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101 Nautical Trinkets

101 Nautical Trinkets


101 Nautical Trinket This supplement introduces 101 new nautical trinkets that you may find exploring seaport towns, aboard an ocean-going vessel, or even a pirate ship. The trinkets presented in this supplement are inspirited by all things nautical. The trinkets in this supplement will bring an additional layer of depth to anyone running a maritime-themed...   [click here for more]
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101 Trinkets and Treasures of the Unending Blood War

101 Trinkets and Treasures of the Unending Blood War


This supplement introduces 101 new trinkets and 21 new magical items that you may find on many battlefields of the Blood war and on the plane Avernus. On the first layer of the Nine Hells—Avernus—an ancient conflict has raged unceasingly for countless eons. The Blood War is fought between the chaotic demonic hordes of the Abyss and the regimented infernal armies of the Nine Hells....   [click here for more]
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101 Trinkets found on a Dead adventurers Body

101 Trinkets found on a Dead adventurers Body


101 Trinkets found on a Dead Adventurer Body This supplement introduces 101 new trinkets that you may find on the body of an adventurer who’s lost their life. The life of an adventurer is rife with peril, and no matter how skilled or careful an adventurer might be, the possibility of death is ever-present. The Trinkets listed in this supplement represent minor...   [click here for more]
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19 Wandering Shops & Shopkeepers

19 Wandering Shops & Shopkeepers


They travel by wagon, giant lizard, or awakened oak Wandering Merchants can go anywhere your players can! If your players travel often, these shops aren’t stuck in a single place! Your players can see them again, even if they never return to where they first met. Buy exotic pets from kobold hunters, dreams from a traveling Tabaxi, or diamonds from a royal clan of Dwarves who have lost their kingdom! The...   [click here for more]
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Acererak's Guide to Lichdom

Acererak's Guide to Lichdom


Discover the secrets of liches from the greatest lich of all: Acererak. Its words were instrumental in the making of this 31 page manuscript. Keep reading to discover: - 40 new actions and traits. - 4 unique liches ready to be the next great villain of your campaign. - 2 new monsters and 1 new NPC. - The Baelnorn: a neutral elven lich that uses necromancy to protect the clan. - 2 new magic items. -...   [click here for more]
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All The Weapons

All The Weapons


Have you ever opened the Dungeon Master’s Guide looking for interesting magic weapons, only to find swords, swords, and more swords? All The Weapons solves this problem, featuring a total of 228 new magic weapons, covering the entire simple and martial weapons tables detailed in the Player’s Handbook, from clubs and slings to whips and nets! Plus: a bonus category of Handwrap...   [click here for more]
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An Artifact and A Villain [PLL-0]

An Artifact and A Villain [PLL-0]


Pretty Little Liches: An Artifact & A Villain Zhorus Carcosa, a tiefling mage, has unearthed an ancient and evil artifact: the Pearl of Putrescence. He has used the pearl's dark power to raise an army of undead monsters and marched across the coast, leaving a trail of devastation in his wake. Can the party stop Zhorus and his undead horde before he destroys a...   [click here for more]
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An Easter Egghunter's Guide to Adventure

An Easter Egghunter's Guide to Adventure


Tired of watching your children have the time of their lives hunting for magic eggs while your inner dragonborn barbarian stews and simmers on the sidelines?   Well, thanks to An Easter Egghunter's Guide to Adventure they no longer have to! This adventure supplement is much more than a full length adventure!  It is a source of inspiration and template for how you can incorporate an egg hunt into...   [click here for more]
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Archvillain Archive

Archvillain Archive


Now an ENnie-nominated title! A dark mage, defiant to the gods. A marauding warrior bent on conquest. A true knight, twisted by grief into something cruel. This book contains them all—and many more! This collection of characters, designed by some of the most prolific designers of D&D 5e content, houses the perfect archvillain for your next campaign. Each...   [click here for more]
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Aristobulus's Catalog of Consumables

Aristobulus's Catalog of Consumables


Although they lack the permanence of other magic items, consumables are essential to an adventurer’s survival. Whether a party equally distributes healing potions among its members or one member keeps a stash of deadly reagents, all are excellent support items that help them survive the perils of adventuring. This supplement is divided into four sections: Alchemical Reagents. Reagents...   [click here for more]
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Artifacts of the Guild

