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This is a PRE-ORDER for the PDF edition only. The PDF will become available on September 17, 2024 and automatically added to your My Library for download.
Note: Frontiers of Eberron: Quickstone will be available on both Premium and Standard Print-on-Demand hardcovers. Pre-orders of the PDF will apply the appropriate discount to a "Complete... [click here for more] |
Dungeon Masters Guild |
$33.95
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This expansion to the Tomb of Annihilation adventure gives dungeon masters ready-made material to help run certain sections of the adventure with little preparation.
This book is written by the author of the best-selling Emirikol’s Guide to Devils, A Guide to Curse of Strahd, A Guide to Storm King’s Thunder, A Guide to Tomb of Annihilation and more.... [click here for more] |
Dungeon Masters Guild |
$4.99
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Known to the wider Forgotten Realms® as a sinister land of Red Wizards, slavers, and marching undead armies, Thay is the distant—or uncomfortably close—menace that “may become our doom if Szass Tam turns his attention in our direction.”
And Thay is that, but it is also so much more. A truly magical land (thanks to a secret that even the goddess Mystra helps to keep) of rich culture,... [click here for more] |
Dungeon Masters Guild |
$17.99
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Elminster Aumar, Chosen of Mystra, invites you to explore the grandest repository of knowledge in the Forgotten Realms: Candlekeep, the Library Fortress! The Sage of Shadowdale has assembled this companion to help seekers of wisdom navigate the Castle of Tomes. Be warned! Elminster requests that you bring a suitable entrance gift, lest you be turned away at the front gates.
This book is the definitive... [click here for more] |
Dungeon Masters Guild |
$14.95
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"Spread throughout the entirety of the civilized world, one need not look far to find a communal gathering place to share food, stories, and camaraderie.
Such places, guaranteed to arise wherever civilization blossoms, come in many forms."
This PDF is a one-stop gastronomic and relaxation resource for DMs and Players... [click here for more] |
Dungeon Masters Guild |
$9.95
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Now with even more Villains and Lairs!
Expand your game with this collection of 56 NPCs of various Challenge Ratings, thirteen of which include maps and details of their lairs. Add these NPCs as a side-quest, a main villain, a one-shot, a bounty for easy money, or however else you wish. Written by some of the best-selling authors on the Dungeon Masters Guild and outstanding... [click here for more] |
Dungeon Masters Guild |
$14.95
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Sometimes, giving good items is hard.
There's a tricky balance between encounter rewards that have no usefulness whatsoever and just handing out so many powerful items that your adventuring parties are overpowered for every encounter and their items alone can solve their problems for them. Sometimes, it's just difficult to find special equipment that is fun but also has value, flavor,... [click here for more] |
Dungeon Masters Guild |
$2.95
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For those unafraid of death, adventure is a profitable profession, paying gold for feats of blood and heroism.
What, then, do adventurers spend their money on? Where can they part with their hard-earned coin? And, should they track one down, what goods could a given merchant be expected to have?
Initially conceived of as an expansion to the Fortresses, Temples, & Strongholds... [click here for more] |
Dungeon Masters Guild |
$12.99
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Truly Great Shops that you Cannot Miss
This book is Elminster Aumar's answer to the question "What are the greatest shops in the Realms?". Elminster's Excellent Establishments is the must-use book for everyone that frequently travels through the Forgotten Realms. It will help you find a (relatively) safe place to spend the night, trustworthy shopkeeps, and everything in between.
This book... [click here for more] |
Dungeon Masters Guild |
$9.99
|
Solstice Shenanigans
Solstice Shenanigans is a festive ~5 hour adventure for a tier 2 party.
The Winter Games are in full swing on the demiplane controlled by the powerful archfey lord of winter, Jack Frost. Games and challenges await the players, along with a baker's terrible mistake and a bout of mysteriously disappearing trees!
This adventure is designed to work as a short break from a main story... [click here for more] |
Dungeon Masters Guild |
$4.49 $3.37
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I want to loot the all the students!
When brave adventurers face the dangers of the world, they want something to show for it. This supplement provides individual loot for each monster in Strixhaven: A Curriculum of Chaos, as well as a basic crafting and harvesting system that works well with 5th Edition Dungeons & Dragons.
With this supplement, these brave adventurers... [click here for more] |
Dungeon Masters Guild |
$3.95
|
I want to loot Miirym the Ghost!
When brave adventurers face the dangers of the world, they want something to show for it. This supplement provides individual loot for each monster appearing in Candlekeep Mysteries, as well as a basic crafting and harvesting system that works well with 5th Edition Dungeons & Dragons.
With this supplement, these brave adventurers will... [click here for more] |
Dungeon Masters Guild |
$2.95
|
Factions of Phandalin is a large supplement for 5e centered around the town of Phandalin, the focus of the starter modules Lost Mine of Phandelver and Dragon of Icespire Peak, as well as the upcoming Phandelver and Below: The Shattered Obelisk.
