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MageCraft: Alternative Magic Item Rules

MageCraft: Alternative Magic Item Rules


MageCraft is an alternative set of magical item crafting and pricing rules for 5th Edition, adding depth and detail to the creation of potions, scrolls and enchanted objects. Also included are rules for research libraries and a guide to creating recipies and blueprints for items from scratch. ...   [click here for more]
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Magic Items for Barbarians

Magic Items for Barbarians


Traditionally, barbarians can be violently opposed to the concept of magic items. That stance doesn't hold, however, for tribal weapons and adornments that "bear the might of the ancestors" or that "have the blessing of the spirit of the White Stag." To the tribes, such items are not only divine gifts from the spirits, but can be seen as emblems bestowing the responsibility of leadership....   [click here for more]
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Magic Items for Druids

Magic Items for Druids


Druids are not usually known for crafting magic items, because any item a druid would create isn't of much use to your everyday adventurer, much less to the general public. When druids craft magic items, they are, more often than not, intended to be used BY druids for the benefit and preservation of the natural order. Introducing 22 new magic items just for the tree-hugger in the party. Within you...   [click here for more]
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Monsters & Miscellanea 1-01

Monsters & Miscellanea 1-01


Monsters & Miscellanea Volume 1-01: Web Walkers 10 Stat Blocks, 2 Spells, 1 Archetype, and 4 Magic Items - all on the theme of Web Walkers. Giant Spiders: Giant Jumping Spider, Giant Spitting Spider, Dread Rock Spider, Frost Venom Spider, Vile Stench Spider Goblins: Goblin Web Walker, Goblin Spider Rider, Goblin Spider Shaman...   [click here for more]
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Monsters & Miscellanea 1-02

Monsters & Miscellanea 1-02


Monsters & Miscellanea Volume 1-02: Skeletons 16 Stat Blocks, 1 Archetype, and 6 Magic Items - all on the theme of Skeletons. Flesh Stealers: Flesh Stealer, Undeath Dog Skeletal Priests: Skeletal Priest, Skeletal Priest of Orcus Skeletons: Crocodile Skeleton, Giant Rat Skeleton, Hill Giant Skeleton, Wolf...   [click here for more]
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Monsters & Miscellanea 1-03

Monsters & Miscellanea 1-03


Monsters & Miscellanea M&M 1-03: Dragonborn 10 Stat Blocks, 3 Class Options, 1 Archetype, 8 Feats, and 8 Magic Items - all on the theme of Dragonborn (and kobolds!). Chromatic Dragonborn: Dragonborn Hunter, Dragonborn Manipulator, Dragonborn Stalker, Dragonborn Tactician, Dragonborn Tyrant Metallic Dragonborn: Dragonborn...   [click here for more]
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Monsters & Miscellanea 1-04

Monsters & Miscellanea 1-04


Monsters & Miscellanea M&M 1-04: Dwarves 10 Stat Blocks, 2 Backgrounds, 15 Magic Items Derro: Derro Prodigy, Derro Stomper Dwarves: Dwarf Brightblade, Dwarf Champion, Dwarf Guide, Dwarf Healer, Dwarf Marksman, Dwarf Mine Guard, Dwarf Sentinel, Dwarf Thief Backgrounds: Miner, Vault Keeper Magic...   [click here for more]
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Monsters & Miscellanea 1-05

Monsters & Miscellanea 1-05


Monsters & Miscellanea M&M 1-05: Goblinoids 15 Stat Blocks, 1 Background, 8 Magic Items Bugbears: Bugbear Ravager, Bugbear Boss Goblins: Goblin Underboss, Goblin Archer, Goblin Rat Keeper, Goblin Stalker, Slaveborn Goblin, Slaveborn Goblin Stabber Hobgoblins: Hobgoblin Archer, Hobgoblin Commando, Hobgoblin...   [click here for more]
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Mordenkainen's Compendium of Quirks, Vol. I

Mordenkainen's Compendium of Quirks, Vol. I


While traveling the Multiverse, Mordenkainen lost his spellbook in the dread domain of Barovia. A wizard found his spellbook and organized its secrets into different compendia. Do you dare crack its pages to glean insight into Mordenkainen's secrets of magic? The first volume provides supplemental rules for magic item quirks for use with 5E Dungeons & Dragons. It includes quirks for 74 uncommon...   [click here for more]
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Mordenkainen's Compendium of Quirks, Vol. II