Artifacts of the Guild


Add 260 new magic items into your Dungeons & Dragons 5e game, including 10 all-new Artifacts! Artifacts of the Guild is a DMs Guild community project that gives you more magic items to use at your table. From minor trinkets to ancient relics, these items will enthrall your players, power up your NPCs, and inspire your campaigns. Written by 58 of the Guild's most talented and exciting creators,...   [click here for more]
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Artificer: Bombmaker

Artificer: Bombmaker


Ready to blow some stuff up?  Get it done this explosive new artificer subclass! Put your arcane and mechanical knowledge to good use making bombs and tossing them at your enemies.  Creating a spell bomb lets your vary the attack type of spells, so go ahead and throw that shocking grasp at an unsuspecting villain!  Be sure to add a personalized signature to every bomb - perhaps a sing-o-gram?...   [click here for more]
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Astromagica: GUNPOWDER!

Astromagica: GUNPOWDER!


GUNPOWDER! brings more depth of gunpowder and its uses in the Spelljammer setting. This small supplement build on rules found in Astromagica Vol. 1: Ships and Dynamics. Astromagica: GUNPOWDER! includes: Expanded rules for gunpowder and its use Cannons of different types and sizes An introduction to different kinds of ammunition Fireworks and ...rockets! To...   [click here for more]
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Baldur's Gate: City Encounters (Fantasy Grounds)

Baldur's Gate: City Encounters (Fantasy Grounds)


Now for Fantasy Grounds! There’s no eliminating power in the City of Blood; it only changes hands. Baldur’s Gate: City Encounters provides Dungeon Masters with forty short encounters to supplement your Baldur’s Gate: Descent into Avernus campaign. These brief scenarios enliven the City of Blood and distinguish...   [click here for more]
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Batterbee's Lost Workshop

Batterbee's Lost Workshop


47 steampunk items. swords, fireguns, musical instruments, puzzle boxes, fireguns, Tesla inventions and more fireguns. Given the nature of these items they fit well in high-tech settings such as Ravnica. Lost promo code. Batterbee wrote a promo code somewhere and can't recall where! A code for a 20% discount on Neverember's Guide to Urbanization is somewhere...   [click here for more]
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BeneBads

BeneBads


Benefactors come in all shapes and sizes and everyone can use a helping hand once in a while. Sometimes, however, your benefactor can become your "Big Bad." Detailed in this work are entities who can offer benefits to a party of adventurers in the short or long term, but who can also transform into a formidable villain, providing conflict, intrigue, and excitement...   [click here for more]
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Book of Ki

Book of Ki


Unleash the power of ki in your characters and in your campaign world with new races, items, and abilities for characters of any class drawn from popular eastern culture media. The concept of ki, already used by the monk class in the core rules, is expanded upon and extended to characters of all walks of life. Here are some of the things you will find inside...   [click here for more]
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Born to be Kobold!

Born to be Kobold!


Discover the hidden secrets of Kobolds in this 13 page volume! Keep reading to discover: - A table with 12 effects that might happen when a kobold successfully hits a creature. - 2 new playable kobold subraces - 5 new kobold monsters - 8 new traps - 100 trinkets specifically suited for a kobold character - 8 images of the highest quality, laid out by a highly skilled specialist - Hypertext...   [click here for more]
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Candlekeep's Tome of Books

Candlekeep's Tome of Books


This volume covers a plethora of books, both magical and mundane, from their appearance to the features and powers that their knowledge conveys.  Inside you will discover: - Chapter 1: Advice on establishing the physical appearance and features of unique books for your campaign with the help of 13 tables. - Chapter 2: 50 mundane books from the Forgotten Realms that can add depth to your campaign. -...   [click here for more]
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Champions of Darkness

Champions of Darkness


The old world is dead, the new world is struggling to be born. Now is the time of monsters. And to defeat a monster you have to become one. The subclasses described in this book are vile, hateful, and sinister. But those are just tools for the job. Tame demons, lead an unholy crusade, summon the March of the Dead to your side, and more, in this twisted...   [click here for more]
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Champions of the Blood War Arcane Tradition: Diabolist

Champions of the Blood War Arcane Tradition: Diabolist


Bring the Blood Wars to your table with this new Arcane Tradition. In this new supplement for the Blood Wars, you are introduced to the diabolist, a wizard who has sold their soul to the Devils of the Nine Hells for great power. Able to conjure the fires of the nine hells at whim, the diabolist can lay waste to their enemies with fire and infernal spells. The diabolist seeks one thing...   [click here for more]
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Compendium of Blades Vol 4. Weapons of Theros

