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Equipment, A D&D 5th Edition Supplement

Equipment, A D&D 5th Edition Supplement


The Dungeons & Dragons 5th Edition Source material stands out as balanced and comprehensive. That said, I have found it to have one major failing: there does not appear to be serious consideration given to carrying large amounts of equipment or to the inconvenience of dealing with thousands of coins worth of wealth. This article expands on equipment, wealth, and magic items. ...   [click here for more]
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Esquiel's Guide to Magic Weapons

Esquiel's Guide to Magic Weapons


Esquiel's Guide to Magic Weapons presents over 120 new magic weapons for your 5th edition Dungeons & Dragons adventures and campaigns, providing a fun sourcebook for DMs and players alike (and giving you a serious boost to the 30 or so published in the Dungeon Masters Guide!). The guide contains: 120 new magic weapons. With at least one new magic weapon for every weapon type...   [click here for more]
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Exotic Crafting Materials

Exotic Crafting Materials


This handbook contains a detailed dossier on 15 unique crafting materials, including appearance, properties, price, as well as suggestions on how a DM might naturally integrate them into their world. They are balanced for use as magic items, but their potential applications go far beyond loot. It includes classics such as Adamantium and Mythral, as well as a number of new additions ranging from deep...   [click here for more]
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Exotic Weapons

Exotic Weapons


Finally, exotic weapons have been brought into Dungeons and Dragons 5th Edition! Fan favorites like the double sword and the spiked chain have been brought back, along with over 30 additional martial and exotic weapons. Weapons from all over this world and beyond have been included to round out your arsenal. ...   [click here for more]
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Expanded Armoury (Weapon & Armour Properties Revised)

Expanded Armoury (Weapon & Armour Properties Revised)


"I've got arms and armour. Just let me know if you're looking to buy!" This supplement is designed to add further flavour to the weapons and armour of D&D 5e. Here you can find: 11 new weapon properties 11 new armour properties Expanded weapon & armour lists Sample tables for a new weapon & armour improvement system I hope you enjoy your fancy new arms!...   [click here for more]
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Expanded Arms and Armor

Expanded Arms and Armor


Do you smashing things over the head with various types of weapons, not dying because you have proper protection. What does any of that mean? Read the title. I have compounded a list of new weapons and armor that I use for my D&D games and wanted to share it with you guys. So here is what you get. 9 new weapon properties 10 new or adjusted simple melee weapons 16 new or adjusted martial...   [click here for more]
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Expanded Sailing

Expanded Sailing


Expanded Sailing Ship Options & Upgrades Developing on the list of ships in the Dungeon Master's Handbook and drawing inspirition from other editions, this supplement provides simple rules for the inclusion of well-known sailing ship styles from the age of sail in your campaign. Want to give your pirate players a brig with a realistic crew and armament size? Sorted. Want your party to face off...   [click here for more]
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Explosives and Explosive Effects Supplement

Explosives and Explosive Effects Supplement


A supplement for use with the Dungeons & Dragons 5th Edition Role Playing Game. This supplement outlines explosive effects and explosive devices adapted for use with the game. It also offers player options. Intended for modern adventures, but tools are provided for Dungeon Masters to adapt for use in any campaign setting. ...   [click here for more]
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Extra Magic Items Expansion

Extra Magic Items Expansion


Dungeons and dragons is a whimsical world full of exotic treasures and ornate magics. This book will increase your pool of exciting magical relics, allowing you to expand your world, indulge your players in rich fantasies or build incredible plot devices that will add driving force to your own world. Contains over 50 Unique items. Incluidng: Armour (Shields) Rings Rods Staffs Wands Weapons Wondrous...   [click here for more]
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Extra Tool Proficiencies

Extra Tool Proficiencies


This document list some new tool kits/supplies that can be integrated into almost any campaign setting. This document also explains what can be done with these new kit/supplies. These new tools were created with the help of my players, for are realm hoping campaign. I hope you have as much fun with them as my players do. ...   [click here for more]
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Factions for 5e

