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A Limited List of an Archmage's Closet

A Limited List of an Archmage's Closet


Ferth, the ever put upon scribe of an archmage in Silverymoon, has released a limited catalog with his supervisor's blessing. In it he catalogs several of the archmage's more interesting pieces, and offers some commentary on the items.  Be ever mindful of what an archmage may have forgotten...  ...   [click here for more]
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A Magical Merchant Manual: Premade Jeweller NPC Guide

A Magical Merchant Manual: Premade Jeweller NPC Guide


Welcome to 'A Magical Merchant Manual: Potion Sellers - Predesigned Merchant NPCs For A Variety of Campaigns.' This handbook offers a variety of four interesting (and somewhat wacky) magic ring sellers to smoothly insert to your adventures without having to worry about coming up with something on the fly if your campaign doesn't actually have that information and/or you struggle...   [click here for more]
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A Magical Merchant Manual: Premade Potion Seller NPC Guide

A Magical Merchant Manual: Premade Potion Seller NPC Guide


Welcome to 'A Magical Merchant Manual: Potion Sellers - Predesigned Merchant NPCs For A Variety of Campaigns.' This handbook offers a variety of four interesting (and somewhat wacky) potion makers to smoothly insert to your adventures without having to worry about coming up with something on the fly if your campaign doesn't actually have that information and/or you struggle a little...   [click here for more]
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A Magical Merchant Manual: Premade Weapon Smith NPC Guide

A Magical Merchant Manual: Premade Weapon Smith NPC Guide


Welcome to 'A Magical Merchant Manual: Weapon Smiths - Predesigned Merchant NPCs For A Variety of Campaigns.' This handbook offers a variety of four interesting (and somewhat wacky) weapon sellers to smoothly insert to your adventures without having to worry about coming up with something on the fly if your campaign doesn't actually have that information and/or you struggle a little...   [click here for more]
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A Magician's Dozen

A Magician's Dozen


Included are thirteen magic items: 4 armors, 3 weapons, and 6 minor magical items along with some suggestions for incorporating them into a campaign. Armor The bearsark armor is based on legends of berserkers wearing shirts made of bearskins and transforming into bears during combat. The life aegis is a counter to undead’s ability to reduce their victims’ strength...   [click here for more]
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A Midsummer Night

A Midsummer Night


Oh, Midsummer! The time of singing, dancing, rejoicing and beer! The time of pagan rituals and druidic rites, the time where the summer reaches its peak, and borders between the realm of men and fey grow weaker... Midsummer is a widely celebrated holiday in Northern Europe. People gather in the countryside, enjoying bonfires, dances, cultural and historic rituals,...   [click here for more]
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A Mortal Blade

A Mortal Blade


A Mortal Blade is a Magic weapon designed for use in D&D 5e and can be used in other Table Top RPG's. Within the PDF are instructions for adapting the weapon to be more suitable for your campaign setting and player's weapon proficiencies.  ...   [click here for more]
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A New Dawn: Renaissance in Faerûn

A New Dawn: Renaissance in Faerûn


A New Dawn: Renaissance in Faerun Toril has changed. After millenia of powerful wizards and gods causing apocalyptic events, most of the people decided that it was enough. Magic, instead of solving problems, was causing more trouble than ever, and from the gnome islands of Lantant a new paradigm has arisen: the Intellect. With this new knowledge, technology has progressed further, and from...   [click here for more]
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A Noble's Guide to Conqueror

A Noble's Guide to Conqueror


The game of kings, nobles, and even cultured fiends and dragons, Conqueror has a rich history in the nations of Khorvaire, from before the Age of Galifar even to the negotiations and peace of the last few years. Join the elite generals of the Last War, nobles throughout history, and sophisticated conspirators at the Conqueror table as the game is brought to life at your gaming table. ...   [click here for more]
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A Pile of Items

A Pile of Items


This is a small compendium of 40 magical items and enchantments made for newer GM's to use in their campaigns as a supplement to the magic items and enchantments already present in the Dungeon Masters Guide and Players Handbook. If you like it, consider leaving a review, and if you dont like it, leave one anyway and tell me what i did wrong. Only way to get better is to get feedack ;)  ...   [click here for more]
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A Pile of Monstros Items

A Pile of Monstros Items


This supplement provides 30 items inspired by the creatures of the Monsters Manual. Some of them are more or less lifted directly out of the Monsters Manual while others has a bit of additional lore and work put into them. And yes, this supplement does contain very basic rules for turning dragons hide into something usefull ;) Please leave a review so i know what you think of this supplement, the...   [click here for more]
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A Punsters Guide to Shops, NPCs, and Items for Sale

