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A Pile of Monstros Items

A Pile of Monstros Items


This supplement provides 30 items inspired by the creatures of the Monsters Manual. Some of them are more or less lifted directly out of the Monsters Manual while others has a bit of additional lore and work put into them. And yes, this supplement does contain very basic rules for turning dragons hide into something usefull ;) Please leave a review so i know what you think of this supplement,...   [click here for more]
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Alchemist Full Class

Alchemist Full Class


This Alchemist is a mad scientist but still fits into most fantasy settings. The design intention is to create a “half caster” which plays more like a wizard or sorcerer. An Alchemist can focus on blasting AOE and battlefield control, high damage and debilitating effects to a single target, or powerful (and monstrous!) self-buffs to become a melee powerhouse. ...   [click here for more]
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Armory of Tharizdun

Armory of Tharizdun


Custom magical items for D&D 5E along with a random spell table to be used in tandem with the items (or at any other point in your campaign/session). Before the multiverse had shape an ancient power, older than the gods, rampaged through it creating chaos before and after its wake. This power was Tharizdun, chaos incarnate, and he was responsible for all of life... and all it’s destruction....   [click here for more]
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Artifacts Vol. 1

Artifacts Vol. 1


Artifacts Vol. 1 Weapons, shields, rings and other magical items await within. Unlock the vault and prepare your adventurers to loot and wield the artifacts within. These items range from a uncommon to legendary, with original art and D&D 5e rules. Enjoy! Also be sure to check out our other RPG downloads. /browse.php?author=Terry%20Maranda www.terrymaranda.com ...   [click here for more]
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Attack on Coppercoil - FREE PREVIEW

Attack on Coppercoil - FREE PREVIEW


Duergar snipers undergo grueling training with crossbows from a young age. They often accompany raiding parties or act as assassins. They are experts in the use of Dead Man’s Hand, a paralytic poison distilled from the venom of underdark spiders. One of their favorite tactics is to paralyze an isolated member of an enemy party, and then let the victim call for help, drawing more...   [click here for more]
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Avalon's Retreat (Mid Level Hex Crawl)

Avalon's Retreat (Mid Level Hex Crawl)


Welcome to the Retreat, home to Avalon the Nymph. Her region is dangerous and mystical, filled with secrets and monsters of all kinds. All who enter end up being snared by her marvelous gaze. Can you enter her domain and make it out without falling in love? Will you gather the treasure or just pass through? Either way, there's plenty of adventure here for all mid-level adventurers. From a rain dragon,...   [click here for more]
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Azoth-Infused (Sorcerer Archetype)

Azoth-Infused (Sorcerer Archetype)


Some sorcerers are infused with the essence of alchemical transformation, what sages and master alchemists call the azoth. This archetype for sorcerer characters is a free preview of Solve et Coagula: A Practical Guide to Alchemy, now for sale on the DM's Guild! ...   [click here for more]
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Bard Colleges: The College of Communion

Bard Colleges: The College of Communion


This new subclass for bards, plus supporting equipment, offers a meditative, positioning-matters playstyle that trades mobility for greater influence. ...   [click here for more]
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Bident (5e)

Bident (5e)


With two prongs the bident is more likely seen being used to shovel hay than in any proper combat setting. However, a combat-ready Bident is a rather wicked and difficult weapon to both face and master. ...   [click here for more]
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Cosmetic Magic

Cosmetic Magic


Cosmetic Magic is a free document providing some spells and magic items intended for use in DnD 5th edition. The magical effects of the contents of this document are designed with the intent of allowing player characters and NPCs to make aesthetic changes to the world around them- Growing hair, changing an item's coloration, or scarring targets with a brand. For use with both Player characters and...   [click here for more]
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Crafting Magic Items: A Guide to Artifice

Crafting Magic Items: A Guide to Artifice


This guide provides alternative rules for magic item creation, for players (and the DMS who agree with them) who think the existing crafting rules are overly restrictive and take too long to be of any use. The rules within build off of those released in Xanathar's Guide to Everything, and are designed to fit within the new downtime system presented in the same chapter. At its core, these...   [click here for more]
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D&D 5e Massive Profession Addition