Factions for 5e


Now that Waterdeep Dragon Heist is out, making factions important is more relevant than ever. Take this, change it, use it for inspiration, whatever. All the factions have a theme and i am open to balancing the pdf constantly. This is a list of Factions and their benefits or detriments for your renown level. I have been using it in my campaign as it is a "the West Marches" style campaign and players...   [click here for more]
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Faerûn's Vendors - A flexible vendor system for magic consumables

Faerûn's Vendors - A flexible vendor system for magic consumables


Introduction: “Most magic items are so rare that they aren't available for purchase. […] Doing so is rarely as simple as walking into a shop and selecting an item from a shelf.” – Dungeon Master’s Guide, p. 135.   Besides some very spartan rules concerning selling and crafting there definitely is a lack...   [click here for more]
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Faiths of the Forgotten Realms

Faiths of the Forgotten Realms


Sale extended until this title reaches platinum medal status! Dive into the Divine! Would you like to add some faithful flair to your Forgotten Realms campaign? Within these pages, you’ll find what you need as a player or Dungeon Master to bring the 48 gods of the Faerûnian pantheon to life. The book also includes the faiths of Corellon and Moradin. Become a vassal of the gods...   [click here for more]
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Familiars Found

Familiars Found


A spell caster is more than spells, weapons, or magical styling. They are also very much their companions, and their companions are them. While most adventurers are stuck with whomever, they run into in a tavern, a spell caster can often call upon their own choice of companion. Familiars Found. New companions for your spell-caster, compatible with the new edition of the world's favorite RPG. Introduces...   [click here for more]
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Fandango's Magical Metals

Fandango's Magical Metals


Have you ever felt that all the materials in your world were just too plain? Well fear not! Because in Fandango's Magical Metals you will be given 10 new and original metals, each with 3 original and fun traits. When a product is made from these roll to see what traits it gets - from a faint glow to changing your appearance to added hit bonus against flying creatures! This short two page guide contains...   [click here for more]
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Fangs in the Night

Fangs in the Night


The vampire is a very popular monster in fiction and they have a rich history within Dungeons & Dragons. Fifth Edition has its own take on vampiric horror in the 2016 Curse of Strahd adventure path. This supplement seeks to give players and Dungeon Masters new options for exploring the world of the vampire in their own games. The Sire is a new Patron for the warlock class. It...   [click here for more]
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Fantasy Firearms

Fantasy Firearms


In fantasy, guns are either so realistically overpowered, they make swords and bows obselete, or they're so archaic, imprecise, and unreliable that you need an entire class focused on them just to make them any useful. Either way, it ends up looking like you threw Gandalf an AK-47, ruining the theme and tone of your game. I've created some rules for fantasy firearms, which function enough like...   [click here for more]
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Favor for Gond: A piece of Lantan found

Favor for Gond: A piece of Lantan found


The Spellplague of 1385 DR set the world into motion, and the maps had to be redrawn. Many areas suffered, but few suffered as Lantan. The Gondsman of the Islands of Lantan and their great works of technology were washed away in tsunamis. Almost everything that they had developed was lost, but a little bit remains in distant places that were far from the islands. The module is designed to be run...   [click here for more]
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Fear and Loathing in Faerûn

Fear and Loathing in Faerûn


Make your players junkies! Crafting rules for drugs and poisons! Expanded rules for alcohol! 5e updates of more than 100 drugs from 2nd, 3rd, and 4th editions! 26 new drugs never before seen! A new prestige class: The Arcane Apothecary! Random tables for generating more than 10,000 plants and herbal ingredients! ...   [click here for more]
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Festivals, Feasts & Fairs

Festivals, Feasts & Fairs


Between dragon attacks, goblin invasions, and evil necromantic cults, everyone needs an opportunity to unwind and relax. Festivals, Feasts & Fairs is designed to turn your “pleasant downtime” into a fully interactive experience. In this book you'll find... Carnival games & competitive activities... Two new player backgrounds, the Carnie and the Mummer......   [click here for more]
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Fey Magic Items

