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Chronicles of Eberron

Chronicles of Eberron


Join Eberron setting creator Keith Baker for another journey across the realms of Eberron, from the trackless void of the Astral Plane to the unknown depths of the Barren Sea. Chronicles of Eberron takes a deeper dive into Keith’s vision of Eberron, with expanded mechanics and detailed illustrations that bring the world to life. This companion to Exploring Eberron contains lore...   [click here for more]
Dungeon Masters Guild  $44.95

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Exploring Eberron

Exploring Eberron


Join Eberron setting creator Keith Baker in this tour through the lands, oceans, and planes of Eberron. Exploring Eberron presents Keith's vision of Eberron like never before, with fresh lore and rich illustrations to bring the setting to life.   In this book, Keith takes players and Dungeon Masters on a thrilling dive into the world of Eberron. Encounter the monstrous folk of Droaam,...   [click here for more]
Dungeon Masters Guild  $69.95

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Puzzles, Predicaments, and Perplexities II

Puzzles, Predicaments, and Perplexities II


Adventurers need much more than just brute force, magical powers, and nimble moves in order to survive the dangers that await them. A sharp mind is just as important as a sharp sword. When faced with a challenging puzzle, finding the solution can be the difference between victory and defeat. Puzzles, Predicaments, and Perplexities II is the sequel to the best-selling original Puzzles,...   [click here for more]
Dungeon Masters Guild  $16.95

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Thay Land Of The Red Wizards

Thay Land Of The Red Wizards


Known to the wider Forgotten Realms® as a sinister land of Red Wizards, slavers, and marching undead armies, Thay is the distant—or uncomfortably close—menace that “may become our doom if Szass Tam turns his attention in our direction.” And Thay is that, but it is also so much more. A truly magical land (thanks to a secret that even the goddess Mystra helps to keep) of rich culture,...   [click here for more]
Dungeon Masters Guild  $33.99

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The Ultimate Adventurer's Handbook

The Ultimate Adventurer's Handbook


The Ultimate Adventurer’s Handbook is the ultimate resource for creating new characters to play in your next Dungeons & Dragons campaign. Within this book you’ll find new races, subclasses, feats, spells, magic items, and more. In addition to new options available to every class published by Wizards of the Coast, as well as Matt Mercer’s Blood Hunter,...   [click here for more]
Dungeon Masters Guild  $59.95

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Xanathar's Lost Notes to Everything Else

Xanathar's Lost Notes to Everything Else


"A quick glance down the authors column of this high quality book reveals some of my favourite D&D creators - and they certainly deliver the goods! Everyone will find something to love in this fantastic volume. The DM in me really enjoyed the new sanity rules, the story items, and - chaos armor! Players will savor the host of new subclass options. And the whole thing looks FANTASTIC - as if...   [click here for more]
Dungeon Masters Guild  $34.95

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Artifacts of the Guild

Artifacts of the Guild


Add 260 new magic items into your Dungeons & Dragons 5e game, including 10 all-new Artifacts! Artifacts of the Guild is a DMs Guild community project that gives you more magic items to use at your table. From minor trinkets to ancient relics, these items will enthrall your players, power up your NPCs, and inspire your campaigns. Written by 58 of the Guild's most talented and exciting creators,...   [click here for more]
Dungeon Masters Guild  $34.99

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Dragonlance: Autumn Twilight

Dragonlance: Autumn Twilight


The Dragonlance Nexus proudly presents Autumn Twilight, an all in one 5th Edition conversion guide for DL1 through DL5, the classic campaign that started it all. Within these pages you'll find 5th Edition stat blocks for every monster, NPC, and magic item your players will encounter, as well as tips and tricks for running individual encounters without...   [click here for more]
Dungeon Masters Guild  $16.95

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Feywild Companion

Feywild Companion


"It is a great supplement. The artwork in it is absolutely amazing!" --Home Brew Crew, YouTube Channel "This is an incredible resource for those looking for Feywild content." --Wesslhausen (@Wesslhausen), Twitch streamer "There's so much in this book, it's insane! Even the art itself is worth buying the book for. It looks like a book from Wizards of the Coast. It's worth the money!" --The Mighty...   [click here for more]
Dungeon Masters Guild  $29.99

