that form Purple Rocks, both are surrounded by a thick fog. The indifference of neighboring kingdoms, has led to an abandonment of the region, its infamy has grow to the point that even the pirates of Luskan avoid the islands. Can a group of intrepid adventurers discover what is happening in Purple Rocks?, or the islands are doomed to be devoured by the shadow... [click here for more] |
Dungeon Masters Guild |
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Gourmand’s Cookbook contains instructions on culinary techniques and recipes for a variety of food and drink. Included are the formulae for several culinary magic items. The book itself serves as a player aid, and features 17 new magic items (the book itself and 16 culinary masterpieces), a new feat, 14 adventuring gear, rules for overeating, and rules for alcohol poisoning. ... [click here for more] |
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"The Incredible Icosahedron” is an one-shot adventure for a party of four to six 4th level characters. They will take the role of awakened minis on a gaming table, though the players are unaware of that fact.
Depending on their decisions the adventure provides multiple different endings.
Explore what the magic of imagination can cause in this one-shot adventure for the world's greatest... [click here for more] |
Dungeon Masters Guild |
$4.27
|
Check out this guide to discover a hidden city of small folk with big hearts.
First, we have a new Ranger Archetype with the Bandle Scout. Your character will learn how to manipulate the wilderness to their advantage with both tactics and special poisons.
Next are several creatures that live in the Hidden City, ranging from the from Bandle Gunners to the mighty Mecha Monolith.
Magic items are found... [click here for more] |
Dungeon Masters Guild |
$3.99
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Jack-in to the future. Want a new arm? How about some armored skin? This collection holds more than 40 different cybernetic and technological enhancements.
Enhance your abilities with these cybernetic enhancements and change the game for your players.
Looking for magical items? Artifacts and Legendary Items ... [click here for more] |
Dungeon Masters Guild |
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the Handy Guide to Running a Magic Item Store offers guidelines to running a maging a magic store in your dungeon and dragons game or setting.
it contains rules for armor fitting, magic store frequncy, stocking a magic store, renting and rechargeable items, protecting a magic store and of course many rollable tables for random item selection. ... [click here for more] |
Dungeon Masters Guild |
$3.99
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Arcane Tattoos II is an addition to my original Arcane Tattoos booklet. It contains seven new tattoos, and a revised Arcane Tattooist feat meant to clarify the execution of enhancement sessions. The original tattoos are, of course, still compatible. It is, however, recommended that those using the Arcane Tattooist feat use this new version. More updates to come as these are all tested.... [click here for more] |
Dungeon Masters Guild |
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Do you like early modern weapons in D&D? Do you like Eberron? Then this homebrew is for you! I collected everything relating to guns in D&D that I had on my notes, I took some Eberron stuff from my list of homebrew magic items, and made them look all nice and well put together.
Is this broken? I really don't know. It worked fine enough on my table.
Anyway, I just hope someone finds this... [click here for more] |
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An adventure designed for both introducing new groups (be it players, DMs or both) to Dungeons & Dragons and as a starting point for a brand new campaign for veteran players. The adventure is set in the Forgotten Realms city of Neverwinter but can easily be adapted to fit any campaign setting or locality by simply changing some names.
Playable entirely as a standalone, one off adventure or as... [click here for more] |
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Bring Ravenloft alive with this new Sorcerous Origin.
In this new supplement for Ravenloft, you are introduced to the Sorcerous Origin: Vampire Bloodline, a sorcerer born of the necromantic energy of the vampires’ dark embrace. While you are not undead many of the vampires’ abilities and weakness are awakened in you. Only time will tell if the bloodlust of the vampire overwhelms you.
The... [click here for more] |
Dungeon Masters Guild |
$1.00
|
The Science Fantasy Character options pack comes with a collection of homebrew content for use in urban, modern, futuristic, post-apocalyptic, or post-futuristic campaign settings. Inspired by the ad hoc blend of technology and fantasy seen in stories such as Big Trouble in Little China, Shadowrun, the works of Ray Bradbury and Poul Anderson, and Wil Wheaton's Titansgrave, this pack... [click here for more] |
Dungeon Masters Guild |
$3.00
|
Wanted! Experienced adventurer-types to give the man of the hour an unforgettable, life-enhancing experience!