Fey Magic Items


Here are 20 all new magic items that fit easily into a fey-themed or faerie-tale adventure. They run the gamut from whimsical to powerful and provide useful and unique magic items for any campaign. The majority of them have pictures included to show what they look like. Some of our other products are... http://www.dmsguild.com/product/173221/Heritage-50-Backgrounds http://www.dmsguild.com/product/187927/Monastic-Traditions-Modern-Martial-Arts...   [click here for more]
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Fiddlebender's Guide to Airships

Fiddlebender's Guide to Airships


Finally Oswald reveals his secrets. Now your party can take to the sky as well. Oswalt Fiddlebender is nothing if not courageous. Despite the dangers that fill the skies of Toril, he keeps returning to the vast blue and white firmament in his experimental airships. Throughout the long years if his career as a wizard and one of Faerun’s finest engineers Oswald has gathered an impressive...   [click here for more]
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Fifty Magical Items for the Practical Adventurer

Fifty Magical Items for the Practical Adventurer


This 5e D&D supplement contains 50 magic items of various usefulness for some of the more mundane things in D&D. Such as keeping your food cold or bed warm. This book contains many items that are just magically mundane. They do simple tasks so you can be comfortable and lazy. Just lke any practical adventurer would want to be after a long-hard day living the life. ...   [click here for more]
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Filling in the Blanks: Weapons of Fire

Filling in the Blanks: Weapons of Fire


Burn Baby Burn! Need weapons forged in the heart of the elemental plane of fire? Maybe from the lava of a trapped primordial? Or heck even just a weapon that can toast bread as you slice it? Weapons of fire are here to brighten your day and lower the life expectancy of any nearby tree. Seven enchantments are presented here and curated for use with 5th edition. Pulled from...   [click here for more]
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Fire and Ice: Omen Brightstar's armory

Fire and Ice: Omen Brightstar's armory


Omen Brightstar was once a great barbarian who roamed the lands that are now called the Union of the 5 Swords. In this land, many fragments of ancient history scatter the countryside in dusty tombs. You and your party found these weapons and now know their secrets. Stay tuned for more of my work. ...   [click here for more]
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Firearms and Explosives Reloaded

Firearms and Explosives Reloaded


Ever want to play a cowboy that fights dragons? Or a goblin grenadier? Every want to be a fighter that can actually fight a swarm of rats? Then this supplement is the one for you! I've rebalanced the firearms presented in the Dungeon Master's Guide and rebalanced them to be on par with existing options while still allowing for stylistic and interesting playstyles. -New Weapons like the Shotgun, Sniper...   [click here for more]
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Fist Weapons

Fist Weapons


From brass knuckles to punching daggers; from tiger claws to spiked gauntlets, Fist Weapons are found in nearly every culture and era. Often times, these unique weapons are seen as nothing more than a curious relic of a different time or place. With specialized training, however, these weapons can make one’s fists as deadly as a longsword or warhammer. This document contains new rules for...   [click here for more]
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Flintlock Firearms for 5E

Flintlock Firearms for 5E


"The loud thunder of firing blackpowder guns, the choking smoke, billowing over the battlefield and the satisfaction of seeing your opponents go down after being pierced by balls of lead...what an invention." Rakor Ironhide, leader of the Bloodied Shields Though the DMG contains rules for a blackpowder pistol and musket, these are quick and simple examples, not a fleshed out...   [click here for more]
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Forgotten Realms - Mielikki Needle martial archetype

Forgotten Realms - Mielikki Needle martial archetype


Model your fighter after Drizz't Do Urden! In this supplement you'll find a new Martial Archetype, the Mielikki Needle, able to fight the evil powers of Forgotten Realms with scimitars, bow and natural allies like unicorns and panthers! You will also find a new spell, a new monster and a new artifact tied to Mielikki lore. ...   [click here for more]
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Forgotten Realms - Treasures of the Border Kingdoms

Forgotten Realms - Treasures of the Border Kingdoms


Welcome, Forgotten Realms Dungeon Master! In these pages of lore you’ll find detailed descriptions and 5E stats for some magic items firstly introduced in Ed Greenwood’s The Border Kingdoms. The objects described in this small supplement are: Alamontyr’s Lances Arthlord’s Fang Elaztara’s Spellbook Emrystarl’s Sword The...   [click here for more]
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Foul Deeds Done