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Dragonlance Companion

Dragonlance Companion


The authors of the platinum-bestselling Feywild Companion and Fizban’s Vault of Draconic Secrets, bring you a 180-page book over six months in the making. The world of Krynn is yours with the Dragonlance Companion. Players and DMs will find everything they need to create compelling characters and undertake exciting adventures across Ansalon and beyond.  3 classic races...   [click here for more]
Dungeon Masters Guild  $44.99 $38.99

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The Greasemonkey's Handbook: Rules for piloting Magitech, Steampunk and Sci Fi mechs in D&D 5th Edition

The Greasemonkey's Handbook: Rules for piloting Magitech, Steampunk and Sci Fi mechs in D&D 5th Edition


What lies within this book? The Greasemonkey's Handbook is a comprehensive guide to building, piloting and fighting alongside your very own mechanical constructs in the fantastic world of Dungeons and Dragons 5th edition. Designed from the ground up to be completely compatible with almost any campaign setting, this handbook brings the world of mechs, tanks,...   [click here for more]
Dungeon Masters Guild  $46.99

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The Alchemist Class

The Alchemist Class


As smoke clears from a candle-lit laboratory, a gnome wipes the soot from his goggles. In front of him lies a glowing mixture that fumes offensively after the sudden, but anticipated, reaction. His excitement overcomes a curse the concoction seems to be casting on his senses, as he rushes to seal the now shaking flask with cork. Holding the vibrating flask in-hand, he smiles as he drips a layer...   [click here for more]
Dungeon Masters Guild  $19.95

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Xanathar's Extraordinary Vault

Xanathar's Extraordinary Vault


More magic... More gear... More treasure... More Xanathar! Xanathar has spent centuries accumulating loot beneath the streets of Waterdeep. Now, at last, you have the chance to peek inside his extraordinary treasure vault! This book contains nearly 500 items, including mundane and magical arms and equipment for everyone. This vast catalog ensures that players will...   [click here for more]
Dungeon Masters Guild  $35.99

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The Draconomicon

The Draconomicon


NOW AVAILABLE: Print on Demand! Already own the PDF? Get your hardcover discount here! Get your softcover discount here! "I hope that Fizban's Treasury of Dragons is remotely close to the love and effort that was put into this book, because it's absolutely amazing." -Ted from Nerd Immersion (YouTube series) "And by god, did they deliver; this book is an...   [click here for more]
Dungeon Masters Guild  $39.99

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Elminster's Excellent Establishments — 20 shops & shopkeepers

Elminster's Excellent Establishments — 20 shops & shopkeepers


Truly Great Shops that you Cannot Miss This book is Elminster Aumar's answer to the question "What are the greatest shops in the Realms?". Elminster's Excellent Establishments is the must-use book for everyone that frequently travels through the Forgotten Realms. It will help you find a (relatively) safe place to spend the night, trustworthy shopkeeps, and everything in between. This book...   [click here for more]
Dungeon Masters Guild  $19.99

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The Malady Workshop

The Malady Workshop


Discover the next step in the evolution of maladies: The Seven Deadly Plagues!  Following the success of the Adamantine Bestseller supplement for fantastical diseases, comes the ultimate toolbox to help you create your own evocative diseases. This supplement is written by medical students with a love for tabletop roleplaying games. Inspired by the vast array of diseases, and the medieval myths...   [click here for more]
Dungeon Masters Guild  $9.95

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The Planescape Archive

The Planescape Archive


The Archive Has Been Opened Scribes have been hard at work, toiling with the assistance of mimirs to create this supplement with information necessary to survive planar travel. Ownership of this tome does not guarantee surviving planar travel, but it does substantially increase one's chances. This supplement includes wide-ranging player options and DM material to help craft Planescape adventures on...   [click here for more]
Dungeon Masters Guild  $29.99

