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Mordenkainen's Lost Notebook

Mordenkainen's Lost Notebook


Fantasy Grounds version now live! Get it here! 5 stars from DM Dango! DM Dango reviews MLN on his YouTube channel - https://bit.ly/2zo4wkV - copy and paste the link into a new window. Welcome to Mordenkainen’s Lost Notebook! Nobody, not even he, knows exactly how it got lost. But lost it got, and remained lost in Barovia until it ended up among the possessions...   [click here for more]
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The Real Devil Strahd! - A CR27 Version of the Devil

The Real Devil Strahd! - A CR27 Version of the Devil


This is a realistic take on the Vampire Strahd Von Zarovich. I made this file because the CR15 statblock that can be found in the official campaign book of curse of Strahd seemed pretty weak in contrast to the lore and the descriptions of the real powers Strahd possesses. I have collected information about the "Devil's" power through the lore of all the previous editions and novels and created...   [click here for more]
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The Magus Class

The Magus Class


Combining martial prowess and magical power, the magi are spell swords, arcane archers, mystic marauders, and sorcerous sentinels. Every magus pledges themself to an eldritch society that inducts them into the magic arts and trains them in war. This versatile training means that magi are versatile adventurers and unpredictable foes. Every magus is a member of an eldritch society. Eldritch Societies...   [click here for more]
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Heroes of the Mists

Heroes of the Mists


Heroes of the Mists: Revised Move your Curse of Strahd campaign deeper into the Mists of Ravenloft, make your adventurers truly fit the Demiplane of Dread, or tell your own tales in distant domains. Newly Revised and Updated, this product has been edited and its layout completely redone. The subclasses have been tweaked, art has been added, and the entire...   [click here for more]
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Magic Item Compilation Set 1

Magic Item Compilation Set 1


OVER 50 NEW MAGIC ITEMS! There are 55 magic items in this beautifully illustrated package. Some are powerful, some are more mundane. All of them should add to the fun and enhancement of your adventures! There are wondrous items, weapons, armor, cursed items and even some fun trinkets to try out on your party. What would you do with a cauldron that has an endless supply...   [click here for more]
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Grimm Encounters

Grimm Encounters


Grimm Encounters Twelve Horrifying Encounters for your Campaign If you need some horrifying and grotesque encounters for your table, look no further. This supplement is filled with 12 haunting encounters based on classic fairy tales from the Grimm Brothers and their contemporaries. These encounters are perfect for dropping into horror themed games, those set in Ravenloft or the Shadowfell,...   [click here for more]
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Loot The Room: 100 New Trinkets

Loot The Room: 100 New Trinkets


100 New Trinkets - Anniversary Edition! This product has now been updated to the Anniversary Edition, with a new layout, new artwork, another 20 trinkets, and 10 new adventure hooks! Are the trinkets in the Player's Handbook not filling your needs? Do you crave new weird and wondeful items, with cool pop culture references to make your characters just that little...   [click here for more]
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Karniv's Magical Gems

Karniv's Magical Gems


Karniv's Magical Gems - A collection of 160 Magical Gems and Lore from the world's greatest Arcane Historian! Looking for some new items to spice up your campaign? Dive into the incredible world of enchanted crystals with Karniv's Magical Gems! The foremost magical authority, Karniv showcases his incredible knowledge of the arcane in this collection of writings, musings, and anecdotes. This package...   [click here for more]
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Mordenkainen's Compendium of Quirks, Vol. I

Mordenkainen's Compendium of Quirks, Vol. I


While traveling the Multiverse, Mordenkainen lost his spellbook in the dread domain of Barovia. A wizard found his spellbook and organized its secrets into different compendia. Do you dare crack its pages to glean insight into Mordenkainen's secrets of magic? The first volume provides supplemental rules for magic item quirks for use with 5E Dungeons & Dragons. It includes quirks for 74 uncommon...   [click here for more]
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25 More Magic Items

25 More Magic Items


Xanathar's Guide to Everything offers a variety of common magic items "likely to amuse players and provide fun roleplaying opportunities". This document offers another 15 common, 9 uncommon, and 1 rare items that the DM can add to its campaign. Includes: Amulet of Protection from Spiders, Animated Portrait, Earring of Grooming, Everburning Smell...   [click here for more]
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100 Shadowfell Trinkets and Pocket Finds Vol-02

100 Shadowfell Trinkets and Pocket Finds Vol-02


You know that moment when your players have slain the bad guy and his minions ... the moment where the normally upright and righteous characters become total fiends and loot the still cooling dead bodies ... well, this is for those moments. And let's face it those moments come along a lot! This list contains 100 trinkets and curiosities that will make the pilfering more...   [click here for more]
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Mordenkainen's Compendium of Quirks, Vol. II