Barathol Hemilsduke is an impressive human being, engineer and philanthropist. This weekend, he is finally getting married to his childhood sweetheart, Erta. His friends wish to give this most prized bachelor a send-off to remember, but what to do for a man who has achieved so much and... [click here for more] |
Dungeon Masters Guild |
$11.97
|
Find within these pages:
-7 eerie, haunting undead Yokai from Japanese mythology, their unique mechaniques brought to life for 5e: Buruburu, Gaki, Itsuki, Onryo, Reiki, and Zashiki Warashi!
-4 ghostly magical items and variant curses.
-1 rogue/cleric subclass: the Exorcist.
-Each yokai features a lore description and unique artwork from Ukiyo-E masters! ... [click here for more] |
Dungeon Masters Guild |
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New statblocks - Fragile Horse, Light Warhorse, Heavy Warhorse
20 new items for Horses and riders
New feats
Full list of breeds of Forgotten Realms
Still Work In Progress.
Version 0.6
Made by Ukraine. Слава Україні!
... [click here for more] |
Dungeon Masters Guild |
$4.99
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Character Options for the Next Generation of Adventurerers
Heroes come and go, but adventuerers have persisted throughout every age and era.
This short document includes character options inspired by our recently released NPC compendium,
Retired Adventurers, available here.
Out of Retirement (Background)
Ideal for creating new mid-level characters, this... [click here for more] |
Dungeon Masters Guild |
$0.99
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Bring the horror of the offspring of the lord of murder to your table.
In this new supplement for the Forgotten Realms and, you are introduced to the sorcerous children of the god Bhaal
In Sorcerous Origin Bhaal Spawn, you meet a new breed of a sorcerer who literally descends from a god, albeit a god of murder. One of your parents or grandparents was a Bhaal spawn and imbued with a... [click here for more] |
Dungeon Masters Guild |
$1.00
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2 PDF’s included
Poison Reference Guide: A Guide that revisits poisons from the DMG adding variant rules for play. (Used primarily as handout for the players)
Shop of Poisons: This is a single encounter designed to introduce poisons to a campaign and allowing an opportunity for characters to purchase
2 Digital Maps of the shop, set in an urban area (20x20)
8.25 revision: Updated layout, fonts... [click here for more] |
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New player options for a setting nonspecific faction called the Assembly of Gond. Included are 2 Backgrounds, 4 Artificer Subclasses, 22 Infusions, 23 Items, and 1 Artisan's Tools.
Options include a progression tree for Artificer infusions that unlock unique new abilities to help customize your character and improve the viability of this diverse subclass. With an item list that adds a broader range... [click here for more] |
Dungeon Masters Guild |
$9.99
|
Reign of Misrule
A small supplement to run the Reign of Misrule in Waterdeep: Dragon Heist. New NPCs, side quest and a bunch of pranks to play on your players! For more infos see Marpenoth 10: Reign of Misrule in Volo's Waterdeep Enchiridion.
Check out my other Waterdeep publications:
... [click here for more] |
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A unique set of 30 tiles, along with the rules of divination. Add a little flair to your party's divination spells and effects with these colorful, thematic tiles.
Includes:
Guidelines for interpreting the layout of the tiles.
Types of tiles, with their costs and effects.
Rules for a light gambling game for your local tavern.
... [click here for more] |
Dungeon Masters Guild |
$1.00
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Disguises and Deceit
“We are so accustomed to disguise ourselves to others, that in the end, we become disguised to ourselves.” ― François de La Rochefoucauld
The Interlopers
From the Records of Ignys Byr, Leader of the Arbiters:
When the Principle first told me of the Interlopers, I was disgusted. Even someone as twisted as the Lord of Blades would... [click here for more] |
Dungeon Masters Guild |
$3.00
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Deep Space Vine is an Eberron: Rising from the Last War Salvage Mission for tier two adventurers, and is optimized for APL 6. Citizens of Salvation are acting oddly or disappearing, and the characters must discover what is going on before an invasion of alien forces from The Mournland eradicates the population.
Cover Art by Jay Reynolds
This product includes the following:
a... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Barbarian of the Savage Streets
Born of the slums and ghettos of the largest cities, wits and reflexes honed in the struggle to survive, relying on whatever weapons can be found at hand – or on fists and grit alone. Those barbarians who follow the Path of the Street Fighter are creatures of the savage city streets, often having grown up as gang members, pit fighters, or muscle-for-hire. Every... [click here for more] |
Dungeon Masters Guild |
$0.95
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This supplement offers goodies for Dungeon Masters and Players alike.