Foul Deeds Done


A talent show turns deadly as an evil wizard seemingly bent on revenge kidnaps a noble’s son. Foul Deeds Done will see adventurers track this villainous mage to his lair and assault his tower. Once there, however, they will find not everything is as it seems… Foul Deeds Done is a varied and exciting adventure with many different encounter types, four new magic items, and a new monster....   [click here for more]
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Fractured Empires: Equipment Booklet

Fractured Empires: Equipment Booklet


If you've ever wanted to take your Dungeons & Dragons 5e campaign into the era of the Great War, then the Fractured Empires series lets you do just that. The Equipment Booklet looks into the weapons, armor, adventuring gear, and vehicles of the period, offering detailed lists and descriptions for all of these. It also introduces four new golems to supplement the four existing ones in the Monster...   [click here for more]
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Freebie Grab-Bag: A Growing Anthology

Freebie Grab-Bag: A Growing Anthology


Who doesn't like free stuff? The Freebie Grab-Bag collects the fruits of my monthly Patreon giveaways and social media design marathons, and bundles them together in one place — all for FREE! The FGB has now been updated for the new year, bringing it up to a whopping 9 pages of content! When was the last time you got that much for free? If you like what you see here, why not try out some...   [click here for more]
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Fundead

Fundead


As a young child, the drow necromancer Felhariel was drawn to fey creatures. When she caught a pixie after sneaking out to the surface once night, she was fascinated with its tiny diaphanous wings. She wanted those wings for herself. So, she pulled them off. Then Felhariel spent a long time – a very long time – trying to bring the pixie back to life. Fundead...   [click here for more]
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Fungal Forest: A 5th Edition Adventure for 15th Level Characters

Fungal Forest: A 5th Edition Adventure for 15th Level Characters


Fungal Forest is a massive, 30 page adventure that plays out in three acts. After a sudden earthquake rocks the area surrounding the farming village of Gallowood, the party are the only ones in the area equipped to minimize the devastation that is sure to follow the disaster. The quake ripped up and broke open large sections and passages to subterranian passages. Now those living...   [click here for more]
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Gear Up

Gear Up


Gather up your equipment and suit up for the long haul. Over 250 items created or rehashed for more playability and problem solving utility without breaking your game. Suggestion prices are given within to help reward your players with appropriate loot that will keep them thinking of new ways to take advantage of the arcane items within such as infinite, flimsy pinewood boxes, an extra-dimensional...   [click here for more]
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Gem Mines of Chult

Gem Mines of Chult


There are five unlabeled mining locations on the map of Chult provided in Tomb of Annihilation. This guide aims to flesh out these mines with interesting encounters and NPCs that can be placed into any adventure run in Chult. Use them as suggested or pepper them in wherever you see fit. Includes the albino dwarf city of Geode Hollow and their magic-imbued gems, abandonded mines filled with...   [click here for more]
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Gifts from Earth: A Weapons Compendium

Gifts from Earth: A Weapons Compendium


This compendium includes more than 900 firearms and other weapons from the last four centuries of Earth's history, converted to D&D terms. Everything you need for Swashbucklers, Cliffhangers, Gaslight Monster Hunting, Urban Fantasy, and Modern Action. If you are looking for flintlock pistols, Civil War and Old West revolvers and repeating rifles, shotguns classic and modern, automatic pistols...   [click here for more]
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Gifts of the Faerunian Pantheon

Gifts of the Faerunian Pantheon


This supplement is intended to provide a wide range of options for both DMs and players who wish to make the rich religion of the Forgotten Realms a larger part of their campaign. It includes content for the 48 listed gods of the primary Faerunian Pantheon in the Sword Coast Adventurer's Guide, plus Bahamut and Tiamat! This includes: 100 new cantrips 150 new magic items 600 quests and plot hooks ...   [click here for more]
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Gifts of the Gods: Charms and Blessings

Gifts of the Gods: Charms and Blessings


Rewards From The Gods Perhaps your players have pleased the gods, the faithful, or just angered their foes, but at some point a free healing potion or magic item simply isn't enough. Expanding on the blessings and charms found in the Dungeon Master's Guide, the charms and blessings found within this tome are excellent rewards for those serving the gods. * 48 New Charms and...   [click here for more]
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Glass Wick Weapons

