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26 brand-new common wondrous items for your D&D 5E adventure!
Designed to enable interesting and varied roleplay, these magic items are as entertaining as they are bizarre. From mildly useful gardening gloves to magically enhanced Kick Me signs, they should bring levity, curiosity and mischief to campaigns of any level.
An Alphabet of Common Magic Items is the first in a series of item... [click here for more] |
Dungeon Masters Guild |
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Specific rules and guidelines for magical research and spell creation. Includes the processes of spell invention and magic item creation. Both systems are balanced for a mediumly high magic campaign.
"Hello, and welcome you individual with an inquisitive mind. Within these pages lies the general guidelines, tips, and necessities for research into the unknown secrets of reality on the continent... [click here for more] |
Dungeon Masters Guild |
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While traveling the Multiverse, Mordenkainen lost his spellbook in the dread domain of Barovia. A wizard found his spellbook and organized its secrets into different compendia. Do you dare crack its pages to glean insight into Mordenkainen's secrets of magic?
The first volume provides supplemental rules for magic item quirks for use with 5E Dungeons & Dragons. It includes quirks for 74 uncommon... [click here for more] |
Dungeon Masters Guild |
$1.00
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Some Wizards learn everything about a school of magic. Others learn everything about a single spell.
The Missile Slinger focuses on learning how to throw more Magic Missiles, farther and harder.
Some wizards just want to see how fast you are.
Includes:
A new Arcane Tradition focusing on Magic Missile
A new mundane Item
A new magic Item
A new feat
... [click here for more] |
Dungeon Masters Guild |
$1.00
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The Wonders of the Witch includes:
A fantastic new class—the Witch—with four unique builds.
6 new character backgrounds, including healer, the malefactor, the temptress, and more.
15 exceptional magic items.
50 plot hooks for witch adventures.
Over 25 new spells!
A new cleric domain: Black Magic.
Monsters from the witch’s world, include 5 new hags.
... [click here for more] |
Dungeon Masters Guild |
$7.99
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OVER 250 NEW MAGIC ITEMS FOR YOUR 5E GAME! “Arglynn the Chronomancer was the chief antagonist of Earth prime materials A.311-1 arcanis through A.358-3 mundanis. He lived, relatively speaking, a continuous lifespan of a few hundred years, but relativistically speaking, he spanned more than 10,000 years before his ultimate downfall versus the heroes of the Arch. If you haven’t... [click here for more] |
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Legends say they were bears transmuted into humans by the gods, and the tales that claim to know why are too many to tell tonight. They came to this land from a place they call “the lost wilds,” which may exist only in dreams and memory tonight, if it ever existed. Now, these people are known as bjorhon and they roam the land as adventurers, struggling to understand and balance the... [click here for more] |
Dungeon Masters Guild |
$2.99
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The Blackstaff’s Treasury of Items-- NOW UPDATED with a whole new chapter on Infernal War Machines (as introduced in Baldur's Gate: Descent into Avernus)-- is a massive collection of over 250 magic items, from the creators behind such titles as The Blackstaff's Book of 1000 Spells, The Blackstaff's Tome of Wizardry, Elminster's Candlekeep Companion, Faiths of the Forgotten... [click here for more] |
Dungeon Masters Guild |
$9.95
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You know that moment when your players have slain the bad guy and his minions? The moment where the normally upright and righteous characters become total fiends and loot the still cooling dead bodies? Well, this list is for those moments. And let's face it those moments come along a lot!
This list contains 100 trinkets and curiosities that will make the pilfering more... [click here for more] |
Dungeon Masters Guild |
$1.99
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Lost Treasures is a handbook of magic item options for 5E
This can be used by any group looking for a little more variety in their characters and a few new ideas.
In this volume you will find:
A swag of magic items:
Weapons
Armour
Masks
Wondrous Items
Magic Item Families
If you have felt stifled by the small range of 5E options, then Rats in the... [click here for more] |
Dungeon Masters Guild |
$2.50
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You know that moment when your players have slain the bad guy and his minions? The moment where the normally upright and righteous characters become total fiends and loot the still cooling dead bodies ... well, this is for those moments. And let's face it those moments come along a lot!
This list contains 100 trinkets and treasure curiosities that will make the pilfering... [click here for more] |
Dungeon Masters Guild |
$1.00
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An infinity of treasure, at your fingertips ...
