Close
Close
Narrow Results
 Follow Your Favorites!
NotificationsSign in to get custom notifications of new products!









Product TypeLanguages
Gear/Magic Items   Remove Search Term
English   Remove Search Term
Advanced Search

 
 Hottest Gear/Magic Items, English
 
 Hottest Community Gear/Magic Items, English
 
 Newest Titles in This Section
 
 Newest Community Created Titles in This Section
Products found in this section... Sort by: 
 Title    Publisher    Price ▼ 
April Selinas Sundries

April Selinas Sundries


In the old tradition of the April Dragon magazines I give you the April 'Salina's Sundries' resource. Sometimes your Dungeon Fools need some April Rules, or was that the other way around? My goal is to see how many downloads I can achieve with no-one giving this product a rating. So far it is working flawlessly! Mwhahahaaaa! ...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
April Sword n Song

April Sword n Song


In the old tradition of the April Dragon magazines I give you the April 'Sword n Song' resource. Sometimes your Dungeon Fools need some April Rules, or was that the other way around? ...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Classic Classes Revisited (3.5) [BUNDLE]

Classic Classes Revisited (3.5) [BUNDLE]


This bundle contains the titles below, in the formats listed by each. Complete Adventurer (3.5) Regular price: $14.99 Bundle price: $12.82 Format: Watermarked PDF Sharpen Your Survival Skills Taverns are filled with tales of talented heroes and their breathtaking exploits. The prowess and ingenuity of these remarkable characters gives them the edge to...   [click here for more]
Wizards of the Coast  $58.47 $49.99

Add to Dungeon Masters Guild Order  
Encyclopedia Magica Series (2e) [BUNDLE]

Encyclopedia Magica Series (2e) [BUNDLE]


This special bundle product contains the following titles. Encyclopedia Magica, Vol. 1 [A-D] (2e) Regular price: $9.99 Bundle price: $5.00 Format: Watermarked PDF The Encyclopedia Magica is a four-volume series that describes every magical item for the AD&D game. These items have been collected from rule books, campaign settings, supplements, adventures, and...   [click here for more]
Wizards of the Coast  $39.96 $19.99

Add to Dungeon Masters Guild Order  
Heroes of Baldur's Gate (Fantasy Grounds)

Heroes of Baldur's Gate (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. From James Ohlen, the lead designer of Baldur's Gate I & II... Sinister forces are moving against the city of Baldur’s Gate in this adventure book for Dungeons and Dragons 5th Edition! FG version includes DM and Player maps Includes illustrations and statistics for 15 legendary heroes and...   [click here for more]
Dungeon Masters Guild  $29.95

Add to Dungeon Masters Guild Order  
Nerzugal's Dungeon Master Toolkit 2 [Print Version]

Nerzugal's Dungeon Master Toolkit 2 [Print Version]


This page is for the Print on Demand versions of Nerzugal's Dungeon Master Toolkit 2! [If you are looking for just the Pay What You Want PDF, you can click here] I'm so excited to be able to provide you with this Toolkit in print! When I created it, I never expected this to be a reality but I am so thrilled that it is happening! This book is a monster with 268 pages of content that will be a...   [click here for more]
Dungeon Masters Guild  $27.95

Add to Dungeon Masters Guild Order  
The Comprehensive Equipment Manual [Revised] (Fantasy Grounds)

The Comprehensive Equipment Manual [Revised] (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. TIMELY REVISIONS: This (third) major revision of Wraith Wright’s award-winning COMPREHENSIVE EQUIPMENT MANUAL now includes additions and updates to all chapters to reflect the past year of playtesting and player feedback, and to incorporate references to the official products published in the last...   [click here for more]
Dungeon Masters Guild  $24.99

Add to Dungeon Masters Guild Order  
Anthology: Comprehensive Equipment

Anthology: Comprehensive Equipment


ANTHOLOGY NOTE: This page includes an anthology of 3 products (soon to be 4) from Wraith Wright Productions. The included books are the COMPREHENSIVE EQUIPMENT MANUAL, the COMPREHENSIVE WEALTH MANUAL, and the EXPANDED SPECIAL FEATURES MANUAL. When the ANIMAL HANDLER'S HANDBOOK is released,...   [click here for more]
Dungeon Masters Guild  $25.00 $21.25

Add to Dungeon Masters Guild Order  
Faiths of the Forgotten Realms (Fantasy Grounds)

Faiths of the Forgotten Realms (Fantasy Grounds)


