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Attack on Coppercoil - FREE PREVIEW

Attack on Coppercoil - FREE PREVIEW


Duergar snipers undergo grueling training with crossbows from a young age. They often accompany raiding parties or act as assassins. They are experts in the use of Dead Man’s Hand, a paralytic poison distilled from the venom of underdark spiders. One of their favorite tactics is to paralyze an isolated member of an enemy party, and then let the victim call for help, drawing more...   [click here for more]
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Augment Crystals

Augment Crystals


Augment Crystals First introduced in the 3.5 Magic Item Compendium, an augment crystal is a small gem, crystal, or similar object that provides a magical effect when affixed to a weapon, shield, or suit of armor Also from Toolbox Publishing: Athanae’s Divinations Tome of Encounters Ten Clever Kobolds A Dozen Deranged...   [click here for more]
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Avalon's Retreat (Mid Level Hex Crawl)

Avalon's Retreat (Mid Level Hex Crawl)


Welcome to the Retreat, home to Avalon the Nymph. Her region is dangerous and mystical, filled with secrets and monsters of all kinds. All who enter end up being snared by her marvelous gaze. Can you enter her domain and make it out without falling in love? Will you gather the treasure or just pass through? Either way, there's plenty of adventure here for all mid-level adventurers. From a rain dragon,...   [click here for more]
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Azoth-Infused (Sorcerer Archetype)

Azoth-Infused (Sorcerer Archetype)


Some sorcerers are infused with the essence of alchemical transformation, what sages and master alchemists call the azoth. This archetype for sorcerer characters is a free preview of Solve et Coagula: A Practical Guide to Alchemy, now for sale on the DM's Guild! ...   [click here for more]
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Badge of the 86th Battalion

Badge of the 86th Battalion


I created this item for a campaign, and then abandoned it, and then finished it 6 months later. I honestly think it's kind of cool, and formatted in a neat, different fashion. I hope you all find some use for it in your worlds. It's a badge that, once attuned to an individual, allows them to teleport to different places. It's flavored for my homebrewed campaign, but can easily be reflavored...   [click here for more]
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Bale's Outfitting Outpost & 20 New Magic Items

Bale's Outfitting Outpost & 20 New Magic Items


Bale's Outfitting Outpost can easily be placed in any campaign setting, but it feels right at home in the Forgotten Realms, especially somewhere within The Savage Frontier. The included adventure could also be broken up into several random encounters to be used in your Storm King's Thunder campaign. This module includes: 20+ New Magical Items A description of Bale the gnome - who you can use...   [click here for more]
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Barbarian's Bashing Tools (and other magic items)

Barbarian's Bashing Tools (and other magic items)


What is best in life? Perhaps it is the feeling of riding on a mighty steed, endlessly travelling through untamed wildlands. Maybe it is the joy of plundering new shores, bringing fire to those least expecting. Or could it be the violent feedback from the twitching opponent, as you bury your axe in the head of a hated enemy? Or maybe, it is simply the warmth of the campfire, with mead and food shared...   [click here for more]
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Bard Colleges: The College of Communion

Bard Colleges: The College of Communion


This new subclass for bards, plus supporting equipment, offers a meditative, positioning-matters playstyle that trades mobility for greater influence. ...   [click here for more]
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Bards - College of Metal

Bards - College of Metal


Are you tired of the bard you spent so long creating being called "useless" by the group? Do the fighters laugh at your combat prowess? Do the Mages laugh at your magic? Enlist now in the College of Metal then! Show those wussies what it means to be badass! With the College of Metal, your bard will learn to weaponize their music to perform face-melting guitar solos in combat. And when the enemies...   [click here for more]
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Beasts, Bolts, and Beguilers.

Beasts, Bolts, and Beguilers.


