Close
Close
Narrow Results
 Follow Your Favorites!
NotificationsSign in to get custom notifications of new products!











Product TypeFormat
Gear/Magic Items   Remove Search Term
Virtual Tabletop   Remove Search Term
Advanced Search

 
 Hottest Community Gear/Magic Items, Virtual Tabletop
 
 Newest Community Created Titles in This Section
Products found in this section... Sort by: 
 Title    Publisher ▲   Price  
100 Books to Find on a Ravenloft Bookshelf (Fantasy Grounds)

100 Books to Find on a Ravenloft Bookshelf (Fantasy Grounds)


Books can be an important source of knowledge. They can contain needed or valuable information or clues, or they may have value as treasure. There are other books that are less valuable. They may be sensationalist, fabrications, dated or of dubious if any accuracy. This supplement has 100 less important books that can be added to flesh out a Ravenloft bookshelf, covering such as history, travel, myths...   [click here for more]
Dungeon Masters Guild  $1.25

Add to Dungeon Masters Guild Order  
100 Less Than Useful Books to Find on a Forgotten Realms Bookshelf (Fantasy Grounds)

100 Less Than Useful Books to Find on a Forgotten Realms Bookshelf (Fantasy Grounds)


Books can be an important source of knowledge, background and clues for characters, and they can have value as well. However, not every book will be a worthwhile or valuable one. Some of those sitting on bookshelves may be factually wrong, contain misinformation or simply not be that relevant. This supplement has 100 different books that could be found in the Forgotten Realms that can be used to flesh...   [click here for more]
Dungeon Masters Guild  $1.25

Add to Dungeon Masters Guild Order  
18 Cursed Magic Items

18 Cursed Magic Items


Mentioned on The Tome Show podcast, on The Kind DM blog and Tom & Drew's Magic Item Review! A Fantasy Grounds .mod file is now available at checkout. This work includes descriptions of eighteen cursed items ranging from trinkets to magical weapons and armor. Some are just fun little additions to your campaign, while others could...   [click here for more]
Dungeon Masters Guild  $1.00

Add to Dungeon Masters Guild Order  
30 New Magical Items (Fantasy Grounds)

30 New Magical Items (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. This supplementary material adds 30 new magic items I've devised and revised that I hope you will find interesting and useful in your campaigns and adventures, whether as a player or dungeon master. These vary between Common and Very Rare in item rarities. ...   [click here for more]
Dungeon Masters Guild  $5.99

Add to Dungeon Masters Guild Order  
40 Magic Items - Treasures of the Underdark (Fantasy Grounds)

40 Magic Items - Treasures of the Underdark (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. If you’re running a campaign or string of sessions in the Underdark, this supplement is probably a “must-have” - @RealmwarpM This epic supplement contains 40 new magical trinkets from everyone’s favorite drow-infested cave system, the Underdark!...   [click here for more]
Dungeon Masters Guild  $5.95

Add to Dungeon Masters Guild Order  
50 Magic Items - Treasures of the Mad Mage (Fantasy Grounds)

50 Magic Items - Treasures of the Mad Mage (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Home to the Mad Mage, Halaster Blackcloak, the Undermountain is the most dangerous series of dungeons an adventurer is ever likely to encounter. This compendium contains 50 unique magic items inspired by the 23 floors that make up the Undermountain, and those who live in its depths. From...   [click here for more]
Dungeon Masters Guild  $5.95

Add to Dungeon Masters Guild Order  
5e Items, Poisons, and Potions Effects Coding

5e Items, Poisons, and Potions Effects Coding


5E Items (non-magical), Poisons, and Potions Effects Coding This is a module for use with Fantasy Grounds VTT. This module package contains coding effects for non-magical items, poisons, and potions (63 items in all). All of which are drag and drop ready straight onto the Actions tab of the PC sheet. This is a time saver for both DMs and Players alike, not having to create the effects...   [click here for more]
Dungeon Masters Guild  $7.50

