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Adventurer's Guide to the Seas

Adventurer's Guide to the Seas


An awesome guide to navigation, naval combat, ships, health and diseases, fitting spells, and much more in a neat and crisp little package. ...   [click here for more]
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Professor Montclaire's Guide to the Mortuary Arts

Professor Montclaire's Guide to the Mortuary Arts


Professor Montclaire, necromancer supreme and tutor of the mortuary arts, opens her doors to the public ! Within this necromancy themed supplement for D&D 5e you can find :  - A new thematic Background :  Delve into the secrets of life and unlife as a Mortician Adept, and uncover the great mysteries of the veil that seperates...   [click here for more]
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Hops to It!

Hops to It!


A Festival Gone Wrong It’s time for the annual ale festival in the south of Faerûn! Locals and travelers alike partake in food, fun, and, of course, ale. Strange events have been happening in the town, though. At first, it seemed like little bits of mischief: items would go missing, people would be out of sorts, and other relatively harmless oddities. But now, magic is clearly to blame. People...   [click here for more]
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Blood In The Woods: A Beginner Adventure

Blood In The Woods: A Beginner Adventure


Blood In The Woods is the perfect ready-to-play adventure for new (and experienced) DMs and players! This level 1 module for one or more players includes: 4 new magic items: like a pot that grows friendly twig blights! 3 NPC sidekicks: simple and fun to play! 2 new monsters: yeah, I just added wings to one of them & an ever-red forest that can be dropped...   [click here for more]
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Smoke & Thunder's Timeline of Arms

Smoke & Thunder's Timeline of Arms


When Was THAT Invented? Smoke & Thunder is a bestselling series of guides to the more advanced weapons and technologies that might be found in some D&D settings. From the Late Middle Ages to the Modern Day, and from the Day After Tomorrow to the Distant Stars, Smoke & Thunder volumes 1 and 2 cover weapons, armor, gear, and character options with a focus on firearms, artillery, and explosives....   [click here for more]
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Crypt of the Archmage (5e)

Crypt of the Archmage (5e)


The secret lies inside you all, with which to paint me on the wall. Forge a key of ruby-red, but what will be must then be dead. Crypt of the Archmage is an adventure for Dungeons and Dragons Fifth Edition, designed to mimic the style of Advanced Dungeons and Dragons modules from the 1970s! Enter the dungeonous crypt of the Archmage, battling puzzles, riddles,...   [click here for more]
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Shadowbiter

Shadowbiter


A weapon made of solidified darkness pulled from the Shadowfell, a Shadowbiter is infused with the sorrowful souls trapped within the plane of death. The metal is ice cold which burns those it strikes with frost. This is an ideal magic weapon for a character or NPC that has a connection to the Shadowfell, or one that has a connection to death. ...   [click here for more]
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The Vault of Arcane Secrets

The Vault of Arcane Secrets


Magical artifacts and trinkets are dangerous and fearsome. It is only natural that a collector would horde as many as he can, carefully keeping them locked away in a treasure stockpile. It has been years since, however, and these magical items have seen little but dust. The doors are flung open soon enough by brave adventurers, revealing the depths of the Vault of Arcane Secrets. In these 12 pages,...   [click here for more]
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One Final Booyagh!

One Final Booyagh!


One Final Booyagh! This One Shot Adventure Module contains: The story for a single adventure A lot of badly written goblin rhymes & riddles Builds for 3 new monsters  Six new powerful magical items A unique set-up for a longer campaign The Story The Tribooyagh, the greatest goblin wizard who ever lived, is dead. The goblin historians are not...   [click here for more]
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Poisoner's Kit Guide

Poisoner's Kit Guide


Poisoner's Kit : A One Page Guide for Players and DMs Anyone who has played or run a game with a rogue or other character who has gained proficiency with a poisoner's kit will eventually (generally immediately) ask; "So what can I make with this?".  The answer has always been simply, "Just a basic poison."  With this quick, one page ruleset you can transform your game and give that player agency...   [click here for more]
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100 Meals Made From Monster Parts