A Punsters Guide to Shops, NPCs, and Items for Sale


Dungeon Masters have 99 problems, but coming up with a punny shop name, NPC, and items for sale doesn't have to be one of those problems. This is a Dungeon Master supplement designed for your TTRPG campaign. There are over 15 full pages of 99 stores that are set up alphabetically with the store type and include the store name, NPC name, personality, and appearance. Over half the entries include three...   [click here for more]
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A Quick Guide to Magical Tattoos

A Quick Guide to Magical Tattoos


Magical tattoos were introduced to 5th Edition Dungeons and Dragons in Tasha's Cauldon of Everything. This guide summarizes the magical tattoo rules and consolidates magic-item crafting information from several sourcebooks. This guide also adds additional homebrew tattoos, a list of tattoos that can be used as a flash sheet or tattoo menu, as well as suggested costs in gold, gemstones,...   [click here for more]
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A Real-Time Trap!

A Real-Time Trap!


This is a unique trap to put your party to a real test of their cooperation and coordination abilities. If you like trying new things and torturing your players psychologically you are at the right place! Players will panic, shout at each other, get selfish, follow no orders, rush all together for the same objective and/or waste their first round...   [click here for more]
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A Sampler's Guide to Gastromancy

A Sampler's Guide to Gastromancy


THIS SAMPLE CONTAINS: One full adventure: The Carrot Incident, inspired by a true story. One new ancestry: the gourmand! A cooking-inclined mousefolk. One recipe: Veggie Blight Fajitas to pair with the adventure! Four spells: New from the gastromancy school of magic! Check out the Full Version of A Gourmand's Guide to Gastromancy Here!   Want to Get in Touch? Twitter...   [click here for more]
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A Second Pile of Items

A Second Pile of Items


This is a small compendium of an additional 40 magical items and enchantments made for newer GM's to use in their campaigns as a supplement to the magic items and enchantments already present in the Dungeon Masters Guide and Players Handbook. If you like it consider leaving a review and if you dont leave one anyway and tell me what i did wrong. Only way to get better is to get feedack ;)  This supplement...   [click here for more]
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A Showcase for Trinkets

A Showcase for Trinkets


Common magical items are a great idea. They help make the world more interesting and allow for magic in a smaller scale, with all its benefits, and most importantly they are fun. This addition introduces thirty-six common magical items that can be introduced in your campaign, be it as a part of your treasure, sold in shops on in the hands of NPCs to make them more unique or interesting. Every...   [click here for more]
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A Silverymoon Class Reunion

A Silverymoon Class Reunion


For the first time in memory, the Conclave of Silverymoon is hosting a class reunion. Surprising everyone, Magus Senior Eltro Miresk recently announced a reunion to bring back former students to the Conclave. Invitations have been sent far and wide to former students, giving them enough time to make the journey back to the city of Silverymoon and their alma matter. Both the city and the school has...   [click here for more]
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A simple system for Weapons and Armour

A simple system for Weapons and Armour


Wanting a simpler system of weapons and armour? Tired of arguments about splint mail? Want to get into the dungeon or political arena that little bit faster? Also wanting a robust system where a variety of different weapons and armours can be used? Happy to use the same rules for a katana as a longsword? Don't mind the idea of a spear-and-shield fighter having reach?  The following rules are designed...   [click here for more]
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A Small Magical Armory

A Small Magical Armory


A small selection of magical items to aid the intrepid, magical adventurer! This set contains a staff, wand, shield, and breastplate of exceptional power. A set of firearm-flavored spellcasting focus', a breastplate of obscure nature, and a shield for offense and defense. Mage's Handgonne: a hand cannon-styled wand for magic users, meant to deal explosive damage with a bit of risk....   [click here for more]
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A Small Problem

A Small Problem


A cavern network about a quarter-mile to the south-west of the sargh village of Kernguarn has become the home of a group of psychotic, mutated kobolds. These kobolds have been twisted in body and mind by exposure to the demonic taint of Jubilex. As the maddened monsters stage raids on the sargh settlement, it falls to the party to bring an end to the kobold threat. A Small Problem...   [click here for more]
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A Smattering of Swords

A Smattering of Swords


SWORDS. They're great. At least one person in your party is probably going to have proficiency in them. Add to your arsenal of magic weapons by adding 20 swords to your inventory, ranging from the mundane to utterly legendary.  ...A blade that calls you to join the shadows ...A greatsword that appears to those in their dying moments, giving them life to...   [click here for more]
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A Space Hamster's Guide to Spelljammer

A Space Hamster's Guide to Spelljammer


Set sail on the Astral sea with this collection of supplementary rules for the Spelljammer campaign setting! This manual contains options for ship combat, special ship equipment and magic items, and customizable Hamsters! Additional features of this doccument include: A collection of changes to make ship combat more interactive and interesting, all of which are completely compatible with the normal...   [click here for more]
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A Third Pile of Items

