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Those who organically regenerate, afflict metal and the lungs, and are reborn from death are mighty yet small. Others flit about, felt but unseen. Greater mysteries than these lie within the Veil, near to the land of Faerie, clinging to the magic of forgotten times. True travelers know that stories are best believed when lived, and those who best believe, live.
— Rai’tyl, twenty-second Head... [click here for more] |
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An ADAMANTINE Bestseller! That's amazing. I can't believe it. You're all fantastic human beings! Thank you for the support!
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Oh, no! Santa has been bamboozled! Something is wrong in the toy factory, and the workshop is overrun with frosty foes, wintry wrongdoers, and North Pole ne'er-do-wells.
A team of Santa's elves manages to escape the workshop warzone and... [click here for more] |
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Suggested Contribution: $1.95
Featured in Issue 7 of Dragon+ Magazine and Unearthed Arcana in the March 2016 Review by Mike Mearls and Chris Lindsay!
Unleash the power of blood magic.
Thanks for the support - we've expanded Blood Magic to provide Players and Game Masters with the following for thrilling play:
Blood Magic. A wizard tradition for 5th Edition. This product... [click here for more] |
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Welcome to Barovia - now a Mithral Best Seller!
Explore the centuries-old history of the land of Barovia side by side with the Dread Lord Strahd von Zarovich himself!
Along the way, characters can meet long-dead heroes and villains of the land, learn more of the history of Barovia, hold tightly to a powerful magic item, and hopefully retain their souls along the way.
The Interactive Tome of Strahd... [click here for more] |
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Physical Copies Available in Hardcover and Softcover (Click Here!)
Why Not Have It All?
If you are interested in this product, you might also be interested in Nerzugal's Dungeon Master Toolkit Compendium. It contains this product along with all of the other Toolkits I have published on the DM's Guild.
And the best part - it is Pay What you... [click here for more] |
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A plethora of exotic weapons updated for 5e. Additionally, I have included 4 new equipment packs.
Let me know what you think.
Check out Volume 2: /product/179621/DD-5e--Expanded-Armory--Gear-Vol-2
Final Update: Increased the strength requirements and costs for the more powerful weapons ... [click here for more] |
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More magic power! This document provides 50 new magic items plus 100 new common rarity weapon properties, 100 new common rarity wondrous items, and 100 new cursed item properties.
Many of the magic weapons and armor in this document are meant to fill-in the gaps and provide a magic item where their previously was none (e.g. magic whips, nets, and hide armor).
Included in the PDF...
Armor... [click here for more] |
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One hundred strange and cursed items that you can only find in a black market. ... [click here for more] |
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It's a race against the clock as the party must decide if they want to help or hinder a goblin necromancer's attempt to summon the archlich Vecna to the town of Phandalin at midnight on Liar's Night.
The Story So Far...
Fizzbang Frazzlepop has always been a little unhinged. He has devoted his life to becoming one of the vilest creatures in the multiverse: a lich.
Unfortunately,... [click here for more] |
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 After a few years of running D&D games, I wanted to expand artisan's tools to give my players creative outlets and ways to spend their hard earned gold. While searching for detailed expansions, I realized most homebrew options were either vague, unfinished, or difficult to use without heavy modification. So I borrowed from the resources I found online and combined them with my own ideas to build... [click here for more] |
Dungeon Masters Guild |
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 After a few years of running D&D games, I wanted to expand artisan's tools to give my players creative outlets and ways to spend their hard earned gold. While searching for detailed expansions, I realized most homebrew options were either vague, unfinished, or difficult to use without heavy modification. So I borrowed from the resources I found online and combined them with my own ideas to build... [click here for more] |
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Puzzles for Players
a collection of templates to help you build puzzles into your game world
Designed for fantasy tabletop RPGs, these 20 puzzle templates provide GMs with concepts and starting points to introduce challenges that will engage players, no matter how high (or low) their characters’ levels may be. If you want more from puzzle solving than skill checks and dice rolls, these are for you.... [click here for more] |
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A complete set of rules for creating both magical and mundane items. This supplemental rule guid provides a complete guide for giving your players the opportunity to make their new armor and equipment rather than run into town to buy it. At higher levels it allows a party to prepare for comming challenges by creating magical items designed to fit their own needs and desires.
