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BRING THE FIELD WARD OF WATERDEEP TO LIFE IN THIS LEVEL 0 PREQUEL MODULE FOR WATERDEEP: DRAGON HEIST™!
Presenting in over forty pages of hard fantasy, a level 0 adventure in the Field Ward of Waterdeep. This module sets the stage for characters to discover their origins before a life of adventure amidst a crisis in the city that serves as an ideal prequel to the story of Waterdeep:... [click here for more] |
Dungeon Masters Guild |
$9.99
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This 11-page pdf includes 10 deep and detailed non-player characters that live and operate within the Icewind Dale or any other arctic region. This includes backstories, personality, a series of adventure hooks to involve your players, and a stat block for each of these characters. From Old Man Edgar, an elderly fisherman, to Faenah Brightooth, a gnomish master thief, to Rognod, a friendly frost giant.... [click here for more] |
Dungeon Masters Guild |
$1.99
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What is the name of the song that this bard is playing? Use this d100 list to randomly generate a song title and what the song might be about. This is useful for roleplaying situations and anyone who is thinking of playing a character who plays a musical instrument! ... [click here for more] |
Dungeon Masters Guild |
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While exploring the many magical libraries within your fantasy world, your players will eventually come across a book that may have been written for nefarious purposes. Use this d100 list to generate a random evil and banned book. ... [click here for more] |
Dungeon Masters Guild |
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This is a collection of minor items that could be found in the possession of NPCs, or given out when a random trinket would normally be handed out. They are connected to Undermountain in some way, and could provide hints or clues. Most are unlikely to have any real value and some are outright junk. A few may be slightly magical, though not in a very useful way. They can be used as oddities to spark... [click here for more] |
Dungeon Masters Guild |
$1.25
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This is a collection of minor items that could be found in the possession of NPCs, or given out when a random trinket would normally be handed out. They are connected to Undermountain in some way, and could provide hints or clues. Most are unlikely to have any real value and some are outright junk. A few may be slightly magical, though not in a very useful way. They can be used as oddities to spark... [click here for more] |
Dungeon Masters Guild |
$1.25
|
This is a collection of minor items that could be found in the possession of NPCs, or given out when a random trinket would normally be handed out. They are connected to Undermountain in some way, and could provide hints or clues. Most are unlikely to have any real value and some are outright junk. A few may be slightly magical, though not in a very useful way. They can be used as oddities to spark... [click here for more] |
Dungeon Masters Guild |
$1.25
|
Books can be an important source of knowledge, background and clues for characters, and they can have value as well. However, not every book will be a worthwhile or valuable one. Some of those sitting on bookshelves may be factually wrong, contain misinformation or simply not be that relevant. This supplement has 100 different books that could be found in the Forgotten Realms that can be used to flesh... [click here for more] |
Dungeon Masters Guild |
$1.25
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Books can be an important source of knowledge, background and clues for characters, and they can have value as well. However, not every book will be a worthwhile or valuable one. Some of those sitting on bookshelves may be factually wrong, contain misinformation or simply not be that relevant. This supplement has 100 different books that could be found in the Forgotten Realms that can be used to flesh... [click here for more] |
Dungeon Masters Guild |
$1.25
|
Books can be an important source of knowledge, background and clues for characters, and they can have value as well. However, not every book will be a worthwhile or valuable one. Some of those sitting on bookshelves may be factually wrong, contain misinformation or simply not be that relevant. This supplement has 100 different books that could be found in the Forgotten Realms that can be used to flesh... [click here for more] |
Dungeon Masters Guild |
$1.25
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This supplement contains 100 pieces of graffiti or notes that could be found in or about Undermountain. They cover Undermountain in general and specifically Levels 1 to 11. The writings can be found in Undermountain itself, or elsewhere. They may be found as notes on bodies, hidden in desks or scrawled on walls for example, and there are supplementary tables for both notes and graffiti. Each result... [click here for more] |
Dungeon Masters Guild |
$1.49
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This supplement contains 100 pieces of graffiti or notes that could be found in or about Undermountain. They cover Undermountain in general and specifically Levels 12 to 23. The writings can be found in Undermountain itself, or elsewhere. They may be found as notes on bodies, hidden in desks or scrawled on walls for example, and there are supplementary tables for both notes and graffiti. Each result... [click here for more] |
Dungeon Masters Guild |
$1.49
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Within your fantasy game, you might have a sleazy merchant trying to make some quick gold off of unsuspecting adventurers. The merchant sets up shop with the guise that these are incredible magic items and not cheap imitations. Use these scam magic items to really get under your player’s skin! ... [click here for more] |
Dungeon Masters Guild |
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Everyone needs a Stegosaurus skull, unsolvable puzzle box and a basilisk eye… right? These are not just trinkets. Each one has a paragraph or two that helps you add the items into your story or even possibly base an entire campaign around!