Mordenkainen's Compendium of Quirks, Vol. II


While traveling the Multiverse, Mordenkainen lost his spellbook in the dread domain of Barovia. A wizard found his spellbook and organized its secrets into different compendia. Do you dare crack its pages to glean insight into Mordenkainen's secrets of magic? Thousands have downloaded Volume I of the Compendium. In the second volume, you learn the method to the madness of some of these quirks such...   [click here for more]
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Aristobulus's Useful Items Volume 2

Aristobulus's Useful Items Volume 2


More Useful Items for Adventurers! The craftsgnomes and R&D dwarfs at Aristobulus's Artificers have been toiling away, making NEW and IMPROVED magical items for your adventuring party. A selection of items of immediate use to adventurers throughou Faerûn, Aristobulus has the things you need to help you survive the dangers of a life on the road,...   [click here for more]
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20 Magic Items for Vampire Slayers

20 Magic Items for Vampire Slayers


This document contains 20 new magic items for battling vampires, including: the amulet of the shining sun - for bringing sunlight into dark places, the trueform dagger - for putting a stop to a vampire's shapechange ability, the mace of redemption - for curing vampirism and restoring young vampires to their non-undead form, the slayer's scythe - an ancient...   [click here for more]
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The Fleshwarpers

The Fleshwarpers


Why settle for what your momma gave ya? In these pages, you'll unearth the secrets of flesh grafting, the powerful (and unsettling) art worked by fleshwarpers. Stick a flumph scent gland under your arms. Replace your guts with an otyugh's. Stick some antennae on your head, or a tentacle in your chest. Get brand new bones! As a DM, you can use these to flavor your monsters and NPC's. As a player,...   [click here for more]
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Gifts from Earth: A Weapons Compendium

Gifts from Earth: A Weapons Compendium


This compendium includes more than 900 firearms and other weapons from the last four centuries of Earth's history, converted to D&D terms. Everything you need for Swashbucklers, Cliffhangers, Gaslight Monster Hunting, Urban Fantasy, and Modern Action. If you are looking for flintlock pistols, Civil War and Old West revolvers and repeating rifles, shotguns classic and modern, automatic pistols...   [click here for more]
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Champions of Ravenloft Roguish Archtype: The Highway Man

Champions of Ravenloft Roguish Archtype: The Highway Man


Bring Ravenloft to your table with this new Roguish Archetype. In this new supplement for Ravenloft, you are introduced to the Highway Man a mounted rogue who is both dashing and well-armed In Roguish Archetype: Highway Man, you meet a Rogue who is skilled a rider and an excellent marksman who does everything with style and daring. Highway Man is a perfect addition to any Ravenloft...   [click here for more]
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Runemastery

Runemastery


Bend reality to your will as a Runechanneler. This 38 page handbook includes everything you need to add runic magic to your world. Runes are the ancient language of the old gods, the true language that was spoken to create the reality in which we now live. By acting as a conduit you can use these ancient words to enact your own will upon the world, just as the gods...   [click here for more]
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Treasures of Toril: 33 Armors of the Realms

Treasures of Toril: 33 Armors of the Realms


Are you tired of finding the same boring +1 armor over and over? Have even the demon armor or the efreeti chain lost their novelty? Have you ever wished for a reason to wear all those “trap” armor options? Search no further. The treasures of Toril are in your hands now. This product contains 6 uncommon, 11 rare, 10 very rare, and 6 legendary...   [click here for more]
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Treasures of Toril: 101 Weapons of the Realms

Treasures of Toril: 101 Weapons of the Realms


Are you tired of finding the same boring +1 weapons over and over? Have even the oathbow or the holy avenger lost their novelty? Have you ever wished swords weren’t the only interesting magic weapons? Search no further. The treasures of Toril are in your hands now. This product contains 12 uncommon, 42 rare, 35 very rare, and 12 legendary...   [click here for more]
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Treasures of Toril: 66 Magic Items of the Realms

Treasures of Toril: 66 Magic Items of the Realms


Are you tired of finding the same boring cloaks of protection and potions of healing over and over? 
Have even the cube of force or Daern’s instant fortress lost their novelty? Have you ever wished for a magic item that does something other than add another “plus”? Search no further. The treasures of Toril are in your hands now. This product contains...   [click here for more]
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On the Edge of Sanity

