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An ADAMANTINE Bestseller! That's amazing. I can't believe it. You're all fantastic human beings! Thank you for the support!
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Oh, no! Santa has been bamboozled! Something is wrong in the toy factory, and the workshop is overrun with frosty foes, wintry wrongdoers, and North Pole ne'er-do-wells.
A team of Santa's elves manages to escape the workshop warzone and... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
I want to loot Auril the Frostmaiden!
When brave adventurers face the dangers of the world, they want something to show for it. This supplement provides individual loot for each monster appearing in Icewind Dale: Rime of the Frostmaiden, as well as a basic crafting and harvesting system that works well with 5th Edition Dungeons & Dragons.
With this supplement, these... [click here for more] |
Dungeon Masters Guild |
$3.95
|
I want to loot Maegera the Dawn Titan!
When brave adventurers face the dangers of the world, they want something to show for it. This supplement provides individual loot for each monster appearing in Storm King's Thunder, as well as a basic crafting and harvesting system that works well with 5th Edition Dungeons & Dragons.
With this supplement, these brave adventurers... [click here for more] |
Dungeon Masters Guild |
$2.95
|
It's a chilly Winter's Crest in the cozy village of Pinedale as loved ones gather tight, share cocoa, and tell stories of ages past. But when a blizzard strikes the town, Pinedale finds itself drawn into the dreaded domain of a mysterious fey with deadly plans...
In Once Upon a Winter's Eve, enjoy a D&D game over the holidays, with a dark and icy twist. It features:
A... [click here for more] |
Dungeon Masters Guild |
$3.95
|
 From Phandalin to Gnomengarde to Cryovain's chilly lair, the region around Icespire peak is full of mysteries. As you and your party explore the slopes and surrounding area, there will be no shortage of adventures!. But what do you do when a player wants to loot the bodies of their fallen foes?
Fear not! The Loot Goblin has created individual loot tables for each and every monster encountered in the... [click here for more] |
Dungeon Masters Guild |
$1.49
|
Hope for the Best. Prepare for the Worst. Bring a Warm Coat.
The frozen wastes are as inhospitable place as you can find. Subzero temperatures. Driving winds. Chest deep snows. Hungry predators. And between all that? A lonely death. But still, those few who prepare for it manage to survive where all others fall. Ready yourself. The blizzard comes.
Knuckleheads &... [click here for more] |
Dungeon Masters Guild |
$14.99
|
Maps, advice, & more for Rime of the Frostmaiden: Chapter 5
Icewind Dale: Rime of the Frostmaiden: is a chilly campaign that will take characters from 1st to beyond 10th level, as they face frosty foes, deeply buried dangers, and dark deities while reshaping the fate of Icewind Dale – and perhaps the entire Sword Coast along with it!
Things get real for the characters in Chapter... [click here for more] |
Dungeon Masters Guild |
$3.95
|
A series of individual price and product lists for each of the Ten Towns of Icewind Dale.
***This product is intended for use alongside the Rime of the Frostmaiden campaign setting***
Life is hard out in the frozen north and many items which would be taken for granted futher south are seen as luxuries, or impossible to get your hands on for a reasonable price.
Presented... [click here for more] |
Dungeon Masters Guild |
$3.78
|
"Ah, yes. The “howling frozen nothingness in which living things just disappear forever into all the white emptiness.” At last." - Ed Greenwood (excerpt from Foreword)
"I can remember my dearest Arclath complaining so flippantly in the heat of the jungles of Chult about how one can add more layers in the cold, but there is only so much one can remove to cool themselves. He even asked in my... [click here for more] |
Dungeon Masters Guild |
$9.95
|
Add some ⚔ADVENTURE⚔ to your next game session with these complex trap encounters!
Complex traps were introduced in Xanathar’s Guide to Everything as a way to include memorable, threatening non-combat encounters into your game session. This suppliment outlines 10 new complext traps sure to challenge your gaming group.