Add to Dungeon Masters Guild Order  
Adventure Pack

Adventure Pack


Your purchase will include the below PDF's AND the Fantasy Grounds .mod files. These are conversions of four of my best-selling 5th edition D&D DM’s Guild products. Bale's Outfitting Outpost (SILVER BEST SELLER) can easily be placed in any campaign setting, but it feels right at home in the Forgotten Realms, especially somewhere...   [click here for more]
Dungeon Masters Guild  $4.50

Add to Dungeon Masters Guild Order  
Agmar's Crafting Guide

Agmar's Crafting Guide


A full fledged crafting system. Includes: Components: Foraging, Harvesting, Salvaging, and Buying/Selling Recipes: Researching, Experimenting, and Buying/Selling Crafting: Levels, Experience, Field Crafting, Crafting Adventures, Proficiency, Crafting above your level, and Buying/Selling Crafted Items Item Properties: Flourishes,...   [click here for more]
Dungeon Masters Guild  $4.99

Add to Dungeon Masters Guild Order  
Agmar's DM Asst. I

Agmar's DM Asst. I


I worked to include lots of ideas that I had...you get 18 options all in 1 Table of Contents Story for easy access to what you want. Each option has a table version for manipulation of output and modifiers AND a story template to add a short chat entry for ease of use for DM's. Item generators use DMG and other WotC modules for access. 1. Randomized Downtime Activity - When a player...   [click here for more]
Dungeon Masters Guild  $2.99

Add to Dungeon Masters Guild Order  
Agmar's Magic Shop and Haggle Option

Agmar's Magic Shop and Haggle Option


I am learning how to create modules for Fantasy Grounds. Feedback is appreciated. Included with this supplement are templates and tables to randomly generate magic items from DMG and other modules by WotC (make sure they are open). In addition, I added a magic shop inventory generator for DM's looking to add this to their campaign. Finally, I like having the option for haggling with shopkeepers...   [click here for more]
Dungeon Masters Guild  $0.99

Add to Dungeon Masters Guild Order  
Amarune's Almanac: Forests of the Realms (Fantasy Grounds)

Amarune's Almanac: Forests of the Realms (Fantasy Grounds)


"When Arclath asked me what a forest was, I probably looked at him like he’d sprouted an extra head. Though, he posed a good question; if I’m writing this book to explain these locales to people who have never seen them, how would I explain a 'forest' to someone who’s lived in a desert wasteland for their entire life and never seen a stand of trees larger than a dozen?...   [click here for more]
Dungeon Masters Guild  $9.95

Add to Dungeon Masters Guild Order  
Amarune's Almanac: Grasslands of the Realms (Fantasy Grounds)

Amarune's Almanac: Grasslands of the Realms (Fantasy Grounds)


"Welcome to the 'forgotten' part of The Forgotten Realms" - Ed Greenwood (excerpt from Foreword) "When the earliest forms of this almanac series began to materialize in my mind, I did not foresee grasslands as being a part of the series. After all, with so many stunning mountains, ancient forests, and other marvels of the world, who could be interested in grasslands? At the time, grasslands...   [click here for more]
Dungeon Masters Guild  $9.95

Add to Dungeon Masters Guild Order  
Ancestral Weapons & Nautical Expansion Fantasy Grounds [BUNDLE]

Ancestral Weapons & Nautical Expansion Fantasy Grounds [BUNDLE]


This special bundle product contains the following titles. Ancestral Weapons (Fantasy Grounds) Regular price: $4.95 Bundle price: $3.95 Format: MOD (Virtual Tabletop) Ancestral Weapons contains rules for scaling heirloom weapons and quick-building magic weapons, now for Fantasy Grounds! A noble blade wielded in the blood wars, an axe used to protect the great...   [click here for more]
Dungeon Masters Guild  $7.90 $5.95

Add to Dungeon Masters Guild Order  
Ancestral Weapons (Fantasy Grounds)

Ancestral Weapons (Fantasy Grounds)