D&D 5e Massive Profession Addition


Welcome! Here within this PDF you will find professions have been added into D&D , allowing players a way to make money or items while adventuring. It's a great way to get players involved and encourage them to interact with the environment; allowing a GM to spawn quests from the items players may end up seeking. Inside you will find professions for: harvesting, herbalism, mining, leatherworking,...   [click here for more]
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Danske bøger til din rollespilskampagne

Danske bøger til din rollespilskampagne


Spørger dine spillere også altid omm der er nogle spændende bøger på den bogreol du nævnte da du beskrev skurkens arbejdsværelse? Hvad med i købmandsbutikken? Eller biblioteket? Her er 20 danske bogtitler og en kort beskrivelse til hver, kast dem efter dine spillere og se om de er kvikke nok til at fange referencerne. ...   [click here for more]
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Danske bøger til din rollespilskampagne

Danske bøger til din rollespilskampagne


Spørger dine spillere også altid omm der er nogle spændende bøger på den bogreol du nævnte da du beskrev skurkens arbejdsværelse? Hvad med i købmandsbutikken? Eller biblioteket? Her er 20 danske bogtitler og en kort beskrivelse til hver, kast dem efter dine spillere og se om de er kvikke nok til at fange referencerne. ...   [click here for more]
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Discerning Merchant's Price Guide

Discerning Merchant's Price Guide


The Discerning Merchant's Price Guide is a free organizational tool for magic items & pricing. It provides categorical tables for magical items: all the weapons are together, all the staffs are together, and so on, similar to how items were laid out in 3.5 by slot. As a DM, if I need to quickly find a sword to award a player, I want to know exactly where to look...   [click here for more]
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Documento de Referência do Sistema - Versão Final

Documento de Referência do Sistema - Versão Final


[ATENÇÃO] Este documento é gratuito. Para baixar o arquivo, basta colocar 0 (zero) como valor de pagamento, antes de continuar. Neste documento se encontra todo o DRS (Documento de Referência de Sistema - 5.0), o conjunto de regras básicas em que baseia o Dungeons and Dragons 5.0. Esta é uma tradução autorizada pela Wizards of the Coast do...   [click here for more]
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Dragon Dreams of the Forest Kingdom: Dunshield’s Dilemma

Dragon Dreams of the Forest Kingdom: Dunshield’s Dilemma


“Dragon Dreams of the Forest Kingdom: Dunshield’s Dilemma” is the first in a monthly series of free articles inspired by the dreams of sleeping dragons that lair on Cormyr’s borders. This inaugural article recounts the events ensnaring the Mist Dragon Orothaumyth and the Arabellan dealer of arms and armors Auntiver Dunshield. The article introduces a handful of new magic items...   [click here for more]
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Encounter with the Edan Sha

Encounter with the Edan Sha


group of bandits called the Edan Sha are active in the shady parts of the city. Perhaps they stole from you, or maybe you were hired to defeat them. Whatever the reason, you find yourselves fighting against the gang. Little did you know that they had an ace up their sleeve! Featured as the Product of the Week, by the DMs Guild Newsletter, "An encounter with the Edan Sha"! This encounter...   [click here for more]
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Explosives and Explosive Effects Supplement

Explosives and Explosive Effects Supplement


A supplement for use with the Dungeons & Dragons 5th Edition Role Playing Game. This supplement outlines explosive effects and explosive devices adapted for use with the game. It also offers player options. Intended for modern adventures, but tools are provided for Dungeon Masters to adapt for use in any campaign setting. ...   [click here for more]
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Faerûn's Vendors - A flexible vendor system for magic consumables