Featuring over 30 pages detailing each trap, including:
Thin... [click here for more] |
Dungeon Masters Guild |
$4.95
|
80 Trinkets of Frost and Snow with Tables for Many More
Tables visible in Previews under the product image. There is also a separate Fantasy Grounds Version.
For characters and treasures, in adventures and campaigns for the arctic, winter, Icewind Dale or festive themes. Use addtional tables to create and modify your own trinkets.
Includes d20 tables for ...
80 Winter Trinkets... [click here for more] |
Dungeon Masters Guild |
$2.00
|
Make Christmas extra sweet this year by giving your party exactly what they want! 2 fun Christmas quests that have you facing off against Wally the Wintry Warlock and a Bheur Hag named Carolyn. You get 13 new holiday-themed magic items, including the Frosty Frostblade of Frost and the Jingle Bell of Jolly Joy, as well as 5 all-new wintry monsters and NPC... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
“The reality of existence here in Icewind Dale is harsh indeed, an environment unforgiving, where one mistake will cost you your life.” ~Drizzt Do’Urden
Included in the Icewind Dale Setting Guidebook:
Expanded lore for Ten-Towns & surrounding areas:
History on each of the ten towns, dwarven valley, the open tundra, and... [click here for more] |
Dungeon Masters Guild |
$9.99
|
The arctic environment holds a mysterious atmosphere of danger and discovery for those who dare to settle there and those who venture to explore it. One can never be sure what lurks over that nearby snow drift, inside that dark cave, or under that frozen ice. Threats loom over the next hill, but treasures may also be found hidden among the seldom explored corners of the harsh environment.
Snow... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Trinket of Icewind Dale
This supplement introduces 100 new trinkets that you may find in the frigid region of Icewind Dale
The trinkets presented in this supplement are inspirited by the harsh and frigid climate of Faerun's northernmost settled region Icewind Dale and was created to bring an additional layer of depth and world-building to the Forgotten Realms. Many... [click here for more] |
Dungeon Masters Guild |
$1.00
|
 Theme and Contents
This collection of 30 magic items is designed around the theme of elemental air, with items ranging from lighting wands and staffs to thunderous horns to armor and blades as light as the wind. Makes for an excellent treasure hoard for an elemental campaign of any level, and the variety of item types means there is something for any class. Each item has an illustration, a... [click here for more] |
Dungeon Masters Guild |
$2.99
|
 Eternal winter grips the land. Savage beasts roam the hills. Snowstorms chill you to the bone.....
But what about the loot? Half of the fun in playing D&D is getting fun loot!
This guide contains individual loot tables for each monster introduced in the Icewind Dale: Rime of the Frostmaiden module, along with a simple method of determining what loot is received. Some enemies give usable items,... [click here for more] |
Dungeon Masters Guild |
$2.99
|
What’s a few secrets between friends? In this supplement, you will find new background secrets to be used in your game. The secrets are geared towards being used in the Icewind Dale: Rime of the Frostmaiden adventure.
These secrets are tailor made for Icewind Dale: Rime of the Frostmaiden and will give you players new hooks to the adventure.... [click here for more] |
Dungeon Masters Guild |
$0.50
|
 Enhance Your Midwinter Adventures with "200 Sort-of Super Stocking Stuffers"!
The festive season brings more than just goodwill—it brings a sackful of wonder! After the success of 200 Slightly Useful Items, we present a sequel that promises merriment, magic, and a touch of mayonnaise.
A Tale of Festive Surprises: Your party of heroes, weary... [click here for more] |
Dungeon Masters Guild |
$2.95
|
Jingle Hells: The Rescue of Santa Claus
A Christmas Holiday Adventure for Characters Levels 6 to 10
This Christmas season, take your players on a holiday adventure like no other! Jingle Hells is packed with everything you need to create an unforgettable D&D experience, from the snow-dusted peaks of Sugar Plum Mountain to the icy depths of the Jingle Hells... [click here for more] |
Dungeon Masters Guild |
$1.99
|
"To most folk of the “civilized” Realms, mountains are walls: no-go areas prone to avalanches, roamed by fearsome monsters, and beset by frigid winds and, at their loftiest heights, perpetual ice and snow. The usually rare passes through mountains are vital trade routes—and dangerous gaps invading armies pour through. [..] Perhaps mountains are worth visiting, and not just gazing at. This tome... [click here for more] |
Dungeon Masters Guild |
$9.95
|

Another year, and another collection of holiday inspired magic for your D&D game.