This is a Fantasy Grounds VTT module, for the PDF - click here. Dive into the divine! Want to add some faithful flair to your Forgotten Realms campaign? Within these pages, you’ll find what you need as a player or Dungeon Master to bring Faerûn’s deities to life. Become a vassal of gods and goddesses with over one hundred archetypes and accompanying spells for each of the main...   [click here for more]
Dungeon Masters Guild  $24.95 $21.21

Add to Dungeon Masters Guild Order  
The Feywild (Fantasy Grounds)

The Feywild (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. A definitive guide to the Feywild. Everything that you will need to run a party through the Feywild, filled with stories and lore to tie into your campaign. The book includes: Lore and history of the Feywild Map of the Feywild 24 Feywild locations Feywild magical...   [click here for more]
Dungeon Masters Guild  $24.95 $21.21

Add to Dungeon Masters Guild Order  
Villains & Lairs (Fantasy Grounds)

Villains & Lairs (Fantasy Grounds)


This is a Fantasy Grounds VTT module. If you are looking for the PDF - click here. Now with even more Villains and Lairs! Expand your game with this collection of 56 NPCs of various Challenge Ratings, thirteen of which include maps and details of their lairs. Add these NPCs as a side-quest, a main villain, a one-shot, a bounty for easy money, or however else you wish. Written...   [click here for more]
Dungeon Masters Guild  $24.95 $21.21

Add to Dungeon Masters Guild Order  
Tome of Magic: Pact, Shadow, and Truename Magic (3.5)

Tome of Magic: Pact, Shadow, and Truename Magic (3.5)


Unlock the Magical Power of Vestiges, Shadows, and Syllables The Tome of Magic: Pact, Shadow, and Truename Magic supplement presents three new kinds of magic that you can integrate easily into any Dungeons & Dragons campaign. These magic "subsystems" function alongside the existing D&D magic system and offer new game mechanics, character options, and adventure...   [click here for more]
Wizards of the Coast  $19.99 $16.99

Add to Dungeon Masters Guild Order  
A Fistful of Coppers: 26 Guild Best-Sellers

A Fistful of Coppers: 26 Guild Best-Sellers


Welcome to A Fistful of Coppers (and Silvers and Electrums and…)! A constellation of DM’s Guild stars have joined forces to bring you a collection of some of the Guild’s BEST SELLING products! In this veritable bag of holding for best-sellers, you’ll find a huge variety of content in more than two dozen different products, ranging...   [click here for more]
Dungeon Masters Guild  $19.95 $16.96

Add to Dungeon Masters Guild Order  
Halaster's Hoard (Fantasy Grounds)

Halaster's Hoard (Fantasy Grounds)


Now for the Fantasy Grounds virtual tabletop! Comicbook.com says: "Halaster's Hoard is a fantastic supplement for Dungeon of the Mad Mage!" A group of the Guild's most creative minds has banded together to bring you a huge collection of powerful magic items, challenging monsters, and devious...   [click here for more]
Dungeon Masters Guild  $19.95 $16.96

Add to Dungeon Masters Guild Order  
Xanathar's Lost Notes to Everything Else

Xanathar's Lost Notes to Everything Else


"A quick glance down the authors column of this high quality book reveals some of my favourite D&D creators - and they certainly deliver the goods! Everyone will find something to love in this fantastic volume. The DM in me really enjoyed the new sanity rules, the story items, and - chaos armor! Players will savor the host of new subclass options. And the whole thing looks FANTASTIC - as if...   [click here for more]
Dungeon Masters Guild  $19.95 $16.96

Add to Dungeon Masters Guild Order  
Towers of High Sorcery (3.5)

Towers of High Sorcery (3.5)


The wizards of Krynn are granted magic through the power of the three moons. To prevent the awesome powers of wizardry from being wielded by the irresponsible, they require young mages to take a Test proving both their skill and level of responsibility—as well as their level of devotion to magic itself. The Orders of High Sorcery rule over arcane magic and those who practice it from within mighty...   [click here for more]
Wizards of the Coast  $17.99 $15.29

Add to Dungeon Masters Guild Order  
City and Wild

City and Wild


What is City and Wild? This supplement was created to give more options for roleplaying regarding what characters can do in the city and expanding what happens when they're exploring the wilderness and other dangerous places. This supplement also includes new rules for collecting materials (and crafting things with them), and some modular rules for guilds and structures. ---------------------------------------------------------...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Comprehensive Equipment Manual [Rev 3, 2019]

Comprehensive Equipment Manual [Rev 3, 2019]