Faerûn's Vendors - A flexible vendor system for magic consumables


Introduction: “Most magic items are so rare that they aren't available for purchase. […] Doing so is rarely as simple as walking into a shop and selecting an item from a shelf.” – Dungeon Master’s Guide, p. 135.   Besides some very spartan rules concerning selling and crafting there definitely is a lack...   [click here for more]
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Freebie Grab-Bag: A Growing Anthology

Freebie Grab-Bag: A Growing Anthology


Who doesn't like free stuff? The Freebie Grab-Bag collects the fruits of my monthly Patreon giveaways and social media design marathons, and bundles them together in one place — all for FREE! The FGB has now been updated for the new year, bringing it up to a whopping 9 pages of content! When was the last time you got that much for free? If you like what you see here, why not try out some...   [click here for more]
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Grom's Guide to Potion Brewing

Grom's Guide to Potion Brewing


Grom's Guide to Potion Brewing An adventurer's guide to Herbology and the benefits of brewing your own potions. This manual will teach you all you need to know about where to search for and harvest exotic plants and how to brew powerful potions. You must possess an Herbalism Kit to harvest these plants. Looking for Community feedback and reviews. Illustrated edition will be...   [click here for more]
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Gunslinger Roguish Archetype

Gunslinger Roguish Archetype


This Gunslinger is almost a class unto itself, foregoing the typical rogue’s subtlety but maintaining a reliance on cunning and skill. The class employs custom black-powder/flintlock style firearms (weapon chart included) to make devastating attacks, at the risk of misfire and running short of ammunition. This archetype includes a large variety of thematic trick shots which are fueled by reducing...   [click here for more]
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Halite v1.3 (Salt People)

Halite v1.3 (Salt People)


Many years ago, a strange creature moved into their sea. It changed the tides and it changed the environment. Nonetheless, the Halite people stuck around. Recently, they have been overfishing, and as a result, they are sending scouts into the surrounding world. Their armor might not be the best, but their weapons certainly are. They leave traces of salt in their enemies wounds, causing immense pain,...   [click here for more]
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Iconic Weapons of the Common Thug

Iconic Weapons of the Common Thug


The 5th Edition rules are truly elegant. They allow players and Dungeon Masters alike to focus as much attention as possible on things other than mathematics while providing an impressive level of realism. Yet, there are instances where a little complexity is appropriate to advance a suspenseful storyline. This weapon expansion focuses on three iconic weapons of the common thug: the Blackjack;...   [click here for more]
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Iconic Weapons of the Common Thug - Fantasy Grounds

Iconic Weapons of the Common Thug - Fantasy Grounds


The 5th Edition rules are truly elegant. They allow players and Dungeon Masters alike to focus as much attention as possible on things other than mathematics while providing an impressive level of realism. Yet, there are instances where a little complexity is appropriate to advance a suspenseful storyline. This weapon expansion focuses on three iconic weapons of the common thug: the Blackjack;...   [click here for more]
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Isenowertz's Mystic Items

Isenowertz's Mystic Items


The lich, Isenowertz, created 27 different magic items that Dungeon Masters can use in their games. Some range from the Uncommon to the Legendary, who knows how these items will be used in the hands of adventurers? Contains 27 Magic items: 8 Uncommon Items 9 Rare Items 7 Very Rare Items 2 Legendary Items 1 Artifact ...   [click here for more]
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Item Crafting Rules for 5e

Item Crafting Rules for 5e


A complete set of rules for creating both magical and mundane items. This supplemental rule guid provides a complete guide for giving your players the opportunity to make their new armor and equipment rather than run into town to buy it. At higher levels it allows a party to prepare for comming challenges by creating magical items designed to fit their own needs and desires. Changes: V.1.4.2...   [click here for more]
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Magic from the Multiverse

Magic from the Multiverse


Whether you want to spice up your campaign or add to a plane-shifted adventure, this collection of spells and artifacts comes inspired by the most magical card game in the world. ...   [click here for more]
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Magic Items from The Priest, the Witch, and the Lost Temple

