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Cursed Curios describes 50 cursed items for players to find! Need items for your descent into Avernus? Check out Electrum Best Seller Artifacts of Avernus! What about Eberron? Check out Electrum Best Seller Heirlooms of Eberron! If you need even more magic items, check out The Magical Junk Drawer for over 50 generic items!
This download also includes an... [click here for more] |
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This document explores the idea of seafaring vessels as characters. This idea can be extended to other types of vessels, such as horse drawn battle-wagons or flying ships. I try provide a general design philosophy as well as rules for tactical naval combat that attempt to adhere to the feel of 5th Edition, while being novel.
Included in this document is the new class: The Ship.... [click here for more] |
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THE SAGA CONCLUDES!
With ANOTHER 26 brand new Wondrous Items for your D&D 5e adventuring party who really are on top of things, An Alphabet of Legendary Magic Items brings a powerhouse of weird to your game.
Includes an all-new 18-card Deck of Many Things – The Deck of Delirium and Delight!
From the stroppy but helpful Knapsack of Need and the eminently practical Sash... [click here for more] |
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Sometimes adventures are filled with travel through forests or jungles and you as a DM want to give your players a reward for their adventures that is meaningful and reminds them of their locale. So instead of giving them a potion of healing on a random skeleton in the woods, why not let them find a greatberry bush? In this supplement, I attempt to give a list of possible such magic... [click here for more] |
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This material is written with the intent of providing a unique, large scale boss battle with lair and legendary actions that can be inserted into any campaign. It includes a short story arc leading up to a boss fight, which includes lair and legendary actions, plus a few unique pieces of equipment. Art is provided for the boss, the main NPC in the encounter and the equipment listed in the appendix.... [click here for more] |
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A collection of inventory sheets.
Backpack Inventory Sheet
Backpack Inventory Sheet - Self Calculating
Bag of Holding Inventory Sheet
Bag of Holding Inventory Sheet - Self Calculating
Cart Inventory Sheet
Chest Inventory Sheet
Chest Inventory Sheet - Self Calculating
NPC Sheet
Portable Hole Inventory Sheet
Saddlebags of Holding Inventory Sheet
Wagon Inventory Sheet ... [click here for more] |
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Larisha loved her new dress. That much was apparent to everyone who so much as laid eyes on her. The soft blue fabric gently swayed in the breeze as she made her way across town. The wide grin on her face seemed to brightened as people admired her knee-length treasure. A member of the city watch held a hand before Larisha, stopping her in her tracks. "I love your dress," the voice... [click here for more] |
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Epic Gnomish Inventing is a complete do-it-yourself tinkers' guide for the design and maintenance of non-magical, devices, gadgets, machinery, and other mechanical contraptions. Inside this Dungeons & Dragons 5e supplement are complete step-by-step instructions for building and maintaining gadgets, 6 new backgrounds for tinkers (burrow defender, burrow tinker, clandestine inventor, creative... [click here for more] |
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Firearms have historically been a part of medieval warfare since the early 14th century and became commonly found on the battlefield through the high middle ages and early renaissance periods that fantasy worlds often portray.
This document is meant to introduce early firearms into your D&D game. Just as in the real world, these weapons come with advantages and drawbacks.
Includes:
10... [click here for more] |
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20 magical uncommon swords aimed at players between level 2 to 5. I wanted some low level magic swords that were more interesting than just being a +1. I hope you enjoy these and any feedback would be much appreciated.
Other Titles by me:
The Squire
20 Oils and Potions for High Magic Campaigns
Uncommon Magical Rings
... [click here for more] |
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We all love magical items. DM's love trying to kill their party with them, players love ruining their DM's, my +2 sentient keyboard of clicking loves not working properly. The point is magical items are great and here are a few more.
What you get in this book.
Empowered System. Think of it as an upgrade system. It is simple spend extra gold make items slightly better, there are 5 of these in this... [click here for more] |
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Broken but haughty, the gold clad giant kings harbor a racial guilt that has been ingrained into their psyche from their ancient war with the dragons. It defines their culture and outlook in ways that even they cannot fathom.