Ancestral Weapons contains rules for scaling heirloom weapons and quick-building magic weapons, now for Fantasy Grounds! A noble blade wielded in the blood wars, an axe used to protect the great city of Mirabar from orc invasions, or a powerful staff passed down by great sorcerers through the aeons. Ancestral Weapons are iconic within roleplaying. These weapons embody a character’s...   [click here for more]
Dungeon Masters Guild  $4.95

Add to Dungeon Masters Guild Order  
Ancestral Weapons - Nautical Upgrades (Fantasy Grounds)

Ancestral Weapons - Nautical Upgrades (Fantasy Grounds)


This module requires the main Ancestral Weapons module to use. Purchase them in a bundle for increased savings! A nautical themed add-on the bestselling Ancestral Weapons with new upgrades, traits, personalities, and NPC's, now for Fantasy Grounds! A captains rapier, having cut down countless pirates terrorizing trade routes, the obsidian maul wielded by a monster...   [click here for more]
Dungeon Masters Guild  $2.95

Add to Dungeon Masters Guild Order  
Artifacts of Avernus - 50 Magic Items for Your Descent (Fantasy Grounds)

Artifacts of Avernus - 50 Magic Items for Your Descent (Fantasy Grounds)


Now for Fantasy Grounds! Artifacts of Avernus includes 50 original magical items that adventurers might find in the Nine Hells. Arranged around devilish contracts, the Blood War, and the bureaucracy of the Hells, these items offer insight into how devils live and operate and will give your players engaging tools with which to traverse Hell. Need items for Eberron? Check out Heirlooms...   [click here for more]
Dungeon Masters Guild  $1.49

Add to Dungeon Masters Guild Order  
Artifacts of the Old World (Fantasy Grounds)

Artifacts of the Old World (Fantasy Grounds)


For Fantasy Grounds! This module was created by a multi-national team of writers, artists, and editors, originating from nearly a dozen different European countries. With this project, they hope to share a bit of their country’s history, lore, and mythology with you for use in the world’s greatest roleplaying game. Inside you will find: More than 130 unique items inspired...   [click here for more]
Dungeon Masters Guild  $12.95

Add to Dungeon Masters Guild Order  
Awakened Blades - A 5th Edition Magic Item Collection (Fantasy Grounds)

Awakened Blades - A 5th Edition Magic Item Collection (Fantasy Grounds)


Awakened Blades Now for Fantasy Grounds! This collection of magical weapons comes packed with 50 options, each one with unique and interesting powers, a detailed personality and backstory for each weapon, and incredible artwork that changes as the weapon evolves into later forms. Whether starting a new campaign or about to face off against the...   [click here for more]
Dungeon Masters Guild  $4.95

Add to Dungeon Masters Guild Order  
Baldur's Gate: City Encounters (Fantasy Grounds)

Baldur's Gate: City Encounters (Fantasy Grounds)


Now for Fantasy Grounds! There’s no eliminating power in the City of Blood; it only changes hands. Baldur’s Gate: City Encounters provides Dungeon Masters with forty short encounters to supplement your Baldur’s Gate: Descent into Avernus campaign. These brief scenarios enliven the City of Blood and distinguish...   [click here for more]
Dungeon Masters Guild  $6.95

Add to Dungeon Masters Guild Order  
Bale's Outfitting Outpost & 20 New Magic Items

Bale's Outfitting Outpost & 20 New Magic Items


Bale's Outfitting Outpost can easily be placed in any campaign setting, but it feels right at home in the Forgotten Realms, especially somewhere within The Savage Frontier. The included adventure could also be broken up into several random encounters to be used in your Storm King's Thunder campaign. This module includes: 20+ New Magical Items A description of Bale the gnome - who you can use...   [click here for more]
Dungeon Masters Guild  $1.95

Add to Dungeon Masters Guild Order  
Book of Shadows - player options, monsters and magical items (Fantasy Grounds)

Book of Shadows - player options, monsters and magical items (Fantasy Grounds)


