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Magic Items - Crowley's Early Discoveries

Magic Items - Crowley's Early Discoveries


These are 10 magic items put together for use with D&D 5e campaigns. You can get all the descriptions of the items for free in the full preview. If you pay, you will get the full PDF plus the PDF of certificates for each item. Each certificate includes the item description, a summary of its abilities for player reference and a simple example image. ...   [click here for more]
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Magic items - Volume I

Magic items - Volume I


My first volume of magic items, that I have tested on my group. These items are free to use, and can surely be used in your campaign aswell. Do you have any feedback? send it to: Adam.Fordsmand.Feedback@gmail.com Or just put it in the comment section below ...   [click here for more]
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Magic Items for Barbarians

Magic Items for Barbarians


Traditionally, barbarians can be violently opposed to the concept of magic items. That stance doesn't hold, however, for tribal weapons and adornments that "bear the might of the ancestors" or that "have the blessing of the spirit of the White Stag." To the tribes, such items are not only divine gifts from the spirits, but can be seen as emblems bestowing the responsibility of leadership....   [click here for more]
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Magic Items for Bards

Magic Items for Bards


Everyone knows that magic is powerful, but bards know it is especially potent when cast through the medium of music. Here are 16 new magic items designed just for the performer in the party. New magic items meant to make bards better at what they do best! Also, introducing Songs of Power, as 13 new spells. Many bards have discovered the power to inspire their allies with the power that is innate...   [click here for more]
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Magic Items for Druids

Magic Items for Druids


Druids are not usually known for crafting magic items, because any item a druid would create isn't of much use to your everyday adventurer, much less to the general public. When druids craft magic items, they are, more often than not, intended to be used BY druids for the benefit and preservation of the natural order. Introducing 22 new magic items just for the tree-hugger in the party. Within you...   [click here for more]
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Magic Items for Fighters

Magic Items for Fighters


Nobody appreciates magic items, armor, and weapons more than a fighter. Magic items are what closes the gap between earthbound fighters and reality-shaping wizards. Here are some new magic items designed just for the war machine in the party, including 1 battleaxe, 1 flail, 1 glaive, 1 greataxe, 1 greatsword, 1 halberd, 2 helms, 1 lance, 7 longswords, 1 maul, 1 morningstar, 1 rapier, 2 rings, 1 shield,...   [click here for more]
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Magic Items for Monks

Magic Items for Monks


When I DM for Monk PCs, I feel like the core rulebooks don’t have a lot in the ways of rewards for Monks. This is, of course, partly because of the nature of monks who are not materially-minded, adhering to principles of self-denial, overcoming personal shortcomings, and looking within themselves for answers to their problems, rather than to magic items. With that in mind, I came up with...   [click here for more]
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Magic Items for Paladins

Magic Items for Paladins


For those characters who are on a holy mission, sometimes you can't overcome those pesky obstacles in your path without a little divine assistance to give you an extra edge. And so your god places a holy relic in your path, or commands you recover a lost book of scripture. Here are 20 new magic items designed just for the crusader in the party. Also introducing 5 new paladin spells meant to supplement...   [click here for more]
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Magic Items for Rogues

Magic Items for Rogues


Rogues appreciate magic items more than most, whether for the comfort and wealth they can bring, or because they can make it simpler to infiltrate and escape, or to have a trick up a sleeve to gain an advantage at a moment's notice. Here are 22 new magic items designed just for the skulker in the party. Also introducing 5 new weapons meant to fill out the rogue's weapon selection. Leave me a...   [click here for more]
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Magic Items for Sorcerers

Magic Items for Sorcerers


Magic. Most don't understand it. To warlocks, it is merely a means to an end. To wizards, it is an art to be studied. To bards, it is a game. But to sorcerers, magic is who, what, and why they are. Here are 21 new magic items designed just for the arcane conduit in the party. Leave me a review with useful feedback, and I'll send you one of my other Magic Items products, free. Your choice! Just...   [click here for more]
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Magic Items for Warlocks