For Players there are options to help build a character with an infernal family background whether you are the distant relative of an archdevil, or your parents' fiend patron sends you a card on your birthday every year.
For Dungeon Masters this supplement offers tables of gifts that infernal beings may bestow upon their beloved... [click here for more] |
Dungeon Masters Guild |
$1.49
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The vampire is a very popular monster in fiction and they have a rich history within Dungeons & Dragons. Fifth Edition has its own take on vampiric horror in the 2016 Curse of Strahd adventure path. This supplement seeks to give players and Dungeon Masters new options for exploring the world of the vampire in their own games.
The Sire is a new Patron for the warlock class. It... [click here for more] |
Dungeon Masters Guild |
$0.50
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This is a short 2-hour adventure for 9th to 11th level characters.
You’ve been approached by a wizard named Mortimer who says he is creating an interactive monster museum. He has asked your party to help “test” the museum for him. He asks that you complete a tour of the goblin exhibit, let him know how enjoyable it is, and make him aware of any problems that arise. Hopefully... [click here for more] |
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Her name has been whispered in the most shadowed corners of the seediest taverns, where only the most nefarious criminals lurk. Madam Ensil, legendary assassin, purveyor of fine roguish accessories, who runs a tavern for the most discerning of rogues in the most secretive location. Now, you can add this nefarious matron and her wares to your world.
This collection for 5th edition includes:... [click here for more] |
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The Talismans of Shendu are a collection of twelve powerful magical artifacts named after the twelve animals of the Chinese zodiac. Each talisman contains an aspect of Shendu's power (stolen from the original Noble Animals) in the form of a unique power.
Now the Talismans of Shendu are yours to find and use for your own purposes. All 12 talismans have been adapted to DnD 5e. ... [click here for more] |
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A Magical Item store and side-campaign for use in your Urban Adventures!
During the early days of the recent reconstruction of the city of Neverwinter, In a shady side-alley away from the snooping eyes of the mercenary guards or fearful townsfolk, a bright flash and the faintest of rumbles announced the arrival of the wizard and planeswalker Rosna Elebranore Fisk. A native of Sigil, and a retired... [click here for more] |
Dungeon Masters Guild |
$4.47
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A Not So Relaxing Day at the Sauna
A mountain hot spring, a cursed inn's spa, or any other watery area has become infested with water elementals. These boiling outsiders are ready to parboil the unwelcome adventurers who already have to contentend with not running by the pool, hazy steam, and more. Will the adventurers be able to enjoy a relaxing day or will they be turned to soup?
What is an Encounter... [click here for more] |
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Ravnica - Protéger & Servir
supplément pour l'univers Ravnica D&D5e
PDF, 32 pages, uniquement en français
Unis, ils feront respecter le Pacte des Guildes
Une justice sans force est impuissante, la force sans justice est tyrannique.
Ce supplément non officiel à l’univers de Ravnica, vous permet d’unifier plusieurs... [click here for more] |
Dungeon Masters Guild |
$6.36
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Summer is busy in Caer Callidyrr, the Moonshae’s largest and most colorful city. Four factions rule the streets, docks, and court of law silently under the leadership of Queen Alicia Kendrick. From the reckless sportsman’s club to the mysterious cabal of wizards in a city that fears magic, life goes and moves with great certainty. The citizens fear the ever present fey and threats of their own... [click here for more] |
Dungeon Masters Guild |
$10.00
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Könnten wir nur Bänder zwischen uns weben
Dieses One-Shot Abenteuer enthält:
Ein kurzes Abenteuer, perfekt für erfahrene Spieler
Die Karte eines kleinen Nomadenlagers am Strand
Angaben für drei NSC Gruppen
Ein neues, tödliches Boss Monster
Handgezeichnete Illustration
Die Geschichte
Am Wegesrand verborgen und von keiner Karte erfasst liegt der... [click here for more] |
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A Steampunk-Themed 5e Supplement.
Contents:
8 character classes - Alchemist, Apothecarist, Goon, Gunslinger, Inventor, Medium, Pugilist, Splicer
2 character subclasses - Druid of the Sun, Rogue Saboteur
10 unique backgrounds
Steampunk-themed armor and weapons, including a firearms system
Gaming sets and rules for... [click here for more] |
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