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 Hottest Community Gear/Magic Items, Eberron, 5th Edition
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A Kobolds Guide to Awesome Ores

A Kobolds Guide to Awesome Ores


The purpose of this supplement is simple: it adds 20 new metals and ores that you can use to enhance and improve both basic non-magical weapons and also their magical variants. Each of the metals listed here can be used as weapon and armour variants in the same way as you would use something like the hellfire weapon variant or the Mithral armour variant. Each metal/ore has one trait associated with...   [click here for more]
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{WH} Warforged Components! Magical items to integrate into warforged characters

{WH} Warforged Components! Magical items to integrate into warforged characters


You were built for a purpose. Perhaps that was war, as is your namesake, or you could have been created for more utilitarian or subtle functions. Are you a scout? A spy? A laborer? An artificer? Were you crafted to work magic? Or to perform some other dangerous task, unsuitable for mortal hands? Regardless, you are a warforged, and by the graces of skilled Cannith artificers you can be upgraded to...   [click here for more]
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Thunderthark & Son's Clockworks LTD Firearms Catalog

Thunderthark & Son's Clockworks LTD Firearms Catalog


Jean Ralphio is the goblin with the goods. After his adoptive father Morur Thunderthark passed of old age, Jean Ralphio left the dwarven hemit's bunker and became a traveling merchant and adventurer, bringing inventive clockwork technologies with him and devising more along the way. Utilize this clockwork weaponry with the Mechanic and Gun Fighter classes. All proceeds go to our IVF fund!...   [click here for more]
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100 Scam Magic Items

100 Scam Magic Items


Within your fantasy game, you might have a sleazy merchant trying to make some quick gold off of unsuspecting adventurers. The merchant sets up shop with the guise that these are incredible magic items and not cheap imitations. Use these scam magic items to really get under your player’s skin! ...   [click here for more]
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{WH} The Augmented, a character class of technological self-improvement

{WH} The Augmented, a character class of technological self-improvement


You were not strong enough. Not capable enough. Your body, as it was, could only do so much. So you improved your form. Added pieces of forgotten arcane technology, building yourself into something new. Something better. Something neither mortal, nor machine. You became an augmented, a powerful technological half-caster able to adapt your body to any situation, installing augments into your body...   [click here for more]
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100 Bard Songs

100 Bard Songs


What is the name of the song that this bard is playing? Use this d100 list to randomly generate a song title and what the song might be about. This is useful for roleplaying situations and anyone who is thinking of playing a character who plays a musical instrument! ...   [click here for more]
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Smoke & Thunder's Timeline of Arms

Smoke & Thunder's Timeline of Arms


When Was THAT Invented? Smoke & Thunder is a bestselling series of guides to the more advanced weapons and technologies that might be found in some D&D settings. From the Late Middle Ages to the Modern Day, and from the Day After Tomorrow to the Distant Stars, Smoke & Thunder volumes 1 and 2 cover weapons, armor, gear, and character options with a focus on firearms, artillery, and explosives....   [click here for more]
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Khyber’s Harvest: 5e conversion

Khyber’s Harvest: 5e conversion


This is a conversion guide to the Khyber's Harvest, a 4e adventure created by Keith Baker for Free RPG Day 2009. This document allows DMs to run the original module with 5th Edition rules. This document contains: Conversion notes for each of 11 encounters Keith's Baker commentary, clarifying the original design intent and lore implications Statblocks for cultists and more. Statblocks for items...   [click here for more]
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The Saboteur

The Saboteur


Magic items are cause for great celebration among adventurers. They go to great lengths to attain rare equipment of great power. Unfortunately, not every item is benevolent. More than one adventurer has fallen prey to a cursed magic item. Because of this, most cursed items go unused. And rightly so! Or is it? Only the bravest or maddest adventurers could dream of using cursed magic items. Fortunately,...   [click here for more]
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Overlord - Tempest of Ruin

Overlord - Tempest of Ruin


Throw your players into the heart of the storm with this fifth-edition expansion for the Eberron campaign setting. The Tempest of Ruin introduces a brand-new Overlord sealed within the Lhazaar Principalities - an antagonistic force of wind and wave. This powerful archfiend is suitable as a central figure for any nautical campaign, with a tested end-game stat block...   [click here for more]
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The Gunsmith

The Gunsmith


Most gunsmiths are skilled craftsmen and warriors, having spent years perfecting their ability to both wield and construct firearms. Experimentation and customization are vital to every gunsmith, as they seek to design and improve rudimentary firearms. Indeed, their alchemical experiments regularly lead to modifications to their weapons that their peers would envy, and perhaps would kill for. This...   [click here for more]
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Falling Star Carnival - Hunt For Winter's Trophy