On the Edge of Sanity


On the Edge of Sanity Horror and madness have always been part of the worlds of D&D. A mad king must be cured or removed. A magician’s mind is broken by forbidden knowledge. An evil artifact drives its wielder slowly but steadily insane. These expanded rules for horror and madness can be used in most settings and made to fit most flavours of the game, such as dark, heroic...   [click here for more]
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A Lake Full of Mystery

A Lake Full of Mystery


Just a quick 1-2 hour adventure for 4-6 2nd level adventurers. This adventure comes with full text boxes for a new DM that isnt very great at roleplay, a new monster, and a table of seaworthy encounters for hearty sailors. ...   [click here for more]
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Trick or Trinkets

Trick or Trinkets


Loot The Room presents Loot The Room brings you Trick or Trinkets, with all the trinkets, treasures, and locations you could ever need to quickly and easily spice up your horror (or Halloween) adventures! Designed to be versatile enough to be used in almost any game, Trick or Trinkets is a tool for DMs in need of inspiration or looking to inject some variety and flavour into...   [click here for more]
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DM's Reference Guide to Monster Hide Armors

DM's Reference Guide to Monster Hide Armors


Welcome to the DM's Reference Guide to Monster Hide Armors. No Dragonscale here.This book contains specifications on 29 monster derived hide armors for your Dungeons and Dragons 5e game. If your players have ever skinned a winter wolf or fashioned a breastplate from an umber hulk carapace, then this is the guide for your table. ...   [click here for more]
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Akumajô Dracula

Akumajô Dracula


Akumanjô Dracula, inspired by the Castlevania games and series, this title includes my favorite magic weapons for dark fantasy, horror or ravenloft oriented campaigns. A total of 7 feats, 4 spells and10 magic items. The new version includes additional material, featuring the half vistani (a new race) and feats adapted for this kind of games. ...   [click here for more]
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Umbero's Compendium of Magic Items

Umbero's Compendium of Magic Items


This volume is written by Umbero Lightgiver, a gnome Wizard. It contains 40 new magic items. Please leave a comment, telling me what you think. Click here to see Umbero’s Compendium of Rare Races. Click here to see Umbero's Compendium of Ancient Archetypes. Click here to see Kobold Chaos, a classic style adventure for first level characters. Click here to see the Goblins and the...   [click here for more]
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Heroes of Fate

Heroes of Fate


Follow in the footsteps of some of the greatest powers Faerun has ever known! Fight against never-before-seen forms of monsters, and maybe you'll collect an artifact that sheds new light the deities themselves. In this book you will find: Four new classes, each themed around devotion to a deity or powerful creature: Acolyte of Bigby, Acolyte of Ilsensine, Acolyte of Malar, and Acolyte of Mystra Ten...   [click here for more]
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Halfling Adventurer's Guide

Halfling Adventurer's Guide


I was personally unsatisfied with the lack of racial options for halflings in Mordenkainen's Tome of Foes. So I took some information from that book, and used it to create my own halfling supplement. This small supplement contains a variant halfling race, with 3 subraces, 3 new items, 5 feats for halflings, and 4 subclasses inspired by halflings classes from older editions. ...   [click here for more]
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Domain of Kraed

Domain of Kraed


The demi-plane of dread holds many domains both charted and mysterious. Kraed is a new domain to explore within the campaign setting of Ravenloft for 5e D&D;. This document details information on localities of the domain and its darklord. The domain is intended to have a flavor inspired by Scotland and Ireland. Included in the pamphlet: 1. Details on the domain and inhabitants. 2. 25 adventure...   [click here for more]
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Anima Oscura

Anima Oscura


Well balanced magic items inspired from the game darksouls 3. Include 6 rings, 11 weapons and 1 shield. ...   [click here for more]
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Old & Rusty - A Magic Item Catalog

Old & Rusty - A Magic Item Catalog


This title provides dungeon masters with 3 new magic items for use in 5th edition Dungeons & Dragons. These 3 new magic items are cursed magic items that can have their curse broken permanently when a specific spell is cast on them. If the curse on these magic items is broken then they will be magically transformed into another magic item of a the same type. For example the rusty sword presented...   [click here for more]
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Volos' Guide to Volo: Excerpt no. 1

Volos' Guide to Volo: Excerpt no. 1


An excerpt from the upcoming Volo's Guide to Volo Sourcebook. Excerpt no. 1 includes five new playable subclasses All subclasses are extrapolated and retroengineered from Monster Manual and Volo's Guide to Monsters entries. Bard: College of Smiles. Originally created by the Cloud Giants, since the breaking of the Ordning, many races now smile. Cleric: Fury Domain. Gruumsh was one of the first...   [click here for more]
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