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Mechanical Marvels

Mechanical Marvels


In this document you will find: - Six subclasses: the Gunslinger (fighter), the Sniper (rogue), the Technology domain (cleric), the AI patron (warlock), the Warcrafter (Fighter) and the Circle of Steel (druid); - Magic items: special ammunition, granades and other wonderous items; - Three new races: the Blazer, automatons powered by an unstable...   [click here for more]
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Mech Suit

Mech Suit


This file provides the basis for including an interesting new dynamic to your campaign. A Mech Suit! The suit comes with rules on usage as well as evolutionary steps, allowing the suit to grow as the player does. Though the rules can be altered, the necessities for an awesome, working Mech Suit are provided within. ...   [click here for more]
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Mcgovern items 1

Mcgovern items 1


Items for the mcgovern works from 2016-2017 ...   [click here for more]
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Maxwell's Magic Miscellanea

Maxwell's Magic Miscellanea


30 fun and original magic items for DMs and Players of 5th Edition D&D. Created to be memorable, desirable, and surprising with thoughtful and tidy mechanics. *Note* The top file is the most recently updated. ...   [click here for more]
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Maul of the Poltergeist

Maul of the Poltergeist


This is a homebrew weapon which I created as a result of one of my players doing something very unexpected during an adventure, and dipping his weapon into a pool of evil. It has a couple somewhat novel mechanics. First, it grows in power with the attuned character, as the character levels, starting out just doing magical damage, it can eventually grow to artifact power. Second, the attuned character...   [click here for more]
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Matter Magic (Codex Four of the Enchiridia Mysteria)

Matter Magic (Codex Four of the Enchiridia Mysteria)


Matter is energy. In Codex Four of the Enchiridia Mysteria, 25 new spells and 4 magic items concern that most tangible of things: physical objects. Whether you are creating objects, destroying those which irk you, or fundamentally altering objects in new ways, your grimoire of spells will leave a lasting impression on the physical world. Are you ready to shape matter?...   [click here for more]
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Mathilda's Magical Mysteries

Mathilda's Magical Mysteries


New lower price! “I may be old, but with age comes wisdom. I can tell you are in over your heads. I’d like to help in exchange for…a favor.” The party comes across “Auntie Mathilda’s Magical Mysteries” during their adventures, and meet Mathilda, a kindly old woman selling magical items who is actually a hag. She...   [click here for more]
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Materials of the Realms

Materials of the Realms


Unique characters often request unique equipment. Be it swords forged from fallen stars, armor crafted from leaves and bark woven by elves, poisons from distant lands or alchemical items for the modern combatant, this book is full of all of these and more. Visit "The Forge" for a variety of new weapons and armors crafted from materials both mundane and exotic. Turn to "The Poisoner's Table" for...   [click here for more]
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Masters of Battle - A 5th Edition Fighter Collection

Masters of Battle - A 5th Edition Fighter Collection


Masters of Battle A collection of fighter archetypes from the various continents of the world. These various archetypes allow new playstyles, greater variety and some unique skills to bring to the battlefield. Battle Crier: Bring support to your allies with songs and standards. Commander: Lead your allies in battle using tactical maneuvers and your commanding presence. Corsair:...   [click here for more]
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Master-at-Arms Manual of Weapon Techniques

Master-at-Arms Manual of Weapon Techniques


This supplement details variant rules which give martial classes additional effects and options in combat. These rules include: Weapon Modi. Special ways of wielding a weapon that only trained warriors can do. Some provide constant, passive benefits, while others offer you an option. Glaive. When you hit a...   [click here for more]
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Martial-and-Arcane Musings

Martial-and-Arcane Musings


M&A Musings is similar in concept to Unearthed Arcana, minus the new classes. There are expanded rules for provisioning and using horses; new combat actions, feats and fighting styles; methods for encounter design; alternative turn-ordering procedures and rules for mass combat; subgames including evasion, a simple joust, and mine-cart racing; and there are new spells and magic items, particularly...   [click here for more]
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Martial Arms Training Manual

Martial Arms Training Manual


Slam, Sunder, Batter and Cleave your foes with this combat enhancement that introduces techniques, a new way to wield weapons and utilize fighting styles. Each weapon and fighting style now has an active component, making them more than a static bonus or hit die, and giving more options and tactical opportunities for you and your allies. The weapon techniques make each weapon useful in different...   [click here for more]
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Manual of Masks

Manual of Masks


"Very creative and well written. There is something in this little supplement for everyone!" — M.T. Black "I loved it." — Guy Sclanders of How to be a Great Game Master Masks are more than a mere disguise — they are objects of art, representations of a cultural heritage, spiritual totems, symbols of oppression, depictions of our deepest nightmares, and tools...   [click here for more]
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Mahara's Complete Compendium of Dungeon Masters' Tools