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Underwater Campaigns

Underwater Campaigns


You can find the FANTASY GROUNDS version here Print On Demand is finally available, with hardcover, a new layout and updated version! A Guide to Running Underwater Campaigns Underwater Campaigns is the perfect resource for exploring the wonder and danger of underwater worlds and adventure - oceans, lakes, rivers, sewers, and flooded ruins. Whether you want to add an aquatic room in your...   [click here for more]
Dungeon Masters Guild  $44.99

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The Artificer's Guide to Magic Items

The Artificer's Guide to Magic Items


Become the Engine of Adventure The Artificer's Guide to Magic Items is a 5e game supplement available on DM's Guild for both players and Dungeon Masters. It's an expansion and fusion of the crafting systems found in the Dungeon Master's Guide and Xanathar's Guide to Everything.   It takes a layered approach to item creation that ranges from mundane, non-magical...   [click here for more]
Dungeon Masters Guild  $17.99

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Rashemen - Campaign Guide

Rashemen - Campaign Guide


Welcome to Rashemen! In the distant lands of the Unapproachable East, on the edge of Faerûn, stoically stands the cold lands of Rashemen. Far from the Sword Coast, this land is filled with wonder, danger, and endless adventure. Rashemen is a nation known for its fierce berserkers and the wychlaran, an order of witches who govern with power and wisdom. For centuries, they defended...   [click here for more]
Dungeon Masters Guild  $32.95

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The Gray Merchant of Asphodel: 100+ Theros Magic Items

The Gray Merchant of Asphodel: 100+ Theros Magic Items


9 ARTIFACTS, 6 LEGENDARIES, 16 VERY RARES 19 rares, 35 uncommons, 24 commons and 9 story hook items These items are steeped in the lore of Theros with creative and thematic mechanics that were designed with an eye on balance! They include adventuring gear, rings, potions, rods, armor, and weapons! Items inspired by the text or art of Magic cards are hyperlinked so you can see the source...   [click here for more]
Dungeon Masters Guild  $24.95

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Fizban's Vault of Draconic Secrets

Fizban's Vault of Draconic Secrets


"With aid of [this book], your games will quite literally succeed with flying colors." --The Cleric Corner's Ryker (@theclericcorner), YouTube channel "I really like that they made the ring of dragonshape a hoard magic item, which was one of my favorite items from the old Draconomicon. . . . The [dragonlings] are adorable; I'd love to put them in my game." --Nerd Immersion's Ted (@NerdImmersion),...   [click here for more]
Dungeon Masters Guild  $22.99

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Drizzt's Travelogue of Everything Volume 1

Drizzt's Travelogue of Everything Volume 1


Drizzt’s Travelogue of Everything is a massive, two-volume collaboration of DMs Guild creators that expands on the options found in the Player’s Handbook, Dungeon Master’s Guide, and Monster Manual. Below is a short description of what you’ll find in each chapter of the book. 26 new subclasses for every class, including...   [click here for more]
Dungeon Masters Guild  $27.99

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Wyrms of the Realms: Mythic Encounters

Wyrms of the Realms: Mythic Encounters


Fantasy Grounds Unity version can be found here! 33 Dragons of Myth and Legend! Awaken these ancient beings and watch the panic and chaos ensue as they fly over your campaign! These dragons each appeared in the articles "Wyrms of the North" or "Wyrms of the Realms" from Dragon Magazine and are making their fifth edition appearances in this hefty tome! 29 Dragons from Dragon Magazine: metallic,...   [click here for more]
Dungeon Masters Guild  $39.99

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Faiths of the Forgotten Realms

Faiths of the Forgotten Realms


Link to the Fantasy Grounds version Dive into the Divine Embark on a divine journey and bring the rich lore of the Faerûnian pantheon to life in your Forgotten Realms campaign! This meticulously crafted guide provides players and Dungeon Masters with everything they need to integrate the 48 gods of Faerûn, as well as the faiths of Corellon and Moradin, into their adventures. Experience...   [click here for more]
Dungeon Masters Guild  $29.99