Book of Shadows The Book of Shadows contain player options wrought in darkness, shadowy creatures and magical items of light and dark, now for Fantasy Grounds! 1 new player race, with two sub-races 4 new archetypes 6 new creatures 1 new creature template 6 magical items New player race. The shadar-kai are a race born or created in darkness,...   [click here for more]
Dungeon Masters Guild  $2.99

Add to Dungeon Masters Guild Order  
Book of the Dead - player options, spells, items and undead minions (Fantasy Grounds)

Book of the Dead - player options, spells, items and undead minions (Fantasy Grounds)


Book of the Dead The Book of the Dead has long been mired in darkness and all but forgotten, but now the tome has resurfaced, filled with new death-dealing subclasses, magical items, spells and optional rules for budding necromancers and other servants of death, now for Fantasy Grounds! The Book of the Dead contains: new archetypes for the bard, druid,...   [click here for more]
Dungeon Masters Guild  $2.99

Add to Dungeon Masters Guild Order  
Brian Smith Collection [BUNDLE]

Brian Smith Collection [BUNDLE]


This special bundle product contains the following titles. 5e Combat Actions and Environmental Effects Coding Regular price: $2.00 Bundle price: $1.38 Format: MOD (Virtual Tabletop) 5E Combat Actions and Environmental Effects Coding This is a module for use with Fantasy Grounds VTT. This module package contains coding effects for combat actions such as Dodge,...   [click here for more]
Dungeon Masters Guild  $14.50 $10.00

Add to Dungeon Masters Guild Order  
Calpurnia's 101 Lesser Magical Items (Fantasy Grounds)

Calpurnia's 101 Lesser Magical Items (Fantasy Grounds)


101 magical items suitable for 5e Dungeons and Dragons, designed for lower level adventurers, now available for Fantasy Grounds. Low-power. A source of items to give to low-level adventures without fear of breaking the game. Interesting. Low-powered doesn't have to mean boring. These items focus on giving heroes new options in their adventures, not just...   [click here for more]
Dungeon Masters Guild  $3.50

Add to Dungeon Masters Guild Order  
Calpurnia's Guide to Practical Traps (Fantasy Grounds)

Calpurnia's Guide to Practical Traps (Fantasy Grounds)


Now for Fantasy Grounds! This product is a Fantasy Grounds conversion by Grim Press of an original work by Joel Kelley. Over 40 new traps and triggers for adventurers to encounter and even build themselves. Calpurnia's treatise on traps is a must-have for practical adventurers. Rather than detailing impossibly complex clockwork or magical contraptions, Calpurnia...   [click here for more]
Dungeon Masters Guild  $8.95

Add to Dungeon Masters Guild Order  
Caverns of the Merfolk (Fantasy Grounds)

Caverns of the Merfolk (Fantasy Grounds)


This product is a Fantasy Grounds module. If you wish to purchase the PDF version of Caverns of the Merfolk, please click here. The merfolk are mysterious amphibious humanoids with unique cultures and societies arrayed beneath the waves. Caverns of the Merfolk details a unique merfolk settlement that benefits from unusual magic practiced by the village seer. Through...   [click here for more]
Dungeon Masters Guild  $3.49

Add to Dungeon Masters Guild Order  
Ceazor's Accoutrements (Fantasy Grounds Mod)

Ceazor's Accoutrements (Fantasy Grounds Mod)


A Collection of Fantastic and Unique Magical Accoutrements. This collection of magical accoutrements and accessories is meant to fill a gap in the already available magical items. An attempt to keep the magical effects out of combat, as much as possible, was followed but some of them do fall into that domain of gameplay. The entirety of these items consist of boots, belts, gloves, eyewear, hats, and...   [click here for more]
Dungeon Masters Guild  $3.99

Add to Dungeon Masters Guild Order  
Dark Magic of Faerûn (Fantasy Grounds)

Dark Magic of Faerûn (Fantasy Grounds)


Welcome to the DARK SIDE: A collection of the foulest, evilest, disgustingest, nastiest magic items a villain could want. now for Fantasy Grounds! 19 poisons, like cave terror, Hooloond, sickstone unguent, and ulathlasss. 21 magic weapon & armor Special Abilities, like cursespewing, strength sapping, and vile....   [click here for more]
Dungeon Masters Guild  $4.95