Falling Star Carnival - Hunt For Winter's Trophy


Embark on an unforgettable adventure through the chilling wonders of the Falling Star Carnival! In a daring twist, the carnival has set up shop in the frosty city of Stormreach during the bitter winter months. Join the eclectic cast of characters as they face treacherous terrain, unearth hidden secrets, and navigate moral dilemmas. With captivating storytelling and imaginative encounters, this book...   [click here for more]
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Languages of Eberron

Languages of Eberron


The 13th Age core book contains the lovely sentence, "if you really want [an epic tier linguist feat], you know what you want for it better than we do." This is my wholly self-indulgent attempt to bring some linguistic nerdery into the world of Eberron, here to give Eberron all the hushed conversations in foreign languages and the frantic attempts to translate ancient inscriptions of the genres on...   [click here for more]
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The Arcane Carriage

The Arcane Carriage


A magical carriage perfect for WATERDEEP: DRAGON HEIST or EBERRON  A mystical carriage for use in high magic settings, heist adventures or spy campaigns. Packed with gizmos and utility the arcane carriage is sure to result in some epic moments and create fun role-playing opportunities at your table for players and DMs alike!   Included Inside... A short guide on using the carriage...   [click here for more]
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Codex of Volatile Alchemy

Codex of Volatile Alchemy


The Codex of Volatile Alchemy contains the formulae for several alchemical weapons that can be created using alchemist’s supplies.  These include biological, chemical, and pyrotechnic weapons.  The book itself serves as a player aid, and features a new magic item, a new feat, and 40 alchemical items. ...   [click here for more]
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Elaydren’s Magewright Primer

Elaydren’s Magewright Primer


House Cannith is proud to present Elaydren’s Magewright Primer, a comprehensive guide to the magic used in daily life throughout Khorvaire and around the world of Eberron. In this primer you’ll find: Additions to tool kits, new tool kits, and arcane foci Optional material components, converted for 5th Edition A host of common magic items that ease daily life New warforged components...   [click here for more]
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Advanced Prosthetics for 5e

Advanced Prosthetics for 5e


In this supplement for dnd 5e, you can find rules that will help you restore function to lost limbs.  From magical boons and elementally crafted limbs, to grafted limbs from all manner of magical beings, to steam-punk inspired metal limbs, there is something for everyone.  This Supplement is now part of guns, bombs, and tinkers which can be found on the dungeon masters' guild: https://www.dmsguild.com/product/417086/Guns-Bombs-and-Tinkers-for-5e?term=guns+bomb...   [click here for more]
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Weapons of the Last War

Weapons of the Last War


Do you like early modern weapons in D&D? Do you like Eberron? Then this homebrew is for you! I collected everything relating to guns in D&D that I had on my notes, I took some Eberron stuff from my list of homebrew magic items, and made them look all nice and well put together.  Is this broken? I really don't know. It worked fine enough on my table. Anyway, I just hope someone finds this...   [click here for more]
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Cerberus’ Lair - Torkhund’s Forge

Cerberus’ Lair - Torkhund’s Forge


Cerberus’ Lair Torkhund’s Forge 100 news uncommon and rare magic items, crafted by the blacksmith Torkhund into the forge of the Cerberus’ Lair, allow you to win the challenge that you must face in your adventures. The Cerberus’ Lair is an odd emporium, lead by three rummy merchants: Torkhund the blacksmith, Regal the inventor and Adohorn the spellcaster. In this first book you will find...   [click here for more]
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Report: Magic in Mourning

Report: Magic in Mourning


Report: Magic in Mourning is the result of several expeditions funded by Prince Oargev ir'Wynarn of New Cyre. The research was extensive, studying magical spells and items, the Mournland's effect on the planes, and the new (and sometimes hostile) inhabitants of the ruins of Cyre. And while the report addresses many questions, there is only one it answers outright. For the displaced Cyrans,...   [click here for more]
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Five D20 Charts For Random Eberron Items

Five D20 Charts For Random Eberron Items


Back again with five more d20 charts! This time, I present to you some random items with some Eberron flair that should fit well in your Rising From the Last War campaign!! Hope you enjoy! ...   [click here for more]
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Adam d'Cannith's Guide to Artificers

Adam d'Cannith's Guide to Artificers


A Deep Dive into Eberron's Iconic Artificer Class Explore the Artificer Class across the world of Eberron. Get inspiration for your next Artificer PCs, NPCs, heroes, and villains. If you have ever asked the question, "Can an Artificer really use Cook's Utensils as their focus?" then this is the book for you. Adam d'Cannith's Guide to Artificers offers the following: Character...   [click here for more]
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Fire Gun (Magical Firearm)