This book is an exploration of a special subgroup of stone giants in the Forgotten Realms land of fire known as Lopango and the ways of their clans. It is up to the reader to... [click here for more] |
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Overview
The Gunslinger is a long range combatant, with a focus on accuracy and negative effects for thier targets.
Gunslingers are grouped together by one thing: their love of hot iron and flying lead. Beyond this, they are as wild and varied as the lands they roam.
The use of firearms lets a gunslinger provide a steady flow of damage while staying off the front lines and mostly out of harms way.... [click here for more] |
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A collection of 21 magic rings from two articles in Dragon Magazine. Rings that Do Weird Things in #82, and Bazaar of the Bizarre in #117. Each article a collection of reader submissions.
Converted to 5e rules.
Please check out my other titles!
Airs of Ages Past, Nine magical harps from the Forgotten Realms
Baraar of the Bizarre: Archer’s Best Friend, 10 magical bows and ammunition.
By... [click here for more] |
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This grimoire contains new content such as Larloch's minor drain, animal companion a new race, new spells for rangers and druids to enhance their beast friends, alchemical rituals, soul magic and a new type of magic items, spelltomes. In addition, the grimoire contains 7 new archetypes, such as a warlock empowered by the primordial titans, a universalist wizard, and a... [click here for more] |
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Divine Blessings is a series that aims to provide knowledge about the gods and items they might leave behind. Providing a story of the gods, their journies, trials, and where they stand now. Throughout their lives they have provided blessings in the forms of weapons, armors, and various trinkets.
Taking inspiration from their stories, we create items that feel like a part of the deity. Whether they... [click here for more] |
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This document is supplementary to any Dungeons and Dragons game and most similar TTRPGs. It would well suit a Strixhaven campaign, where the players have a location which they stay in most often to put to use these mildly magical trinkets. Includes a pdf with a detailed d100 list, and 4 illustrated common magic items from the list. ... [click here for more] |
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Gather up your equipment and suit up for the long haul. Over 250 items created or rehashed for more playability and problem solving utility without breaking your game. Suggestion prices are given within to help reward your players with appropriate loot that will keep them thinking of new ways to take advantage of the arcane items within such as infinite, flimsy pinewood boxes, an extra-dimensional... [click here for more] |
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In the Spelljammer setting of the 2nd Edition, there was a race of creatures known as the dohwar. As anthropomorphic penguin-like traders, they often served more as an annoyance than as any real threat or race that a player might choose.
Well, crash landing in the hostile True World setting of Maztica and finding an ancient, sentient artifact from the batrachian creator race has a tendency to change... [click here for more] |
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Add abilities and flavor to your Barovian wine!
In Vino Lamia is a wine expansion for your Curse of Strahd campaign, or any setting!
Included are all of the wines in the Curse of Strahd module, complete with art and useful abilities, as well as some expanded wine varieties, and suggestions for how to place... [click here for more] |
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A long time ago, when dinosaurs and THAC0 still roamed the land, some brave fool decided to make a massive compilation of each and every magic item published in the 20 years prior. Under the title of Encyclopedia Magica, over 6,000 magic items were covered under this four-volume set. With this series, my aim is to take that massive compendium and update each and every item to work under the 5th edition... [click here for more] |
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Magic items mean more when they come with a great story.
This supplement details four unique magic items – complete with names, histories, unique properties and plot hooks for further adventures – that await discovery in the High Forest of the Savage Frontier or other enchanted woodlands.