Add to Dungeon Masters Guild Order  
Deadly Dungeon Doors - Fantasy Grounds

Deadly Dungeon Doors - Fantasy Grounds


Welcome to Deadly Dungeon Doors - the Fantasy Grounds Version! Deadly Dungeon Doors is an automated Fantasy Grounds mod.file on how to create exciting door encounters in your own dungeon adventures! Included are also: A quick overview on how dungeon doors are experienced in D&D right now. Traps Damage Severity Skill checks Locks New rules variant on a door’s Armor Classs...   [click here for more]
Dungeon Masters Guild  $3.95

Add to Dungeon Masters Guild Order  
Dirks & Daggers (Fantasy Grounds)

Dirks & Daggers (Fantasy Grounds)


Dirks & Daggers is all about daggers and the creatures that use them and now available for Fantasy Grounds! In this module, you will find the following: Brand New Daggers. A variety of different daggers to use, ranging from the baselard to the whip dagger. 18 New Class Archetypes. With...   [click here for more]
Dungeon Masters Guild  $9.95

Add to Dungeon Masters Guild Order  
Disturbed Graves (Fantasy Grounds)

Disturbed Graves (Fantasy Grounds)


Seeking dominance over the undead? Need some minions to do your bidding?  Get ready for the ultimate class to Raise the Dead, now for Fantasy Grounds! Included in Disturbed Graves: The Pale Master, a fully-fledged class for 5th Edition D&D. Unique Intelligence-based 3/4 caster class Interesting summonable undead creatures, each ready to do your bidding (skeletons...   [click here for more]
Dungeon Masters Guild  $5.95

Add to Dungeon Masters Guild Order  
Dressed To Kill - Magic Armor & Weapons (Fantasy Grounds)

Dressed To Kill - Magic Armor & Weapons (Fantasy Grounds)


Looking for more magic armor & weapons for your campaign? Want to look fabulous while you slay foul monsters? Be Dressed To Kill From the experienced pen of Mithral-best-selling Guild author R P Davis comes Dressed To Kill, a collection of 88 magic items! Also includes Armor & Weapon Special Abilities, now for Fantasy Grounds!...   [click here for more]
Dungeon Masters Guild  $2.95

Add to Dungeon Masters Guild Order  
Eight Blessings of Lolth (Fantasy Grounds)

Eight Blessings of Lolth (Fantasy Grounds)


This product is for the Fantasy Grounds virtual tabletop - click here if you prefer a PDF! The Eight Blessings of Lolth is a collection of eight unique, drow-inspired magic items for your D&D (5e) campaign. Characters who attune to two of these items will unlock Lolth’s Boon, a unique charm-like ability granted by the Spider Queen herself. Attuning to three...   [click here for more]
Dungeon Masters Guild  $1.00

Add to Dungeon Masters Guild Order  
Elminster's Candlekeep Companion (Fantasy Grounds)

Elminster's Candlekeep Companion (Fantasy Grounds)


Elminster Aumar, Chosen of Mystra, invites you to explore the grandest repository of knowledge in the Forgotten Realms: Candlekeep, the Library Fortress! The Sage of Shadowdale has assembled this companion to help seekers of wisdom navigate the Castle of Tomes. Be warned! Elminster requests that you bring a suitable entrance gift, lest you be turned away at the front gates, now for Fantasy...   [click here for more]
Dungeon Masters Guild  $14.95

Add to Dungeon Masters Guild Order  
Elminster's Guide to Magic (Fantasy Grounds)

Elminster's Guide to Magic (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the original, Mithril-bestselling PDF, click here. If you want both this FG module AND the PDF, you can buy both with this bundle for just an extra $2.00 (total of $21.95) by clicking here. “This is an incredible supplement full of clever writing that made me think Ed Greenwood had contributed. Every spellcaster, from wizards...   [click here for more]
Dungeon Masters Guild  $19.95