This product revisits the Shifter, Warforged, and Changeling races, updating them for 5th edition and making them accessible to any setting or campaign. Included in these pages are: Updated rules for Shifter, Warforged, and Changelings, Optional Feats and magic items for these races. A new Archetype for the Artificer called the Construct Paragon. Changed the level 9 and level 14 class...   [click here for more]
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Bedrolls and Blankets

Bedrolls and Blankets


Bedrolls and Blankets gives you a "well-rested" boost to your character's morning by making a rest mechanic as the opposite of exhaustion. Included as well are 9 bedrolls and blankets to help your character get their beauty sleep.... or curse them with endless nightmares. Examples: Bedroll of the Heavy Sleeper Rare This bedroll is designed for those...   [click here for more]
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Better Legends Illustrated Equipment Packs

Better Legends Illustrated Equipment Packs


The Better Legends Equipment Pack is an illustrated bundle of the adventuring gear packs as listed in the Player's Handbook. Use them to give visually minded players a better idea of the gear that comes in their packs. All packs were drawn by Sam Mameli. ...   [click here for more]
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Bibby Bonkers and The Meat Factory

Bibby Bonkers and The Meat Factory


A horror twist on a classic story. Villains have been called by the whimsical devil to a factory of fun that operates similar to a chocolate warehouse, but with more…human ingredients.<o:p></o:p> Bibby Bonkers only calls those he deems worthy to take part in his industry, namely those almost as twisted as he is. <o:p></o:p> —Breeze, The now headless bounty hunter<o:p></o:p>...   [click here for more]
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Bident (5e)

Bident (5e)


With two prongs the bident is more likely seen being used to shovel hay than in any proper combat setting. However, a combat-ready Bident is a rather wicked and difficult weapon to both face and master. ...   [click here for more]
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Blacksmithing: Defined, Refined, and Usable

Blacksmithing: Defined, Refined, and Usable


The next installment of the Defined, Refined, and Usable series arrives! This installment covers all metalworking crafts, with clear and concise rules for crafting any object in metal from armor to jewelry to tools. It also introduces 3 new weapons, 1 new armor, and the rules of Masterwork Quality. A must have for any DM with a world to run or a player with the desire to craft; every aspect of metal...   [click here for more]
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Blood and Sand Part 2 - Into the Sand

Blood and Sand Part 2 - Into the Sand


Part 2 of the Blood and Sand campaign in the harrowing deserts of Calimshan. The party has been sent to an inn in Manshaka, where they recieve instructions to wait for their mysterious benefactor, VF. Who are they? What do they want with the party? Finding answers may only lead to more questions. This adventure is designed to take a 4 character party of 2nd level adventurers to 3rd level by the end....   [click here for more]
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Blood, Sweat, and Tears: Rules for Building your own Homunculus

Blood, Sweat, and Tears: Rules for Building your own Homunculus


Rules to Build a Faithful Companion! Xanthar’s Guide to Everything offers a quick and easy way to create a homunculus with statistics that can be found in the Monster Manual. It’s a simple 6th level spell with somewhat expensive material components, but all in all, the process is quick, easy, and predictable. Those rules are perfect for the character who thinks of the...   [click here for more]
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Bonds & Relations

Bonds & Relations


On the Cover: Linda Lithén depicts Beryllus Rockhammer & Doc Hugo preparing to battle back-to-back, ensuring they will look out for each other amid the oncoming rush of enemies. Summary: Reward your players for their roleplaying! Within these pages you will find a guide for relations between player characters and an optional...   [click here for more]
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Bone Sickle

Bone Sickle


Created by blood thirsty druids, this powerful weapon drinks the blood of its victims to heal its wielder. The Bone Sickle is a new magical weapon that can be found in the adventure Tower of Tragedy. ...   [click here for more]
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Book of the Dead - player options, spells, items and undead minions

Book of the Dead - player options, spells, items and undead minions


Book of the Dead The Book of the Dead has long been mired in darkness and all but forgotten, but now the tome has resurfaced, filled with new death-dealing subclasses, magical items, spells and optional rules for budding necromancers and other servants of death. The Book of the Dead contains: new archetypes for the bard, druid, fighter and wizard four new magical...   [click here for more]
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Book of Vile Darkness (5E)

Book of Vile Darkness (5E)