Magic Items for Warlocks


To warlocks, magic items are much like magic itself: a means to an end. You don't concern yourself with the ethics of using a corrupted blade, as long as it gives you the power to obtain what you truly desire. Introducing 23 new magic items just for the bargainer in the party. Also, introducing 5 warlock spells converted from 4e to 5e to supplement the warlock spell list. Leave me a review with...   [click here for more]
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Magic Items for Wizards

Magic Items for Wizards


Wizards, more than any other adventurer, understand the importance of preparation and forethought. A seasoned wizard is always prepared with the magic items he expects will be the most useful. Introducing 25 new magic items designed just for the arcane scholar in the party. In addition, 7 new spells to test out on your opponents. Let me know what your favorite items are, and how you feel about...   [click here for more]
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Magic Items from The Priest, the Witch, and the Lost Temple

Magic Items from The Priest, the Witch, and the Lost Temple


In my adventure The Priest, the Witch, and the Lost Temple, two new magic items are featured: the Gem of Interdimensionality and the Orb of Undeath. Happy to place these items on the DMs Guild for free. Please check out the adventure that these items are originally designed for - this 40-page product features several locations (town, crypts, a wizard's home, a lost...   [click here for more]
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Magic Items in Elicmo

Magic Items in Elicmo


Elicmo is the world home to the Alionna, Dominus, Holy Standing, Kazek, and Luciea kingdoms. Each area is home to some powerful magical items possessed by important figures. This pdf lists the homebrew magic items and people and kingdoms that have them. ...   [click here for more]
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Magic Items Rarity Chart

Magic Items Rarity Chart


A very simple document of the list of magic items taken from the Dungeon Master's Guide, organised by rarity. This document serves the simple purpose of organising the magic items by their rarity - common, uncommon, rare etc, for an easier time finding items suited to a party's level and populating a hoard. Includes all standard magical items listed in the Dungeon Master's Guide. Does not include...   [click here for more]
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Magic Items Vol.1

Magic Items Vol.1


These are 8 new magical items for Dungeons and Dragons 5th edition. Including one meant for beast familiars or ranger animal companions. Any and all feedback or comments are welcome. I have also made the Beithíoch (Beast Kin) Race. Its a new race where you gain an animal form to change in and out of at will. Beithíoch (Beast Kin) Race If your...   [click here for more]
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Magic Items: Relics

Magic Items: Relics


Relics are items of ancient magical power, but unalike your typical magic item, Relics grant party members the gift of immense versatility. Relics are not limited like other items are; they can be combined and applied to a wide range of different tools, weapons and armour. These new items are exciting and thought provoking new features of your world and your party’s arsenal. Spread them out to...   [click here for more]
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Magic Warfare: Arms, Armor, Spells, and Inventions for War in a Fantasy World

Magic Warfare: Arms, Armor, Spells, and Inventions for War in a Fantasy World


This tome contains the collected information of the greatest tacticians, leaders, and generals from across the planes. Neatly organized into sections detailing subjects ranging from the use of known magic items, new magic items, spell theory, subterfuge, and specialized combatants this information is vital for any would be commander. Contains: New, by the rules, uses of existing...   [click here for more]
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Magic-user Spell Books and other writing

Magic-user Spell Books and other writing


A simple system for magic-users to write copies of spells for their Travel and House Spell Books, and for other writings such as that of scrolls and inventing new spells, or re-inventing old ones... cost, encumbrance and time required is included. ...   [click here for more]
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Magical Cosmetics

Magical Cosmetics


Add some beauty to your adventure! With this you'll find magic item options to give characters a little more flair and customize their look while still having a functional advantage in the game. These items can pair well with spy and rougish characters that want a little power without carrying around an entire armory of weapons, but any character can benifit from a little bit of makeup and magic!...   [click here for more]
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Magical Gems and Gear Socketing