This book goes over the various rules around the main factions in Phandalin and the Forgotten Realms, making it easy for any new or veteran... [click here for more] |
Dungeon Masters Guild |
$9.95 $7.46
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Magic item are useful and interesting, but you can only put so many of them into your campaign. Gold and gems are fine, but what if you want to give your players treasure that is interesting and useful, without overloading them with magic items?
That's where this table comes in. Filled with adventuring tools, poisons, monster parts, common magic items, and other goodies, this table is always handy... [click here for more] |
Dungeon Masters Guild |
$1.00
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Note: Light spoilers for Baldur's Gate: Descent into Avernus in this description!
Expand your Baldur's Gate: Descent into Avernus game with four new adventure locations, complete with plot hooks and NPCs, plus five new magic items all found in the holy city of Elturel! This supplement adds more challenges for characters of levels 5 to 6 who enter Avernus through... [click here for more] |
Dungeon Masters Guild |
$3.95
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As you walk the twisted tunnels of Shadow Pass, the light of your lantern illuminating the fog heavy in the air around you, a silhouette ahead catches your eye. A skull. It floats toward you, grinning. A voice, eerie and creaking like a rusted door hinge, issues forth from its empty, clacking mouth.
"This be safe haven to all traders and customers. Keep your weapons... [click here for more] |
Dungeon Masters Guild |
$9.95
|
Gray Hands - a Waterdeep: Dragon Heist DM's Resource
Suddenly and without warning, an opening appears in the obsidian tower before you. You hesitate, for you've heard many stories of Blackstaff Tower and the powerful wizards who've called it their home across the centuries. A firm, feminine voice calls from within the tower, breaking your trance: "Well, are you coming in or not? I haven't got... [click here for more] |
Dungeon Masters Guild |
$2.99
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Everything was going great, until someone decided to test out their loaded dice.
In this compendium, you will find mini-games for players to partake in when they are hanging out at their local watering hole. These games can be casual pass-time for the adventurers while they are waiting to get paid for a bounty, or it can be a high stakes game of chance with a potential pay-out of massive amounts of... [click here for more] |
Dungeon Masters Guild |
$0.95
|
The Grand Library aims to help DMs make their libraries and bookstores feel more dynamic and alive by providing them with over 130 generic books that can fit into any location or setting.
Each book comes with a description of the book's appearance and contents as well as a short extract.
Some of the books also come with hidden effects. From advantage on a check to short-term madness, you never know... [click here for more] |
Dungeon Masters Guild |
$3.53
|
This suppliment is a treasure trove of knowledge for adventurers seeking to deepen their understanding of the storied town of Phandalin. As the perfect companion to the 'Lost Mines of Phandelver' adventure, this book expands upon the lore of the region, offering players and Dungeon Masters alike the chance to delve deeper into the rich tapestry of this frontier settlement. The Travellers Guide to Phandalin... [click here for more] |
Dungeon Masters Guild |
$2.99
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You can now get the trilogy bundle here:
You can also get this product in Fantasy Grounds format - Click Here
This is an introductory adventure to Eberron and Sharn. It is written for 3-6 characters of levels 1 to 5. This adventure showcases the versatility of urban adventures in Sharn. The adventure takes a party of characters from the lowest and more dangerous parts of the... [click here for more] |
Dungeon Masters Guild |
$4.95
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Following the platinum best-selling adventure The Second Black Dawn, a new, exciting adventure is finally available!
Defeat the encroaching evil
A city burns, occupied by cultists of a dark sect, ravenous undead, and bloodthirsty brigands. The plan to unleash the Second Black Dawn has now come to fruition and the apocalypse is at hand. Race through a city on fire, investigate a mysterious... [click here for more] |
Dungeon Masters Guild |
$9.99
|
In the heart of every halfling beats a spirit of adventure and community. From the smallest village homes to the most treacherous wilderness paths, halflings find strength in the blessings of their pantheon, Yondalla’s Children. This compendium of magical items contains 50 items by Yondalla and her divine kin, as well as the resourceful and nimble halflings themselves.
Whether you are a Dungeon... [click here for more] |
Dungeon Masters Guild |
$0.99
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One hundred strange and cursed items that you can only find in a black market. ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Puzzles for Players
a collection of templates to help you build puzzles into your game world
Designed for fantasy tabletop RPGs, these 20 puzzle templates provide GMs with concepts and starting points to introduce challenges that will engage players, no matter how high (or low) their characters’ levels may be. If you want more from puzzle solving than skill checks and dice rolls, these are for you.... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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This product is a PDF. If you wish to purchase the Fantasy Grounds version of The Palace of Pain's Pleasures, please click here.