Fire Gun (Magical Firearm)


This magical firearm is a potent weapon in the hands of a skilled marksman, but its destructive power comes at a price. Its loud report and the bright flash of its muzzle can attract unwanted attention, and its use in populated areas may draw the ire of local authorities or other powerful entities. ...   [click here for more]
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The Assembly of Gond: Nonmagical Items

The Assembly of Gond: Nonmagical Items


Many tinkerer and inventors call the Assembly of Gond home. Thanks to their ingenuity they have made new technologies that help everyone, from farmers and adventurers to commoners and assassins.  Some of the many items discovered by the Assembly of Gond can be found here. If you would like to see more of what has been developed at the Assembly of Gond, check out all the player options at: The...   [click here for more]
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Eldritch Crystals and Glaives

Eldritch Crystals and Glaives


This is one of the starts to my weekly uploading of content. I have been sitting on this one for quite sometime. Eldritch Crystals are basically magical elemental crystals. These crystals are formed through magic or the Weave passing through many worlds, the gravity of the underground formed them just like Coals to Diamonds, all the raw magic compressed into crystals to use to power up attacks and...   [click here for more]
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Fleshgrafter: a subclass for the artificer V1.0(Playtest content)

Fleshgrafter: a subclass for the artificer V1.0(Playtest content)


Hey all this is my second homebrew the Fleshgrafter for artificers. This subclass is all about prosthetics and bodily modification for players and theyre allies. Augment yourself and your friends with magical prosthetics or biological adavantages from other creatures; the eyes of a hawk, the echolocation of a bat or even the lungs of a dragon. The subclass includes a sample table of modifications...   [click here for more]
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Exalted Equipment

Exalted Equipment


This equipment is converted directly from source material in The Book of Exalted Deeds, a resource book for good characters in D&D 3.5 Edition. For an in-depth analysis of goodness and how to play it, refer to “Chapter 1: The Nature of Good” in The Book of Exalted Deeds (3.5 Edition). This material is intended to support players who want to play characters relentlessly devoted to the concepts...   [click here for more]
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Enchiridion of Soranath Artifice

Enchiridion of Soranath Artifice


The Enchiridion of Soranath Artifice contains instructions and diagrams detailing the fabrication of various items of dwarven design.  The book itself serves as a player aid, and features a new magic item, 4 new feats, 22 new adventuring gear, a new armor, 5 new weapons, rules for advanced weapon training for the weapons included in this book, and rules for alcohol poisoning. ...   [click here for more]
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Cannith Caching

Cannith Caching


Cannith Caching is a supplement designed to fit into any Eberron campaign. It provides rules for a treasure hunting hobby similar to Geocaching in the real world. This supplement includes a Cacher background, some plot hooks, and rules for finding and creating Cannith Caches. ...   [click here for more]
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Treatises of Kasshta

Treatises of Kasshta


The Treatises of Kasshta is a collection of scrolls containing the treatises for various styles of martial arts.  The book itself serves as a player aid, and features a new magic item and 21 new feats. ...   [click here for more]
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The Elves of Alfmyr

The Elves of Alfmyr


The Shadow Schism occurred after the Great War between House Thuranni and House Phiarlan. Mark of the Shadow elves were torn apart, animosity bubbling between the two groups for ages. Now, they make bids for power once again. In a swirling web of lies, manipulation, and anger, the need for heroes has never been more pronounced. ...   [click here for more]
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Vespanus of Roe

Vespanus of Roe


Vespanus of Roe, Succeeder of Ambius the Usurper of 13 years, Protostrator of Abrizonde and the last Lord of the Cleft, Planar Architect of Many Realms; is a planeshifting merchant that Aeons ago left the Dying Earth with his preferred Artefacts and Grimoires and became a planes traveling merchant. In this document you will find a Legendary Merchant that functions according to Walrock's ...   [click here for more]
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Crystal Enhancers

Crystal Enhancers


What is a Crystal Enhancer? A Crystal Enhancer is a magic item that allows a character that can cast prepared spells to add a skill bonus and some extra prepared spells along a theme. Like all good items, this can add versatility along with a minor boost. ...   [click here for more]
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Armas de la Última Guerra

Armas de la Última Guerra


¿Te gusta tener armas de fuego renacentistas en D&D? ¿Te gusta Eberron? ¡Entonces esta creación casera es para ti! Recopilé todo lo relacionado con armas de fuego en D&D que tenía en mis notas, tomé algunas cosas de Eberron de mi lista de objetos mágicos caseros e hice que se vieran bien bonito. ¿Están rotos? Realmente no sé. Funcionó lo suficientemente bien en mi mesa. De todos...   [click here for more]
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