Check out our new collection of magic items including:
The Gingerbread Golem
Missile-Foe (Mistletoe)
A Scroll of Naughty/Nice
Snowflakes of Throwing
Stockings of (Useful) Items
And the all important, Winter Log (Yule Log)
And feel free to check out the original Happy Half-Dozen Holiday Magic Item Chapbook, available... [click here for more] |
Dungeon Masters Guild |
$0.50
|
Well met, traveler! You hold in your hands the second travel guide penned by the insightful Volo. Following the awesome success of his guidebook to glorious Waterdeep, the wary wanderer has taken to the trails of the Savage Frontier, and this pouch-sized tome is the result. Most of the features and establichments of the North are here, ranked with the handy coin, dagger, pipe, and tankard... [click here for more] |
Wizards of the Coast |
$9.99
|
Now for Fantasy Grounds and includes LoS for Fantasy Grounds Unity
ADVICE, MAPS, CHEATSHEETS, HANDOUTS – EVERYTHING YOU NEED TO RUN ICEWIND DALE: RIME OF THE FROSTMAIDEN!
This bundle includes all published Eventyr Games advice, maps, cheatsheets, and other DM's Resources for Icewind Dale: Rime of the Frostmaiden. Get all the critically acclaimed and best selling supplements,... [click here for more] |
Dungeon Masters Guild |
$19.95
|
With a bit of a lack of Arctic themed magic items in Icewind Dale, this file will help you add some magical flair to your game, be it Icewind or any other winter themed world! Anywhere from a magic snowball all the way to a gift from a goddess. Including a couple throw backs to R.A. Salvatore's "The Crystal Shard"!
~I've completely integrated DnDbeyond support!~ Do you want to add... [click here for more] |
Dungeon Masters Guild |
$1.25
|
Fight monsters, uncover items, learn new spells and meet new people (and a goat) in this supplement that perfectly fits any campaign running in the Icewind Dale.
I have held many titles in my time. Open Lord of Waterdeep, Lord Mage of Waterdeep, Chosen of Mystra and One of the Seven Sisters. But the most important name I hold for you is Laeral Silverhand, daughter of Mystra and Witch-Queen... [click here for more] |
Dungeon Masters Guild |
$9.95
|
Long forgotten empires, frozen in time and memory.
Bizarre rituals, performed during everlasting rime.
Bickering gods, foiling the work of men.
Trinkets and curiosities, lost and now found.
This supplement for the world’s greatest roleplaying game presents magical items and spells that are themed around the cold, the eternal, the lonely, and the hope at the end of a nightmare.
Within, you'll... [click here for more] |
Dungeon Masters Guild |
$1.00
|
Winter's Breath Vengeance of the Winter Queen
A small town has been attacked by an unknown entity in the midst of celebrating their Midwinter Festival and many of the citizens have been frozen solid. Discover who or what is responsible for the condition of the villagers by entering the frozen catacombs beneath the temple grounds!
A 3-5 hour Dungeons & Dragons 5th Edition adventure... [click here for more] |
Dungeon Masters Guild |
$2.95
|
 Theme and Contents
This collection of 30 magic items is designed around the theme of elemental water, such as ice and various sea life, with a good spread of item types ranging from staffs and armor to weapons and shields. Each item has an illustration, a small paragraph of suggested lore, and cleanly formatted (and named) abilities. Most also include a “Higher Levels” section, which offer... [click here for more] |
Dungeon Masters Guild |
$2.99
|
Step right up, adventurers, to the latest installment of Baelorn's Bargain Bin! Explore a cornucopia of curiosities, where the arcane meets the unexpected. There's a magic item for everyone upon these shelves!