Compendium of Blades Vol 4. Weapons of Theros


The Compendium of Blades: Weapons of Theros The Compendium of Blades is an ongoing series that covers magical bladed weapons. Future volumes will include daggers, axes, polearms, eastern swords, exotic bladed weapons, and western swords not covered in the original volume. This volume covers 24 magical blade weapons drawn from the campaign setting Theros. Magic weapons are a staple of...   [click here for more]
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Compendium of Blades Vol. 1: Magical Swords (Fantasy Grounds)

Compendium of Blades Vol. 1: Magical Swords (Fantasy Grounds)


Compendium of Blades Vol. 1: Magical Swords Now for Fantasy Grounds Unity! The Compendium of Blades is an ongoing series that covers magical bladed weapons. Future volumes will include daggers, axes, polearms, eastern swords, exotic bladed weapons, and western swords not covered in the original volume. This volume covers 20 magical swords drawn...   [click here for more]
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Compendium of Blades Vol. 3: Blades of East and West (Fantasy Grounds)

Compendium of Blades Vol. 3: Blades of East and West (Fantasy Grounds)


Compendium of Blades Vol. 3: Blades of East and West Now for Fantasy Grounds Unity! The Compendium of Blades is an ongoing series that covers magical bladed weapons. This Fantasy Grounds module includes 25 magical bladed weapons drawn from the east and the west. Magic weapons are a staple of any fantasy setting, and a good Dungeon Master could...   [click here for more]
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Compendium of Blades Vol.2 Blades of Avernus

Compendium of Blades Vol.2 Blades of Avernus


The Compendium of Blades is an ongoing series that covers magical bladed weapons. Future volumes will include daggers, axes, polearms, eastern swords, exotic bladed weapons, and western swords not covered in the original volume. This volume covers 20 magical blades drawn the 1st layer of the Nine Hells Avernus. Magic Weapons are a staple of any fantasy setting, and any good Dungeon Master could always...   [click here for more]
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Compendium of Blades Vol.3 Blades of East and West

Compendium of Blades Vol.3 Blades of East and West


The Compendium of Blades Vol.3 Blades of East and West   The Compendium of Blades is an ongoing series that covers magical bladed weapons. This volume covers 25 magical bladed weapons drawn from the east and the west. Magic weapons are a staple of any fantasy setting, and a good Dungeon Master could always use more. The magical blades in the supplement...   [click here for more]
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Compendium of Blades Vol.5 Swords of Ravenloft

Compendium of Blades Vol.5 Swords of Ravenloft


The Compendium of Blades Vol 5. Sword of Ravenloft The Compendium of Blades is an ongoing series that covers magical bladed weapons. Future volumes will include daggers, axes, polearms, eastern swords, exotic bladed weapons, and western swords not covered in the original volume. This volume covers 30 magical and cursed swords drawn from the campaign setting Ravenloft. Magic swords are...   [click here for more]
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Compendium of Blades: Magical Swords

Compendium of Blades: Magical Swords


The Compendium of Blades is an ongoing series that covers magical bladed weapons. Future volumes will include daggers, axes, polearms, eastern swords, exotic bladed weapons, and western swords not covered in the original volume. This volume covers 20 magical swords drawn from the east and the west. Magic swords are a staple of any fantasy setting, and any good Dungeon Master could always use more....   [click here for more]
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Crimson Snow

Crimson Snow


After a glowing meteor fell into a frozen tundra, a scout team was quickly assembled to learn from the cosmic stone. Weeks later, the adventurers are hired to aid the scouts because they have gone silent. The members of the outpost are very ill and their leader has gone missing under the ice while investigating the meteor. Along with the ill scouts, an interesting family of three, with long, white...   [click here for more]
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Cult of The Glutton

Cult of The Glutton


Cult of The Glutton Laogzed Ascendant A temple once devoted to Solonor Thelandira deep in the elvish lands has been taken over by troglodytes during troubled times. Whilst the heroes of the realm were fighting elsewhere, a dark, abyssal evil was summoned into being. Can the characters purge the evil from the once sacred shrine? Will they be devoured by The Glutton? A 3-5 hour Dungeons...   [click here for more]
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Cutter's Last Voyage