Mordenkainen's Compendium of Quirks, Vol. II


While traveling the Multiverse, Mordenkainen lost his spellbook in the dread domain of Barovia. A wizard found his spellbook and organized its secrets into different compendia. Do you dare crack its pages to glean insight into Mordenkainen's secrets of magic? Thousands have downloaded Volume I of the Compendium. In the second volume, you learn the method to the madness of some of these quirks such...   [click here for more]
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Musica Universalis: Player's Guide to Performers

Musica Universalis: Player's Guide to Performers


Not every entertainer is a bard; some are simple tavern minstrels, court jesters, storytellers, or just dreamers. Lacking the power of true magic doesn’t keep a performer from having a trick up their sleeve, a song in their heart, or the desire to see the wonders of the world and have adventures. New Rogue Archetype: Troubadour a non-magical performer. 12 Feats to give adventurers options...   [click here for more]
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New Prestige Classes

New Prestige Classes


This product contains 4 new prestige classes for 5e(using the rules from the prestige classes unearthed arcana). This includes the Biomancer, Puppeteer, Psychomancer, and visionary subclasses. Along with some magic items and stat blocks to use alongside the Prestige Classes. Descriptions of the classes are as follows. Biomancer: Characters are able to use their magic to control their ki, this allows...   [click here for more]
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Nezaguul's Blasted Tome of Magic Items

Nezaguul's Blasted Tome of Magic Items


Nezaguul's Blasted Tome of Magic Items features 20 deliciously diabolical magic items for use with 5th Edition D&D. The collection features 8 wondrous items, 7 pieces of armor, 3 weapons, a staff, and a wand. Inside you will find Nezaguul's Haunting Box, the Loincloth of Undying, the Urn of the Archfiend, and the Staff of Shackles. And of course, these items wouldn't be complete without Nezaguul's...   [click here for more]
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Nine Treasures

Nine Treasures


This print-friendly booklet details 9 magic items for your game: Common: Statue Scepter* Uncommon: Bee Bonnet, Cloak of Servitude, Elven Arrow of Homecoming, Mirror of Recording, Pumpkin Cape, Stasis Vase, Toxicologist's Knife Rare: Knitted Knight's Armor *previously published in the bestselling Artifacts of the Guild. The items...   [click here for more]
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Objects Arcane: On Foci and Other Tools of Power

Objects Arcane: On Foci and Other Tools of Power


For his next treatise after A History of Magic, the author explores the unique features of various types of foci and the differences in how they harness power. You will find within : Nine new feats to customize arcane spellcasting based on foci. Several dozen new adventuring items, including weapon foci and alchemically produced materials for use in spellcasting. Four new magic items. An optional...   [click here for more]
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Once A-Pawn A Time

Once A-Pawn A Time


Once A-Pawn a Time is a dingy pawn shop where adventurers and wizards have sold off the useless magical items they picked up on adventures and their failed projects. The items in the shop are generally useless or require creativity to have any use at all. Contains a description and a shop stock of 16 magical items. ...   [click here for more]
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Pirates

Pirates


To some the call of the open sea is too strong. A yearning to locate undiscovered lands and meet exotic cultures can pull at the core of one’s soul. The sea beckons those that are foolhardy and adventurous to its bosom. However, there are Pirates that will gladly rob and plunder the foolhardy and adventurous. Pirates are hardy sea goers that can be rouges of the sea, mercenary sailors, or develop...   [click here for more]
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Potioneering: Defined, Refined, and Usable

Potioneering: Defined, Refined, and Usable


Potions are as old as magic, having the right potion can make the difference between life and death for a party-literally. Potioneering: Defined, Refined, and Usable has everything a player or DM needs to introduce Potioneering into the game including: Every DMG Potion explained and with a crafting recipe 40+ NEW Potions explained and with a crafting recipe 3 NEW Feats...   [click here for more]
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Prestige Path: The Techsmith

Prestige Path: The Techsmith


This was created by combining the 3.5e Techsmith and the 4e Master of the Forge. “Technology is not good or evil in and of itself. It's all about how people choose to use it.” – David Wong The forge rune is a rare divine rune that few priests learn to master. Only by toiling at a forge for years in training can one hope to learn its secrets. You are one such...   [click here for more]
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Quick-and-Dirty Crafting

