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Hellturel

Hellturel


Note: Light spoilers for Baldur's Gate: Descent into Avernus in this description! Expand your Baldur's Gate: Descent into Avernus game with four new adventure locations, complete with plot hooks and NPCs, plus five new magic items all found in the holy city of Elturel! This supplement adds more challenges for characters of levels 5 to 6 who enter Avernus through...   [click here for more]
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100 Magical Items (and Where to Find Them)

100 Magical Items (and Where to Find Them)


100 Magical Items (and Where to Find Them) takes you around 10 locations common to any game and setting, and provides you with 10 unique, themed items. With a wide range of items which can be used in a huge variety of ways, everyone is sure to find a new favourite for their table in this supplement! Each page has fantastic art and a smooth layout, optimised for viewing on your monitor, tablet, or mobile....   [click here for more]
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Item Crafting Rules for 5e

Item Crafting Rules for 5e


A complete set of rules for creating both magical and mundane items. This supplemental rule guid provides a complete guide for giving your players the opportunity to make their new armor and equipment rather than run into town to buy it. At higher levels it allows a party to prepare for comming challenges by creating magical items designed to fit their own needs and desires. Changes: V.1.4.2...   [click here for more]
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Fun for the People

Fun for the People


Fun for the people This Adventure Module Collection Contains: A detailed campaign setting & lore for a wandering fair Three complete one shot adventure modules A ruleset on how to fairly judge competitions between players A ruleset on how to handle drunkeness or getting drunk A ruleset for creating a Doppelganger race in D&D 5e A ruleset for how to run a siege …...   [click here for more]
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Murmur through the Cracks

Murmur through the Cracks


Murmur through the Cracks This One Shot Adventure Module contains: The story for a single adventure An intriguing mystery for your players to solve Builds for 4 new monsters Builds for multiple tough NPCs Detailed maps of the city of Samin and some key locations Ideas for special combat encounters and a final boss fight The Story Even a decade after...   [click here for more]
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Poisons for 5th Edition

Poisons for 5th Edition


5th Edition Poisons includes new mechanics for creating, modifying, and treating a wide variety of poisons, as well as over 75 poisons to use in your own campaigns. If your players, or their adversaries, enjoy using poisons, this supplement is sure to throw a devious grin across their faces. ...   [click here for more]
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Player Kingdom Management - Player Owned Kingdom Rules

Player Kingdom Management - Player Owned Kingdom Rules


Features - 4 Key Kingdom Stats - Prosperity, Economy, Military, and Influence. 6 Political Advisors - Offer unique traits and advice (6 Templates included as well) (3 additional unlockable advisors with different traits) 33 Different structures for construction that provide unique bonuses 8 Plot Hooks for...   [click here for more]
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Saltmarsh Supplement: Sea Ghost & Other Vessels

Saltmarsh Supplement: Sea Ghost & Other Vessels


The Ghosts of Saltmarsh book does not provide a stat block for the Sea Ghost.  I have attempted to do my best guess on its stats based on the other ships included, the description in chapter 2 and some research on sailing vessels. I've decided to add other ships in the book that also do not have stat blocks.  I will add them as I encounter them. So far this contains:   * Sea Ghost...   [click here for more]
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Enchanting for the Novice - and a Variety of Enchantments for the Brave Adventurer

Enchanting for the Novice - and a Variety of Enchantments for the Brave Adventurer


This helpful guide makes it easy to implement a fun enchanting system into your game, as well as give you a variety of enchantments to outfit your adventures with. ...   [click here for more]
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Interactive Spell Card - Collection

Interactive Spell Card - Collection


Spell Cards Set. This was developed as an alternative to the Gale Force Nine spell cards. In that system the cards have various colours based on whether it is from Xanthars guide, the character race, or spells from different classes. This card set however, focus on differentiating between spells/abilities rather than where those spell came from. Additionally the Gale Force Nine spell cards...   [click here for more]
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The Galley of Death

The Galley of Death


The Galley of Death This One-Shot Adventure Module contains: The story for a single adventure Builds for three different enemies / monsters Builds for two kinds of friendly NPCs A table for rolling events for a ship caught in a storm A simple sketched map of a ship The Story The ruthless warlord Rahar controls large parts of the coastal...   [click here for more]
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20 Cursed Items (Hellish Edition I)

20 Cursed Items (Hellish Edition I)


From Gold Best Selling author Yubi, this latest supplement provides you with 20 unique and brand new cursed items and 4 hellish locations! Each one carefully crafted for balance and mechanical stability, as well as for their fun and strange properties. Your players won't be able to resist using them, even when there's a price to pay... Each page has a clear and beautiful layout with lots of full colour...   [click here for more]
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Gifts of The Gods