Magical Gems and Gear Socketing


Hello all, This is my first upload, and I'm currently testing the system in my own game. I wanted to share this and receive feedback if possible. The idea is heavily based on a particular dungeon crawling point-and-click PC video game RPG. excerpt: "In a world where magic weaves its way through everything in existence, pockets of minerals have become physical deposits for different aspects...   [click here for more]
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Magical Mysteries and Legendary Loot

Magical Mysteries and Legendary Loot


Created by the founders of Dungeon Crawl @IareChris and @Persnicketese Magical Mysteries and Legendary Loot is full of around 30 magical items, weapons, and armor. v2 has the small correction for the Scythe Shroud ...   [click here for more]
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Mahara's Complete Compendium of Dungeon Masters' Tools

Mahara's Complete Compendium of Dungeon Masters' Tools


3 extra subraces, 8 new backgrounds, 8 new feats, novel cantrips for every spellcasting class, and new Bardic College and Arcane Tradition choices, as well as DM tools including plant effects and hallucination tables, plus an inventory of 50+ original and whimsical items. Highlights include an Aquatic Dragonborn variant, a broad variety of backgrounds that include Student, Shopkeep, Shaman,...   [click here for more]
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Manual of Masks

Manual of Masks


"Very creative and well written. There is something in this little supplement for everyone!" — M.T. Black — Masks are more than a mere disguise — they are objects of art, representations of a cultural heritage, spiritual totems, symbols of oppression, depictions of our deepest nightmares, and tools for the storyteller. From Mask’s black mask icon to Agatha's white...   [click here for more]
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Martial Arms Training Manual

Martial Arms Training Manual


Slam, Sunder, Batter and Cleave your foes with this combat enhancement that introduces techniques, a new way to wield weapons and utilize fighting styles. _____________________________________________________________________________ Now available for Fantasy Grounds _____________________________________________________________________________ Each weapon and fighting...   [click here for more]
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Martial-and-Arcane Musings

Martial-and-Arcane Musings


M&A Musings is similar in concept to Unearthed Arcana, minus the new classes. There are expanded rules for provisioning and using horses; new combat actions, feats and fighting styles; methods for encounter design; alternative turn-ordering procedures and rules for mass combat; subgames including evasion, a simple joust, and mine-cart racing; and there are new spells and magic items, particularly...   [click here for more]
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Master Makers: Artificer Character Options

Master Makers: Artificer Character Options


The new Unearthed Arcana Artificer Class is a vast improvement on the previous 5e presentation in the Unearthed Arcana Ebberon article as a wizard tradition. I had few disappointments. The biggest of which was that there was so little material to use- including only two specializations in an expansion class. This is the result; including more specialist types and a few clear places it could be tweeked....   [click here for more]
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Materials of the Realms

Materials of the Realms


Unique characters often request unique equipment. Be it swords forged from fallen stars, armor crafted from leaves and bark woven by elves, poisons from distant lands or alchemical items for the modern combatant, this book is full of all of these and more. Visit "The Forge" for a variety of new weapons and armors crafted from materials both mundane and exotic. Turn to "The Poisoner's Table" for...   [click here for more]
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Mathilda's Magical Mysteries

Mathilda's Magical Mysteries


“I may be old, but with age comes wisdom. I can tell you are in over your heads. I’d like to help in exchange for…a favor.” The party comes across “Auntie Mathilda’s Magical Mysteries” during their adventures, and meet Mathilda, a kindly old woman selling magical items who is actually a hag. She will either strike a deal with one or more PCs,...   [click here for more]
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Matter Magic (Codex Four of the Enchiridia Mysteria)

Matter Magic (Codex Four of the Enchiridia Mysteria)


Matter is energy. In Codex Four of the Enchiridia Mysteria, 25 new spells and 4 magic items concern that most tangible of things: physical objects. Whether you are creating objects, destroying those which irk you, or fundamentally altering objects in new ways, your grimoire of spells will leave a lasting impression on the physical world. Are you ready to shape matter?...   [click here for more]
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Maul of the Poltergeist