Changes:
V.1.4.2 - Minor... [click here for more] |
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Arcane Armoury: Volume One
Arcane Armoury is a series dedicated to expanding D&D Fifth Edition’s quite measly item base, with new magic items, consumables, materials and even weapon types! From primitive stone age clubs to modern laser revolvers, we plan to eventually include items for all settings.
This volume is full of completely new items, created over a couple of years of adventuring,... [click here for more] |
Dungeon Masters Guild |
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 After a few years of running D&D games, I wanted to expand artisan's tools to give my players creative outlets and ways to spend their hard earned gold. While searching for detailed expansions, I realized most homebrew options were either vague, unfinished, or difficult to use without heavy modification. So I borrowed from the resources I found online and combined them with my own ideas to build... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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 After a few years of running D&D games, I wanted to expand artisan's tools to give my players creative outlets and ways to spend their hard earned gold. While searching for detailed expansions, I realized most homebrew options were either vague, unfinished, or difficult to use without heavy modification. So I borrowed from the resources I found online and combined them with my own ideas to build... [click here for more] |
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 On the Origin of Bullywugs
The Bullywugs have long been maligned as chaotic, evil, ecologically-ruinous. Professor Thadeus Wheloon of the Institute of Fey Anthropological Studies aims to change that. His book turns one of D&D’s most underappreciated creatures into the foundation of your next campaign. On the Origin of Bullywugs is a 2024 D&D 5e supplement packed... [click here for more] |
Dungeon Masters Guild |
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 After a few years of running D&D games, I wanted to expand artisan's tools to give my players creative outlets and ways to spend their hard earned gold. While searching for detailed expansions, I realized most homebrew options were either vague, unfinished, or difficult to use without heavy modification. So I borrowed from the resources I found online and combined them with my own ideas to build... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
 After a few years of running D&D games, I wanted to expand artisan's tools to give my players creative outlets and ways to spend their hard earned gold. While searching for detailed expansions, I realized most homebrew options were either vague, unfinished, or difficult to use without heavy modification. So I borrowed from the resources I found online and combined them with my own ideas to build... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
 After a few years of running D&D games, I wanted to expand artisan's tools to give my players creative outlets and ways to spend their hard earned gold. While searching for detailed expansions, I realized most homebrew options were either vague, unfinished, or difficult to use without heavy modification. So I borrowed from the resources I found online and combined them with my own ideas to build... [click here for more] |
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Even more weapons, some shields, and extra stuff for 5e.
Enjoy!
Check out Volume 1 here: /product/174973/DD-5e--Expanded-Armory-and-Gear
Updated: Added monk weapon classification to the kunai. Added Strength requirement of 15 and Stealth disadvantage to the Aspis.
Updated: Changed the wording to "attacking with" instead of "wielding" as it pertains to disarming/knocking prone attack. Changed... [click here for more] |
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Step Lightly, and Mind the Moss.
Welcome to the tangled, twinkling chaos of the Feywild—where flowers whisper secrets, roots weave riddles, and every garden bed is a gamble.
Portobello's Guide to Feywild Gardening is a whimsical and unsettling journey through enchanted soil, compiled by Portobello the 27th, an involuntary servant of the Unnamed Lady and a druid of the... [click here for more] |
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 If you enjoy the game as much as I do, you’ve probably been inspired by many television programs and movies. Well, I used to watch a certain Saturday morning cartoon that had several people using items recovered from a Dragon’s Graveyard. I watched that episode multiple times and here are all the ones I could remember, (both the ones the main characters used as well as their opponents.) I... [click here for more] |
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It's dangerous to go alone. Any adventurer knows that, that's why you take a weapon.
But perhaps not just any old weapon will do. Maybe you need something unique, or fanciful, or covert, or dramatic.