But remember, dear patrons, in the realm of bargains, not all that glimmers is gold. Baelorn's wares may come with quirks and quandaries you never knew you needed. Find the balance between price... [click here for more] |
Dungeon Masters Guild |
$1.49
|
“The reality of existence here in Icewind Dale is harsh indeed, an environment unforgiving, where one mistake will cost you your life.” ~Drizzt Do’Urden
Included in the Fantasy Grounds Icewind Dale Setting Guidebook module:
Expanded lore for Ten-Towns & surrounding areas:
History on each of the ten towns, dwarven valley, the open tundra, and... [click here for more] |
Dungeon Masters Guild |
$14.95
|
Evil broods in the cold north...
To the northwest of Faerûn lies the virtually unexplored continent of Anchôromé. In its northern tip lies a land of endless ice where the beautiful but fierce snow elves battle for territory with the proud urskan bear folk.
All the while an elemental evil rises within the mountains...
Adventure in the Frozen North
Blacktoe... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
“Another good place to stay away from” - Ed Greenwood
In the far north of the Forgotten Realms lies a frozen tundra. Nomadic herding tribes maintain a quiet existence, choosing to forget the nation’s past. When a once terrible empire threatened Faerun with their abyssal magic.
This 90 Page Setting Guide to the Nation of Narfell Includes:
Region History... [click here for more] |
Dungeon Masters Guild |
$19.95
|
Now for Fantasy Grounds!
Encounters in Icewind Dale is a 5e supplement that consists of 24 encounters ranging from short to long one, some even could be considered micro-adventures!
The supplement is meant to enrich your game, whether it passes in Icewind Dale or in any other arctic setting!
The encounters are based on exploration, social interaction and combat! The combat encounters... [click here for more] |
Dungeon Masters Guild |
$7.95
|
"By any means necessary, Courier. Remember that."
Are you ready to experience incredible adventures, unify the Realms and traverse immense locales? Here's your package. Go forth.
So, how does one make being a delivery person interesting in the Forgotten Realms? By joining the Palms Passing Parcel & Logistics Guild - that’s how! Come, take a gander into the lives of the couriers who ensure our... [click here for more] |
Dungeon Masters Guild |
$2.50
|
Wanderers on the Eastway is a DM resource for Icewind Dale: Rime of the Frostmaiden.
-New character secrets: Small Fortune, Deja Vu, Assassination Attempt, and Encroaching Nightmare
-New magic items: Cail Slaine's Map and Quill, Duergar Whetstone of Imbuing, Silent Whistle, and Whip of the North Wind
-5 pre-generated NPCs with adventure prompts,... [click here for more] |
Dungeon Masters Guild |
$1.19
|
Xhango's Magic Item Christmas Catalog is a FREE or 'pay what you want' set of 25 Christmas and Winter themed magic items perfect for the holiday season.
Crush your enemies with the jolly Arrow of Sleighing! Surprise your players with Drawmij's Advent Bag! Or, if you're sick of the holiday season, put a stop to the festivities with... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
 This digital rulebook is accessible in any browser and integrated into Roll20.
Click here to learn all about Rime of the Frostmaiden 2.0 here!
Feel the cold touch of death in this adventure for the world’s greatest roleplaying game.
In Icewind Dale, adventure is a dish best served cold.
Beneath the unyielding night sky, you stand before a towering glacier and recite an ancient... [click here for more] |
Wizards of the Coast |
$29.99
|

“The reality of existence here in Icewind Dale is harsh indeed, an environment unforgiving, where one mistake will cost you your life.” ~Drizzt Do’Urden
Included in the Icewind Dale Setting Guidebook:
Expanded lore for Ten-Towns & surrounding areas:
History on each of the ten towns, dwarven valley, the open tundra,... [click here for more] |
Dungeon Masters Guild |
$14.99
|
Check out this guide before you bundle up and head into the Arctic winds and frozen land.