Quick-and-Dirty Crafting


Most people are not satisfied with 5e's crafting system. It is slow, too simple, and leaves artisan's tools mostly useless. This product adds a quicker crafting system and various suggestions for what each tool can be used for. Want to get more homebrew like this? Check out my Patreon! ...   [click here for more]
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Race - Warforged

Race - Warforged


Here is my take on the Warforged race. Strictly focused on mechanics for this one as their origin story can change or be ambiguous based on the setting. Like most, I wasn't impressed with the UA variation, so I created my own. Included is a racial subclass for the barbarian, the Warforged Juggernaut. As well as a new Repair Damage spell (cure wounds for constructs), and a couple of Warforged weapons...   [click here for more]
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Random Character Generator Fun

Random Character Generator Fun


The purpose of this document is to create a fun character creation/roleplay experience for newer and experienced players. Once the random character is made the players can take roleplayable character flaws for additional attribute points and a magical item. It works very well as a filler fun night type of game in a one off or two parter. Or perhaps longer haha. We ran this as a filler fun 2 parter...   [click here for more]
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Rare Kenku Subraces

Rare Kenku Subraces


Four new subrace options for Kenku characters; Buzzard; Cardinal; Gull; and Hawk including Variant Trait options. With four new Kenku specific backgrounds and new Falconer’s Tools. For use with Volos’ Guide to Monsters (References the Kenku Traits found on page #111) This supplement is intended for use in conjunction with the rules found in that book, and are not intended as a replacement...   [click here for more]
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Really Bad Eggs

Really Bad Eggs


Avast, matey! There be murderhobos on the high seas! This Special Reference Document provides information from DM Rich's pirate-themed campaign called "Really Bad Eggs." You'll discover arcana about a Planejamming ship named the Lucille, a full pirate crew, and several charts and tables to allow a DM to randomly roll pirate booty during the next adventure on the high seas! Check it out. You might...   [click here for more]
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Recipes Of The Realms: Recipes For Famous Foods In The Forgotten Realms and Beyond

Recipes Of The Realms: Recipes For Famous Foods In The Forgotten Realms and Beyond


“Behold, wanton of adventurer of pen and paper! Feast your eyes on the victory meal that every adventurer feasts upon after slaying that dragon, defeating that lich, or whatever far-fetched stlarning miracle thy Ed of the Greenwood chapbook says…” -Elminster Aumar Over the years various game resources featuring the Realms have mentioned the variety foods that those that inhabit...   [click here for more]
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Rod, Staff, and Wand Making: Defined, Refined, and Usable

Rod, Staff, and Wand Making: Defined, Refined, and Usable


Rods, Staffs, and Wands are some of the most sought after items in the game, this booklet offers all the information any DM or player will ever need on the topic. Every DMG rod, staff, and wand fully explained and broken down to be crafted by players 11 NEW rods, with explanations and rules to craft them 14 NEW staffs, with explantions and rules to craft them 217 NEW wands, with explanations...   [click here for more]
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Roll Forward: Magical Items of Saltmarsh

Roll Forward: Magical Items of Saltmarsh


Don't Be Salty! Look at some sweet nautical choices to make your enemies sweat! These items are sure to make foes scrub the deck. Eight magical items of power renown are yours for the taking to enhance any sea-based or underwater campaign. Featured   Eight magical items "rolled forward" from previous editions A taste for more cowbell Bonus...   [click here for more]
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Skulky's Wagon of Useless Items

Skulky's Wagon of Useless Items


"Everyone, come and see my fantastic wares," a human shouts from the large window of his wagon, his wild sandy blonde hair tangling in the breeze. An innocent smile adorns his face, and his glass eye never quite matches his true eye's orientation. A tiefling leans against the cart, drifting off to sleep before a cat uses her as a spring board, bounding to the roof of the wagon. "Skulky's Unique Wares,...   [click here for more]
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The Cerulean Sign

The Cerulean Sign


Alien aberrations from the Far Realm seek to invade this world. They have been faught off before, by ancient defenders wielding a sky-blue rune, but the wards are weakening. Things writhing and slick lurk just beyond sight, pushing at the boundaries of their cage. Visions appear. Psychic powers manifest. The Cerulean Sign rises. Within these pages, you will find information on the Cerulean Sign,...   [click here for more]
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The Ethereal Stormcloud