This supplement works seamlessly with Lost in the High Forest: A Five-Page Module, also available... [click here for more] |
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Matt Mercer’s gunslinger is a flavorful class that became one of the more popular unofficial subclasses for its interesting design. When one of my players asked if they could play a gunslinger, my initial answer was yes, though I always look over unofficial content that will come up in my game. To my regret, I saw that the class wouldn’t function well with the game’s pacing, potential locations... [click here for more] |
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These feats provide a way for characters to create advanced equipment using their Alchemist's Supplies or Tinkers' Tools. Many allow characters who utilize firearms to further augment their arsenal, while others allow more standard characters to delve into alchemy or engineering, in the same vein as the Magic Initiate and Martial Adept feats from the Player's Handbook.
In addition to the feats, this... [click here for more] |
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The Herbalism Guide to finding herbs and making potions, there are 10 diffrent potions included in this package. ... [click here for more] |
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DNDSPEAK Proudly Presents: 100 NORDIC/VIKING ENCOUNTERS!
One hundred different encounters for a nordic/viking campaign. ... [click here for more] |
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Weird things to make cool stuff with. New materials, crafting techniques, weapons, armor, and feats for your 5e games. ... [click here for more] |
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What happens when your Assassin NPC poisons your party’s barbarian? Nothing? But they’re poisoned; shouldn’t the poison actually do something? If you want your party to suffer something more than the generic effects of the condition of poisoned, then use this book in your games.
A quick reference guide for DUNGEON MASTERS who wish to have specific poisons affect their characters,... [click here for more] |
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Nine magic items. Most are uncommon a couple are rare.
Cloud Kunai
Beating Heart Pendant
Candel of Resistance
Immovable Chair
Orb of Latent Thoughts
Ring of the Dreamwalker
Ring of Sickness
Shield of Divine Numbers
Wild Harvest Sickle
... [click here for more] |
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Common magic items and herbs that provide a small minor effect, suitable for giving to low-level characters for flavor. Conceptually, these are artifacts whose origins have been forgotten, but have been scattered by a previous civilization or taken out of ruins by adventurers. Designed to be:
Balanced for low levels: either very low-powered or have a high risk/reward trade-off
Simple: Does not require... [click here for more] |
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A bag made of heavy cloth filled with random pebbles! Roll a 1d100 on the table and discover your new wondrous item! ... [click here for more] |
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A collection of potions for high magic games. Most are easily adaptable for lower level games or higher levels depending on your game. I hope you enjoy these and I look foward to your comments and feedback.
Similar Titles by me include: 20 Uncommon Magical Longswords ... [click here for more] |
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As you walk down the street, you hear your stomach growl for the third time since you left. What a day to forget your lunch! Pondering over where you might be able to get some food, you pause as a teasingly delicious scent captures your nostrils, leading you all the way to a small bakery with a bright, glossy painted sign reading "Hellish Delights" . There wasn't a bakery here yesterday, was there?... [click here for more] |
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A re-imagining of a few old ships and new ships, some stats. This isn’t designed to be prescriptive, and this may not work for every table, however I do hope that this inspires other DM’s to have a little more space magic and wild adventures. ... [click here for more] |
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Spelljammer for D&D 5E just dropped and as I worked my way through the content, I crafted my own list for trinkets as inspired by the elements of setting appropriate creatures, high seas adventures, and a hint of steampunk. ... [click here for more] |
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These 15 items are 5th Ed. conversions inspired by the 3nd Ed. books Tome of Magic by David Cook and The Magister by Ed Greenwood.
Items include: Fur of Warmth, Dust of the Black Veil, and Amulet of Magic Resistance amongst others. ... [click here for more] |
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Murmur through the Cracks
This One Shot Adventure Module contains:
The story for a single adventure
An intriguing mystery for your players to solve
Builds for 4 new monsters
Builds for multiple tough NPCs
Detailed maps of the city of Samin and some key locations
Ideas for special combat encounters and a final boss fight
The Story
Even a decade after... [click here for more] |
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A crack in the wall reveals a beautiful cavern full wonderous crystals, but danger lurks amongst those shiny seams. Will the adventurers be overcome by the hungry oozes, the flesh devouring bacteria or the trapped, insane mage?
A new, encounter for Undermountain, which can also be used as a dungeon in its own right. Guaranteed to create a memorable encounter for your PCs.
