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Ancestral Weapons

Ancestral Weapons


Ancestral Weapons contains rules for scaling heirloom weapons and quick-building magic weapons. A noble blade wielded in the blood wars, an axe used to protect the great city of Mirabar from orc invasions, or a powerful staff passed down by great sorcerers through the aeons. Ancestral Weapons are iconic within roleplaying. These weapons embody a character’s family, story, and history....   [click here for more]
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Tomb of Annihilation Companion

Tomb of Annihilation Companion


This expansion to the Tomb of Annihilation adventure gives dungeon masters ready-made material to help run certain sections of the adventure with little preparation. This book is written by the author of the best-selling Emirikol’s Guide to Devils, A Guide to Curse of Strahd, A Guide to Storm King’s Thunder, A Guide to Tomb of Annihilation and more....   [click here for more]
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The Pugilist Class

The Pugilist Class


With nothing but their wits, will, and fists, pugilists lay it all on the table every time they’re in for a scrap. No strangers to adversity, pugilists can dish it out, take a licking and still keep coming back for more. A pugilist’s unbreakable spirit and talent for fisticuffs don’t come from rigorous training or high minded philosophies but are the hard won trophies of never backing down from...   [click here for more]
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100 Monster Hunts

100 Monster Hunts


Cie shouldered the heavy knapsack, its bloodstained bottom still dripping red droplets onto the cavern floor. She grunted as the weight shifted onto her left shoulder, and began the steep climb back to civilization. She knew they needed money. But the parchment Bhardak spotted nailed to the tavern bounty board seemed too good to be true from the start. 3,000 gold...   [click here for more]
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The Malady Codex: The Guide to Diseases

The Malady Codex: The Guide to Diseases


You can now explore even deadlier maladies in the Seven Deadly Plagues! This supplement is written by medical students with a love for tabletop roleplaying games. Inspired by the vast array of diseases, and the medieval myths that once surrounded them, we embarked on a mission; to enrich other worlds with fantastical diseases. Deep in each civilization’s roots, there are myths, remedies,...   [click here for more]
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The Greasemonkey's Handbook: Rules for piloting Magitech, Steampunk and Sci Fi mechs in D&D 5th Edition

The Greasemonkey's Handbook: Rules for piloting Magitech, Steampunk and Sci Fi mechs in D&D 5th Edition


What lies within this book? The Greasemonkey's Handbook is a comprehensive guide to building, piloting and fighting alongside your very own mechanical constructs in the fantastic world of Dungeons and Dragons 5th edition. Designed from the ground up to be completely compatible with almost any campaign setting, this handbook brings the world of mechs, tanks,...   [click here for more]
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The Real Devil Strahd! - A CR27 Version of the Devil

The Real Devil Strahd! - A CR27 Version of the Devil


This supplement is part of Van Richten's Encyclopedia of Darklords & Domains.  Get a discount on both Volumes of the encyclopedia by purchasing them as a bundle! Click here! What is this? This is a realistic take on the Vampire Strahd Von Zarovich.  I made this file because the CR15 statblock that can be found in the official campaign book of curse of...   [click here for more]
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Xanathar's Extraordinary Vault

Xanathar's Extraordinary Vault


More magic... More gear... More treasure... More Xanathar! Xanathar has spent centuries accumulating loot beneath the streets of Waterdeep. Now, at last, you have the chance to peek inside his extraordinary treasure vault! This book contains nearly 500 items, including mundane and magical arms and equipment for everyone. This vast catalog ensures that players will...   [click here for more]
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The Malady Workshop

The Malady Workshop


Discover the next step in the evolution of maladies: The Seven Deadly Plagues!  Following the success of the Adamantine Bestseller supplement for fantastical diseases, comes the ultimate toolbox to help you create your own evocative diseases. This supplement is written by medical students with a love for tabletop roleplaying games. Inspired by the vast array of diseases, and the medieval myths...   [click here for more]
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The Feywild

The Feywild


A definitive guide to the Feywild.  Everything that you will need to run a party through the Feywild, filled with stories and lore to tie into your campaign. The book includes: Lore and history of the Feywild Map of the Feywild 25 Feywild locations Feywild magical effects  Random encounter tables 50 story based random encounters New Feywild inspired...   [click here for more]
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Elminster's Guide to Magic