First, we have a new Cleric Domain in the form of the Arctic. Your character will worship the icy dieties who call on the ice for strength, patience, and endurance.
Next are several creatures that call the tundra home. we range from the gentle poro to the cursed Sons of Valhir.
The tundra has inspired many... [click here for more] |
Dungeon Masters Guild |
$3.99
|
Bring the intrigue of the lost Netherese empire to the forefront with this all-inclusive supplement about those trying to keep it lost: the Cult of the Shattered Peak.
This 34-page Rime of the Frostmaiden add-on brings to life a cunning network of cultists that run clandestine operations in plain view throughout Faerûn. As players delve into the secrets of the black obelisks... [click here for more] |
Dungeon Masters Guild |
$6.95
|
 This 11-page pdf includes 10 deep and detailed non-player characters that live and operate within the Icewind Dale or any other arctic region. This includes backstories, personality, a series of adventure hooks to involve your players, and a stat block for each of these characters. From Old Man Edgar, an elderly fisherman, to Faenah Brightooth, a gnomish master thief, to Rognod, a friendly frost giant.... [click here for more] |
Dungeon Masters Guild |
$1.99
|
Delve into the treasures of the mighty Fizban and his hidden hoard. Expanding on the hoard items in Fizban's Treasure of Dragons, this PDF brings you 22 new hoard items for players and DM's alike including the Talons of the Dragon, Bag of Hoarding and Pendant of the Dragon Queen. Dare you to brave the depths and discover the hidden hoard?
If you would like to see more of our work you can... [click here for more] |
Dungeon Masters Guild |
$4.99
|
9 unique magical items to spice up your holiday game, whether it's a christmas one shot or an in-game winters festival. ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
When a group of adventurers become lost in a heavy snowstorm which appears unexpectedly out of nowhere, they are glad to take refuge at Grymm House. However, everything is not as it seems and the situation rapidly proceeds from unsettling to terrifying!
Grymm House is a spooky horror one-shot D&D 5e adventure for 4-6 level 3 players.
Unleash the adventure: 6+... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
"...The Dark Peaks team has done an excellent job of creating a unique region that has its own distinct flavor while still holding to that traditional D&D feel.... Whitefaire Adventurer’s Guide has all of the information you would need to carry out a full campaign, or more, in another region of the Faerun. It’s elegantly written with an extensive history and a dash of humor...." ... [click here for more] |
Dungeon Masters Guild |
$6.99
|
This is the PDF version. If you are looking for the Fantasy Grounds Module please check https://www.dmsguild.com/product/328795/Tashas-Book-of-Frozen-Death-FG
In this book you will find a variety of spells designed to personalize your characters and NPCs, encompassing the theme related to the ice element and necromancy. Some of these spells will look familiar to you, since they are reskins or adaptations... [click here for more] |
Dungeon Masters Guild |
$1.99
|

Various Vehicles
Sleds!
Make use of the ice and snow as you descend mountains and trek across the tundra.
Dangers lurk throughout the open road, and even more so on unknown trails. The Various Vehicles series presents a host of new ready to go vehicles for any adventure. Based on and improving upon the land vehicle rules introduced in Baldur’s Gate - Descent into Avernus, this supplement... [click here for more] |
Dungeon Masters Guild |
$3.10
|
Revelations of the Icedawn is the holy book of spells and prayers given to the most devout followers of the evil goddess of winter: Auril, also known as the Frostmaiden. This spellbook sparsely makes it into the hands of outsiders, making it a much sought-after rarity for the average spellcaster.
This is a 5e conversion of the spells found in Dragon Magazine issue #312, with added spell lists from... [click here for more] |
Dungeon Masters Guild |
$1.95
|
Throw your players into the heart of the storm with this fifth-edition expansion for the Eberron campaign setting. The Tempest of Ruin introduces a brand-new Overlord sealed within the Lhazaar Principalities - an antagonistic force of wind and wave. This powerful archfiend is suitable as a central figure for any nautical campaign, with a tested end-game stat block... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|