Maul of the Poltergeist


This is a homebrew weapon which I created as a result of one of my players doing something very unexpected during an adventure, and dipping his weapon into a pool of evil. It has a couple somewhat novel mechanics. First, it grows in power with the attuned character, as the character levels, starting out just doing magical damage, it can eventually grow to artifact power. Second, the attuned character...   [click here for more]
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Maxwell's Magic Miscellanea

Maxwell's Magic Miscellanea


30 fun and original magic items for DMs and Players of 5th Edition D&D. Created to be memorable, desirable, and surprising with thoughtful and tidy mechanics. *Note* The top file is the most recently updated. ...   [click here for more]
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Mcgovern items 1

Mcgovern items 1


Items for the mcgovern works from 2016-2017 ...   [click here for more]
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Mechanical Marvels

Mechanical Marvels


In this document you will find: - Six subclasses: the Gunslinger (fighter), the Sniper (rogue), the Technology domain (cleric), the AI patron (warlock), the Warcrafter (Fighter) and the Circle of Steel (druid); - Magic items: special ammunition, granades and other wonderous items; - Three new races: the Blazer, automatons powered by an unstable...   [click here for more]
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Merchant: 66 Magic Items in Lledrith's Wagon

Merchant: 66 Magic Items in Lledrith's Wagon


Lledrith's Wagon offers a growing collection of 66 magic items and a description of the traveling merchant Lledrith herself. Each magic item comes with an excerpt about the item's history to add some flavor to the item itself or as a inspiration for your campaign. A few kind words about Lledrith's Wagon: "Recommend people check this out, actually has a good mix of different...   [click here for more]
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Meteorite Weapons

Meteorite Weapons


Meteorite Weapons This is a new type of gear, that works similar to silvered weapons, but allow characters to do more damage as well. Sorry about my terrible art skills, now you know why I used a Magma hurler for my Ardaeden picture. (I selected magic items because I coulden't find a better place.) Update 1: Fixed legal information....   [click here for more]
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MGP1 Xibalba

MGP1 Xibalba


The Great Wheel cosmology is not the only cosmology, and the heavens and hells that it contains are not the only ones that exist. Xibalba is the hell of the Maztican Cosmology, the lawful evil plane of the Great Pyramid. In it, there is a great city with rivers of blood, pus and scorpions and a great ball game where its terrible fiends challenge unsuspecting mortals with the only desire...   [click here for more]
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Modern Mayhem

Modern Mayhem


The magical items, devices, contraptions, thing-a-ma-jigs, whirly-gigs, machines, and stuff within are touchy, delicate things. Without a really strong understanding of where they come from or how they work, these items all have the possibility of backfiring on their user. They rely on instability dice to model this. Some start with larger dice and are progressively whittled down to smaller dice, with...   [click here for more]
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Modern-Fantasy Guide

Modern-Fantasy Guide


The Modern-Fantasy guide! featuring a plethora of guns (16 basic types, 7 special types, plus racial variations), all new subclasses for EACH of the 12 classes provided in the Player's Handbook (Yes, even the DRUID), Armor, Items, Tools, Vehicles, Enemies, Spells, and Conditions. Don't know if you want to buy yet? check out the lite version of the Modern-Fantasy Guide! https://www.dmsguild.com/product/215977/ModernFantasy-Firearms-Guide-LITE?src=newest_in_dmg...   [click here for more]
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Modern-Fantasy Guide (LITE)

Modern-Fantasy Guide (LITE)


The Lite version of the Modern-Fantasy Guide In the Lite edition you will have the full list of firearms and modifications with a limited review of the Racial differences between firearms, a few of the subclasses, the conditions so far, and the list of armor. In the full version you get all 8 racial templates PLUS the extra gun types crafted as favorites among the various races, all 12 subclasses,...   [click here for more]
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Mole's Magnificent Magic Items Volume 1

Mole's Magnificent Magic Items Volume 1


30 brand new magic items from the Adaptive Weapon to the Vanguard of Stone Including the Utensils of Fate, a set of items designed around the concept of a Chefly Monk which are formidible by themselves and only get more powerful the more you have! ...   [click here for more]
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Monastic Tradition - Way of Harmonious Balance