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Archvillain Archive

Archvillain Archive


Now an ENnie-nominated title! A dark mage, defiant to the gods. A marauding warrior bent on conquest. A true knight, twisted by grief into something cruel. This book contains them all—and many more! This collection of characters, designed by some of the most prolific designers of D&D 5e content, houses the perfect archvillain for your next campaign. Each...   [click here for more]
Dungeon Masters Guild  $19.99

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Through the Veil: Treasures of the Feywild

Through the Veil: Treasures of the Feywild


Through the Veil: Treasures of the Feywild   Journey through the veil and discover the treasure that awaits you in the Feywild. Do you dare wield such wild magic? Treasures of the Feywild is the second volume in the Through the Veil series designed for Dungeons & Dragons 5th Edition (D&D5e). These pages hold a treasure trove of...   [click here for more]
Dungeon Masters Guild  $44.95

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Mordenkainen's Lost Notebook

Mordenkainen's Lost Notebook


  Fantasy Grounds version now live! Get it here! 5 stars from DM Dango!  DM Dango reviews MLN on his YouTube channel - https://bit.ly/2zo4wkV - copy and paste the link into a new window. Welcome to Mordenkainen’s Lost Notebook! Nobody, not even he, knows exactly how it got lost. But lost it got, and remained lost in Barovia until it ended up among the possessions of...   [click here for more]
Dungeon Masters Guild  $19.95

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The High Magic Sourcebook

The High Magic Sourcebook


The High Magic Sourcebook introduces all-new mechanics for high magic, epic spells, circle magic, and spellsinging, to make the magic system for fifth edition Dungeons & Dragons more chaotic and powerful than ever before. Marshal unimaginable energy with cooperative spellcasting and feed an empire—or erase your enemies from existence. New subclasses and a slew of new spells,...   [click here for more]
Dungeon Masters Guild  $19.95 $14.95

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DDAL00-13 Knuckleheads & Other Such Curiosities: A Travelers’ Guide to Icewind Dale

DDAL00-13 Knuckleheads & Other Such Curiosities: A Travelers’ Guide to Icewind Dale


  Hope for the Best. Prepare for the Worst. Bring a Warm Coat. The frozen wastes are as inhospitable place as you can find. Subzero temperatures. Driving winds. Chest deep snows. Hungry predators. And between all that? A lonely death. But still, those few who prepare for it manage to survive where all others fall. Ready yourself. The blizzard comes.  Knuckleheads &...   [click here for more]
Dungeon Masters Guild  $29.99

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{OAP} Sculptor: Masterpiece Edition

{OAP} Sculptor: Masterpiece Edition


Outlandish Adventure Productions presents: Sculptor: Masterpiece Edition, a complete redesign and massive expansion of the Platinum best-selling Sculptor class! The Sculptor is an Intelligence-based halfcaster with expertise in both combat and artistry, shaping ambient magical energy called mana into weapons, tools, spells, and display pieces. Referred to by its fans as the “Build-A-Bear...   [click here for more]
Dungeon Masters Guild  $31.95

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Faiths of the Forgotten Realms 2

Faiths of the Forgotten Realms 2


Soar into the Heavens!  Faiths of the Forgotten Realms is back with volume 2! 50 gods have been selected from the various peoples of the realms, including the pantheons of the dragons, drow, dwarves, elves, gnomes, halflings and orcs. Each has a Deeper Faiths section detailing the religion and character motivations for devoting themselves faithfully to their chosen...   [click here for more]
Dungeon Masters Guild  $24.99

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The Great Dale Campaign Guide

The Great Dale Campaign Guide


Welcome to the Great Dale! This book provides all of the setting, story, and character options needed for adventures in the Great Dale. The Great Dale is a land in the Forgotten Realms found within the Unapproachable East, a long journey from the Sword Coast. It is a land filled with ancient and terrible secrets waiting to be discovered. Here, powerful druids clash with the fiendish taint left behind...   [click here for more]
Dungeon Masters Guild  $45.95