Cutter's Last Voyage


A sunken ship...a lost relic...a race against evil! A seafaring adventure for charactes level 5-7! Years ago, the Salt of the Wavemother terrorized the seas, captained by the fearsome Cutter Blighe. Overnight it vanished along with all souls aboard. Now cultists are seeking Tarsik Bilgebreach, rumored to be the only surviving crew member. It's up to you to accompany Tarsik...   [click here for more]
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Dance of the Pumpkin King

Dance of the Pumpkin King


The town of Bertabour has been the Gateway to the Dreaming for hundreds of years. They have enjoyed a peaceful relationship with the fey of the woods there. Now Autumn has arrived and the once peaceful community has been overrun with terrors emerging from the forest! Plant-like creatures are everywhere, and killing everything in their path! This chilling autumnal adventure is created for use with...   [click here for more]
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Dark Magic of Faerûn

Dark Magic of Faerûn


Welcome to the DARK SIDE: A collection of the foulest, evilest, disgustingest, nastiest magic items a villain could want.  19 poisons, like cave terror, Hooloond, sickstone unguent, and ulathlasss. 21 magic weapon & armor Special Abilities, like cursespewing, strength sapping, and vile. 23...   [click here for more]
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Dark Magic of Faerûn (Fantasy Grounds)

Dark Magic of Faerûn (Fantasy Grounds)


Welcome to the DARK SIDE: A collection of the foulest, evilest, disgustingest, nastiest magic items a villain could want. now for Fantasy Grounds! 19 poisons, like cave terror, Hooloond, sickstone unguent, and ulathlasss. 21 magic weapon & armor Special Abilities, like cursespewing, strength sapping, and vile....   [click here for more]
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Dirks & Daggers (Fantasy Grounds)

Dirks & Daggers (Fantasy Grounds)


Dirks & Daggers is all about daggers and the creatures that use them and now available for Fantasy Grounds! In this module, you will find the following: Brand New Daggers. A variety of different daggers to use, ranging from the baselard to the whip dagger. 18 New Class Archetypes. With options...   [click here for more]
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Domain of the Nameless God (Fantasy Grounds)

Domain of the Nameless God (Fantasy Grounds)


Domain of the Nameless God now available for Fantasy Grounds Domain of the Nameless God is a horror-themed adventure campaign created for Dungeons and Dragons (5e). Can you rescue the missing children of Ilmater's Hope, or will you lose your sanity in the domain of the Nameless God?  This is an adventure designed to wear down heroes over time. Instead of the monsters getting...   [click here for more]
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DRAGONBOWL (5e adventure)

DRAGONBOWL (5e adventure)


WHAT IS DRAGONBOWL? Dragonbowl is a setting and pulp action adventure in one. It plunges a party into a rich festival scenario that revolves around a deadly gladiatorial contest, where the dangers they face in the arena are almost secondary to those they encounter in the murky criminal underworld they find themselves in: a world that stinks of corruption, human trafficking,...   [click here for more]
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Dressed To Kill - Magic Armor & Weapons

Dressed To Kill - Magic Armor & Weapons


Looking for more magic armor & weapons for your campaign? Want to look fabulous while you slay foul monsters? Be Dressed To Kill From the experienced pen of Mithral-best-selling Guild author R P Davis comes Dressed To Kill, a collection of 88 magic items! Also includes Armor & Weapon Special Abilities! Everything in this...   [click here for more]
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Dressed To Kill 2 - More Magic Armor!

Dressed To Kill 2 - More Magic Armor!


Looking for more magic armor for your campaign? Want to look fabulous while you slay foul monsters? Be Dressed To Kill with Volume 2! From the experienced pen of Mithral-best-selling Guild author R P Davis comes Dressed To Kill 2, a collection of magic armor! Also includes Armor Special Properties! Everything in this book has been...   [click here for more]
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Drizzt's Travelogue of Everything Volume 1 (Fantasy Grounds)

Drizzt's Travelogue of Everything Volume 1 (Fantasy Grounds)


Drizzt's Travelogue of Everything Volume 1 Now available for Fantasy Grounds Unity! Drizzt’s Travelogue of Everything is a massive, two-volume collaboration of DMs Guild creators that expands on the options found in the Player’s HandbookDungeon Master’s Guide, and Monster Manual. Below is a short description...   [click here for more]
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Drizzt's Travelogue of Everything Volume 1 | Roll20 VTT