ANTHOLOGY NOTICE: This product is also available as part of an anthology of Wraith Wright's Comprehensive Manuals. If you previously purchased this product, you can download the updated anthology on the linked product page. FANTASY GROUNDS: This page is for the PDF product; if you are looking for the Fantasy Grounds version, check here. TIMELY REVISIONS: This (third)...   [click here for more]
Dungeon Masters Guild  $15.00

Add to Dungeon Masters Guild Order  
Nerzugal's Dungeon Master Toolkit 2

Nerzugal's Dungeon Master Toolkit 2


Physical Copies Now Available in Hardcover and Softcover (Click Here!) After launching my first Toolkit about two years ago I have been blown away by the feedback I have received from the community. My first Toolkit has now reached 40,000 downloads and is still consistently a best-seller. I was completely blown away by its success and had no choice but to...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
The Greasemonkey's Handbook: Rules for piloting Magitech, Steampunk and Sci Fi mechs in D&D 5th Edition (Fantasy Grounds)

The Greasemonkey's Handbook: Rules for piloting Magitech, Steampunk and Sci Fi mechs in D&D 5th Edition (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. What lies within this module? The Greasemonkey's Handbook is a comprehensive guide to building, piloting, and fighting alongside your very own mechanical constructs in the fantastic world of Dungeons and Dragons 5th edition. Designed from the ground up to be completely compatible with almost...   [click here for more]
Dungeon Masters Guild  $14.99

Add to Dungeon Masters Guild Order  
Tome of Warfare

Tome of Warfare


Tome of Warfare is a supplement for 5th Edition Dungeons and Dragons that provides additional options for players and Dungeon Masters alike, each centered around the concept of warfare. Within its pages, you'll find: 23 new subclasses: 3 Primal Paths, 1 Bard College, 13 Martial Archetypes (including favorites such as the Gladiator, Swordsage, and Warblade), 1 Monastic Tradition, 3 Ranger Archetypes,...   [click here for more]
Dungeon Masters Guild  $14.99

Add to Dungeon Masters Guild Order  
Fellozial's Ultimate Guide to Poison

Fellozial's Ultimate Guide to Poison


Fellozial Da'kiir is famed as one of the deadliest drow poisoners the Underdark has ever known. This 262-page tome gathers her poisonous wisdom, a lifetime of experience in the toxic arts, for use with the 5th Edition of Dungeons & Dragons. Within you'll find: Dozens of new poisons Detailed, easy-to-use rules for harvesting poisons from monsters and the environment and for...   [click here for more]
Dungeon Masters Guild  $14.95

Add to Dungeon Masters Guild Order  
Nerzugal's Dungeon Master Toolkit [Print Version]

Nerzugal's Dungeon Master Toolkit [Print Version]


This page is for the Print on Demand versions of Nerzugal's Dungeon Master Toolkit! [If you are looking for just the Pay What You Want PDF, you can click here] The wait is finally over! Almost 2 years after its release, and after almost 50,000 downloads, Nerzugal's Dungeon Master Toolkit is available in print. Both softcover and hardcover versions are available for the product. I never imagined...   [click here for more]
Dungeon Masters Guild  $14.95

Add to Dungeon Masters Guild Order  
Mirrors of the Abyss

Mirrors of the Abyss


IN VULGAREA YOU TRUST: "For untold eons, Eshebala ruled over Vulgarea, the 193rd Layer of the Abyss...content to revel in hedonism, corrupt the hearts of her dwindling followers and inflict petty cruelty. Yet, if there are days in the Abyss, there came one when she realized she despised her own province. She hated demonkind. She hated the Abyss. It had become unbearably tedious,...   [click here for more]
Dungeon Masters Guild  $16.99 $14.44

Add to Dungeon Masters Guild Order  
Weapons of Legacy (3.5)

Weapons of Legacy (3.5)


GREAT HEROES DEMAND LEGENDARY WEAPONS Some heroes find weapons of legacy, while others forge them. Unlike other magic items, a weapon of legacy gains new abilities as its wielder becomes more powerful. In the hands of a true hero, a simple sword might achieve fame and power as great as that of the dark blade Exordius, the wizard-hating Hammer of Witches, or the skull-shattering...   [click here for more]
Wizards of the Coast  $16.99 $14.44

Add to Dungeon Masters Guild Order  
Underdark (3.5)

Underdark (3.5)


Underdark provides a wealth of highly detailed information about one of the most popular regions in the Forgotten Realms setting, the world beneath the ground. This book includesthe following: details on the most popular Underdark race, the drow, plus 16 other underground character races; 25 new regional feats; new prestige classes, spells, monsters, and magic items; plus background...   [click here for more]
Wizards of the Coast  $15.99 $13.59