The Ethereal Stormcloud


Don't miss the Calculated Risks Actual Play Twitch Stream Fridays at 10 AM on the plasticageplays channel! Episode 9, the special in which I make two NPCs for this product, is available below! As adventurers mature and seek greater challenges, travel often becomes a matter of concern. The Ethereal Stormcloud is presented to offer a ready-to-use option for inclusion...   [click here for more]
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The Grave Warden - A 5th Edition Class

The Grave Warden - A 5th Edition Class


Beyond the Grave Whether by a dagger in the back, torn apart by the claws of a beast or some natural disaster - you have perished. But death was only the beginning for you. You have returned to the land of the living with renewed strength, purpose and a desire to stop what killed you from continuing its foul work. You remember in fragments - faces and names without context. But you are determined...   [click here for more]
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The Gunslinger: A Fighter Martial Archetype

The Gunslinger: A Fighter Martial Archetype


This build of the Gunslinger Martial Archetype for Fighters is designed to leverage core features already present within the Fighter class, as well as provide useful guidelines and helpful optional rules to help integrate firearms into your gameworld while maintaining balance for both your party's power as well as your world's economy. For all those who fear firearms may be too powerful...   [click here for more]
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Three Suggestions for Supernatural Weather

Three Suggestions for Supernatural Weather


Lightning! Thunder! Tornado! A lovely sunny day! The weather isn’t always dramatic, but it’s always in the background. One of the best ways to present a world that feels dynamic is simply to describe the current weather. After all, by tomorrow it’ll be different. See? Dynamic! The real world has more than enough examples of strange weather phenomena, but here we’ll focus on...   [click here for more]
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Three Suggestions for Things Your Intelligent Item is Doing Behind Your Back

Three Suggestions for Things Your Intelligent Item is Doing Behind Your Back


Whether it’s the magical talking sword you’ve found in the dragon’s hoard, or the advanced AI of your gun, many players find themselves holding in their hand an item that is, in a manner of speaking, an NPC. We won’t be discussing the question of how to portray such an NPC – that’s a question for another time – and instead let’s ask the question,...   [click here for more]
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Trinkets 3: The Third One

Trinkets 3: The Third One


"I search inside the fireplace. What do I find?"   "Look at all the junk in this room. There has to be something good here!"   "It says I get a trinket at character creation, but I don't really like any of them. What else can I have?"   We've all been there, either as a DM called upon to create interesting loot on the fly, or else as a player...   [click here for more]
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Trinkets of Avernus

Trinkets of Avernus


Trinkets of Avernus This supplement introduces one hundred new trinkets that you may find on the 1st layer of Hell Avernus. The layer of Avernus was once a place of dark beauty a malign paradise in the lower planes, but the Blood war between the Demons and Devils changed all that. Avernus become ground zero for the Blood War, and soon the once beautiful plane...   [click here for more]
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Twenty Five Magiks

Twenty Five Magiks


This product contains new magic items and spells to add to any campaign. Several of these items have been posted on D&D Beyond. Also check out my Twenty Five Adventures. ...   [click here for more]
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Veerun's Firearms Item List (5e)

Veerun's Firearms Item List (5e)


The gun. Truly it is one of mankind's greatest leaps forward in the arena of weapon's technology. The ability to look your enemy in the eye and decide whether it lives or dies with but the flexing of a single finger is a power few can comprehend, and even fewer still can claim to have ever held. But with my help, that sort of power can be like child's play to you. I am Veerun the Gunsmith,...   [click here for more]
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Vestiges #1

Vestiges #1


"A vestige is a legendary artifact which has the ability to grow in power due to the experience, force of will, and strength of character of the bearer." Do you want a weapon that will grow in strength as your character levels up? Do you want some powerful artifacts for your players to chase after? Then this is the homebrew magic items list for you! ...   [click here for more]
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Vestiges #2

Vestiges #2


"A vestige is a legendary artifact which has the ability to grow in power due to the experience, force of will, and strength of character of the bearer." Do you want a weapon that will grow in strength as your character levels up? Do you want some powerful artifacts for your players to chase after? Then this is the homebrew magic items list for you! This is part 2 of a 3 part set! ...   [click here for more]
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Vestiges #3