Elminster's Guide to Magic


“This is an incredible supplement full of clever writing that made me think Ed Greenwood had contributed. Every spellcaster, from wizards to clerics to eldritch knights, needs a copy of this book. Sure, this book has hundreds of balanced, creative, fun, new spells to fill your arsenal and is brimming with magic items both sinister and hilarious, but it also is chock full of story bits. Names for...   [click here for more]
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Monstrous Races 2

Monstrous Races 2


The sequel to Monstrous Races, Monstrous Races 2 presents player options to play every monster in Volo's Guide to Monsters. Volo's Guide to Monsters includes both new monsters and variations on existing monsters, so Monstrous Races 2 includes new monstrous races and a variety of new options for monstrous races published in the original Monstrous Races. What is in this document? 49 playable races...   [click here for more]
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Calpurnia's 101 Lesser Magical Items

Calpurnia's 101 Lesser Magical Items


101 magical items suitable for 5e Dungeons and Dragons, designed for lower level adventurers. Low-power. A source of items to give to low-level adventures without fear of breaking the game. Interesting. Low-powered doesn't have to mean boring. These items focus on giving heroes new options in their adventures, not just bonuses to rolls. Variants. Most...   [click here for more]
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The Magus Class

The Magus Class


Combining martial prowess and magical power, the magi are spell swords, arcane archers, mystic marauders, and sorcerous sentinels. Every magus pledges themself to an eldritch society that inducts them into the magic arts and trains them in war. This versatile training means that magi are versatile adventurers and unpredictable foes. Every magus is a member of an eldritch society. Eldritch Societies...   [click here for more]
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Solstice Shenanigans: A Wintry One Shot

Solstice Shenanigans: A Wintry One Shot


Solstice Shenanigans Solstice Shenanigans is a festive ~5 hour adventure for a tier 2 party. The Winter Games are in full swing on the demiplane controlled by the powerful archfey lord of winter, Jack Frost. Games and challenges await the players, along with a baker's terrible mistake and a bout of mysteriously disappearing trees! This adventure is designed to work as a short break from a main story...   [click here for more]
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Anthology: Comprehensive Equipment

Anthology: Comprehensive Equipment


ANTHOLOGY NOTE: This page includes an anthology of 4 products from Wraith Wright Productions. The included books are the COMPREHENSIVE EQUIPMENT MANUAL, the EXPANDED WEALTH MANUAL, the manual of MAGIC ITEM MANAGEMENT, and the ANIMAL HANDLERS MANUAL. This content is now available in a bundle wherein...   [click here for more]
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The Dungeon Master's Handbook

The Dungeon Master's Handbook


The Dungeon Master's Handbook from Cawood Publishing, makers of over 30 bestselling 5E products! Want more monsters for your game? Need some helpful tips? Need extra tables for crit and crit miss rolls? How about a new Wild Magic table? Want to expand the possiblities for chase scenes? This book contains all of that and much more. The 96-page book includes: Over...   [click here for more]
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Gateway to a Savage Land - Adventure

Gateway to a Savage Land - Adventure


Take the adventuring party to a savage land in this 4 to 6-hour one shot that can easily be added to any campaign.  The quest: find a woman's son who has been missing for 10 years.  She's only just received a map that may lead to his last known whereabouts. A 2nd tier adventure for 6th - 10th level characters that features battles, environmental hazards, and roleplaying.  The 38-page PDF includes...   [click here for more]
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Creature Harvest Index - Aberrations

Creature Harvest Index - Aberrations


"I have seen them. The large eyes... the gnashing teeth and lashing  tentacles. Horrors of the darkness from the realm of madness. I do not know how they get here, but I know they come here to feed. To conquer. To enslave and torture. And that is all I need to know." - Lord Knight Edwin Hylirion **NOW OUT: VOLUME IV: ELEMENTALS! https://www.dmsguild.com/product/274292/Creature-Harvest-Index--Elementals**...   [click here for more]
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Puzzles and Riddles

Puzzles and Riddles


A selection of riddles and puzzles that can be added to any adventure. If you enjoy this supplement, be sure to check out my other products by clicking on my name below the product title!  Ratings, reviews, and feedback are always appreciated!        And my NPC and Monster Collections…      Giants ...   [click here for more]
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Gray Hands - a Waterdeep: Dragon Heist DM's Resource