Maybe you need to assassinate a mark with a hidden wrist-blade. Perhaps you’re looking to get into a dust-up with your trusty brass knuckles. Could be you just want to unload a salvo of pointy-arrowed... [click here for more] |
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In this supplement you will find some extra rules for harvesting creatures, collecting minerals and a simple alchemy system for brewing potions and bombs, new equipment for surviving in the wilderness, a few magic items and more. For DMs, you will find a section with various guidelines and survival considerations and some environmental hazards!
Contents:
Harvesting creatures: A... [click here for more] |
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The Plane of Faerie is a mysterious place, filled with wonders beyond imagining. This guide seeks to inspire dungeon masters who wish to send their party into this realm of wonder. It gives a comprehensive framework for the rules and laws that govern the Feywild, as well as ideas for specific locations, situations, items, quests, and so on. You won’t find adventures or detailed descriptions within... [click here for more] |
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Villains & Lairs III FREE
When you purchase this product, 25% of your donation goes to the RPG Creators Relief Fund - a charitable organization founded to provide financial assistance to tabletop roleplaying game creators suffering hardship due to medical emergencies, natural disasters, and other catastrophic situations.
Expand your game with this collection of 8... [click here for more] |
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2024 edition compatible!
What is City and Wild?
This homebrew guide was created to give more options for roleplaying in the cities, new rules for surviving in the wild, and expanded crafting mechanics with exotic materials, creature parts, modular magic items.
What's inside?
This 154-page document is divided in 3 parts (and... [click here for more] |
Dungeon Masters Guild |
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 After a few years of running D&D games, I wanted to expand artisan's tools to give my players creative outlets and ways to spend their hard earned gold. While searching for detailed expansions, I realized most homebrew options were either vague, unfinished, or difficult to use without heavy modification. So I borrowed from the resources I found online and combined them with my own ideas to build... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
 After a few years of running D&D games, I wanted to expand artisan's tools to give my players creative outlets and ways to spend their hard earned gold. While searching for detailed expansions, I realized most homebrew options were either vague, unfinished, or difficult to use without heavy modification. So I borrowed from the resources I found online and combined them with my own ideas to build... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
 After a few years of running D&D games, I wanted to expand artisan's tools to give my players creative outlets and ways to spend their hard earned gold. While searching for detailed expansions, I realized most homebrew options were either vague, unfinished, or difficult to use without heavy modification. So I borrowed from the resources I found online and combined them with my own ideas to build... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
 After a few years of running D&D games, I wanted to expand artisan's tools to give my players creative outlets and ways to spend their hard earned gold. While searching for detailed expansions, I realized most homebrew options were either vague, unfinished, or difficult to use without heavy modification. So I borrowed from the resources I found online and combined them with my own ideas to build... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
 After a few years of running D&D games, I wanted to expand artisan's tools to give my players creative outlets and ways to spend their hard earned gold. While searching for detailed expansions, I realized most homebrew options were either vague, unfinished, or difficult to use without heavy modification. So I borrowed from the resources I found online and combined them with my own ideas to build... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
 After a few years of running D&D games, I wanted to expand artisan's tools to give my players creative outlets and ways to spend their hard earned gold. While searching for detailed expansions, I realized most homebrew options were either vague, unfinished, or difficult to use without heavy modification. So I borrowed from the resources I found online and combined them with my own ideas to build... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
 After a few years of running D&D games, I wanted to expand artisan's tools to give my players creative outlets and ways to spend their hard earned gold. While searching for detailed expansions, I realized most homebrew options were either vague, unfinished, or difficult to use without heavy modification. So I borrowed from the resources I found online and combined them with my own ideas to build... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
 After a few years of running D&D games, I wanted to expand artisan's tools to give my players creative outlets and ways to spend their hard earned gold. While searching for detailed expansions, I realized most homebrew options were either vague, unfinished, or difficult to use without heavy modification. So I borrowed from the resources I found online and combined them with my own ideas to build... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
 After a few years of running D&D games, I wanted to expand artisan's tools to give my players creative outlets and ways to spend their hard earned gold. While searching for detailed expansions, I realized most homebrew options were either vague, unfinished, or difficult to use without heavy modification. So I borrowed from the resources I found online and combined them with my own ideas to build... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