Monastic Tradition - Way of Harmonious Balance


Here I have for you a Monk Tradition that focuses on balancing the forces of light and dark using ki. It is laid out similar to the Way of the Four Elements. A play on rage for monks. Healing ki and party buffs. Stealth and devastating ki attacks. 1 New Monk Feat 1 New Monk Weapon You can find my DMsGuild content here: Daniel Nnorth ...   [click here for more]
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Monastic Traditions (Monk Subclasses)

Monastic Traditions (Monk Subclasses)


This document offers three new Monk subclasses for 5th Edition Dungeons & Dragons: the Way of the Animals, the Way of the Fengshui, and the Way of the Ink Artistry. Monks are masters of control. They train and practice endlessly to remain in perfect control of their own bodies and mind. This is apparent from both the flavor of Monks as described in the Player Handbook and the features they...   [click here for more]
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Monster Hunter

Monster Hunter


Battle gigantic monsters in epic locales. As a hunter, you'll take on quests to hunt monsters in a variety of habitats. Take down these monsters and receive materials that you can use to create stronger weapons and armor in order to hunt even more dangerous monsters. Have you or one of your players ever killed a boss monster and then asked "Can I make a weapon out of it?"...   [click here for more]
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Monster Weapons

Monster Weapons


A compilation of strange and deadly weapons that monsters and nefarious characters use adapted for PCs. Straight from WotC's Monster Manual and adventures: A Drow priestess' Scourge A vampire hunter's Sword Cane A Thri-Kreen's Gythka and Chatkcha A Redcap's Wicked Sickle And more! Includes rules and descriptions for several weapons. Any money gained from purchases of this supplement...   [click here for more]
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Monstrous Races 2

Monstrous Races 2


The sequel to Monstrous Races, Monstrous Races 2 presents player options to play every monster in Volo's Guide to Monsters. Volo's Guide to Monsters includes both new monsters and variations on existing monsters, so Monstrous Races 2 includes new monstrous races and a variety of new options for monstrous races published in the original Monstrous Races. What is in this document? 49 playable races...   [click here for more]
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Mordenkainen's Compendium of Quirks, Vol. I

Mordenkainen's Compendium of Quirks, Vol. I


While traveling the Multiverse, Mordenkainen lost his spellbook in the dread domain of Barovia. A wizard found his spellbook and organized its secrets into different compendia. Do you dare crack its pages to glean insight into Mordenkainen's secrets of magic? The first volume provides supplemental rules for magic item quirks for use with 5E Dungeons & Dragons. It includes quirks for 74 uncommon...   [click here for more]
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Mordenkainen's Compendium of Quirks, Vol. II

Mordenkainen's Compendium of Quirks, Vol. II


While traveling the Multiverse, Mordenkainen lost his spellbook in the dread domain of Barovia. A wizard found his spellbook and organized its secrets into different compendia. Do you dare crack its pages to glean insight into Mordenkainen's secrets of magic? Thousands have downloaded Volume I of the Compendium. In the second volume, you learn the method to the madness of some of these quirks such...   [click here for more]
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Mordenkainen's Lost Notebook

Mordenkainen's Lost Notebook


Fantasy Grounds version now live! Get it here! 5 stars from DM Dango! DM Dango reviews MLN on his YouTube channel - https://bit.ly/2zo4wkV - copy and paste the link into a new window. Welcome to Mordenkainen’s Lost Notebook! Nobody, not even he, knows exactly how it got lost. But lost it got, and remained lost in Barovia until it ended up among the possessions...   [click here for more]
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More Chult Treasure!

More Chult Treasure!


Welcome to Chult! Land of mystery, danger, history, adventure, but . . . not actually that much new magic treasure. This supplement aims to change all that, with 20 new magic items inspired by the lore and history of Chult, ready to be added into any Tomb of Annihilation game. Included are: Five new types of magic weapon Two new magic armors Five new types of magic...   [click here for more]
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