Gray Hands - a Waterdeep: Dragon Heist DM's Resource


Gray Hands - a Waterdeep: Dragon Heist DM's Resource Suddenly and without warning, an opening appears in the obsidian tower before you. You hesitate, for you've heard many stories of Blackstaff Tower and the powerful wizards who've called it their home across the centuries. A firm, feminine voice calls from within the tower, breaking your trance: "Well, are you coming in or not? I haven't got...   [click here for more]
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Tavern Games

Tavern Games


Everything was going great, until someone decided to test out their loaded dice. In this compendium, you will find mini-games for players to partake in when they are hanging out at their local watering hole. These games can be casual pass-time for the adventurers while they are waiting to get paid for a bounty, or it can be a high stakes game of chance with a potential pay-out of massive amounts of...   [click here for more]
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Esquiel's Guide to Magic Weapons

Esquiel's Guide to Magic Weapons


Esquiel's Guide to Magic Weapons presents over 120 new magic weapons for your 5th edition Dungeons & Dragons adventures and campaigns, providing a fun sourcebook for DMs and players alike (and giving you a serious boost to the 30 or so published in the Dungeon Masters Guide!). The guide contains: 120 new magic weapons. With at least one new magic weapon for every weapon type...   [click here for more]
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Sharn I, The Missing Schema

Sharn I, The Missing Schema


You can now get the trilogy bundle here:    You can also get this product in Fantasy Grounds format - Click Here This is an introductory adventure to Eberron and Sharn. It is written for 3-6 characters of levels 1 to 5. This adventure showcases the versatility of urban adventures in Sharn. The adventure takes a party of characters from the lowest and more dangerous parts of the...   [click here for more]
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Faiths of the Forgotten Realms

Faiths of the Forgotten Realms


Link to the Fantasy Grounds version Dive into the Divine Embark on a divine journey and bring the rich lore of the Faerûnian pantheon to life in your Forgotten Realms campaign! This meticulously crafted guide provides players and Dungeon Masters with everything they need to integrate the 48 gods of Faerûn, as well as the faiths of Corellon and Moradin, into their adventures. Experience...   [click here for more]
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Danger In A Midwinter Wonderland: A Christmas One-Shot

Danger In A Midwinter Wonderland: A Christmas One-Shot


Adventure to the Noel Isles to save the Winter's Father from the clutches of the nefarious Krampus! Danger in Midwinter Wonderland is a single session Christmas adventure suitable for a party of 3-5 players of 4th or 5th level but is best with 4 5th level players. It is easy to play as a one-shot adventure with new characters or to place into an already existing campaign. This...   [click here for more]
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The Complete Martialist Handbook

The Complete Martialist Handbook


Packed inside this handbook you’ll find new player options for your barbarian, fighter, ranger, and rogue characters! The Complete Marialist Handbook includes: 4 Barbarian paths: Path of the Rune Sage, Path of the Skinchanger, Path of the Sylvan Warden, Path of the War Chief 4 Fighter archetypes: Combat Medic, Crusader, Gladiator,...   [click here for more]
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Emirikol's Guide to Devils

Emirikol's Guide to Devils


This book contains everything you need to know about devils in 5th edition Dungeons & Dragons. Done in the style of Volo's Guide to Monsters, this gives you piles of material for your campaign: Chapter 1: All the basics on devils, and a look at every single type of devil currently known to exist. Chapter 2: Player stuff! New Race: The maeluth, a half-dwarf/half-devil. Player Backgrounds:...   [click here for more]
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The Palace of Pain's Pleasures

The Palace of Pain's Pleasures


This product is a PDF. If you wish to purchase the Fantasy Grounds version of The Palace of Pain's Pleasures, please click here. A galvanice weird has torn apart an Izzet laboratory in the Blistercoils. The weird’s path of destruction leads to Tin Street where the weird was spotted being subdued...   [click here for more]
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Treasures and Trinkets: Waterdeep Dragon Heist

Treasures and Trinkets: Waterdeep Dragon Heist


TREASURES & TRINKETS: WATERDEEP DRAGON HEIST This installment in the Treasures & Trinkets series, which provides ready-made treasure parcels to plug into any session, focuses on Waterdeep. Treasure tables Includes a matrix that provides the amount of treasure carried by an NPC in their purse or pocket according to their status as defined by their Living Expenses...   [click here for more]
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The Lovers' Handbook