Glass Wick Weapons


An expansion of non magical weapons to add more to the fith edition od dungons and dragons. ...   [click here for more]
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Gnome Concept Packages I

Gnome Concept Packages I


Gnome Concept Packages 1 is a collection of three complete character concepts: goblin sticker, rocktender, and toy maker. Inside this Dungeons & Dragons 5e supplement you’ll find new intriguing backgrounds, fantastic feats, marvelous magical items, and more. Individually, these new materials can be use by any character, of any class, of any race. Taken together, they help you fully...   [click here for more]
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Good Books: 12 Unusual Books, Magical and Otherwise

Good Books: 12 Unusual Books, Magical and Otherwise


A selection of 12 books from the lost collection of famed planar explorer Dumfrey Verynon Bohay-Nowell, including The Codex of Inevitable Betrayals, a guidebook for treachery and double-crossing, Old Uncle Bentwhisker, a book of childrens' prose linked to several mysterious disappearances, and The Dialectic Subtleties, an elvish guide to winning arguments....   [click here for more]
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Gourmand Class 1.0

Gourmand Class 1.0


This is a homebrew class made for 5th edition Dungeons and Dragons. The Gourmand class was inspired by the Monster Hunter World video game, an article about eating monsters from Wizards of the Coast, and several conversations had by me and my players. The Gourmand class is a support type class that revolves around food and magical dishes. This class has not been playtested so any feedback or suggestions...   [click here for more]
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Gray Hands - a Waterdeep: Dragon Heist DM's Resource

Gray Hands - a Waterdeep: Dragon Heist DM's Resource


Gray Hands - a Waterdeep: Dragon Heist DM's Resource Suddenly and without warning, an opening appears in the obsidian tower before you. You hesitate, for you've heard many stories of Blackstaff Tower and the powerful wizards who've called it their home across the centuries. A firm, feminine voice calls from within the tower, breaking your trance: "Well, are you coming in or not? I haven't got...   [click here for more]
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Grimm Encounters

Grimm Encounters


Grimm Encounters Twelve Horrifying Encounters for your Campaign If you need some horrifying and grotesque encounters for your table, look no further. This supplement is filled with 12 haunting encounters based on classic fairy tales from the Grimm Brothers and their contemporaries. These encounters are perfect for dropping into horror themed games, those set in Ravenloft or the Shadowfell,...   [click here for more]
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Grimm Encounters II

Grimm Encounters II


Grimm Encounters II Twelve Terrors Return! If you need some horrifying and grotesque encounters for your table, look no further. This supplement is filled with 12 haunting encounters based on classic fairy tales from the Grimm Brothers and their contemporaries. These encounters are perfect for dropping into horror themed games, those set in Ravenloft or the Shadowfell, or for your...   [click here for more]
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Grom's Guide to Harvesting Monsters

Grom's Guide to Harvesting Monsters


Grom’s second guide to supporting adventurers out in the wild. His first guide focused on brewing potions, while this new guide will teach you how to field dress a monster and harvest the useful anatomy for trade, trophies or crafting powerful items. The Harvesting Guide table is broken down by monster type, size, and time it takes to harvest. Don't just kill a monster, make some money off...   [click here for more]
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Grom's Guide to Potion Brewing

Grom's Guide to Potion Brewing


Grom's Guide to Potion Brewing An adventurer's guide to Herbology and the benefits of brewing your own potions. This manual will teach you all you need to know about where to search for and harvest exotic plants and how to brew powerful potions. You must possess an Herbalism Kit to harvest these plants. Looking for Community feedback and reviews. Illustrated edition will be...   [click here for more]
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Guardian

Guardian


CONTROL THE BATTLEFIELD! You are the keystone of this arch. Without you, the whole thing might fall apart. The front line is breached. The squishes are getting stabbed. Chaos and fear reigns among your allies. With you in the front lines, shield in hand, ready for anything, you can assure victory. You are no simple defender - you are a Guardian, defined by your martial...   [click here for more]
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