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The Book of House

The Book of House


What’s Behind Your Mask? A Barovian wizard named Sir House has transformed his old spellbook into a chronicle of the people and adventures he's encountered since leaving his homeland. His account of the world goes into the finer details that most people never see, uncovering masks and revealing secrets hidden in plain sight. The Book of House is a 5th Edition Supplement for Dungeons...   [click here for more]
Dungeon Masters Guild  $30.99

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Masque of the Red Death Player's Guide

Masque of the Red Death Player's Guide


Gothic Earth, first revealed in 1994 with the release of the Masque of the Red Death and Other Tales boxed set, allows D&D players to enter a dark vision of our own world in the 1890s. Now, this classic setting comes to 5th Edition with the release of the Masque of the Red Death Player's Guide! NOTE:...   [click here for more]
Dungeon Masters Guild  $31.95

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Legendary Hunts: Coastal Encounters

Legendary Hunts: Coastal Encounters


Legendary Hunts: Coastal Encounters is a titanic tome of mythical foes and coastal critters, brimming with a vast array of magical items, custom art, harvest tables, plot hooks, and yes, more monster hunts! "Tales? There are no tales boy. Only lies, uttered by those seeking cheap admiration. You see, you can always tell whether a sailor's speaking...   [click here for more]
Dungeon Masters Guild  $45.95

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Xanathar's Secret Stash

Xanathar's Secret Stash


Plunder The Eye's personal hoard, if you dare... Xanathar's Secret Stash allows adventurers to discover new magical items to bolster their heroic exploits. The book includes the following: Over 100 magic items, covering uncommon to artifact Items include: 14 pieces of armor 3 item sets (each with 4 magic items) 9 consumables 11 staffs 3 wands 26 weapons 67 wondrous items Unique...   [click here for more]
Dungeon Masters Guild  $24.95

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Malar: The Beastlord Compendium

Malar: The Beastlord Compendium


"Gather the faithful. The time has come for a Great Hunt." The Forgotten Realms god of the hunt is feral, wild, and vicious: Malar is the dark side of nature. The civilized people of Faerûn might pray to Malar out of fear or before hunting. But they also forbid worshiping him and loathe his followers, considering them savage murderers. Assembled from the vast collection of knowledge...   [click here for more]
Dungeon Masters Guild  $31.95

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City of Splendors: Waterdeep (3.5)

City of Splendors: Waterdeep (3.5)


Explore the Shining Jewel of Faerûn   Waterdeep beckons! For centuries, this grand city has stood at the edge of the Sea of Swords, tempting heroes with its bustling port, thriving markets, hidden perils, and half-forgotten dungeons. Adventure waits on every street corner, behind every locked door, and below every cellar! This supplement for the D&D game offers an in-depth...   [click here for more]
Wizards of the Coast  $35.00

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Mirrors of the Abyss

Mirrors of the Abyss


IN VULGAREA YOU TRUST: "For untold eons, Eshebala ruled over Vulgarea, the 193rd Layer of the Abyss...content to revel in hedonism, corrupt the hearts of her dwindling followers and inflict petty cruelty. Yet, if there are days in the Abyss, there came one when she realized she despised her own province. She hated demonkind. She hated the Abyss. It had become unbearably tedious,...   [click here for more]
Dungeon Masters Guild  $63.99

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Magic Item Compendium (3.5)

Magic Item Compendium (3.5)


More Magic Items Than You Can Fit in a Bag of Holding. Within this tome you'll find over 1,000 of the best magic items created for the Dungeons & Dragons game, including hundreds of new low-cost items. In addition, this supplement contains rules for augment crystals, which grant new abilities to existing magic items, and item sets, which provide collection benefits...   [click here for more]
Wizards of the Coast  $26.50

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Heirs to Elemental Power

Heirs to Elemental Power


Inspired by the legendary cartoon series—that we probably shouldn't name—involving elemental magic, Heirs to Elemental Power is a genasi overhaul, featuring new Genasi Ancestries—from the classical Four Elements to Mixed Genasi (Frost, Cinder, Magma, and more!) and even Genasi soaked in the energies of the Positive- and Negative Planes (Ash, Dawn, and even the hungering Void...   [click here for more]
Dungeon Masters Guild  $14.95