For those Game Masters who are interested in my Treasure Trove supplement series, or who want to generate their own treasures for use in the game, the Random Treasure Trove Generator allows you to create an entire treasure trove at the press of a single key.
Generated troves not only include... [click here for more] |
Dungeon Masters Guild |
$4.99
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Better treasures, faster, with less time needed to create them.
This book is specifically devoted to fixing and addressing one of the clunkier and slower aspects of Fifth Edition.
Players want their characters to grow more powerful, and to be rewarded for quality play. Rewards come through experience points and magic items, and those rewards come from treasure hoards... [click here for more] |
Dungeon Masters Guild |
$0.99
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Welcome to the Candlekeep Cluefinders’ Compendium, a collection of tips, tricks, and lore for would-be investigators and amateur sleuths.
Within it’s pages, players will find everything they need to create their own investigator characters, while DMs will find the tools necessary to construct mystery scenarios for their adventures and campaigns.
The Candlekeep Cluefinders’ Compendium contains:... [click here for more] |
Dungeon Masters Guild |
$7.49
|
The Lovers' Handbook is a DM-facing guide for constructing love interests and writing romance into your plots. It contains 30 pages jampacked with over 20,000 words of content, including advice on player comfort levels and consent, magic items, charts for the creation of romantic gifts, and more.
More works by Ashley May...
Festivals, Feasts & Fairs... [click here for more] |
Dungeon Masters Guild |
$3.95
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Between dragon attacks, goblin invasions, and evil necromantic cults, everyone needs an opportunity to unwind and relax. Festivals, Feasts & Fairs is designed to turn your “pleasant downtime” into a fully interactive experience.
In this book you'll find...
Carnival games & competitive activities...
Two new player backgrounds, the Carnie and the Mummer...
New mundane and... [click here for more] |
Dungeon Masters Guild |
$4.95
|
This special bundle product contains the following titles.
"4 Warlock Subclasses : Pact of the Archolemental" Regular price: $0.99 Bundle price: $0.38 Format: PDF
Warlock - Archoelementals Patrons
Archoelementals are powerful, unique elemental creatures, who often represent the Good and Evil sides of a given elemental energy. They are said to be among the... [click here for more] |
Dungeon Masters Guild |
$15.47 $5.95
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Akryga's Guide to War
This supplement to the Dungeon Master's Guide for Fifth edition Dungeons and Dragons aims to increase the number of tools available to create an original battlefield setting with :
- New spells
- New siege weapons with different types of payload
- A high CR City wall Mimic
- standardized statistics for destructible objects
- battle solver system to resolve large scale conflicts... [click here for more] |
Dungeon Masters Guild |
$3.95
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This is the PDF. If you are looking for the module for the Fantasy Grounds VTT- CLICK HERE... [click here for more] |
Dungeon Masters Guild |
$1.95
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This special bundle product contains the following titles.
"Norse Mythology Bestiary" Regular price: $3.95 Bundle price: $3.10 Format: PDF
Norse gods and legendary creatures
This supplement is available in printer friendly version.
In this, title, you'll find full statblocks for tier 3/4 bosses from Norse mythology. featuring a bit of lore and description... [click here for more] |
Dungeon Masters Guild |
$11.90 $9.33
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7 FREE (tips appreciated) pages of content made to add more flavor and dwarf-ness to your game! Includes 3 weapons, 10 spells, 5 feats, and 5 magic items all brand new! Guaranteed to grow your beard 2 feet overnight! From veteran dungeon master, TJ Brooks.
Disclaimer: Claims of beard growth may be greatly exaggerated! ... [click here for more] |
Dungeon Masters Guild |
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Hidden Scrolls and Lost Grimoires
Hidden Scrolls & Lost Grimoires is a 40 page illustrated collection containing 135 original spells and 2 revised spells to widen your possibilities from character creation to combat, exploration and social encounters.
These are magical and divine secrets coming from everywhere and can cause anything from a smirk to a cataclysm. Surprise your players by introducing... [click here for more] |
Dungeon Masters Guild |
$9.95
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- The Poisoner -
This flavorful supplement contains :
- Details of the poisoner subclass, in a thematic layout with illustrations.
- 12 new poisons usable in many ways thanks to your archetypes features.
- Customization options to fit your character, from ruthless assassin to charismatic deceiver.
- A printer friendly version.