A Third Pile of Items


This product provides 40 additional enchantments for you to use to create interesting magical items for your players. In here you will find 16 enchantments which will be strict upgrades to your items, 10 enchantments which will provide some upside and some downside at the same time and finally 14 enchantments which will weaken the item they are applied to.  Besides these enchantments i also provide...   [click here for more]
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A Town Called Mud: The Haunted Mine

A Town Called Mud: The Haunted Mine


A Six-guns & Sorcery Adventure for 4th level characters. If you're tired of the standard fantasy tropes, come on down and grab a sarsaparilla at the White Skink Saloon. Whet your whistle, play a game of cards, win a haunted mine! A detailed review can be found here! This short adventure of around 8-10 hours takes the player characters from the Town of Mud, out into the...   [click here for more]
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A Traveler's Guide to the Hamato Islands

A Traveler's Guide to the Hamato Islands


Introducing the all new Traveler's Guide to the Hamato Islands!  This comprehensive guide for DMs introduces the history, culture and lore of this Japan-themed adventure setting both as a supplement for modules and as a standalone reference for homebrew campaigns.  This guide is for both dungeon masters and players and includes the following chapters: Chapter One:...   [click here for more]
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A Wanderer's Guide to the Feywild

A Wanderer's Guide to the Feywild


The Plane of Faerie is a mysterious place, filled with wonders beyond imagining. This guide seeks to inspire dungeon masters who wish to send their party into this realm of wonder. It gives a comprehensive framework for the rules and laws that govern the Feywild, as well as ideas for specific locations, situations, items, quests, and so on. You won’t find adventures or detailed descriptions within...   [click here for more]
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A Wizardly Guide to Dead Squads

A Wizardly Guide to Dead Squads


This document is intended to streamline and speed up the use of a player’s undead minions. Most every player has reviewed the wizard spell animate dead and thought “Sweet! I can’t wait to make my undead army!” What player wouldn’t want a squad of skeleton archers launching a volley of arrows where it’s most needed? Most every DM that has had a player control any quantity...   [click here for more]
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Aasimar Arcana

Aasimar Arcana


This is a set of feats, magic items and variants for aasimars. ...   [click here for more]
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Abalgar's Wondrous Items

Abalgar's Wondrous Items


This book contains 32 unique magic items from common to artifact for use in your home games. ...   [click here for more]
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Abyssworm Armor

Abyssworm Armor


This is a living armor, inspired by Marvel's symbiont, but quite different. It's also has the monster's sheet. Suited for evil players or villains. It should be introduced between level 5-10, but also works fine beyond 10+. It's a nice magic item! Review with tales from your campaign! ...   [click here for more]
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Academy of Devastation

Academy of Devastation


Academy of Devastation is a small, 1-3 session adventure for party levels 5-7. In this tome, you'll find an epic quest through the tribulations of the mysterious Academy of Devastation-a hobgoblin school of magic suspected to have ties to the evil god Maglubiyet. Through fights, puzzles and secrets you'll uncover the horrors of this arcane academy and bring justice to the villanous faculty and...   [click here for more]
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Accessible Adventure of the Week: The Inevitable

Accessible Adventure of the Week: The Inevitable


A one-shot side-quest for characters level 4-6. Can Peace Be Maintained Indefinitely? The town is perfectly peaceful. Perfectly. Everyone gets along. Always. How can that be bad? The village that makes its subsistence on spiced melon and red rye holds a dark secret, and the shoemaker and his wife will upset the perfect peace. This adventure includes stat blocks for the following, which may be used...   [click here for more]
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Accumulated Antiquities

Accumulated Antiquities


Accumulated Antiquities is a collection of legendary magic items, designed with two basic tenets.  Firstly, an artifact should have a story.  Secondly, an artifact should completely derail the game (sometimes).  The following are a series of fun, occasionally silly, and always powerful items that can fundamentally change the course of an adventure or be the centerpiece of a campaign. There's a...   [click here for more]
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Accursed Items

Accursed Items


Welcome to the Accursed Items installment of the Polus Arcanum series. These 9 magical weapons and tools have been created and altered with the essence of Polus Arcanum. Their natures reflecting that which the wretched magic spawned from. Use them within your campaign as new items or use them as inspiration alongside the other works of the Polus Arcanum series. ...   [click here for more]
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Ace's Archive of Oddities