A galvanice weird has torn apart an Izzet laboratory in the Blistercoils. The weird’s path of destruction leads to Tin Street where the weird was spotted being subdued... [click here for more] |
Dungeon Masters Guild |
$2.95
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TREASURES & TRINKETS: WATERDEEP DRAGON HEIST This installment in the Treasures & Trinkets series, which provides ready-made treasure parcels to plug into any session, focuses on Waterdeep.
Treasure tables Includes a matrix that provides the amount of treasure carried by an NPC in their purse or pocket according to their status as defined by their Living Expenses... [click here for more] |
Dungeon Masters Guild |
$0.99
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Trinkets of Strixhaven
This supplement introduces 100 new trinkets that you may find exploring the magical university of Strixhaven.
The trinkets presented in this supplement are inspired by the wonders and mysteries of the magical University of Strixhaven. They will bring an additional layer of depth to any Strixhaven based campaign. Many of the curiosities are... [click here for more] |
Dungeon Masters Guild |
$1.50
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This product is a PDF. If you wish to purchase the Fantasy Grounds version of The Felicity Triskelion click here
Peren, a guildless Devkarin collector of obscure relics has gone missing. The elf of shadow is in deep debt to the Orzhov as well as to the Rakdos performer, Ophyira. To... [click here for more] |
Dungeon Masters Guild |
$2.95
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"The tale of Nula and Nibbles is one to warm the heart of even the most icy DM and most murder-hobo of players [...] Wolpertinger, Wererat—Well! is an adventure with soul, comedy, love, and Fawlty Towers-esque antics"—Cameron Day from Comics, Clerics, & Controllers
"The... [click here for more] |
Dungeon Masters Guild |
$2.95
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Elaria's Curiosities Bar provides a simple mechanic for getting drunk, as well as offering a total of 50 drinks to play with both mechanically and narratively.
10 of these drinks include special mechanics, ranging from simple effects to poison, to beverages that transform under certain conditions, to illusions that can last for several days and offer rewards for completing them.
I hope... [click here for more] |
Dungeon Masters Guild |
$2.49
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A purr-fect short adventure to run in-between ongoing urban campaigns, or if you’re looking for something to run while some of your players are away.
Set in the city of Waterdeep characters are asked to help a kitten find her home. Spend a morning playing with cute kitties at the Homeward Bookshop, cross paths with Zhentarim rivals, and uncover the mystery of this curious kitten. ... [click here for more] |
Dungeon Masters Guild |
$2.95
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What is City and Wild?
This guide was created to give more options for roleplaying in the cities, new rules for surviving in the wild and a whole section for collecting materials and crafting items with them.
What's inside?
This 129-page document is divided in 3 parts.
Part 1 - The City
You will find new equipment and magic items, stores, taverns, and guilds, plus a... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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100 Magical Items (and Where to Find Them) takes you around 10 locations common to any game and setting, and provides you with 10 unique, themed items. With a wide range of items which can be used in a huge variety of ways, everyone is sure to find a new favourite for their table in this supplement! Each page has fantastic art and a smooth layout, optimised for viewing on your monitor, tablet, or mobile.... [click here for more] |
Dungeon Masters Guild |
$4.99
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This to-the-point supplement expands on the internal politics of Breland, a nation in the Eberron campaign setting. Topics include parliament, the crown, local politics, and how to run a political adventure or campaign.
The Politics series consolidates and expands upon the canonical information from Eberron sourcebooks. A few changes have been made to cohere with the author's personal view... [click here for more] |
Dungeon Masters Guild |
$1.95
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This to-the-point supplement expands on the internal politics of Thrane, a nation in the Eberron campaign setting. Topics include the Church of the Silver Flame, the crown, Thaliost, local politics, and flamic artifacts.
The Politics series consolidates and expands upon the canonical information from Eberron sourcebooks. A few changes have been made to cohere with the author's personal... [click here for more] |
Dungeon Masters Guild |
$1.95
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SILVER MOON RISING
"Two thumbs up! A solid campaign foundation book for Silverymoon!" - Ed Greenwood, 2022.
"The League of the Silver Marches was an ideal that failed.
Silverymoon was blamed for its failure to aid Sundabar from an orc horde. Its reputation in shatters, the Gem of the North lost political power and allies.
However, the threats in the North have not diminished. The Lords’ Alliance... [click here for more] |
Dungeon Masters Guild |
$20.00
|
This to-the-point supplement expands on the internal politics of Karrnath, a nation in the Eberron campaign setting. Topics include the royal family, the warlords, the blood of vol, and local politics. The supplement features one new spell and two new magic items.