Click on the title that interests you to open... [click here for more] |
Dungeon Masters Guild |
$0.99
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This special bundle product contains the following titles. "Sarayath's Magical Compendium I" Regular price: $2.95 Bundle price: $1.97 Format: PDF
A furnished magical gear supplement.
Sarayath's Magical Compendium contains a lot of possible ways to spice your games, please or traumatize your players, and enrich your world, thanks to items ranging from simple... [click here for more] |
Dungeon Masters Guild |
$5.90 $3.95
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A furnished magical gear supplement.
Sarayath's Magical Compendium contains a lot of possible ways to spice your games, please or traumatize your players, and enrich your world, thanks to items ranging from simple loot to potential plot devices.
Over 40 entries, sorted by type and rarity with illustrations.
- 18 Wondrous Items,
- 12 Weapons, Armors & Shields,... [click here for more] |
Dungeon Masters Guild |
$2.95
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The compendium is back, With 59 new items to give your players, Npcs and enemies new ways to play.
This illustrated supplement contains :
- 59 Items of all rarities
- 19 Wondrous items
- 19 Weapons
- 8 Armors & Shields
- 13 Consummables & Ammunitions
+ Treasure Rolling Tables with entries sorted by rarity
+... [click here for more] |
Dungeon Masters Guild |
$2.95
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Spetember is a Spell Hunter month! Each spell hunter will call for a caster to go that extra mile and earn those 8th and 9th level spells. Chef Special is all about earning Gate.
Dorna Forgewright, a powerful war cleric, has been laid low with the incarceration of her close friend. She seeks aid from her god and to that end seeks help finding a chef capible of making ambrosia.
Encounter... [click here for more] |
Dungeon Masters Guild |
FREE
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1/2 Dollar Quest is a short and cheap quest for only 1 session, it can be useful for those moments when you as DM have nothing prepared and need a quick session right now.
This number features a thrilling adventure module that takes players on a journey to save the missing elves of Greenfelds. With two new enemy statblocks and a unique magic item created exclusively for this module, players will face... [click here for more] |
Dungeon Masters Guild |
$0.50
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This 11-page pdf includes 10 deep and detailed non-player characters that live and operate within the Icewind Dale or any other arctic region. This includes backstories, personality, a series of adventure hooks to involve your players, and a stat block for each of these characters. From Old Man Edgar, an elderly fisherman, to Faenah Brightooth, a gnomish master thief, to Rognod, a friendly frost giant.... [click here for more] |
Dungeon Masters Guild |
$1.99
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Books can be an important source of knowledge. They can contain needed or valuable information or clues, or they may have value as treasure. There are other books that are less valuable. They may be sensationalist, fabrications, dated or of dubious if any accuracy. This supplement has 100 less important books on or about the Rock of Bral that can be added to flesh out a bookshelf, covering such as... [click here for more] |
Dungeon Masters Guild |
$1.25
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Sleeping no longer needs to be a boring subject for players and DMs! With this 1d100 list, you can add interesting and realistic dreams/nightmares to your game, fleshing out the players characters and adding a postitive or negative bonus to the player that can affect them throughout their day or night!
This pdf includes: -50 Dreams -50 Nightmares -Descriptions and Bonus per Dream/Nightmare... [click here for more] |
Dungeon Masters Guild |
$2.00
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did you ever need a collection of drugs to spread throughout your campaign world? Have you ever had a collection that included details about, were there found, who uses them and where they are bought?
Well, this book of 100 Dungeons and Dragons drugs is for you! It comes with all kinds of strange drugs that can be found on all planes of existence!... [click here for more] |
Dungeon Masters Guild |
$2.00
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One hundred different fantasy drugs that are illegal in most planes of reality. ... [click here for more] |
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Let your players feast on unique and interesting dishes that expand your world! Dishes made from monsters, planets and all kinds of things unique to Dungeons and Dragons 5e.
This PDF comes with:
-100 different dishes -4 different types of dishes -5 menus... [click here for more] |
Dungeon Masters Guild |
$2.00
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100 more food for DnD 5e! This set focuses on the many drinks and alcohols featured throughout taverns and the rare and delicious desserts that a rarely found throughout adventures.