Add to Dungeon Masters Guild Order  
Emirikol's Guide to Devils

Emirikol's Guide to Devils


This book contains everything you need to know about devils in 5th edition Dungeons & Dragons. Done in the style of Volo's Guide to Monsters, this gives you piles of material for your campaign: Chapter 1: All the basics on devils, and a look at every single type of devil currently known to exist. Chapter 2: Player stuff! New Race: The maeluth, a half-dwarf/half-devil. Player...   [click here for more]
Dungeon Masters Guild  $15.00 $12.75

Add to Dungeon Masters Guild Order  
Adventurer's Vault (4e)

Adventurer's Vault (4e)


Hundreds of new weapons, tools, and magic items for your D&D character. This supplement for the Dungeons & Dragons game presents nearly a thousand magic items, weapons, tools, and other useful items for your D&D character. Whether you’re a player looking for a new piece of equipment or a Dungeon Master stocking a dragon’s hoard, this book has exactly what...   [click here for more]
Wizards of the Coast  $14.99 $12.74

Add to Dungeon Masters Guild Order  
Adventurer's Vault 2 (4e)

Adventurer's Vault 2 (4e)


Make Your Wishes Come True You've just defeated the monsters, and in the back of their lair you find an old wooden chest atop a pile of bones and rusty weapons. Through the keyhole spills a wondrous golden light. What magical treasures will find inside ? This Dungeons & Dragons game supplement presents hundreds of new magical items. Including weapons, Armour, ammunition, tomes,...   [click here for more]
Wizards of the Coast  $14.99 $12.74

Add to Dungeon Masters Guild Order  
Complete Adventurer (3.5)

Complete Adventurer (3.5)


Sharpen Your Survival Skills Taverns are filled with tales of talented heroes and their breathtaking exploits. The prowess and ingenuity of these remarkable characters gives them the edge to succeed where others cannot. This supplement for the D&D game provides everything you need to sharpen the skills and enhance the abilities of characters of any class. Along with new...   [click here for more]
Wizards of the Coast  $14.99 $12.74

Add to Dungeon Masters Guild Order  
Complete Arcane (3.5)

Complete Arcane (3.5)


Master Eldritch Secrets and Formidable Power Myth and mystery surround those who wield the awe-inspiring might of arcane magic. Whether through ancient knowledge, innate talent, or supernatural gift, these formidable and versatile spellcasters command powers beyond measure. This supplement for the D&D game provides everything you need to expand the power of arcane magic for...   [click here for more]
Wizards of the Coast  $14.99 $12.74

Add to Dungeon Masters Guild Order  
Complete Champion (3.5)

Complete Champion (3.5)


Divine Power at Your Command Mastery of divine power is no longer reserved for the cleric or paladin. With devotion and dedication, any hero can become a divine champion and a force to shake the heavens. Your strength comes from the universe itself, and you can use your divine gifts to create, heal, or destroy. Your choices shape the world. This book gives players and Dungeon...   [click here for more]
Wizards of the Coast  $14.99 $12.74

Add to Dungeon Masters Guild Order  
Complete Divine (3.5)

Complete Divine (3.5)


WIELD POWER GRANTED BY THE GODS Legends tell of brave champions whose unwavering faith earned them the favor of the gods. Empowered by the might and magic of their deity, these devoted characters transcend the realm of mere heroes. This supplement for the D&D® game provides everything you need to create divinely inspired characters of any class. Along with new base classes,...   [click here for more]
Wizards of the Coast  $14.99 $12.74

Add to Dungeon Masters Guild Order  
Complete Mage (3.5)

Complete Mage (3.5)


Arcane Power at Your Fingertips Every sentient creature is born with some potential to work magic. However, true mastery of arcane magic requires skill, practice, and power beyond the reach of common folk - specifically, the power to harness raw magic and shape it into a desired effect. You are among those gifted few who have learned to channel arcane magic, shaping it to serve your creative...   [click here for more]
Wizards of the Coast  $14.99 $12.74

Add to Dungeon Masters Guild Order  
Complete Psionic (3.5)

Complete Psionic (3.5)


Think You Know Everything About Psionics? Think Again In ages past, those who wielded psionic power were ignored. Then, as folk witnessed first hand their strange abilities, they were scorned and treated like outcasts. Over time, they have carved niches for themselves in society. Now you can rub shoulders with them at the local inn, trade with them in the bustling streets,...   [click here for more]
Wizards of the Coast  $14.99 $12.74