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The Glitter Grimoire

The Glitter Grimoire


To whomever is reading this message: STOP IMMEDIATELY. DO NOT OPEN THIS BOOK, UNDER PENALTY OF EJECTION FROM CANDLEKEEP.  This "tome" represents nothing but trouble. A collection of some of the most bizarre magic ever created, this "Glitter Grimoire" is a surprisingly powerful tool. The magic contained within must never be unleashed, lest pure chaos overtake the realm. The Grimoire was given to...   [click here for more]
Dungeon Masters Guild  $19.95

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The Planewalker's Handbook (2e)

The Planewalker's Handbook (2e)


The secret of survival ain't who you are, berk - it's what you know! -Planewalker adage Feeling overwhelmed by the infinite possibilities of the multiverse? Wondering how to roleplay a tiefling, what spells to memorize, and how to manipulate portals? Here's the dark of it: The Planewalker's Handbook is the essential manual for survival on the planes - a Players Handbook...   [click here for more]
Wizards of the Coast  $22.99 $16.99

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Nerzugal's Dungeon Master Toolkit

Nerzugal's Dungeon Master Toolkit


This Toolkit contains a collection of generic set pieces I have created in my time as a dungeon master. It includes an assortment of dungeon maps, puzzles, fully detailed dungeons, random encounters, entire one-shot adventures, and tables to create hundreds of fun magic items. Most of these are able to be dropped in any campaign setting with just a small amount of work by the DM, providing at least...   [click here for more]
Dungeon Masters Guild  $14.95

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CGR1 The Complete Spacefarers Handbook (2e)

CGR1 The Complete Spacefarers Handbook (2e)


Out of the depths of wildspace come astonishing new ideas for SPELLJAMMER campaigns. Now you can create player characters from the nonhuman races of the giff, dracons, scro, grommams, and more. Equip you characters with kits like the Corsair, War Mage, and Aperusa. Then add some new space-oriented proficiencies and equipment, enlist your character in a spacefaring organization, and head off into the...   [click here for more]
Wizards of the Coast  $11.00

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EBERRON: Secrets of Sarlona (3.5)

EBERRON: Secrets of Sarlona (3.5)


Secrets of Sarlona explores the continent of Sarlona for the first time, giving players and Dungeon Masters their first real glimpse inside the empire of Riedra, home of the Inspired and the kalashtar. It also explores the mysteries of Adar, a nation isolated from the rest of the world, and never-before-seen locations. Secrets of Sarlona also presents new options (feats, prestige classes,...   [click here for more]
Wizards of the Coast  $16.00

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Well of Worlds [Planescape] (2e)

Well of Worlds [Planescape] (2e)


Clueless? The majesty and the dark got you down, cutter? Don't know how to lead a green prime to water? Then worry no more! The Well of Worlds is the answer to every basher's pleas for introducing gamers to the planes. The chant is: Nine new adventures; a poster map of the planes (depicting Avernus, the first layer of Baator); a slew of magical items; and excitement! Face off against a crazy king...   [click here for more]
Wizards of the Coast  $14.00

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Tarot of Transcendent Treasures

Tarot of Transcendent Treasures


Tarokka cards. The deck of illusions. The deck of many things. The words and images of a deck of cards may hold great sway over the world, or at least the lives of the adventurers within. Even a mundane game of Three-Dragon Ante could carry wagers with far-reaching repercussions. For many adventurers, the legendary deck of many things is a source of chaos. It is powerful, but its unpredictable nature...   [click here for more]
Dungeon Masters Guild  $28.95

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Vecna's Library of Liches

Vecna's Library of Liches


A picture book... of liches!? In this landscape-oriented picture book intended for print publication, discover 8 classic liches reimagined for modern design standards, 7 new types of liches, and 13 minions to serve them all! Fully illustrated by the talented Emmy Rodgers, this book's imaginative descriptions were written by Cassandra...   [click here for more]
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