100 Meals Made From Monster Parts


DNDSPEAK Proudly Presents:  100 MEALS MADE FROM MONSTER PARTS! One hundred delicious meals created from the leftover parts of slain monsters. ...   [click here for more]
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Baltezaar's Book Builder

Baltezaar's Book Builder


The storage vault of ancient monastery. The scroll repository in a mad wizard's tower. The archives of a powerful monarch. A single, mysterious volume found on a desk. What do you tell your players when they ask what they’ve found? This supplement, made for the 5th Edition of Dungeons & Dragons but easily used by any fantasy RPG system, helps DMs create lone books or entire libraries on the...   [click here for more]
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The Owlbear's Den Homebrew Digest

The Owlbear's Den Homebrew Digest


The Owlbear's Den proudly presents its first collection of content, The Owlbear Den Homebrew Digest!!! Overall, this 61-page collection provides: 1 new class, The Commander, along with 4 subclasses, 25 subclasses for the classes found in the Player's Handbook, a total of 11 new feats, 70 spells from levels 0-9, 31 new magic items which include a new type of magic item, Charms, and...   [click here for more]
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Hybrid Forms - A Bestial Boon

Hybrid Forms - A Bestial Boon


Hybrid forms serve as a beneficial reward that you, as the DM, can bestow upon your players. These forms entail temporary transformations that enhance the players’ key attributes and provide them with distinctive abilities. When a player assumes their hybrid form, they adopt the characteristics of a specific animal based on their Animalistic Affinity. Not only do their abilities change, but their...   [click here for more]
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Alien Influence

Alien Influence


Set your phasers to KILL! The Traveler Between the Stars offers the promise of powerful new technology. Will you submit to the heinous experimentation and theft of your own memories in return for these powerful gifts? Inside you'll find a new science fantasy warlock archetype inspired by the likes of Expedition to the Barrier Peaks and Gamma World. There is plenty...   [click here for more]
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Christopher Grey's Crafting

Christopher Grey's Crafting


The existing rules for crafting are easily a side-note for characters to create things during downtime. Though many players are accustomed to robust crafting systems from computer RPGs and MMOs and having a wider rule-set can bring more texture to a campaign. In addition, the 5E mechanics have a limited economy, especially with regards to magic, and so campaigns in a high magic setting don’t have...   [click here for more]
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The Magic of Books

The Magic of Books


Gold is great and magic items are wondrous, but few things entice an adventurer’s eye more than a mysterious book. Such a work, be it a tome, scroll, or spellbook, promises adventure, mystery, and a glimpse into your world’s darkest secrets. The Magic of Books provides an easy-to-use system for quickly generating details and backstory about any book or scroll. With a few die rolls,...   [click here for more]
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An Alphabet of Rare Magic Items

An Alphabet of Rare Magic Items


TWENTY-SIX WONDROUS ITEMS FOR ADVENTURERS WHO REALLY DO MEAN IT THIS TIME From the very fine folks who brought you Alphabets of Common and of Uncommon Magic Items… introducing the obvious next step, An Alphabet of Rare Magic Items! Weirder and wilder than ever before, these all new, all original wondrous items of arcana range from an exploding jewellery piece and a tragicomic...   [click here for more]
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Psychic and Spiritual Handbook

Psychic and Spiritual Handbook


The Psychic and Spiritual Handbook is a full-featured tome for exploring the psychic realm. It includes new races, classes, feats, and spells, as well as introducing psionic powers. DMs will find a host of rules for supernatural phenomena, the Plane of Dreams, and a number of new monsters and NPCs to explore adventures including psychic powers and otherworldly facets. These rules can be...   [click here for more]
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Six-shooter – Part One: Firearms

Six-shooter – Part One: Firearms


Six-shooter: Bringing the Wild West to D&D! Six-shooter is intended for people looking to play a Wild West themed campaign using the 5th edition Dungeons & Dragons ruleset. It is provided in four parts, the first three for players and the last for DMs/GMs, but you can pick and choose what you like from any of the rules provided. The first part introduces a system for running and generating...   [click here for more]
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La Tana del Cerbero – La Fucina di Torkhund