- dungeon... [click here for more] |
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Introduce a gemstone system into your campaign!
Whether you’re starting a new campaign or currently running one, this supplement is easy to add into any world. Far more valuable than gold, the true power of gemstones have been overlooked for far too long. Often used as vender foder, for bartering or as a decorate sign of wealth. But, a proper jewelcrafter can awaken the potential within.
... [click here for more] |
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As the party progresses past the pile of undead and deeper into the cave, the smell worsens. Dread starts to set in as they pass rotting mounds of bodies and spare parts lying along the floors and walls of the cave. What is this horrible place, and who created it?
Fear for your life in this terrifying adventure designed to challenge a 5th level party. Encounter swamp monsters, zombies, and... [click here for more] |
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These are a group of Very Powerful arftifacts able to be ran in the forgotten realms. They are inspired by Matthew Mercer's Vestiges of Divergence. Which he has developed for the Critical Role Dungeons and Dragons show watchable on GeekandSundry's Twitch Channel Every Thursday at 7:00 PST.
Any Feedback is greatly Appreciated!
4 Vestiges. ... [click here for more] |
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Silver best seller!
Introducing the Dungeon Land Companion!
The Dungeon Land is a lot of fun, but we all know it's also a lot of work. Well, thats no longer an issue! The Dungeon Land Companion is an app for Android that allows the dungeon master to generate the dungeon land at the push of a button. It's quickly become a staple for us playing at the table, and I'm sure all of you... [click here for more] |
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This product is not a stand-alone adventure, but a complitaiton of hooks, items, and creatures to help other DMs set up their own adventures. ... [click here for more] |
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In vanilla fifth edition D&D there is little to no sense of an alchemy system. Players must substitute immersion for typically a simple nature/arcana check when they want to create a potion. But even then, there is no explanation as to why potion vendors charge so much for potions and why it is so hard to create them.
In this packet, a lot of interest has been placed in the monsters of the fantasy... [click here for more] |
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About this system
In most games, gold quickly loses meaning since there is rarely something appealing enough to use it on. Most of the time magical equipment can’t be bought and no magical pieces of equipment get outclassed. For that reason, merchants have little to offer to player besides vanity items.
This is a mid to late game system intended to give players something to do... [click here for more] |
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Now that Waterdeep Dragon Heist is out, making factions important is more relevant than ever. Take this, change it, use it for inspiration, whatever. All the factions have a theme and i am open to balancing the pdf constantly.
This is a list of Factions and their benefits or detriments for your renown level. I have been using it in my campaign as it is a "the West Marches" style campaign and players... [click here for more] |
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The 1st 20 Magic Items of 2020.
This is an evolving project which began as a personal challenge to keep myself creative in 2020 and to scartch my DnD itch between weekly games. I pledged to illustrate and detail one magic item a week, for a year, post them on social media, and get something on DMs Guild. I got ahead of myself and received positive feedback, so now I'm shooting for 100. Some of... [click here for more] |
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Contained within these pages are an assortment of non-magical items poised to enrich the tapestry of your rogue's journey and, by extension, enhance the very essence of your game. As the paragon of our grand narrative, the rogue's prowess knows no bounds—let us amplify this brilliance even further. ... [click here for more] |
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A long time ago, when dinosaurs and THAC0 still roamed the land, some brave fool decided to make a massive compilation of each and every magic item published in the 20 years prior. Under the title of Encyclopedia Magica, over 6,000 magic items were covered under this four-volume set. With this series, my aim is to take that massive compendium and update each and every item to work under the 5th edition... [click here for more] |
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Throw your players into the heart of the storm with this fifth-edition expansion for the Eberron campaign setting. The Tempest of Ruin introduces a brand-new Overlord sealed within the Lhazaar Principalities - an antagonistic force of wind and wave. This powerful archfiend is suitable as a central figure for any nautical campaign, with a tested end-game stat block... [click here for more] |
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