Mahara's Complete Compendium of Dungeon Masters' Tools


3 extra subraces, 8 new backgrounds, 8 new feats, novel cantrips for every spellcasting class, and new Bardic College and Arcane Tradition choices, as well as DM tools including plant effects and hallucination tables, plus an inventory of 50+ original and whimsical items. Highlights include an Aquatic Dragonborn variant, a broad variety of backgrounds that include Student, Shopkeep, Shaman,...   [click here for more]
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Magicoulro Items: Magic Items for Clowns and Clonnish Adventurers

Magicoulro Items: Magic Items for Clowns and Clonnish Adventurers


At long last, the ancient gifts of the Magicoulro have been unearthed and reproduced for the modern, adventuring world! These magic items are enchanted with wild and dazzling effects that only fools would be brave enough to wield. That said, clonns and clowns seem to have quite a knack for this gear. This supplement contains 8 new magic items, from balloons and jester...   [click here for more]
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Magical Mysteries and Legendary Loot

Magical Mysteries and Legendary Loot


Created by the founders of Dungeon Crawl @IareChris and @Persnicketese Magical Mysteries and Legendary Loot is full of around 30 magical items, weapons, and armor. v2 has the small correction for the Scythe Shroud ...   [click here for more]
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Magical Gems and Gear Socketing

Magical Gems and Gear Socketing


Hello all, This is my first upload, and I'm currently testing the system in my own game. I wanted to share this and receive feedback if possible. The idea is heavily based on a particular dungeon crawling point-and-click PC video game RPG. excerpt: "In a world where magic weaves its way through everything in existence, pockets of minerals have become physical deposits for different aspects...   [click here for more]
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Magical Cosmetics

Magical Cosmetics


Add some beauty to your adventure! With this you'll find magic item options to give characters a little more flair and customize their look while still having a functional advantage in the game. These items can pair well with spy and rougish characters that want a little power without carrying around an entire armory of weapons, but any character can benifit from a little bit of makeup and magic!...   [click here for more]
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Magic Warfare: Arms, Armor, Spells, and Inventions for War in a Fantasy World

Magic Warfare: Arms, Armor, Spells, and Inventions for War in a Fantasy World


This tome contains the collected information of the greatest tacticians, leaders, and generals from across the planes. Neatly organized into sections detailing subjects ranging from the use of known magic items, new magic items, spell theory, subterfuge, and specialized combatants this information is vital for any would be commander. Contains: New, by the rules, uses of existing...   [click here for more]
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Magic of the Blood War

Magic of the Blood War


When Demons and Devil clash in the eternal conflict of the blood war, the magic that they use is unlike any found in the mortal realms. The fiends prefer spells that cause not only destruction but are horrific in their effect. Why cast a magic missile when you can cast feast of maggot and cause your, ancient enemy, to drown in a writhing mass of hell maggots Magic of the Blood Wars introduces over...   [click here for more]
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Magic Items: Relics

Magic Items: Relics


Relics are items of ancient magical power, but unalike your typical magic item, Relics grant party members the gift of immense versatility. Relics are not limited like other items are; they can be combined and applied to a wide range of different tools, weapons and armour. These new items are exciting and thought provoking new features of your world and your party’s arsenal. Spread them out to...   [click here for more]
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Magic Items: Fruity Edition

Magic Items: Fruity Edition


It gets a bit boring when the only edible magic items are potions and beans. With this encyclopedia of homebrewed fruits (and berries), you can add a sweet twist to the magic items in your campaign, from the acidic lemon to the giant blueberry, to the strawberry of rot! ...   [click here for more]
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Magic Items Vol.1

Magic Items Vol.1


These are 8 new magical items for Dungeons and Dragons 5th edition. Including one meant for beast familiars or ranger animal companions. Any and all feedback or comments are welcome. I have also made the Beithíoch (Beast Kin) Race. Its a new race where you gain an animal form to change in and out of at will. Beithíoch (Beast Kin) Race If your...   [click here for more]
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Magic Items Inspired by Video Games: Volume III

Magic Items Inspired by Video Games: Volume III


Following on the success of 64 Magic Items Inspired by Video Games and Magic Items Inspired by Video Games: Volume II, here's Volume III with 64 MORE all-new magic items inspired by some of the greatest video games of all time. It's a whole new assortment of weapons, armor, and items including: the figurine of the hungry dinosaur, the cloak of the vampire lord, the...   [click here for more]
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Magic Items Inspired by Video Games: Volume II

Magic Items Inspired by Video Games: Volume II


Following on the success of 64 Magic Items Inspired by Video Games, here's Volume II with 64 MORE all-new magic items inspired by some of the greatest video games of all time. It's a whole new assortment of weapons, armor, and items including: the green cap of the ghost hunter, the yellow cap of insatiable greed, the crown of the lizardfolk king, the blade...   [click here for more]
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Magic Items in Elicmo