The Lovers' Handbook


The Lovers' Handbook is a DM-facing guide for constructing love interests and writing romance into your plots.  It contains 30 pages jampacked with over 20,000 words of content, including advice on player comfort levels and consent, magic items, charts for the creation of romantic gifts, and more. More works by Ashley May... Festivals, Feasts & Fairs...   [click here for more]
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Little Heroes - A Guide to Children at the Table

Little Heroes - A Guide to Children at the Table


"It’s definitely a worthwhile buy!" - JVC Parry, www.JVCParry.com What if, one day, a group of local children got just a little too curious about what was actually hiding in the supposedly haunted house on the outskirts of town? Little Heroes is a guidebook for those who are looking to play D&D with children at the table. It also includes information to those...   [click here for more]
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Book of Shadows - player options, monsters and magical items

Book of Shadows - player options, monsters and magical items


Book of Shadows The Book of Shadows contain player options wrought in darkness, shadowy creatures and magical items of light and dark. The Book of Shadows contain: 1 New Racial Option. No longer relegated to being an elven subrace, this version of the shadar-kai has its own unique flavor and powerful abilities. 4 New Archetypes. Perform in the shadows...   [click here for more]
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Heroes of the Mists

Heroes of the Mists


Heroes of the Mists: Revised Move your Curse of Strahd campaign deeper into the Mists of Ravenloft, make your adventurers truly fit the Demiplane of Dread, or tell your own tales in distant domains. Newly Revised and Updated, this product has been edited and its layout completely redone. The subclasses have been tweaked, art has been added, and the entire...   [click here for more]
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Izzy's Slightly Used Airships

Izzy's Slightly Used Airships


If you like airships, why not check out Izzy's entire collection! Available now! An Airship for Any Campaign   Airships are almost always synonymous with adventure. Be it a swashbuckling adventure above the clouds, a daring get-away from the evil forces of the Ogre-Witch, or simply a means to travel to the Devil-King's palace on Dinosaur Island, airships are not simply a vehicle...   [click here for more]
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Race Compendium - Volume Two

Race Compendium - Volume Two


This bundle of races, feats, and equipment expands the options for players and dungeon masters alike, bringing a unique and exciting experience to your tabletop. This compendium contains: Five new races.  The enigmatic githzerai, one half of a broken race with a dark and troubled past; the militaristic hobgoblins, a race renown and feared for their combat prowess and battlefield...   [click here for more]
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Mordenkainen's Lost Notebook

Mordenkainen's Lost Notebook


  Fantasy Grounds version now live! Get it here! 5 stars from DM Dango!  DM Dango reviews MLN on his YouTube channel - https://bit.ly/2zo4wkV - copy and paste the link into a new window. Welcome to Mordenkainen’s Lost Notebook! Nobody, not even he, knows exactly how it got lost. But lost it got, and remained lost in Barovia until it ended up among the possessions of...   [click here for more]
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The Felicity Triskelion

The Felicity Triskelion


This product is a PDF. If you wish to purchase the Fantasy Grounds version of The Felicity Triskelion click here Peren, a guildless Devkarin collector of obscure relics has gone missing. The elf of shadow is in deep debt to the Orzhov as well as to the Rakdos performer, Ophyira. To...   [click here for more]
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Extra Magic Items Expansion

Extra Magic Items Expansion


Dungeons and dragons is a whimsical world full of exotic treasures and ornate magics. This book will increase your pool of exciting magical relics, allowing you to expand your world, indulge your players in rich fantasies or build incredible plot devices that will add driving force to your own world. Contains over 50 Unique items. Incluidng: Armour (Shields) Rings Rods Staffs Wands Weapons Wondrous...   [click here for more]
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The Master Mechanic's Steampunk Manual

The Master Mechanic's Steampunk Manual


"From the shadows of Victorian England, the genre of Steampunk takes the Age of Steam and throws it into overdrive, mixing dark intrigue and social conflict with technological wonders and a world of opportunity." Bring your D&D game into the Age of Steam with this 180 page expansion for 5th Edition Dungeons & Dragons!...   [click here for more]
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Joy of Monster Cooking