La Tana del Cerbero – La Fucina di Torkhund


La Tana del Cerbero La Fucina di Torkhund 100 nuovi oggetti magici non comuni e rari, prodotti dal fabbro Torkhund nella fucina della Tana del Cerbero, permetteranno ai temerari di superare le sfide che dovranno affrontare nelle proprie avventure. La Tana del Cerbero è un emporio molto particolare, gestito da tre bizzarri commercianti: Torkhund il fabbro, Chivas...   [click here for more]
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Artifacts of Antiquity Volume 5

Artifacts of Antiquity Volume 5


A long time ago, when dinosaurs and THAC0 still roamed the land, some brave fool decided to make a massive compilation of each and every magic item published in the 20 years prior. Under the title of Encyclopedia Magica, over 6,000 magic items were covered under this four-volume set. With this series, my aim is to take that massive compendium and update each and every item to work under the 5th edition...   [click here for more]
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Spooky Equipment

Spooky Equipment


The spooky season is here and with it, a wave of new content from various DMs Guild authors. I’d like to add to this pile of content with some new Halloween-themed equipment. Enjoy these 15 brand new items! May your holiday games be extra spooky, and remember that Halloween isn’t just about eating a lot of candy and watching horror movies, but also a way to bring people together in a fun and...   [click here for more]
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Guns and Gunners

Guns and Gunners


Psst, looking for some guns and bombs to drop in your games? Look no further! Guns and Gunners contains expanded rules for firearm combat within the framework of Dungeons & Dragons 5th Edition.  Within this book you will find statistics for more than 50 types of firearms and explosives, rules for more tactical firearm combat, and 12 new gunslinging subclasses,...   [click here for more]
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Night at the Inn

Night at the Inn


A night of revelry slowly descends into insanity for a group of 4th level adventurers. The group arrives at the inn to give their employer his family ring and let him know the bandits have been cleared out of his home. They get their reward, free dinner and lodging for the night. What could go wrong? This one shot takes place entirely within an inn, introduces 3 fun new magic items, and offers combat,...   [click here for more]
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GLYPH - Abjuration

GLYPH - Abjuration


Level up your abjuration spells with 109 magical glyphs!   GLYPH: Abjuration introduces glyphs to your gaming table; customize your spell to suit your playstyle and adapt to any encounter or situation! Turn familiar spells on their head to overcome unsuspecting foes. Give new life to overlooked incantations and bring them to the forefront of your repertoire. Find the perfect combination of glyphs...   [click here for more]
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The Bloodborne Armory

The Bloodborne Armory


Hey! You got your Bloodborne in my D&D!  Okay, abysmally terrible joke aside, hello. I'm Lv99Pangolin and I present to you, the Bloodborne Armory.  Inside, I've cataloged every weapon, item, tool, and rune in Bloodborne and transitioned it over to Dungeons and Dragons 5th Edition.  I warn you, it contains spoilers and was not a smooth transition. I'm currently...   [click here for more]
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Vampires of the Continent [EN/RU]

Vampires of the Continent [EN/RU]


Are you a fan of the Witcher games and books? Do you wish for more terryfing vampires than the Monster Manual meek versions? Then this book is for you!  Nine new vampires inspired by Andrzey Sapkowski's writing and CDPR's games await you on the pages of this book. Complete with flavourful descriptions, art, tactics, treasure and tools for monster hunters! 9 new vampires 3 new items Нравятся...   [click here for more]
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20 Magical Trinkets

20 Magical Trinkets


20 Magical Trinkets A 1-page DM-supplement to give players a little something extra when it comes to looting-- be it pick-pocketing, dungeon-crawling or just ransacking the quiet inn down the road.  Items lack game mechanics (I'll leave that up to you and that creative noggin' of yours!) but...   [click here for more]
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Up the River and Back Again

Up the River and Back Again


"I've test-run a one-shot or two in the past, but this is probably the best-written one... this has the best level of professionalism I've seen. Excellent adventurer, my friend. you left me wanting more, and that's perfect for D&D." - Logan ("The Different") A river in one of the hillier regions of the kingdom is plagued by incursions from the Feywild....   [click here for more]
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Ballyfos' Inventory of Minor Magic Items