Drizzt's Travelogue of Everything Volume 1 | Roll20 VTT


Drizzt’s Travelogue of Everything is a massive, two-volume collaboration of DMsGuild creators that expands on the options found in the Player’s Handbook, Dungeon Master’s Guide, and Monster Manual. Chapter 1: Player Options 26 new subclasses for every class, including artificer A brand new class: the cunning Tactician, with 4 new subclasses...   [click here for more]
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Dwarven Legacy

Dwarven Legacy


“Far, far below the deepest delvings of the dwarves, the world is gnawed by nameless things.” — J. R. R. Tolkien Dwarven Legacy is filled with brand new options for you to make your dwarf character! Inside you'll find: 2 new dwarf subraces: Arctic and Maeluth! 3 new subclasses! The Dwarven Defender (Fighter), Way of the Soulblade (Monk), and...   [click here for more]
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Dwarven Legacy (Fantasy Grounds)

Dwarven Legacy (Fantasy Grounds)


Now for Fantasy Grounds! “Far, far below the deepest delvings of the dwarves, the world is gnawed by nameless things.” — J. R. R. Tolkien Dwarven Legacy is filled with brand new options for you to make your dwarf character! Inside you'll find: 2 new dwarf subraces: Arctic and Maeluth! 3 new subclasses! The Dwarven Defender (Fighter), Way of the...   [click here for more]
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Eldritch Encounters (Fantasy Grounds)

Eldritch Encounters (Fantasy Grounds)


Eldritch Encounters Now available for Fantasy Grounds Unity! Eldritch Encounters is a supplement of 20 encounters of weird and uncanny horror. These encounters can be dropped into any campaign with horror themes (such as Curse of Strahd), used to flesh out a location reigned over by powerful aberrations, or as random encounters in a world on the precipice of apocalypse!   This supplement includes:...   [click here for more]
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Enchanted Tools

Enchanted Tools


Enchanted Tools is a supplement whose purpose is to remedy the irrelevance of tools in Dungeons & Dragons 5th Edition. Part of this irrelevance is caused by the lack of an intriguing crafting system, while another part is caused by the lack of content surrounding the tools themselves. In this supplement we attempt to tackle the latter. The supplement features 24 magic items...   [click here for more]
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Encounters in the Savage Frontier

Encounters in the Savage Frontier


"Incredibly useful encounters...", "Very useful book!" What could happen while traveling the vast Savage Frontier?  Just about anything! This 72-page supplement contains encounters written by Seven Best-Selling Dungeon Masters Guild writers and two new writers! *This is the PDF version.  Looking for the Fantasy Grounds version?  Click HERE!*...   [click here for more]
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Encounters on the Savage Seas

Encounters on the Savage Seas


Encounters on the Savage Seas is a 100-page supplement containing mini-adventures, NPCs, new ships, locations, and magic items. In all, the writers have produced 19 unique encounters, NPCs, and locations for you to add to any nautical campaign. We’ve even included scaling suggestions so they can be used with different party levels. Visit the township of Badu - the village...   [click here for more]
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Enhanced Focuses

Enhanced Focuses


For too long, Spellcasting Focuses have been relegated to a footnote on character sheets. The iconic implements of magic users have done nothing to set one character apart from another. Sure, magic staffs and wands give a caster more spells but are no different in the hands of a master or an initiate. Enhanced Focuses increase a spell caster’s magical powers, in the same way a flaming longsword does...   [click here for more]
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Enticing Establishments 5e

Enticing Establishments 5e


Make your town encounters exciting!   Do your players try to speed through town to get to combat? Do they know just what to expect every time they go into a tavern? Cities and towns can offer just as much adventure as some musty old tomb or lost temple!   While many DMs are ready for PCs who want to visit a tavern or go to a blacksmith, this title offers many other possibilities. Inside, 30...   [click here for more]
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Feral Bonds & Wild Companions

Feral Bonds & Wild Companions


This book is a complete manual that will allow you to tame, train and ride the most ferocious of creatures into both journey and battle. Discover all that you need in order to adventure together with a wild companion, while forming a bond that is unlike any other. The rules provided by this book can be used by any player character, regardless of their race, class and background. In its contents,...   [click here for more]
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