Joy of Monster Cooking


Joy of Monster Cooking: The All-Purpose Adventurer's Cookbook! What of the hungry dungeon delver? Do not the greatest of warriors deserve the greatest of meals? Why let the carcass of that supernatural monster you just slew go to waste? Contained within are all sorts of information on how to incorporate cooking into your game: Variant Rule For Cooking New Tool: Chef's Utensils New...   [click here for more]
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Booms, Heals, and Bleedings: Bombs, Alchemy, and Poisons

Booms, Heals, and Bleedings: Bombs, Alchemy, and Poisons


This comprehensive supplement aims to provide users with mechanics for Bombs, more detailed Alchemy, poisonmaking, and more. This is great for DMs who want more realistic mechanics, playing without a magic user, or campaigns that have a lot gems and nothing to use them on!  Included in this supplement is: - Detailed mechanics for harvesting resources and mining gems and metals. - Instructions for...   [click here for more]
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Exotic Crafting Materials

Exotic Crafting Materials


This handbook contains a detailed dossier on 15 unique crafting materials, including appearance, properties, price, as well as suggestions on how a DM might naturally integrate them into their world. They are balanced for use as magic items, but their potential applications go far beyond loot. It includes classics such as Adamantium and Mythral, as well as a number of new additions ranging from deep...   [click here for more]
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Deadly Dungeon Doors

Deadly Dungeon Doors


Deadly Dungeon Doors is the FIRST D&D handbook for creating exciting door encounters for your dungeon adventures! This gorgeous treatise on dungeon doors will refresh your D&D game no end. Between the covers you will find: A quick overview on how dungeon doors in D&D right now. Traps Damage Severity Skill checks Locks  New rules variant on a door’s Armor Classs and Hit...   [click here for more]
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Lledrith's Wagon | A Magic Item Collection

Lledrith's Wagon | A Magic Item Collection


Lledrith's Wagon offers a growing collection of 66 magic items and a description of the traveling merchant Lledrith herself. Each magic item comes with an excerpt about the item's history to add some flavor to the item itself or as a inspiration for your campaign. A few kind words about Lledrith's Wagon: "Recommend people check this out, actually has a good mix of different types of...   [click here for more]
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Alchemy: Defined, Refined, and Usable

Alchemy: Defined, Refined, and Usable


Alchemy is the most arcane of traditions, from the study of the fire to the creation of gold it all begins in the labs of the alchemist.The creation of elixirs is only beginning when a character starts down the path of alchemy. Alchemists can create unheard of materials stronger than steel, oils that alter the fabric of reality, and mundane items with quasi magical properties. With 46 new alchemical...   [click here for more]
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100 Magical Items (and Where to Find Them)

100 Magical Items (and Where to Find Them)


100 Magical Items (and Where to Find Them) takes you around 10 locations common to any game and setting, and provides you with 10 unique, themed items. With a wide range of items which can be used in a huge variety of ways, everyone is sure to find a new favourite for their table in this supplement! Each page has fantastic art and a smooth layout, optimised for viewing on your monitor, tablet, or mobile....   [click here for more]
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Karniv's Treasures of Chult - 50 New Magical Items

Karniv's Treasures of Chult - 50 New Magical Items


Karniv's Treasures of Chult - A collection of 50 new Magical Items for the Tomb of Annihilation storyline! Looking for some new shiny things to spice up your Tomb of Annihilation campaign? Karniv Kilabee risked his life travelling to the dangerous peninsula of Chult, and he returned with this incredible trove of never-before-seen magical items! Use this collection to help your players battle through...   [click here for more]
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Magical Things of Eberron

Magical Things of Eberron


Eberron! World of intrigue, excitement, and MAGIC! Eberron is a world saturated with magic. From making toast to slaying dragons, magic -- and magic items -- are there to help people cope with daily life.  Designed for use with Wayfinder's Guide to Eberron, Magical Items of Eberron is one of R P Davis's series of products which...   [click here for more]
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Izzy's Guide to Fight and Flight

Izzy's Guide to Fight and Flight


Now only $2.99! Rules and Encounters for Airships and Other Vehicles You've done it! You've taken the leap, and bought your first airship. The thrill of excitement is nigh over whelming, untill a simple thought bursts your bubble. "Now what?" You've got some awesome airships, but how are they controlled? What sort of encounters will you face? What is the best way to integrate them into your campaign?...   [click here for more]
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