Ballyfos' Inventory of Minor Magic Items


Fill your treasure hoards and arcane shops with delightful magical items balanced for low-level players! Ballyfos’ Inventory of Minor Magic Items is a supplement for D&D 5e featuring 37 unique, enchanted trinkets to enrich your player’s experience between 1st and 3rd levels. ...   [click here for more]
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Artifacts of Antiquity Volume 4

Artifacts of Antiquity Volume 4


A long time ago, when dinosaurs and THAC0 still roamed the land, some brave fool decided to make a massive compilation of each and every magic item published in the 20 years prior. Under the title of Encyclopedia Magica, over 6,000 magic items were covered under this four-volume set. With this series, my aim is to take that massive compendium and update each and every item to work under the 5th edition...   [click here for more]
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The Boundless: A Sailing Ship

The Boundless: A Sailing Ship


The Boundless A Sailing Ship This small document details a well armed frigate that your players can steal, own, sink, or plunder. It is intended for use with the Expanded Sailing document also available on the Dungeon Master's Guild Contents Plans of the weather and gun decks of The Boundless, a well-armed, 38-gun frigate A stat block to make it simple to see what your ship is able to do when in a...   [click here for more]
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Magic Items for Monks and More

Magic Items for Monks and More


This document contains a collection of 14 magic items. The majority of the items are thematically related to the monk class. These items were lightly play-tested in the 5th edition of Dungeons & Dragons. I appreciate any feedback you provide. If you decide this is worth your money, I greatly appreciate your generosity. Your patronage gives validity to a dream I once thought was futile. Changes...   [click here for more]
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THE ARTIFICER (5e) (Revised)

THE ARTIFICER (5e) (Revised)


Artificers are the quintessential crafters and engineers of wonders in a world of magic. They channel arcane forces into their works, conjuring impossible dreams of creation into reality.  This product contains the following: • The Artificer class, a full class design from levels 1 to 20. • Archetypes include: The Battleforge Smith: A skilled craftsman that dons a powerful...   [click here for more]
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[DCM] Treasure Expanded 5e

[DCM] Treasure Expanded 5e


For me, 5e wasn’t enough of a loot-fest. Randomized treasure wasn’t really a thing. Esoteric magical items changed how you could approach situations in campaigns, such as solving complications, but there wasn’t really that much varied weapons and armors other than specific magical items. I wanted to bring back resources and materials common to fantasy settings that were mostly left out of 5e....   [click here for more]
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Adventurer's Guide to Travelling

Adventurer's Guide to Travelling


A simple guide to all things travelling, adventuring, and wilderness. It includes additional character equipment, rules for camping and sleeping, a travelling system based on terrain and season, and some poisons, diseases and alcohol. ...   [click here for more]
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Psionic Exploits

Psionic Exploits


Version 1.0 • This is a conversion of over 500 4th Edition Psionic Powers into 5th Edition abilities. • The powers were converted from the 4th Edition Ardent, Battlemind, Monk, and Psion. • These are designed as alternate rewards to magic items and treasure. They are similar to Boons. • They can also be used to add flavor and combat options to Monsters and NPCs. • Each Rank is about...   [click here for more]
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Pact of the Possessed - A Warlock Subclass

Pact of the Possessed - A Warlock Subclass


Deep in the Plane of Limbo, a chaotic domain existing between the realms of life and death, dwell formidable entities. These beings, though long deceased, possess an enduring life force that perseveres throughout the ages. For countless centuries, nay, millennia, they have diligently sought a pathway back to the material plane. They observe and study the intrinsic power of the soul, the essence of...   [click here for more]
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100 Goblin Trinkets

100 Goblin Trinkets


100 Magical Goblin Trinkets A DM-supplement to give players a little something extra when it comes to what your typical goblin has in his or her pockets-- when the PCs lay waste to a goblin raiding party, what do they find other than their fallen foes weapons and coinage? This is a small supplement to Goblins: A Tribe Called Pitshadow. Need some NPCs for...   [click here for more]
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Better Weapons