Ace's Archive of Oddities


From firearms imbued with the heart of the storm, to dark life-stealing blades, this tome of items has a plethora of different options! Ace's Archive of Oddities includes: - 30 Brand New Items of All Rarities for Your 5th Edition Game - 3 New Weapon types. Shuriken, Chakram, and the all new firearm, The Tempest - Evolving items that grow alongside your PCs! This group...   [click here for more]
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Acererak's Arcane Archetypes

Acererak's Arcane Archetypes


From the creator of Sylgar's Guide to Everything Else, comes Acererak's Arcane Archetypes. New content for player's "fresh" from the Tomb. 13 new subclasses 24 new spells 26 new magic items 8 new stat blocks The entire book is beautifully illustrated with paintings and drawings, and the formatting matches up with official D&D books to make it feel cohesive with the rest of your official collection...   [click here for more]
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Acererak's Guide to Lichdom

Acererak's Guide to Lichdom


Discover the secrets of liches from the greatest lich of all: Acererak. Its words were instrumental in the making of this 31 page manuscript. Keep reading to discover: - 40 new actions and traits. - 4 unique liches ready to be the next great villain of your campaign. - 2 new monsters and 1 new NPC. - The Baelnorn: a neutral elven lich that uses necromancy to protect the clan. - 2 new magic items. -...   [click here for more]
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Acererak's Guide to Lichdom - Versione Italiana

Acererak's Guide to Lichdom - Versione Italiana


Scoprite i segreti dei lich dal più potente lich di tutti: Acererak. Le sue parole sono state fondamentali nel creare questo manoscritto di 32 pagine. Continuate a leggere per scoprire: -  40 nuovi tratti e azioni. -  4 nuovi lich pronti a diventare i prossimi grandi nemici nella vostra campagna.  -  2 nuovi mostri e 1 nuovo PNG. -  Il Baelnorn: un elfo lich buono che usa la necromanzia...   [click here for more]
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AD&D5E: Shared Campaign Player's Guide

AD&D5E: Shared Campaign Player's Guide


This product provides guidance for playing Advanced Dungeons & Dragons 5th Edition in a shared campaign for organized play similar to the D&D Adventurers League. - Includes character creation, beginning play at different levels, magic item redesign, faction guidance, renown guidance, and more as updates are released. ...   [click here for more]
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AD&D5E: The Aarakocra

AD&D5E: The Aarakocra


Redesign of the Aarakocra race, feats, and items. ...   [click here for more]
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AD&D5E: The Amorphite of Ghaunadaur

AD&D5E: The Amorphite of Ghaunadaur


Amorphites are the specialty priests of Ghaunadaur. This product is a new look at the Cleric class, with deity specific abilities instead of those acquired through the divine domains. ...   [click here for more]
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AD&D5E: The Bladesinger

AD&D5E: The Bladesinger


Redesign of the Bladesinging arcane tradition, and elven armor types. - Includes new or redesigned features and a level 20 capstone. ...   [click here for more]
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AD&D5E: The Factions of Faerûn

AD&D5E: The Factions of Faerûn


This product contains errata and revisions of the Factions to create a comprehensive guide to the Factions of Faerûn and the benefits of joining them. It is designed for use in the Advanced Dungeons & Dragons 5th Edition (AD&D5E) game. It also has new takes on the Faction Agent background with descriptions for each faction. ...   [click here for more]
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AD&D5E: The Grung

AD&D5E: The Grung


Redesign of the Grung race. ...   [click here for more]
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AD&D5E: The Satyr

AD&D5E: The Satyr


Redesign of the Satyr race and added a feat and magic item for the satyr. ...   [click here for more]
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AD&D5E: The Spidersword of Selvetarm

AD&D5E: The Spidersword of Selvetarm


Spiderswords are the specialty priests of Selvetarm. This product is a new look at the Cleric class, with deity specific abilities instead of those acquired through the divine domains. ...   [click here for more]
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AD&D5E: The Sword Dancer of Eilistraee

AD&D5E: The Sword Dancer of Eilistraee


Sword Dancers are the specialty priests of Eilistraee. This product is a new look at the Cleric class, with deity specific abilities instead of those acquired through the divine domains. ...   [click here for more]
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AD&D5E: The Yathrinshee of Kiaransalee

AD&D5E: The Yathrinshee of Kiaransalee


Yathrinshee are the specialty priests of Kiaransalee. This product is a new look at the Cleric class, with deity specific abilities instead of those acquired through the divine domains. ...   [click here for more]
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AD&D5E: Tome of Magic Items & Artifacts

AD&D5E: Tome of Magic Items & Artifacts


A massive treasure horde of new items for your 5th edition campaign, also including revisions of current 5th edition items, and tons of old magic items from 2nd edition updated to 5th edition's game mechanics. Magic Item Tables are expanded to Tables A-K with an Artifact Table. More Items will be added to this product. ...   [click here for more]
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