The Politics series consolidates and expands upon the canonical information from Eberron sourcebooks. A few changes have been... [click here for more] |
Dungeon Masters Guild |
$1.95
|
This supplement expands the available merchants in Kalaman, the city central to the Shadow of the Dragon Queen campaign. To use this material, you’ll also need the Player’s Handbook and Dungeon Master’s Guide.
Within these pages, you’ll find a range of eccentric seafaring merchants, each with their own specialities and memorable personalities. In addition, the important... [click here for more] |
Dungeon Masters Guild |
$3.99
|
Welcome to Eberron!
NPCs of Eberron: The Dragonmarked is the perfect sourcebook for adding dragonmarked NPCs into your Eberron game. In this supplement, you will find:
Over 50 NPCs with unique 5e statblocks and connections to Eberron lore.
Favorite archetypes from previous editions, revisited, including the Ghallanda... [click here for more] |
Dungeon Masters Guild |
$9.97
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"Halt, in the name of the law!"
From Waterdeep to Kalaman, cities need laws and laws need someone to enforce them. This product contains 11 City Watch officers ranging from CR 1/8 to CR 7, from detectives and constables to marksmen, chiefs, and the controlling Incarcerator. These are a perfect fit for any campaign which might put the players on the wrong side of the law.
Addiitionally, it contains... [click here for more] |
Dungeon Masters Guild |
$2.95
|
If you find this useful for your campaign, please consider tipping a small amount for my efforts. I sincerely appreciate it, along with your comments and 4-5 star reviews!
And check out my other Curse of Strahd products!
Welcome to Barovia! The Wizard of Wines offers the finest distractions from the horror. Wine fermented to suit any amount of coin! Yes,... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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TYRANTS OF THE PURPLE CITY is a location companion for Tier 2 gaming groups looking for urban adventures in Avernus. Plot hooks, quests, and NPCs await inside the walls of the Purple City!
Parties sailing the Styx might encounter the infernal settlement known as Hogdrull, where they can bargain for power, treasure, or a definitive way out of the First Layer of Hell, interacting with the factions involved... [click here for more] |
Dungeon Masters Guild |
$3.95
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The Best Shops of the Forgotten Realms
Volothamp Geddarm is back! After years of research, Volo’s Vetted Vendors is the humble scribe’s latest work. Wherever your adventures take you, this book will be your guide to the local businesses. Whether you're looking for a place to sleep, somewhere to stock up on supplies, or simply a place to get a great mug of ale, Volo has got you covered!... [click here for more] |
Dungeon Masters Guild |
$9.99
|
Factions of Phandalin is a large supplement for 5e centered around the town of Phandalin, the focus of the starter modules Lost Mine of Phandelver and Dragon of Icespire Peak, as well as the upcoming Phandelver and Below: The Shattered Obelisk.
What’s Included?
5 Dungeons: that can be played as one-shots or a cohesive adventure set up with... [click here for more] |
Dungeon Masters Guild |
$9.95 $7.46
|
Bregan D'aerthe, Gray Hands, Xanathar Guild...these three factions play a significant role in Waterdeep: Dragon Heist. This document expands and integrates those faction rules and benefits into one cohesive resource for playable factions, further detailing various ranks and their associated perks. The writer took a similar approach to the publication Guide to the Five Factions. It... [click here for more] |
Dungeon Masters Guild |
$2.00
|
The saga of "trinklets" expands with the third volume.
Following in the illustrious footsteps of "200 Slightly Useful Items" and the festive joy of "200 Sort-of Super Stocking Stuffers." Brace yourselves for more laughter, more magic, and yes, a curious abundance of frogs!
Into the Sweet Spot: This latest volume adheres to the beloved pattern of its predecessors—offering... [click here for more] |
Dungeon Masters Guild |
$2.95
|
Welcome, traveler! Enclosed is a guide to magic items shops in the grand city of Waterdeep. This guide includes shop names from some existing Waterdeep locations, the name of the item, a brief description of that item that your NPCs can give, and a price. The last page includes shops that are off the beaten path, and include sample DCs that your players have to meet to find the shop.
This is based... [click here for more] |
Dungeon Masters Guild |
$1.00
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Grimm Encounters Twelve Horrifying Encounters for your Campaign
If you need some horrifying and grotesque encounters for your table, look no further. This supplement is filled with 12 haunting encounters based on classic fairy tales from the Grimm Brothers and their contemporaries. These encounters are perfect for dropping into horror themed games, those set in Ravenloft or the Shadowfell,... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Welcome to
The Central Market is home to a huge variety of stores from fishmongers to blacksmiths, stables to tattoo parlours, magic shops to herbalists. Your travelling party of adventurers are sure to find what they are after.
This book contains 30 different stores with full inventory lists, descriptions, backgrounds, and plot hooks.
This is a handy resource... [click here for more] |
Dungeon Masters Guild |
$0.99
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