The world of Dungeons and Dragons is a constant battle between the two forces of the universe: the holy and the profane. Light and dark. Good and evil. We know all about the goodly forces in the world, from the iron-willed paladin to the devout cleric, but what do we know of the evil, immoral, and truly vile? Within the Book of Vile Darkness, players and DMs alike will find a host of material...   [click here for more]
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Books & Libraries

Books & Libraries


This inspirational guide offers a large amount of tools, tables and ideas for improvising books and libraries on the spot. For those players that always seek out the magic of knowledge in a library of a town that you did not prepare. Or those players that open the books on the desk you described in the spur of the moment. No need to force improvisation here any longer, this guide will be your help!...   [click here for more]
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Booms, Heals, and Bleedings: Bombs, Alchemy, and Poisons

Booms, Heals, and Bleedings: Bombs, Alchemy, and Poisons


This comprehensive supplement aims to provide users with mechanics for Bombs, more detailed Alchemy, poisonmaking, and more. This is great for DMs who want more realistic mechanics, playing without a magic user, or campaigns that have a lot gems and nothing to use them on! Included in this supplement is: - Detailed mechanics for harvesting resources and mining gems and metals. - Instructions...   [click here for more]
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Boots that are Both Magical and Cursed

Boots that are Both Magical and Cursed


Magic Items can give any adventurer the buff they need to get ahead in the treasure hunting game. However cursed items are always something to watch out for because they can easily be the demise of many an unwary soul. These boots are made for walking, and that’s just what they’ll do, but with a twist. ...   [click here for more]
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Borhedille's Book of Belongings, Vol.1: Weapons

Borhedille's Book of Belongings, Vol.1: Weapons


Borhedille's Book of Belongings is a resource to help DMs and worldbuilders quickly generate unique and interesting items for their stories. Volume 1: Weapons contains multiple d100 tables and 360+ unique attributes, as well as choices for uncommon weapon types and some easy-to-follow guidelines for using the book. Enjoy, and happy adventuring! ...   [click here for more]
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Bound

Bound


A 5th edition D&D guidebook on the power of binding souls. This book also contains two new backgrounds, three feats, six new spells, spell variant options for existing spells, and over eighty magic items. While this book’s main focus is on the capturing and binding of souls, it can add a darker subtext to existing magic...   [click here for more]
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Brandon's Big Book of Bards

Brandon's Big Book of Bards


Get ready for a supplement full of Big Bard Energy. There are TEN whole pages JAMMED with great fun for bards! (And that doesn't include the cover OR the Table of Contents!) Found in the guide are the following: FIVE NEW COLLEGES (Including the Skallege!) Delightful New Cantrips! The Nine Legendary Spellsongs! Amazing and Silly Magic Items, Including MAGICAL...   [click here for more]
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Breath of the Dying Star

Breath of the Dying Star


Inspired by the legend of Zelda. Inferior materials such as bone and obsidian, new elemental infused arrows, a new feat and rules for extreme injuries. Recommended for campaigns in the early ages with low metal, for gladiators with savage attacks and scars. Working on a elemental domains, new spells and more stuff coming soon. Also doing a rework of the mutilation rules. ...   [click here for more]
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BUNDLE - Arms & Equipments Guide

BUNDLE - Arms & Equipments Guide


Bundle of "Arms & Equipement Guide" and "Oriental Campaigns Arms & Equipment Guide". More than a 100 more new weapons, gear and armors for your campaign. Including conversions for weapons and armors for giving them Oriental flavor for your game.. ...   [click here for more]
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Burial Rites, Death and Dying in Dungeons and Dragons

Burial Rites, Death and Dying in Dungeons and Dragons


Adventurers die. It’s a universal part of tabletop games that focus on combat, like Dungeons and Dragons. However, we spend so much time trying to understand how an adventurer lives without ever considering how they would like to die. Some groups leave the bodies of their allies in dungeons and others simply toss them in a pine box, stick it in a hole, and forget about it. But if we spend so...   [click here for more]
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Calculated Collection 1