 After a few years of running D&D games, I wanted to expand artisan's tools to give my players creative outlets and ways to spend their hard earned gold. While searching for detailed expansions, I realized most homebrew options were either vague, unfinished, or difficult to use without heavy modification. So I borrowed from the resources I found online and combined them with my own ideas to build... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
 After a few years of running D&D games, I wanted to expand artisan's tools to give my players creative outlets and ways to spend their hard earned gold. While searching for detailed expansions, I realized most homebrew options were either vague, unfinished, or difficult to use without heavy modification. So I borrowed from the resources I found online and combined them with my own ideas to build... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
 After a few years of running D&D games, I wanted to expand artisan's tools to give my players creative outlets and ways to spend their hard earned gold. While searching for detailed expansions, I realized most homebrew options were either vague, unfinished, or difficult to use without heavy modification. So I borrowed from the resources I found online and combined them with my own ideas to build... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
 After a few years of running D&D games, I wanted to expand artisan's tools to give my players creative outlets and ways to spend their hard earned gold. While searching for detailed expansions, I realized most homebrew options were either vague, unfinished, or difficult to use without heavy modification. So I borrowed from the resources I found online and combined them with my own ideas to build... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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 After a few years of running D&D games, I wanted to expand artisan's tools to give my players creative outlets and ways to spend their hard earned gold. While searching for detailed expansions, I realized most homebrew options were either vague, unfinished, or difficult to use without heavy modification. So I borrowed from the resources I found online and combined them with my own ideas to build... [click here for more] |
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One hundred different fantasy drugs that are illegal in most planes of reality. ... [click here for more] |
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 The Wizard's Orchestra
The most dangerous person to be on a battlefield is the one who brought bagpipes to a crossbow fight.
The Wizard's Cocktail Cabinet offers 28 unique magical instruments for the music lover in your party, including:
The Tromskeleton - give your necromancer the edge with 206 times the jazz power of a regular trombone.
The Peace Accordion - because after all, violins... [click here for more] |
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 Ubtao, Father of Dinosaurs, didn’t abandon Chult. This alternate ending to Tomb of Annihilation provides statblocks, magic items, and roleplay tips to help adventurers stop the Death Curse, bring Mezro back to Chult, bring glory back to the Omuan empire, and reunite Artus Cimber with his wife, Alisanda Rayburton. For more evil-aligned parties, this supplement also allows players to help... [click here for more] |
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 This book is for those who choose the road less traveled. From Rangers who partner with oozes rather than beasts to Warlocks so indecisive they make deals with two patrons, these adventurers range from eccentric to downright absurd. On this path, they encounter equally strange creatures, be they hamsters that tear you apart from the inside out, sharks so large that their body is a dungeon, or a circus... [click here for more] |
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Expanded Sailing
Ship Options & Upgrades
Developing on the list of ships in the Dungeon Master's Handbook and drawing inspirition from other editions, this supplement provides simple rules for the inclusion of well-known sailing ship styles from the age of sail in your campaign. Want to give your pirate players a brig with a realistic crew and armament size? Sorted. Want your party to face off... [click here for more] |
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 d100 Unique Very Minor Magical Items – Flavorful Trinkets for Any Fantasy Campaign
Looking to add a touch of quirky magic to your world without unbalancing your game? The d100 Unique Very Minor Magical Items Table is the perfect tool for DMs who want to reward creativity, encourage exploration, and keep their players guessing.
Inside you’ll find 100 unique, low-powered magical items... [click here for more] |
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If you find this useful for your campaign, please consider tipping a small amount for my efforts. I sincerely appreciate it, along with your comments and 4-5 star reviews!
And check out my other Curse of Strahd products!
Welcome to Barovia! The Wizard of Wines offers the finest distractions from the horror. Wine fermented to suit any amount of coin! Yes,... [click here for more] |
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Set sail on the Astral sea with this collection of supplementary rules for the Spelljammer campaign setting! This manual contains options for ship combat, special ship equipment and magic items, and customizable Hamsters! Additional features of this doccument include:
A collection of changes to make ship combat more interactive and interesting, all of which are completely compatible with the normal... [click here for more] |
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