Better Weapons


Better Weapons for 5th Edition D&D By Elm Tree Games Yes, it's yet another "weapon expansion" supplement for D&D 5e made by some nobody on the internet. But such supplements tend to be over-complicated or fail to align with 5e's bounded accuracy. I had several goals when creating this system: First and foremost, simplicity. Weapons should feel different; most weapons should behave...   [click here for more]
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LPM5 The Gold Clad Giant Kings

LPM5 The Gold Clad Giant Kings


Broken but haughty, the gold clad giant kings harbor a racial guilt that has been ingrained into their psyche from their ancient war with the dragons. It defines their culture and outlook in ways that even they cannot fathom. This book is an exploration of a special subgroup of stone giants in the Forgotten Realms land of fire known as Lopango and the ways of their clans. It is up to the reader to...   [click here for more]
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Random Roads: Building Better Bandits

Random Roads: Building Better Bandits


Random Roads is an answer to an age-old question for Dungeon Masters: How do I make 2d4 goblins busting out of the forest interesting? Travel is such a common part of Dungeons and Dragon, but it can be a divisive issue. Some players love having the chance to break out the dice and have some combat without the weight of the plot dragging it down. Other players would rather the DM skip to the...   [click here for more]
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Artifacts of Antiquity Volume 1

Artifacts of Antiquity Volume 1


A long time ago, when dinosaurs and THAC0 still roamed the land, some brave fool decided to make a massive compilation of each and every magic item published in the 20 years prior. Under the title of Encyclopedia Magica, over 6,000 magic items were covered under this four-volume set. With this series, my aim is to take that massive compendium and update each and every item to work under the 5th edition...   [click here for more]
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Tinker Toys: Spell Infused Clockworks

Tinker Toys: Spell Infused Clockworks


Unleash the potential of your tinkering! Be the envy of other races! Delight your friends! Surprise your enemies! Infuse the power of magic into your devices! A supplement for spellcasting rock gnomes, Tinker Toys includes a new 1st level spell, Infuse Clockwork, as well as guidelines, requirements, and sample infused clockwork devices.  This supplement has been designed...   [click here for more]
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Narcotics/Drugs For 5e

Narcotics/Drugs For 5e


In a world full of weird and wonderful magic, it seems only right that natural narcotics can have a powerful effect on characters. This homebrew provides a fun mechanic for recreational narcotics for DnD 5e.  ...   [click here for more]
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Wolfcaller

Wolfcaller


A weapon for any charcter or NPC that has a connection to nature or the Fey, the Wolfcaller is a magic item forged by an Archdruid for a loyal Knight dedicated to the preservation of nature. Flavorfully perfect for anyone looking to enhance a connection to nature or wolves, this item is a great low-mid level campagin!  ...   [click here for more]
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An Alphabet of Very Rare Magic Items

An Alphabet of Very Rare Magic Items


TWENTY-SIX WONDROUS ITEMS FOR ADVENTURERS WHO DON’T HAVE TIME TO MESS ABOUT ANY MORE From the very fine folks who brought you Alphabets of Common, Uncommon and Rare Magic Items… introducing the obvious next step, An Alphabet of VERY Rare Magic Items! From the adorable Clockwork Calico and the radiant Helios Choker to the harrowing Yeth Collar and the grisly surprise of a Grick-in-the...   [click here for more]
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Catrina's Catalogue of Underwarren Wares

Catrina's Catalogue of Underwarren Wares


Venturing through the mysterious depths of the Underdark? Do not fear! This catalogue contains a myriad of useful items to aid your underground travels! There are 21 unique magical and nonmagical items, each one accompanied by an illustration, rarity and suggested price in gold. The document is heavily themed to a vintage mail-order catalogue, so players can feel like they are browsing for items...   [click here for more]
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The Bag O' Wondrous Items

The Bag O' Wondrous Items


A bag made of heavy cloth filled with random pebbles! Roll a 1d100 on the table and discover your new wondrous item! ...   [click here for more]
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