This PDF comes with: -50 desserts -50 drinks -Menus... [click here for more] |
Dungeon Masters Guild |
$2.00
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Part 3 to the food in dungeons and dragons series! This next edition adds magic to the element with meals having bonus effects positive or negative! This PDF comes with 5 different catgoryies of magic food to serve to your players throughout any homebrew world.... [click here for more] |
Dungeon Masters Guild |
$2.00
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One hundred fun Gnomish inventions that get the job done one way or another. Results may vary. ... [click here for more] |
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100 Magical Goblin Trinkets
A DM-supplement to give players a little something extra when it comes to what your typical goblin has in his or her pockets-- when the PCs lay waste to a goblin raiding party, what do they find other than their fallen foes weapons and coinage?
This is a small supplement to Goblins: A Tribe Called Pitshadow.
Need some NPCs for... [click here for more] |
Dungeon Masters Guild |
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"Perfect for one-shots or mini-campaigns" GeekTyrant.com
Give Your Dungeons & Dragons Characters the Power of Rock — GeekTyrant
For those about to Rock ... We salute you!
100 Heavy Metal Feats is going to add just that little bit of metalic flavour to your 5e quest.
Organised into decades from the 60s to the 90s, 100 Heavy Metal Feats combines bonuses, boons and boosts... [click here for more] |
Dungeon Masters Guild |
$2.00
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Need a handful of curses? This book contains 100 unique curses that a DM can bestow upon an unlucky player. ... [click here for more] |
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A list of one hundred different interesting trinkets for your players to find in your fantasy world. Each one of these items could be a quest all on its own! ... [click here for more] |
Dungeon Masters Guild |
$1.00
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One hundred strange and cursed items that you can only find in a black market. ... [click here for more] |
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This special bundle product contains the following titles. 50 Magic Armors and Shields: Dragon's Mini-Hoard II Regular price: $1.95 Bundle price: $1.46 Format: PDF
This supplement introduces 50 unique magic armors and shields, each with its own history, magical abilities, and the potential to refresh your 5th edition campaign with new excitment.
Example... [click here for more] |
Dungeon Masters Guild |
$3.90 $2.93
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This list contains one hundred different ideas for magical arrows for your fantasy campaign. These could be sold at a magical weapons shop, or maybe an important NPC teaches the ranger in your party how to craft a few of these. Let these ideas jumpstart some creative homebrew items for when your ranged party members need some new exciting tools! ... [click here for more] |
Dungeon Masters Guild |
$1.00
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100 Magical Items (and Where to Find Them) takes you around 10 locations common to any game and setting, and provides you with 10 unique, themed items. With a wide range of items which can be used in a huge variety of ways, everyone is sure to find a new favourite for their table in this supplement! Each page has fantastic art and a smooth layout, optimised for viewing on your monitor, tablet, or mobile.... [click here for more] |
Dungeon Masters Guild |
$4.99
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DNDSPEAK Proudly Presents: 100 MEALS MADE FROM MONSTER PARTS!
One hundred delicious meals created from the leftover parts of slain monsters. ... [click here for more] |
Dungeon Masters Guild |
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Cie shouldered the heavy knapsack, its bloodstained bottom still dripping red droplets onto the cavern floor. She grunted as the weight shifted onto her left shoulder, and began the steep climb back to civilization. She knew they needed money. But the parchment Bhardak spotted nailed to the tavern bounty board seemed too good to be true from the start. 3,000 gold... [click here for more] |
Dungeon Masters Guild |
$7.49
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Now for Fantasy Grounds!
Theses items are made from abilities the evil NPC possessed or ways to strengthened or modifiy existing class abilities. The main reason is to have fun with our characters.
This Fantasy Grounds module is fully coded to include spell effects in addition to standard Fantasy Grounds item coding.
Note: This product is for use in the Fantasy... [click here for more] |
Dungeon Masters Guild |
$0.99
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DO YOU NEED MORE DND 5e NON MAGICAL EQUIPMENT WELL THIS IS THE PDF FOR YOU
This PDF Comes with:
-31 New weapons
-21 New armor pieces and sets
-24 New staring equipment
-21 New Poisons
10 EXTRA ITEMS FOR FREE (mostly because 110 doesnt sound as good as 100 *_*)... [click here for more] |
Dungeon Masters Guild |
$2.00
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DNDSPEAK Proudly Presents: 100 NORDIC/VIKING ENCOUNTERS!
One hundred different encounters for a nordic/viking campaign. ... [click here for more] |
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