Magic Items from The Priest, the Witch, and the Lost Temple


In my adventure The Priest, the Witch, and the Lost Temple, two new magic items are featured: the Gem of Interdimensionality and the Orb of Undeath. Happy to place these items on the DMs Guild for free. Please check out the adventure that these items are originally designed for - this 40-page product features several locations (town, crypts, a wizard's home, a lost...   [click here for more]
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Maul of the Poltergeist

Maul of the Poltergeist


This is a homebrew weapon which I created as a result of one of my players doing something very unexpected during an adventure, and dipping his weapon into a pool of evil. It has a couple somewhat novel mechanics. First, it grows in power with the attuned character, as the character levels, starting out just doing magical damage, it can eventually grow to artifact power. Second, the attuned character...   [click here for more]
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Mcgovern items 1

Mcgovern items 1


Items for the mcgovern works from 2016-2017 ...   [click here for more]
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MGP1 Xibalba

MGP1 Xibalba


The Great Wheel cosmology is not the only cosmology, and the heavens and hells that it contains are not the only ones that exist. Xibalba is the hell of the Maztican Cosmology, the lawful evil plane of the Great Pyramid. In it, there is a great city with rivers of blood, pus and scorpions and a great ball game where its terrible fiends challenge unsuspecting mortals with the only desire...   [click here for more]
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Modern-Fantasy Guide (LITE)

Modern-Fantasy Guide (LITE)


The Lite version of the Modern-Fantasy Guide In the Lite edition you will have the full list of firearms and modifications with a limited review of the Racial differences between firearms, a few of the subclasses, the conditions so far, and the list of armor. In the full version you get all 8 racial templates PLUS the extra gun types crafted as favorites among the various races, all 12 subclasses,...   [click here for more]
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Paradox, Staff of Time

Paradox, Staff of Time


Paradox, the sentient staff of the former God of Time Chronos. Since the beginning of time from the very first choice made by the earliest creature in existence, Paradox has existed, for every decision made there are an infinite number of possibilities and an infinite number of potential outcomes. The true power of Paradox is known only to those powerful enough to control it. Formerly wielded...   [click here for more]
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Poison Crafting:  Revised Rules

Poison Crafting: Revised Rules


Crafting the perfect poison is both a science and an art. Knowing which ingredient pairs best with which to deliver a swift death - or a lingering one, if deserved - requires intense study and practice. Thankfully, you are an adventurer with both the time and opportunity to discover these ingredients. You also have these new poison crafting rules to experiment with endless combinations, create unique...   [click here for more]
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Poisons for 5th Edition

Poisons for 5th Edition


5th Edition Poisons includes new mechanics for creating, modifying, and treating a wide variety of poisons, as well as over 75 poisons to use in your own campaigns. If your players, or their adversaries, enjoy using poisons, this supplement is sure to throw a devious grin across their faces. ...   [click here for more]
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Poisons Revisited

Poisons Revisited


Poisons can be a hassle. Whether it's stopping in every town to pick up the right ingredients for your next poison, harvesting the glands from every monster you encounter, or keeping track of long-term effects, poison use can often be more trouble than it's worth. Rather than needing to look up individual poisons and their unique names, saves, types, and prices, these rules for poison creation allow...   [click here for more]
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Realistic Shields

Realistic Shields


This supplement adds variety to shields found in the Forgotten Realms universe. Gone are the days of buying a "Shield", now you can specify and construct your play style around specific sizes and types of shields as well! Please leave a review and a rating, that's all I want from this product, and have made it free to encourage this further. I also welcome any feedback and...   [click here for more]
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Religious Trinkets and Pocket Finds Vol 1

Religious Trinkets and Pocket Finds Vol 1


You know that moment when your players have slain the bad guy and his minions? The moment where the normally upright and righteous characters become total fiends and loot the still cooling dead bodies ... well, this is for those moments. And let's face it those moments come along a lot! This list contains 20 trinkets and pocket find curiosities that will make the pilfering more interesting. All...   [click here for more]
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Ring of Incredible Confidence