Calculated Collection 1


This compilation of Dungeon Master and Player resources are intended to be setting neutral, able to be dropped directly into any campaign. Calculated Collection 1 contains the following supplements, which were inspired by the Calculated Risks Twitch stream, running each Friday at 10 AM CST on the plasticageplays twitch channel. You can see...   [click here for more]
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Calculated Reliquary

Calculated Reliquary


Don't miss the Calculated Risks Actual Play Twitch Stream Fridays at 10 AM on the plasticageplays channel! Episode 5 is available below! Calculated Reliquary is a selection of new magic items for inclusion in your Dungeons & Dragons campaign. The magic items contained in this supplement are built with a focus on innovation...   [click here for more]
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Calpurnia's 101 Lesser Magical Items

Calpurnia's 101 Lesser Magical Items


101 magical items suitable for 5e Dungeons and Dragons, designed for lower level adventurers. Low-power. A source of items to give to low-level adventures without fear of breaking the game. Interesting. Low-powered doesn't have to mean boring. These items focus on giving heroes new options in their adventures, not just bonuses to rolls. Variants....   [click here for more]
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Camp Fire Tales

Camp Fire Tales


Welcome to Camp Fire Tales: adventures that begin when the party rests. This book provides 20 different scenarios for adventures that begin once the party settle down in the wilderness and set up camp. Whether in desert, arctic tundra, forest or field, these stories can be placed into any campaign setting. Each scenario is designed for low-level (1-4), mid-level (5-9) and high-level...   [click here for more]
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Cantrip Guns

Cantrip Guns


Pew pew pew! Cantrip guns: a fun system for magical firearms based around spell gems. Includes pistols, burst guns, and rifles. A simple system with fully explained mechanics, suggested costs and integration into your world, and modified cantrips to fit with the three gun types. Easy to use and easy to integrate into many settings, cantrip guns work well in high magic settings as ubiquitous sidearms,...   [click here for more]
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Champions of the Blood War Arcane Tradition: Diabolist

Champions of the Blood War Arcane Tradition: Diabolist


Bring the Blood Wars to your table with this new Arcane Tradition. In this new supplement for the Blood Wars, you are introduced to the diabolist, a wizard who has sold their soul to the Devils of the Nine Hells for great power. Able to conjure the fires of the nine hells at whim, the diabolist can lay waste to their enemies with fire and infernal spells. The diabolist seeks one thing...   [click here for more]
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Chariot Racing 5th Edition Bloodsport Source Material

Chariot Racing 5th Edition Bloodsport Source Material


Follow us at @perilous_prints and like us on facebook! This short sourcebook contains all material necessary for intense, interactive racing and chariot combat. Which can be used as a highlight in an ongoing campaign or as the basis for a racing campaign. Chariot racing works equally well in a high level or low level environment and the wide selections of styles of race, location, terrain, beasts,...   [click here for more]
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Child of Avalon

Child of Avalon


On an island just south of Evermeet, a group of ancient Fey have created a mysterious place to call their own. Thousands of years later, the denizens who called the island home have set out into Faerun. Included in this supplement to the world's greatest roleplaying game are two new races, two new subclasses, new spells and new magic items. Choose to follow Queen Mab or Lord...   [click here for more]
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Christopher Grey's Crafting

Christopher Grey's Crafting


The existing rules for crafting are easily a side-note for characters to create things during downtime. Though many players are accustomed to robust crafting systems from computer RPGs and MMOs and having a wider rule-set can bring more texture to a campaign. In addition, the 5E mechanics have a limited economy, especially with regards to magic, and so campaigns in a high magic setting don’t...   [click here for more]
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Class-Based Magic Item Sampler

Class-Based Magic Item Sampler


When I read through magic items and new DMsguild products that feature magic items, I'm usually looking with a specific character in mind. Here I have included samples from each of my current and upcoming products focused on magic items that enhance or accentuate specific class features that are central to each different class. Barbarians get war paint that enhances their rage class feature, rogues...   [click here for more]
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Class-Based Magic Item Sampler II