Magic Items in Elicmo


Elicmo is the world home to the Alionna, Dominus, Holy Standing, Kazek, and Luciea kingdoms. Each area is home to some powerful magical items possessed by important figures. This pdf lists the homebrew magic items and people and kingdoms that have them. ...   [click here for more]
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Magic Items from The Priest, the Witch, and the Lost Temple

Magic Items from The Priest, the Witch, and the Lost Temple


In my adventure The Priest, the Witch, and the Lost Temple, two new magic items are featured: the Gem of Interdimensionality and the Orb of Undeath. Happy to place these items on the DMs Guild for free. Please check out the adventure that these items are originally designed for - this 40-page product features several locations (town, crypts, a wizard's home, a lost...   [click here for more]
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Magic Items for Wizards

Magic Items for Wizards


Wizards, more than any other adventurer, understand the importance of preparation and forethought. A seasoned wizard is always prepared with the magic items he expects will be the most useful. Introducing 25 new magic items designed just for the arcane scholar in the party. In addition, 7 new spells to test out on your opponents. Let me know what your favorite items are, and how you feel about...   [click here for more]
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Magic Items for Warlocks

Magic Items for Warlocks


To warlocks, magic items are much like magic itself: a means to an end. You don't concern yourself with the ethics of using a corrupted blade, as long as it gives you the power to obtain what you truly desire. Introducing 23 new magic items just for the bargainer in the party. Also, introducing 5 warlock spells converted from 4e to 5e to supplement the warlock spell list. Leave me a review with...   [click here for more]
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Magic Items for Sorcerers

Magic Items for Sorcerers


Magic. Most don't understand it. To warlocks, it is merely a means to an end. To wizards, it is an art to be studied. To bards, it is a game. But to sorcerers, magic is who, what, and why they are. Here are 21 new magic items designed just for the arcane conduit in the party. Leave me a review with useful feedback, and I'll send you one of my other Magic Items products, free. Your choice! Just...   [click here for more]
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Magic Items for Rogues

Magic Items for Rogues


Rogues appreciate magic items more than most, whether for the comfort and wealth they can bring, or because they can make it simpler to infiltrate and escape, or to have a trick up a sleeve to gain an advantage at a moment's notice. Here are 22 new magic items designed just for the skulker in the party. Also introducing 5 new weapons meant to fill out the rogue's weapon selection. Leave me a...   [click here for more]
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Magic Items for Paladins

Magic Items for Paladins


For those characters who are on a holy mission, sometimes you can't overcome those pesky obstacles in your path without a little divine assistance to give you an extra edge. And so your god places a holy relic in your path, or commands you recover a lost book of scripture. Here are 20 new magic items designed just for the crusader in the party. Also introducing 5 new paladin spells meant to supplement...   [click here for more]
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Magic Items for Fighters

Magic Items for Fighters


Nobody appreciates magic items, armor, and weapons more than a fighter. Magic items are what closes the gap between earthbound fighters and reality-shaping wizards. Here are some new magic items designed just for the war machine in the party, including 1 battleaxe, 1 flail, 1 glaive, 1 greataxe, 1 greatsword, 1 halberd, 2 helms, 1 lance, 7 longswords, 1 maul, 1 morningstar, 1 rapier, 2 rings, 1 shield,...   [click here for more]
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Magic Items for Druids

Magic Items for Druids


Druids are not usually known for crafting magic items, because any item a druid would create isn't of much use to your everyday adventurer, much less to the general public. When druids craft magic items, they are, more often than not, intended to be used BY druids for the benefit and preservation of the natural order. Introducing 22 new magic items just for the tree-hugger in the party. Within you...   [click here for more]
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Magic Items for Bards

Magic Items for Bards


Everyone knows that magic is powerful, but bards know it is especially potent when cast through the medium of music. Here are 16 new magic items designed just for the performer in the party. New magic items meant to make bards better at what they do best! Also, introducing Songs of Power, as 13 new spells. Many bards have discovered the power to inspire their allies with the power that is innate...   [click here for more]
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Magic Items for Barbarians

Magic Items for Barbarians


Traditionally, barbarians can be violently opposed to the concept of magic items. That stance doesn't hold, however, for tribal weapons and adornments that "bear the might of the ancestors" or that "have the blessing of the spirit of the White Stag." To the tribes, such items are not only divine gifts from the spirits, but can be seen as emblems bestowing the responsibility of leadership....   [click here for more]
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Magic items - Volume I

Magic items - Volume I


My first volume of magic items, that I have tested on my group. These items are free to use, and can surely be used in your campaign aswell. Do you have any feedback? send it to: Adam.Fordsmand.Feedback@gmail.com Or just put it in the comment section below ...   [click here for more]
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Magic Items (Bundle 1)

Magic Items (Bundle 1)