Ring of Incredible Confidence


A Custom Wondrous Item I designed to get my players to roleplay out of their comfort zones or at least out of their characters comfort zones and produce interesting, cool, or downright funny moments in their campaigns to get their minds off the mindless 'where's this?' or 'run away and hide because this monster is just dangerous enough that we might die and that's not fun because I spent too much time...   [click here for more]
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Shadow Ki Monk

Shadow Ki Monk


Added some new abilities to bring out a more cinematic flavor to the Monk class along with a minor dark theme that can be explored in game. New Monk Tradition: Art of the Soul Puppet Your monk character crafts and then controls a puppet which becomes an extension of his very being across the battlefield. You can incorpate various "Soul Puppet Disciplines" into your puppet to make it a...   [click here for more]
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Shards of Essence-Final

Shards of Essence-Final


The Shards of Essence are an alternative magic item system that was inspired by a friend's favorite video games. For reasons, I will not mention the title of these games, but most people that have played them will understand. My friend, whose idea this was originally, allowed me to take his existing system, which was only briefly scribbled across multiple papers stuffed in his masses of notes, and...   [click here for more]
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Sharn, the Missing Schema - Free Version

Sharn, the Missing Schema - Free Version


This is the FREE-preview version of Sharn, the Missing Schema This is an introductory adventure to Eberron and Sharn. It is written for 3-6 characters of levels 1 to 5. This adventure showcases the versatility of urban adventures in Sharn. The adventure takes a party of characters from the lowest and more dangerous parts of the city, the lower wards and The Depths, to the highest and most exclusive...   [click here for more]
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Silver Wolf Paladin Helaina

Silver Wolf Paladin Helaina


The Royal Enforcer of the Alionna Kingdom is well known when in her armor. Polished silver gleams from a helmet in the shape of wolf's head as a woman marches with the Royal Guard of the Queen of Alionna. On her hip sits a large flail with a silver wolf's head hanging from the chain. An image will be added after it is finished. ...   [click here for more]
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Six-shooter – Part Four: Running the Game, GM Tips & Tricks

Six-shooter – Part Four: Running the Game, GM Tips & Tricks


Six-shooter: Bringing the Wild West to D&D! Six-shooter is intended for people looking to play a Wild West themed campaign using the 5th edition Dungeons & Dragons ruleset. It is provided in four parts, the first three for players and the last for DMs/GMs, but you can pick and choose what you like from any of the rules provided. The last part consists of additional information, tips &...   [click here for more]
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Spell Lenses - Extraordinary Magic Items for Casters

Spell Lenses - Extraordinary Magic Items for Casters


Spell Lenses bend the weave as other lenses bend light. When magical power enters one of these quartz disks, it recieves a transformative effect. A caster may even create an array of lenses in series, resulting in spells with wildly different effects. A complete list of the items presented in this document is included below: BEES Uncommon Spell becomes a swarm of bees Bifurcation Very...   [click here for more]
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Step-by-Step Pet Companions

Step-by-Step Pet Companions


A how-to guide in creating, raising, and bonding with your custom pet companion. Learn more at www.gamenatural.com Follow us @gamenatural ...   [click here for more]
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Sword of a Thousand Truths

Sword of a Thousand Truths


An Artifact Sword A sword forged from the raw proto matter left over from creation, it constantly changes size, shape, and color. Sometimes it seems like a dagger, other times a greatsword, it may even scintillate with a bewildering variety of energies, it can sometimes strike down foes in a single stroke. Every day brings a new power from connecting with it. And every swing, the blade sings a different...   [click here for more]
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The Artificer

The Artificer


Adventures in D&D are taken by heroes of all backgrounds, from soldiers to thieves to priests. This document provides a new conception of an Artificer class. The Artificer is first and foremost a highly specialized craftsperson who can augment their weapons and abilities with arcane spellcasting. Along with the core class are three subclasses, or Trades; the Leatherworker, the Gunsmith, and the...   [click here for more]
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