Class-Based Magic Item Sampler II


When I read through magic items and new DMsguild products that feature magic items, I'm usually looking with a specific character in mind. Here I have included samples from each of my current and upcoming products focused on magic items that enhance or accentuate specific class features that are central to each different class. Druids get a charm that enhances their Wild Shape class feature, bards...   [click here for more]
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CLAWS - A Side Trek

CLAWS - A Side Trek


A sleepy, rural village is shaken by mysterious bouts of violence. A family of halflling shepherds suffers from attacks on their flock. A brutal predator stalks the rolling hills in search of food. In CLAWS - A Side Trek, challenge your party to uncover the truth and stop this terrifying threat before it strikes again! Designed for characters of levels 3-4, CLAWS can be run in a...   [click here for more]
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Codex Maleficarum - A Book of Warlock Options

Codex Maleficarum - A Book of Warlock Options


A collection of alternative rules, patrons, invocations, and magic items designed to improve the Warlock as a class and enable more diverse playstyles. Contained within are: 5 alternative rules regarding two pact boons and the warlock as a whole 3 Otherworldly Patrons: the Demon, the Watcher of Dreams, and the Elemental A large collection of invocations, including pact boon-specific invocations...   [click here for more]
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Coffeelocked

Coffeelocked


Coffeelocked is a quick guide to many of the ins and outs involved in getting up to speed with D&D 5e. The core rules work through all the options of the Rules as Written (RAW), but there’s a lot to take in and as the system has grown a run through key options can serve as a short cut to getting more out of the gameplay. Who is Coffeelocked intended for: Potential players thinking...   [click here for more]
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Collections from the Armory Arcana

Collections from the Armory Arcana


A collection of over 45 magic items, made for campaigns of all types! Designed to be able to fit into any setting, and to allow players and DM's to build lore around them, these magic items have hints at greater identities without demanding entire adventures be written to suit them. Dive into the Armory Arcana, and discover mystic weapons to put to use in your future campaigns! ...   [click here for more]
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Companion System Companion

Companion System Companion


A platinum best seller, the Companion System provides a whole pile of pre-made, simple companions, simple rules for using them, and lots of tips for making your own. But what if there were just a bunch more examples, and like way more options and suggestions? That's where the Companion System Companion comes in! The Companion System Companion provides 36 more companion examples, which can be printed...   [click here for more]
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Cooking Magic (5e)

Cooking Magic (5e)


A set of rules for cooking up the creatures you hunt and the lands you roam, creating dishes that buff you with temporary effects. Includes instructions for cooking, foraging, hunting, and a list of descriptions for a variety of ingredients and dishes. If you like crafting in D&D, consider checking out "Itemcraft", a title that covers blacksmithing, clothcraft, enchanting, and herbalism. ...   [click here for more]
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Cosmetic Magic

Cosmetic Magic


Cosmetic Magic is a free document providing some spells and magic items intended for use in DnD 5th edition. The magical effects of the contents of this document are designed with the intent of allowing player characters and NPCs to make aesthetic changes to the world around them- Growing hair, changing an item's coloration, or scarring targets with a brand. For use with both Player characters and...   [click here for more]
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Coven Casting (5e Rules)

Coven Casting (5e Rules)


A set of rules and content for multi-caster spellcasting. Perfect for campaigns revolving around a group of witches or wizards, a cult run by the Big Bad, or an evil player party vying for power. Includes: Rules governing how to cast special multi-caster spells, called "coven spells". 20 Coven Spells, some of which are more powerful versions of existing spells, while others are completely new....   [click here for more]
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Crafting Magic Items: A Guide to Artifice

Crafting Magic Items: A Guide to Artifice


This guide provides alternative rules for magic item creation, for players (and the DMS who agree with them) who think the existing crafting rules are overly restrictive and take too long to be of any use. The rules within build off of those released in Xanathar's Guide to Everything, and are designed to fit within the new downtime system presented in the same chapter. At its core, these...   [click here for more]
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