Add to Dungeon Masters Guild Order  
Enchanted Ammunition: 101 Alchemical Arrows and Booming Bolts (Fantasy Grounds)

Enchanted Ammunition: 101 Alchemical Arrows and Booming Bolts (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. "The layout is professional, the art is high quality, and the price is unbeatable. I highly recommend this supplement!" --Bob World Builder Fantastic Firepower for your campaign High on a promontory, an elven ranger’s face glows with firelight as she draws and looses, unleashing a fiery storm...   [click here for more]
Dungeon Masters Guild  $2.95

Add to Dungeon Masters Guild Order  
Enchanted Ammunition: The Legendary Locker (Fantasy Grounds)

Enchanted Ammunition: The Legendary Locker (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. "...an exciting inclusion for any ranged attackers in your campaign" --Bob World Builder Introducing the Archmage's Arsenal! Deep in a mine tunnel, a dwarven ranger’s face glows with firelight as he draws and looses, flooding the cavern with a deadly ball of fire. On the run, an elven...   [click here for more]
Dungeon Masters Guild  $1.99

Add to Dungeon Masters Guild Order  
Esquiel's Guide to Magic Weapons (Fantasy Grounds)

Esquiel's Guide to Magic Weapons (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Esquiel's Guide to Magic Weapons presents over 120 new magic weapons for your 5th edition Dungeons & Dragons adventures and campaigns, providing a fun sourcebook for DMs and players alike (and giving you a serious boost to the 30 or so published in the Dungeon Masters Guide!). The guide contains: 120...   [click here for more]
Dungeon Masters Guild  $11.95

Add to Dungeon Masters Guild Order  
Faiths of the Forgotten Realms (Fantasy Grounds)

Faiths of the Forgotten Realms (Fantasy Grounds)


This is a Fantasy Grounds VTT module, for the PDF - click here. Dive into the divine! Want to add some faithful flair to your Forgotten Realms campaign? Within these pages, you’ll find what you need as a player or Dungeon Master to bring Faerûn’s deities to life. Become a vassal of gods and goddesses with over one hundred archetypes and accompanying spells for each of the main deities of the...   [click here for more]
Dungeon Masters Guild  $24.95

Add to Dungeon Masters Guild Order  
Fantasy Grounds 5E Background & Class Equipment Bundles

Fantasy Grounds 5E Background & Class Equipment Bundles


Fantasy Grounds 5E Background & Class Equipment Bundles This a module for the Fantasy Grounds VTT software. Do you play or DM Fantasy Grounds D&D 5E? These are drop and drag parcels for each class and background to INSTANTLY put in your inventory when building your PC. All in drop and drag format so you can FULLY EQUIP your PCs. And now, included here are "ONE DROP...   [click here for more]
Dungeon Masters Guild  $4.00

Add to Dungeon Masters Guild Order  
Fantasy Grounds 5E Items Effects Coding - Adventuring Gear

Fantasy Grounds 5E Items Effects Coding - Adventuring Gear


Fantasy Grounds 5E Items Effects Coding - Adventuring Gear (Part 6 of a 9 part series) This a module for the Fantasy Grounds VTT software. This item is included in the ITEMS Coding Package, please consider acquiring the package before this single item... Do you play or DM Fantasy Grounds D&D 5E? These codes are a companion piece to the previous coding modules...   [click here for more]
Dungeon Masters Guild  $2.00

Add to Dungeon Masters Guild Order  
Fantasy Grounds 5E Items Effects Coding - Armor

Fantasy Grounds 5E Items Effects Coding - Armor


Fantasy Grounds 5E Items Effects Coding - Armor (Part 7 of a 9 part series) This a module for the Fantasy Grounds VTT software. This item is included in the ITEMS Coding Package, please consider acquiring the package before this single item... Do you play or DM Fantasy Grounds D&D 5E? These codes are a companion piece to the previous coding modules I did for...   [click here for more]
Dungeon Masters Guild  $7.00