Vestiges #3


"A vestige is a legendary artifact which has the ability to grow in power due to the experience, force of will, and strength of character of the bearer." Do you want a weapon that will grow in strength as your character levels up? Do you want some powerful artifacts for your players to chase after? Then this is the homebrew magic items list for you! This is part 3 of a 3 part set! ...   [click here for more]
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Warlock Patron - The Rider

Warlock Patron - The Rider


This warlock patron is inspired by Marvel's Ghost Rider. It has elements from the Paladin's Oath of Vengeance, a Rage-like ability to harness the power from the Rider's hellish form, and a host of new invocations to include one that allows you to summon a custom "Rider's Nightmare" mount with the Find Steed spell. It does require access to the Green-Flame Blade spell. - 5 New Invocations -...   [click here for more]
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Whispers From The Sea

Whispers From The Sea


A fantastic island of goblins awaits your party in this new adventure! In a bizarre turn of events, the party has found themselves cast away on an evil wizard's island. An enemy lurks nearby. Who are these strange goblins? Are they friend or foe? Complete with: * 4 maps * 6 NEW spells for goblins and players * New seige mechanics * 4 NEW goblin specializations...   [click here for more]
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Ritual Grafting

Ritual Grafting


As long as magic has been around, the study of ritual body modification has flourished. This product converts the idea of body grafts from 3.5e and makes them viable in a 5e setting. Includes: 3 feats! Deathless Fleshgrafter, Elemental Grafter, and Eldeen Plantgrafter, which open up access to the grafting process. 25 graft options! Examples: Bone Plating-...   [click here for more]
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Shaedon_Class

Shaedon_Class


“A new age is upon us, bringing with it shadows that blur the once clear lines between light and darkness. Chosen by fate and marked by shadow, I swear to defend Mûiríel from all those who threaten her peace. To defend the defenceless. To aid those in need. To work in the shadows and stain my soul so that others may remain pure. To hold allegiance to no lord other than my own morals....   [click here for more]
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Wagendorf - Comunità di nonmorti

Wagendorf - Comunità di nonmorti


Il manuale contiene la descrizione di Wagendorf, una piccola comunità infestata dai nonmorti. Sono presenti le regole per gestirne la popolazione defunta e i personaggi non giocanti principali. Il documento contiene anche tre nuovi oggetti magici, tra i quali un artefatto. Infine sono presenti alcuni spunti per introdurre Wagendorf nella tua campagna, sia essa breve o lunga. ...   [click here for more]
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Vehicle Construction Kit Supplement 5: Artillery II: Catapults

Vehicle Construction Kit Supplement 5: Artillery II: Catapults


41 new siege engines for D&D 5th edition, for use as standalone weapons or for use with Vehicle Construction Kit and VCK Supplement 4: Artillery. Ballistas Mangonels Traction trebuchets Counterweight trebuchets Hybrid trebuchets Siege crossbows Repeating siege crossbows These range from the lighest single-crew "scorpion" ballistas, to the mighty Warwolf. Also...   [click here for more]
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Champions of the Blood War Arcane Tradition: Diabolist

Champions of the Blood War Arcane Tradition: Diabolist


Bring the Blood Wars to your table with this new Arcane Tradition. In this new supplement for the Blood Wars, you are introduced to the diabolist, a wizard who has sold their soul to the Devils of the Nine Hells for great power. Able to conjure the fires of the nine hells at whim, the diabolist can lay waste to their enemies with fire and infernal spells. The diabolist seeks one thing...   [click here for more]
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Jungle Politics: A Bullywug Winter Miracle

Jungle Politics: A Bullywug Winter Miracle


Dungrunglung lies in ruins! While in the jungles of Chult, the party finds themselves caught between the fleeing grungs and bullywugs of Dungrunglung and pursuing frost giant forces! Why did the giants destroy the amphibian village? Was there a horrible misunderstanding? What's this 'Ring' the giants keep going on about? A Tomb of Annihilation-oriented adventure, with locations...   [click here for more]
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Magic Items: Fruity Edition

Magic Items: Fruity Edition


It gets a bit boring when the only edible magic items are potions and beans. With this encyclopedia of homebrewed fruits (and berries), you can add a sweet twist to the magic items in your campaign, from the acidic lemon to the giant blueberry, to the strawberry of rot! ...   [click here for more]
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