Gifts of The Gods


This package is designed to provide you with some unique, fascinating items. Free content, for you to do absolutely anything with that you like! Chop, change, build and remove, these ideas are as much yours as mine. I only ask that if you make a million dollar module outta them, you at least credit me in the acknowledgements. ...   [click here for more]
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5 Monsters, 50 Plots (Vol I)

5 Monsters, 50 Plots (Vol I)


5 Monsters, 50 Plots (Vol I) is the newest title from 5 star, Gold best seller author Yubi. This exciting supplement contains 5 classic monsters from the Monster Manual and provides you with 10 exciting, in depth plots. These plots are perfect for constructing a quick one-shot, or for building into a longer campaign where the CR ratings run from 2 all the way up to 10 to suit any party. With 13 pages...   [click here for more]
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D&D 5e Massive Profession Addition

D&D 5e Massive Profession Addition


Welcome! Here within this PDF you will find professions have been added into D&D , allowing players a way to make money or items while adventuring. It's a great way to get players involved and encourage them to interact with the environment; allowing a GM to spawn quests from the items players may end up seeking. Inside you will find professions for: harvesting, herbalism, mining, leatherworking,...   [click here for more]
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Artifacts Vol. 1

Artifacts Vol. 1


Artifacts Vol. 1  Weapons, shields, rings and other magical items await within. Unlock the vault and prepare your adventurers to loot and wield the artifacts within. These items range from a uncommon to legendary, with original art and D&D 5e rules. Enjoy! Also be sure to check out our other RPG downloads. /browse.php?author=Terry%20Maranda https://www.artstation.com/terrymaranda...   [click here for more]
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The Gunsmith

The Gunsmith


Most gunsmiths are skilled craftsmen and warriors, having spent years perfecting their ability to both wield and construct firearms. Experimentation and customization are vital to every gunsmith, as they seek to design and improve rudimentary firearms. Indeed, their alchemical experiments regularly lead to modifications to their weapons that their peers would envy, and perhaps would kill for. This...   [click here for more]
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[DCM] Treasure Expanded 5e

[DCM] Treasure Expanded 5e


For me, 5e wasn’t enough of a loot-fest. Randomized treasure wasn’t really a thing. Esoteric magical items changed how you could approach situations in campaigns, such as solving complications, but there wasn’t really that much varied weapons and armors other than specific magical items. I wanted to bring back resources and materials common to fantasy settings that were mostly left...   [click here for more]
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The Circle's End

The Circle's End


The Circle's End This One Shot Adventure Module Contains: The story for a single adventure Several encounter maps Descriptions of two powerful magic items Several new monsters and a boss fight The Story Daraven was raised to be a priest of the Quiet – a religious order dedicated to help the souls of the dead passing on to what lies...   [click here for more]
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Poison Crafting:  Revised Rules

Poison Crafting: Revised Rules


Crafting the perfect poison is both a science and an art. Knowing which ingredient pairs best with which to deliver a swift death - or a lingering one, if deserved - requires intense study and practice. Thankfully, you are an adventurer with both the time and opportunity to discover these ingredients. You also have these new poison crafting rules to experiment with endless combinations, create unique...   [click here for more]
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45 Crafting Materials for 5e

45 Crafting Materials for 5e


In my last upload, I had stated that I may make a supplement for materials that you can craft weapons from. This is that. It includes 45 different materials and what effects weapons and armors made from them have. ...   [click here for more]
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See it through

See it through


See it through This One-Shot Adventure Module Contains: The story for a single adventure A map of a large villa on top of a cliff A build for a friendly NPC Cleric Stat block for a new deadly enemy Ideas for a home-alone style battle encounter The Story Perched on a cliff outside the fishing village of Dorma stands an old villa. It was...   [click here for more]
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Step-by-Step Pet Companions

Step-by-Step Pet Companions


A how-to guide in creating, raising, and bonding with your custom pet companion. Learn more at www.gamenatural.com Follow us @gamenatural ...   [click here for more]
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In Vino Augurium

In Vino Augurium


In Vino Augurium This One Shot Adventure Module Contains: The story for a single adventure A map for of a large estate A puzzle revolving around an assassination at a fancy party Character sheets for several NPCs (friends and enemies) The Story Of all the delicacies in the world, the Darlier Brandy must be one of the most exquisite there are. People call...   [click here for more]
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Treasures of the High Forest

Treasures of the High Forest


Magic items mean more when they come with a great story. This supplement details four unique magic items – complete with names, histories, unique properties and plot hooks for further adventures – that await discovery in the High Forest of the Savage Frontier or other enchanted woodlands. This supplement works seamlessly with Lost in the High Forest: A Five-Page Module, also...   [click here for more]
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Infernal War Machine Loot List