Magic Items - Bundle 1 - 10 Magic items included (9 Magic items and 1 Legendary item with her lore included) This Bundle includes: -PDF with 5 pages, with all the items (9 Magic items and 1 Legendary item) -5 JPGs with all the separate pages. -10 Item pictures so you can share with your players. Note: all the Item images are original,...   [click here for more]
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Magic Item: All-Faith Rosary

Magic Item: All-Faith Rosary


The All-Faith Rosary is a new magic item, original designed as part of the Nine Trade Gods and their Worshippers supplement. It is a magical, beaded necklace adorned with the holy symbols of many different deities. Each grants its own unique power - now with 100 deity options to choose from! If you enjoy this, please consider leaving a review! Check out my other Dungeon Masters...   [click here for more]
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Magic Item Shopping - A DMs Resource

Magic Item Shopping - A DMs Resource


Magic Item Shopping - A DMs Resource is packed with 70 Magic Item shops and travelling merchants. Each shop has a name, the name of the shop owner, a shop description, and lists of potential magic items, carefully priced and hand-picked from the 5th edition Dungeon Master's Guide. Using the suggested guidelines in this product, you can allow a limited amount of magic items for sale...   [click here for more]
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Magic Item Creation Guide (5e)

Magic Item Creation Guide (5e)


The idea for this product came about from my desire to have a mechanically sound way to measure the power, and thus rarity, of a magic item. Perusal of the existing items in the DMG can be a somewhat frustrating affair, as items will demonstrate different rarities even if they perform the exact same function. This product contains a system of guidelines for producing magic items...   [click here for more]
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Magic Item crafting/selling rules DMs tip

Magic Item crafting/selling rules DMs tip


Homebrewed Magic Item crafting/selling rules for 5 e DnD, very useful for newbie and advanced Dms. ...   [click here for more]
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Magic from the Multiverse

Magic from the Multiverse


Whether you want to spice up your campaign or add to a plane-shifted adventure, this collection of spells and artifacts comes inspired by the most magical card game in the world. ...   [click here for more]
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MageCraft: Alternative Magic Item Rules

MageCraft: Alternative Magic Item Rules


MageCraft is an alternative set of magical item crafting and pricing rules for 5th Edition, adding depth and detail to the creation of potions, scrolls and enchanted objects. Also included are rules for research libraries and a guide to creating recipies and blueprints for items from scratch. ...   [click here for more]
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Luxurious Equipment

Luxurious Equipment


11 enchanted must-haves every wealthy adventurer requires to bring those 5-stars into those dank old dungeons. As an added bonus, a fancy and spacious carriage for the whole party! Everything here is highly recommended for the high-maintenance and the very high-maintenance. The equipment contained within are not swords or armor pieces, no sir! These are magic bedrolls that cup those pressure points,...   [click here for more]
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Lunchtable Apocrypha: Mad Science! Mad magic? Mad Magical Science!!!

Lunchtable Apocrypha: Mad Science! Mad magic? Mad Magical Science!!!


Specific rules and guidelines for magical research and spell creation. Includes the processes of spell invention and magic item creation. Both systems are balanced for a mediumly high magic campaign. "Hello, and welcome you individual with an inquisitive mind. Within these pages lies the general guidelines, tips, and necessities for research into the unknown secrets of reality on the continent...   [click here for more]
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Lost Raiders Journal 1

Lost Raiders Journal 1


This tome contains a compilation of deadly and dangerous magical items to enhance your GM's game and your players. Perfect for one shots and expanding your world. These items have all been playtested across many one shots and tweaked to give a good feel of zany and death. ...   [click here for more]
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Lords of Lost Wilds

Lords of Lost Wilds


Legends say they were bears transmuted into humans by the gods, and the tales that claim to know why are too many to tell tonight. They came to this land from a place they call “the lost wilds,” which may exist only in dreams and memory tonight, if it ever existed. Now, these people are known as bjorhon and they roam the land as adventurers, struggling to understand and balance the...   [click here for more]
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Loot The Room: Trinkets Too

Loot The Room: Trinkets Too


Trinkets Too Are the trinkets in the Player's Handbook not filling your needs? Did you devour Loot The Room's first collection and still find yourself wanting? Then look no further! loottheroom.uk presents another 100 new trinkets to dish out to your players! Trinkets Too is the follow-up to Loot The Room's Silver Bestseller Trinkets....   [click here for more]
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Loot The Room: 100 New Trinkets

Loot The Room: 100 New Trinkets


100 New Trinkets - Anniversary Edition! This product has now been updated to the Anniversary Edition, with a new layout, new artwork, another 20 trinkets, and 10 new adventure hooks! Are the trinkets in the Player's Handbook not filling your needs? Do you crave new weird and wondeful items, with cool pop culture references to make your characters just that little...   [click here for more]
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