Welcome adventurers to the first in a series of trinkets that I will be doing. Instead of just random trinkets, I have decided to make individual lists for specific... [click here for more] |
Dungeon Masters Guild |
$0.59
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This supplement introduces 101 new trinkets and 21 new magical items that you may find on many battlefields of the Blood war and on the plane Avernus.
On the first layer of the Nine Hells—Avernus—an ancient conflict has raged unceasingly for countless eons. The Blood War is fought between the chaotic demonic hordes of the Abyss and the regimented infernal armies of the Nine Hells.... [click here for more] |
Dungeon Masters Guild |
$2.50
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Animancy Press Featuring 100% Handmade Art!
Magic Item Menagerie now has rollable finder's tables complete with a mundane item table for those magical items which are disquised, rolling guides, identifier codes, and short descriptions that won't give away the item's magical nature unless it's obviously magical. Includes rollable tables for each rarity of magic item. Includes 9 handmade digital drawings/paintings.... [click here for more] |
Dungeon Masters Guild |
$4.99
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This special bundle product contains the following titles. Ancient Egyptian Inspired Trinkets for Ravenloft and Gothic Earth Regular price: $0.50 Bundle price: $0.35 Format: PDF Ancient Egyptian Inspired Trinkets for Ravenloft and Gothic Earth
This supplement introduces 50 new trinkets that you may find on the demiplane of Ravenloft or Gothic Earth. These trinkets... [click here for more] |
Dungeon Masters Guild |
$31.15 $21.81
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Animancy Press
Features 100% Handmade Art! Now a Silver Best Seller!
Magic Item Menagerie: Volume I has gotten a layout update, new and original artwork, and other minor revisions to celebrate its entry onto the best seller's list. It is packed with 25 mystery provoking, must have magic items for dms and players alike. This is the first in the Magic Item Menagerie series to recieve an updated layout,... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Animancy Press
Features 100% Handmade Art!
Magic Item Menagerie: Volume II is packed with 30 mystery provoking, must have magic items for dms and players alike and includes equestrian accessories, tools, trinkets, orbs, extradimensional spaces, a new cantrip, and more! Please check out the rest of the Magic Item Menagerie titles including the best selling Magic... [click here for more] |
Dungeon Masters Guild |
$5.00
|
Animancy Press
Magic Item Menagerie: Volume III is packed with 25 mystery provoking, must have magic items for dms and players alike and includes mirrors, orbs, animal handling accessories, clothing items, spell foci, armor, and a bonus cantrip! Please check out the rest of the Magic Item Menagerie titles including the best selling Magic Item Menagerie Vol I!
Haddri's Armor Alternatives: Volume... [click here for more] |
Dungeon Masters Guild |
$4.99
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Animancy Press
The fourth installment of Magic Item Menagerie; Volume IV is here and is packed with 25 mystery provoking, must have magic items for dms and players alike and includes armor, bracelets, breaking sticks, an upgraded version of the vial of faerie fog, clothing items, spell foci, orbs, a bonus spell that you can learn from an item and more! Please check out the rest of the Magic Item... [click here for more] |
Dungeon Masters Guild |
$4.99
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Animancy Press
The fifth installment of Magic Item Menagerie is here!
Packed with 25 premium magic items, 4 new spells, the Cambion Noble and the Swarm of Cats, Magic Item Menagerie Volume V continues where its predecessors left off! Please check out the rest of the Magic Item Menagerie titles including the best selling Magic Item Menagerie Vol I!
Haddri's Armor Alternatives: Volume - I | II... [click here for more] |
Dungeon Masters Guild |
$4.99
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Animancy Press
Magic Item Menagerie: Volume VI from Animancy Press introduces 27 new adventure starting magic items from Animancy Press including Cloaks and Daggers of Kurtulmak, Gloves of the Brute, the Pocket Dragon Egg, the Ring of Ruckus, the Seashell Wand, the Tomb of Spirits, three new bestiary entries, three Animancy Press orignal spells and more! Please check out the rest of the Magic Item... [click here for more] |
Dungeon Masters Guild |
$4.99
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Animancy Press
Magic Item Menagerie: Volume VII from Animancy Press introduces 25 new magic items from Animancy Press including ammunition of blasting (types I & II), the blasting orb, the choker of involuntary control, the cloak of dark horizons, a new bestiary entry for a Wight Deathlord, an original Animancy Press spell and more! Please check out the rest of the Magic Item Menagerie titles... [click here for more] |
Dungeon Masters Guild |
$4.99
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Animancy Press Featuring 100% Handmade Art
Magic Item Menagerie: Volume VIII from Animancy Press introduces 25 new magic items from the Animancy Press Catalogue including the Amulet of Stored Victories, the Arcane Adaptation Robe, the Beating Heart, and the Illusionist's Pendant, among others. Also included are two original Animancy Press spells and twenty pieces of art, many new! Please check out... [click here for more] |
Dungeon Masters Guild |
$4.99
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With a bit of a lack of Arctic themed magic items in Icewind Dale, this file will help you add some magical flair to your game, be it Icewind or any other winter themed world! Anywhere from a magic snowball all the way to a gift from a goddess. Including a couple throw backs to R.A. Salvatore's "The Crystal Shard"!