Infernal War Machine Loot List


This is a Infernal War Machine Loot List for DMs of Avernus. If your adventurers manage to take down a Infernal War Rig well out on the wasteland, this D100 list should make looting easier on the DMs head. This title is pay what you want and all proceeds go towards Dice and Development. Dice and development is a community interest project aimed at helping include those socially excluded through gaming....   [click here for more]
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Weather the Storm

Weather the Storm


Weather the Storm This One Shot Adventure Module Contains: The story for a single adventure Builds for 2 new monsters A character build for a storm mage NPC (D&D 5e) New magic items A sketched map of a small mountain town Two encounter maps The Story Mankind has always been observing and trying to predict the weather. Indeed, every...   [click here for more]
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Harlequin 1.3.3: Martial Caster Class

Harlequin 1.3.3: Martial Caster Class


This is a class expansion for Dungeons and Dragons: 5th Edition. Some of the spells mentioned are found in Xanathar's Guide to Everything, although no other supliment or expansion is required for effective play. Includes 28 pages in PDF format containing: 1 class (Harlequin) 10 class archetypes (Aerosaltant, Celestial Choir, Cloud Dancer, Faerie Theatre, Mourning, Red Dragon,...   [click here for more]
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Vault of the Upper Planes, Volume I

Vault of the Upper Planes, Volume I


The might and the magic of Mount Celestia are yours to sample! Inside this supplement are 25 all-new wonderfully "angelic" magic items to empower, enrich, and enlighten players. Inspired by the the first appearance of solars, planetars and devas from the 1e Monster Manual 2, these magic items will provide players with a "good" dose of lawful goodly things. A perfect little...   [click here for more]
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30 New Magical Items

30 New Magical Items


This supplementary material adds 30 new magic items that vary between Common and Very Rare. Changed to become a free product to draw more attention to it. This document is considered finished for the purposes of the material and sales and due to technical difficulties in its cloud save resulting in data loss, sadly. Please leave a review and a rating, I also welcome any feedback and constructive...   [click here for more]
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The Fiendish Felon

The Fiendish Felon


This adventure is designed so that the only book you should need to run it is the players handbook. It should make this a great introduction for new groups, who maybe arent too sure they want to buy all the core rulebooks before they've tried the game first. Otherwise it may be interesting to more veteran groups to see what can be done with just the one book. This adventure should take 1-2...   [click here for more]
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Magic Reference Guide

Magic Reference Guide


This a reference document to help categorize Magic quickly when players cast a Detect Magic or Identify spell. I use this for my game play and hope that other DMs find it useful as well. ...   [click here for more]
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Weapons Expanded Vol. 1

Weapons Expanded Vol. 1


Some people say that 5E has a serious problem about how lackluster physical combat can be, how all the weapons feel the same, and how proficiency doesn't really feel like.... It shows how skillful someone is with weapons. This present homebrew here has the intent of fixing that, with the use of a new mechanic that enhances the proficiency mechanic, adding a whole new level of depth to combat, and...   [click here for more]
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Crafting Magical Weapons

Crafting Magical Weapons


This document contains my hombrew rules for having players create any Magical weapons that they want. ...   [click here for more]
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Six-shooter – Part Four: Running the Game, GM Tips & Tricks

Six-shooter – Part Four: Running the Game, GM Tips & Tricks


Six-shooter: Bringing the Wild West to D&D! Six-shooter is intended for people looking to play a Wild West themed campaign using the 5th edition Dungeons & Dragons ruleset. It is provided in four parts, the first three for players and the last for DMs/GMs, but you can pick and choose what you like from any of the rules provided. The last part consists of additional information, tips &...   [click here for more]
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The Tome of Compiled Evil (5E)

The Tome of Compiled Evil (5E)


Using the official 5E Dungeons & Dragons rules on the Book of Vile Darkness, I've made my own take on this tricky artifact. It's a combination of flavor from my own campaigns and details from previous editions. Some aspects may seem over powered, but then again, this isn't an ordinary Magical Tome. It features: What happens when Attuned, Magic Items, Traps, Drugs, 9x Feat, 2x Elderitch Invocations,...   [click here for more]
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Tinker Emporium Gray

Tinker Emporium Gray


This is a free, text-only version of the Tinker Emporium, where all the images have been grayed out and nothing except the pdf file is available for download. If you like the content, consider taking a look at the original https://www.dmsguild.com/product/311481/Tinker-Emporium  Inside this document you can find: 10 Common Magical Items 10 Uncommon Magical Items 10 Rare Magical Items 10 Very Rare...   [click here for more]
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Gunslinger Roguish Archetype