Add to Dungeon Masters Guild Order  
Fantasy Grounds 5E Items Effects Coding - Potions

Fantasy Grounds 5E Items Effects Coding - Potions


Fantasy Grounds 5E Items Effects Coding - Potions (Part 5 of a 9 part series) This a module for the Fantasy Grounds VTT software. This item is included in the ITEMS Coding Package, please consider acquiring the package before this single item... Do you play or DM Fantasy Grounds D&D 5E? These codes are a companion piece to the previous coding modules I did...   [click here for more]
Dungeon Masters Guild  $2.00

Add to Dungeon Masters Guild Order  
Fantasy Grounds 5E Items Effects Coding - Rings

Fantasy Grounds 5E Items Effects Coding - Rings


Fantasy Grounds 5E Items Effects Coding - Rings (Part 4 of a 9 part series) This a module for the Fantasy Grounds VTT software. This item is included in the ITEMS Coding Package, please consider acquiring the package before this single item... Do you play or DM Fantasy Grounds D&D 5E? These codes are a companion piece to the previous coding modules I did for...   [click here for more]
Dungeon Masters Guild  $2.00

Add to Dungeon Masters Guild Order  
Fantasy Grounds 5E Items Effects Coding - Rods

Fantasy Grounds 5E Items Effects Coding - Rods


Fantasy Grounds 5E Items Effects Coding - Rods (Part 1 of a 9 part series) This a module for the Fantasy Grounds VTT software. This item is included in the ITEMS Coding Package, please consider acquiring the package before this single item... Do you play or DM Fantasy Grounds D&D 5E? These codes are a companion piece to the previous coding modules I did for...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Fantasy Grounds 5E Items Effects Coding - Staffs

Fantasy Grounds 5E Items Effects Coding - Staffs


Fantasy Grounds 5E Items Effects Coding - Staffs (Part 2 of a 9 part series) This a module for the Fantasy Grounds VTT software. This item is included in the ITEMS Coding Package, please consider acquiring the package before this single item... Do you play or DM Fantasy Grounds D&D 5E? These codes are a companion piece to the previous coding modules I did for...   [click here for more]
Dungeon Masters Guild  $1.00

Add to Dungeon Masters Guild Order  
Fantasy Grounds 5E Items Effects Coding - Wands

Fantasy Grounds 5E Items Effects Coding - Wands


Fantasy Grounds 5E Items Effects Coding - Wands (Part 3 of a 9 part series) This a module for the Fantasy Grounds VTT software. This item is included in the ITEMS Coding Package, please consider acquiring the package before this single item... Do you play or DM Fantasy Grounds D&D 5E? These codes are a companion piece to the previous coding modules I did for...   [click here for more]
Dungeon Masters Guild  $1.00

Add to Dungeon Masters Guild Order  
Fantasy Grounds 5E Items Effects Coding - Weapons

Fantasy Grounds 5E Items Effects Coding - Weapons


Fantasy Grounds 5E Items Effects Coding - Weapons (Part 9 of a 9 part series) This a module for the Fantasy Grounds VTT software. This item is included in the ITEMS Coding Package, please consider acquiring the package before this single item... Do you play or DM Fantasy Grounds D&D 5E? These codes are a companion piece to the previous coding modules I did...   [click here for more]
Dungeon Masters Guild  $9.00

Add to Dungeon Masters Guild Order  
Fantasy Grounds 5E Items Effects Coding - Wondrous Items

Fantasy Grounds 5E Items Effects Coding - Wondrous Items


Fantasy Grounds 5E Items Effects Coding - Wondrous Items (Part 8 of a 9 part series) This a module for the Fantasy Grounds VTT software. This item is included in the ITEMS Coding Package, please consider acquiring the package before this single item... Do you play or DM Fantasy Grounds D&D 5E? These codes are a companion piece to the previous coding modules...   [click here for more]
Dungeon Masters Guild  $6.00

Add to Dungeon Masters Guild Order  
Displaying 1 to 50 (of 147 items) Result Pages:  1  2  3  [Next >>] 
Select Page Number