~I've completely integrated DnDbeyond support!~ Do you want to add... [click here for more] |
Dungeon Masters Guild |
$1.25
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You are viewing the PDF copy. If you are looking for the module for the Fantasy Grounds VTT - Please CLICK HERE
If you’re running a campaign or string of sessions in the underdark, this supplement is probably a “must have”. - @RealmwarpM
This epic supplement contains 40 new magical trinkets from everyone’s favourite drow-infested... [click here for more] |
Dungeon Masters Guild |
$3.95
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This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here.
If you’re running a campaign or string of sessions in the Underdark, this supplement is probably a “must-have”
- @RealmwarpM
This epic supplement contains 40 new magical trinkets from everyone’s favorite drow-infested cave system, the Underdark! ... amazing... [click here for more] |
Dungeon Masters Guild |
$5.95
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Animancy Press
Featuring 100% Handmade Art
Bundle this Title
Magewright Backgrounds: Volume III is the third installment of the best selling metal ranked Magewright Backgrounds series from Animancy Press. Is your character a Cult Prospector, always on the lookout for new converts by whatever means neccessary? Perhaps your character is a shady undertaker always on the lookout to increase their 'workforce,'... [click here for more] |
Dungeon Masters Guild |
$4.99
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Animancy Press
Features 100% Handmade Art
Did your character get their start as a Magewright Apothecary? How about a Magewright Herald who delivered local current events and the like? Or perhaps you were a Magewright Page who delivered packages and messages? Maybe you were a Magewright Scribe for a rich and powerful wizard or lord? Perhaps you kept a tavern as a Magewright?
This package includes 5... [click here for more] |
Dungeon Masters Guild |
$5.00
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Animancy Press
Featuring 100% Handmade Art
Magewright Backgrounds Volume V is here and features a new section containing suggestions for NPC and player magewrights; including a magewright rate card, availability table, a section on players, rivals, and mentors, as well as a section including rules for learning spells from magewrights. Use it to add granularity to your Eberron Campaign, or add it to... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Home to the Mad Mage, Halaster Blackcloak, the Undermountain is the most dangerous series of dungeons an adventurer is ever likely to encounter.
This compendium contains 50 unique magic items inspired by the 23 floors that makes up the Undermountain, and those who live in its depths. From the goblins and bandits in the upper levels, to Halaster the Mad Mage himself. These items are... [click here for more] |
Dungeon Masters Guild |
$3.95
|
This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here.
Home to the Mad Mage, Halaster Blackcloak, the Undermountain is the most dangerous series of dungeons an adventurer is ever likely to encounter.
This compendium contains 50 unique magic items inspired by the 23 floors that make up the Undermountain, and those who live in its depths. From the... [click here for more] |
Dungeon Masters Guild |
$5.95
|
Here are more than 50 magical items designed for D&D 5e. Items are split into 3 sections: The Adventuring Gear, The Common Folk Gear, and Cursed or Fake magical items. Every item has a suggested price and is created in the standard D&D formula. I hope you will enjoy using them as much as I had fun producing them. I also did some research... [click here for more] |
Dungeon Masters Guild |
$1.00
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This special bundle product contains the following titles. Barrel of Magical Gifts - A Magic Item Enounter Regular price: $1.00 Bundle price: $0.00 Format: PDF Want an interesting way to give your players some small magical trinkets?
Want to make your word seem more mystical and arcane?
Are you the one person running a campaign entirly themed around barrels and... [click here for more] |
Dungeon Masters Guild |
$3.40 $1.95
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A hellish holiday adventure for Baldur's Gate: Descent into Avernus
This adventure is designed for use with Baldur’s Gate: Descent into Avernus and features many references to Christmas, but includes advice on how to adapt it to a generic campaign. It features challenges and encounters tailored to a party of four 8th-level adventurers, but with advice on how to... [click here for more] |
Dungeon Masters Guild |
$2.99
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It all begins with the dryad's funeral...
Suddenly, your party is (quite possibly accurately) blamed for her death and forced to pay recompense by undergoing three trials under the watchful eye of of her dearest friends. The penalty for failure? Well, let's just say no one in the Feywild takes kindly to oathbreakers.
Featuring a delightful assortment of feyfolk to entertain and annoy, including:
Thizzletwit... [click here for more] |
Dungeon Masters Guild |
$5.95
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A haunted house, a missing person, and a hint of wild fey magic. This is a 8-12 hour adventure balanced for character levels 7-9.