Gunslinger Roguish Archetype


This Gunslinger is almost a class unto itself, foregoing the typical rogue’s subtlety but maintaining a reliance on cunning and skill. The class employs custom black-powder/flintlock style firearms (weapon chart included) to make devastating attacks, at the risk of misfire and running short of ammunition. This archetype includes a large variety of thematic trick shots which are fueled by reducing...   [click here for more]
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Secrets of Valeguard Spire

Secrets of Valeguard Spire


For Dungeon Masters only. A magical tower, a heroic legacy! Emerging from the mists of legend, the magical secrets of Valeguard Spire are revealed at last! Within you'll find: Hints and tips about the Chronicles of Sorrow Surprising features of the magical tower itself! Fascinating lore Gorgeous, full-colour maps The innovative Campaign Archetype is introduced...   [click here for more]
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Whats in a Giants Bag

Whats in a Giants Bag


This is simply a d100 table for the random contents of a giants bag, primarily for storm kings thunder campaigns but useful for any dm who likes using giants. The list has 100 seperate results offering variety and creativity to the murder hobo looting franchise. ...   [click here for more]
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"DWARVES!" Expanded

"DWARVES!" Expanded


7 FREE (tips appreciated) pages of content made to add more flavor and dwarf-ness to your game! Includes 3 weapons, 10 spells, 5 feats, and 5 magic items all brand new! Guaranteed to grow your beard 2 feet overnight! From veteran dungeon master, TJ Brooks. Disclaimer: Claims of beard growth may be greatly exaggerated! ...   [click here for more]
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Crabperticus' Book of Homebrew

Crabperticus' Book of Homebrew


This is a whole lot of fun for anyone to use! There's 3 magic items that are bound to have some spice, 2 monsters to provide a moderate challenge, 3 vast races, 3 little cantrips, and 4 fun to play subclasses! These can all be found on my D&D Beyond account, but not as they are. These have all been cleaned up for the public's use! ...   [click here for more]
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Happy Halloween! - 100 Fun Candy Ideas

Happy Halloween! - 100 Fun Candy Ideas


Hello Players & DMs, Last Halloween I wanted to create something special for my players, and since the spirit of Halloween is CANDY, I conceived of some magical candy for my players to collect and enjoy! Thanks for checking this out, and Happy Halloween! ...   [click here for more]
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Alchemist Full Class

Alchemist Full Class


This Alchemist is a mad scientist but still fits into most fantasy settings. The design intention is to create a “half caster” which plays more like a wizard or sorcerer. An Alchemist can focus on blasting AOE and battlefield control, high damage and debilitating effects to a single target, or powerful (and monstrous!) self-buffs to become a melee powerhouse. ...   [click here for more]
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The College of the Dirge

The College of the Dirge


Tell me a tale of tragedy and woe, while your sorrowful words slow and sputter your enemies. With the College of the Dirge, your sad words and songs weigh heavy on your foes, making for an excellent and thematic debuff-focused bard college. In addition, this document comes with 5 exclusive magic items in keeping with the the gothic and somber themes of the Dirge Bard. These items can add a nice mournful...   [click here for more]
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The Sigil

The Sigil


This is a controller type class for 5e D&D known as the Sigil. You can also get the fantasy grounds module of this class Here. If you want to play a class that gives you a lot of utility but deals with a very niche role as an anti-spell caster then this is the class for you. It fits into the meta as a controller type so its DPR isn't going to be something write home about but as a support,...   [click here for more]
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The Flood of Fiends

The Flood of Fiends


This Adventure was designed so the only required resources are the players handbook and the D&D 5e system reference document (which you can find for free online). This is also a continuation of a previous adventure (link below). However it is not neccesary to play that first. This adventure should take about 1 hour to complete, and can be done with a group of 2nd level characters ranging...   [click here for more]
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Magic from the Multiverse

Magic from the Multiverse


Whether you want to spice up your campaign or add to a plane-shifted adventure, this collection of spells and artifacts comes inspired by the most magical card game in the world. ...   [click here for more]
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Ye Olde Shop of Curios  (Stock take #293)

Ye Olde Shop of Curios (Stock take #293)


A collection of 10 unique magic items Also see... Stock take #241 Stock take #287 Stock take #301 Stock take #315 Stock take #319 Stock take #324 Cursed bin #8 Cursed bin #9 (Inspired from my Random Resource spreadsheet) ...   [click here for more]
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Ye Olde Shop of Curios (Stock take #287)

Ye Olde Shop of Curios (Stock take #287)


A collection of 10 unique magic items Also see... Stock take #241 Stock take #293 Stock take #301 Stock take #315 Stock take #319 Stock take #324 Cursed bin #8 Cursed bin #9 (Inspired from my Random Resource spreadsheet) ...   [click here for more]
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