CW: witches, ghosts, rats, mild body horror, death
In the kingdom of Norland in the Moonshae Isles, King Keethan rules by the will of Torm the True, though in Glen Dourn folk still hold true to the old ways—a dense and... [click here for more] |
Dungeon Masters Guild |
$3.95
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This special bundle product contains the following titles. A Fey's Anger - Side Trek Encounter Regular price: $0.50 Bundle price: $0.25 Format: PDF A gnome tinker summons the heroes to his workshop, but before he can explain his request a vengeful fey creature arrives and disrupts the meeting. Estimated play time - 1 hour.
This product contains a combat... [click here for more] |
Dungeon Masters Guild |
$3.40 $2.00
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A Forger's Guide to Waterdeep (Skullport and Barovia too!)
Have you wanted assets to build a forgery scenario into your adventures, wanted more realistic wax seals for your missives, or wanted your character to become a master forger? If so, this might be for you. Intended for both Dungeon Masters and players, this document covers all the major organizations found in Waterdeep - Dragonheist,... [click here for more] |
Dungeon Masters Guild |
$2.95
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A tome of witchcraft and mischief, this book is meant for players and DMs alike. It will help you enrich both your player characters and campaigns. The contents of this book are designed around the common aspects of Warlocks, as the title implies. However, not everything within this book is explicitly meant for or requires the Warlock class.
New Other Worldly Patron: The Life-Giver.... [click here for more] |
Dungeon Masters Guild |
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Looking to play Candlekeep Mysteries as a campaign? Just trying to spice the adventures up? Or are you looking to run them in Eberron?
Then A Guide to Candlekeep Mysteries has got your back!
This 60-page guide includes an overarching storyline to link the adventures together, "character ties" to help players make connections to the campaign world during character creation, tips... [click here for more] |
Dungeon Masters Guild |
$6.99
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Deep beneath the earth, sinister forces conspire to threaten all of the Faerûn. Who are they, what do they want, and how do they intend to spread their power and influence through the realms? That is what this guide hopes to provide to help you run the nefarious cults of the evil elementals.
Included in this guide:
Motivations, and goals of the cult of Black Earth
Organization of their cult
Their... [click here for more] |
Dungeon Masters Guild |
$2.99
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Guide to the Cult of Black Earth: A Princes of the Apocalypse Guide
Now available for Fantasy Grounds Unity!
Deep beneath the earth, sinister forces conspire to threaten all of the Faerûn. Who are they, what do they want, and how do they intend to spread their power and influence through the realms? That is what this guide hopes to provide to help you run the nefarious cults of the evil elementals.... [click here for more] |
Dungeon Masters Guild |
$3.95
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The purpose of this supplement is simple: it adds 20 new metals and ores that you can use to enhance and improve both basic non-magical weapons and also their magical variants. Each of the metals listed here can be used as weapon and armour variants in the same way as you would use something like the hellfire weapon variant or the Mithral armour variant. Each metal/ore has one trait associated with... [click here for more] |
Dungeon Masters Guild |
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Just a quick 1-2 hour adventure for 4-6 2nd level adventurers.
This adventure comes with full text boxes for a new DM that isnt very great at roleplay, a new monster, and a table of seaworthy encounters for hearty sailors. ... [click here for more] |
Dungeon Masters Guild |
$2.35
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Ferth, the ever put upon scribe of an archmage in Silverymoon, has released a limited catalog with his supervisor's blessing. In it he catalogs several of the archmage's more interesting pieces, and offers some commentary on the items.
Be ever mindful of what an archmage may have forgotten... ... [click here for more] |
Dungeon Masters Guild |
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Oh, Midsummer! The time of singing, dancing, rejoicing and beer! The time of pagan rituals and druidic rites, the time where the summer reaches its peak, and borders between the realm of men and fey grow weaker...
Midsummer is a widely celebrated holiday in Northern Europe. People gather in the countryside, enjoying bonfires, dances, cultural and historic rituals,... [click here for more] |
Dungeon Masters Guild |
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A New Dawn: Renaissance in Faerun
Toril has changed.
After millenia of powerful wizards and gods causing apocalyptic events, most of the people decided that it was enough. Magic, instead of solving problems, was causing more trouble than ever, and from the gnome islands of Lantant a new paradigm has arisen: the Intellect.
With this new knowledge, technology has progressed further, and from... [click here for more] |
Dungeon Masters Guild |
$9.99
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This is a small compendium of 40 magical items and enchantments made for newer GM's to use in their campaigns as a supplement to the magic items and enchantments already present in the Dungeon Masters Guide and Players Handbook. If you like it, consider leaving a review, and if you dont like it, leave one anyway and tell me what i did wrong. Only way to get better is to get feedack ;) ... [click here for more] |
Dungeon Masters Guild |
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