Add to Dungeon Masters Guild Order  
Complete Scoundrel (3.5)

Complete Scoundrel (3.5)


Fair fights are for suckers. In a world filled with monsters and villains, a little deception and boldness go a long way. You know how to take advantage of every situation, and you don't mind getting your hands dirty. Take the gloves off? Ha! You never put them on! You infuriate your foes and amaze your allies with your ingenuity, resourcefulness, and style. For you, every new predicament...   [click here for more]
Wizards of the Coast  $14.99 $12.74

Add to Dungeon Masters Guild Order  
Dragon Magazine Annual, Vol. 1 (4e)

Dragon Magazine Annual, Vol. 1 (4e)


Every week, Dragon™ magazine presents new online rules content for your 4th Edition DUNGEONS & DRAGONS® game on D&D Insider™. Whether you want to enhance your character or explore new races and campaign horizons, Dragon has something for you! The Dragon Magazine Annual collects...   [click here for more]
Wizards of the Coast  $14.99 $12.74

Add to Dungeon Masters Guild Order  
Dragons of Faerûn (3.5)

Dragons of Faerûn (3.5)


The Forgotten Realms' Answer to the Draconomicon Dragons of Faerûn features an in-depth look at the dragons of the Forgotten Realms. Dungeon Masters are given information on adventuring in the Year of Rogue Dragons, on specific dragons and dracoliches of Faerûn, and on how those beasts might interact with player characters. DMs are given information on organizations...   [click here for more]
Wizards of the Coast  $14.99 $12.74

Add to Dungeon Masters Guild Order  
Heroes of Horror (3.5)

Heroes of Horror (3.5)


Heroes of Horror provides everything players and Dungeon Masters need to play and run a horror-oriented campaign or integrate elements of creepiness & tension into their existing campaigns. Players can develop heroes or anti-heroes using new feats, new spells, new base classes and prestige classes, and new magic items. The book presents new mechanics for different types of horror,...   [click here for more]
Wizards of the Coast  $14.99 $12.74

Add to Dungeon Masters Guild Order  
Magic Item Compendium (3.5)

Magic Item Compendium (3.5)


More Magic Items Than You Can Fit in a Bag of Holding. Within this tome you'll find over 1,000 of the best magic items created for the Dungeons & Dragons game, including hundreds of new low-cost items. In addition, this supplement contains rules for augment crystals, which grant new abilities to existing magic items, and item sets, which provide collection benefits...   [click here for more]
Wizards of the Coast  $14.99 $12.74

Add to Dungeon Masters Guild Order  
Magic of Eberron (3.5)

Magic of Eberron (3.5)


A Trove of Magical Lore for Spellcasters and Artificers Magic suffuses the world of Eberron, enriching it with power. Dragons were the first to master magic, but over time it has evolved to serve the needs of countless others, from the giants of Xen'drik and the elves of Aerenal to the citizens of modern Khorvaire. Whether you choose to explore the magic of the present age or delve into the...   [click here for more]
Wizards of the Coast  $14.99 $12.74

Add to Dungeon Masters Guild Order  
Miniatures Handbook (3.5)

Miniatures Handbook (3.5)


Cries of Battle Fill the Air Bold adventurers' tales are filled with harrowing combat punctuated by clashing swords and flashing spells. From minor scuffles to climactic battles, the conflicts between heroes, villains, monsters, and minions range across sweeping battle fields and verdant forests to dank caverns and treacherous dungeons. Victory awaits those well versed in the arts of war....   [click here for more]
Wizards of the Coast  $14.99 $12.74

Add to Dungeon Masters Guild Order  
Mordenkainen's Magnificent Emporium (4e)

Mordenkainen's Magnificent Emporium (4e)


A wondrous collection of magical treasures for any campaign. Few wizards know more about magic than the mighty Mordenkainen, whose arcane achievements are without peer. He’s the Archmage of Adventure . . . and no stranger to unearthing hidden lore. Stand aside, Tenser! Back to the books, Otiluke! Few can match Mordenkainen’s collection of magic items. Still, he hardly seems the type to...   [click here for more]
Wizards of the Coast  $14.99 $12.74

Add to Dungeon Masters Guild Order  
Races of Destiny (3.5)

Races of Destiny (3.5)


Heroes Adapted to Adventure Hailing from towns and villages in every corner of the world, resourceful and resilient adventurers emerge from among the races of destiny: humans, half-elves, half-orcs, and illumians. With an unparalleled drive to explore and experience, these diverse individuals have created names to last throughout the ages. This supplement for the D&D game provides...   [click here for more]
Wizards of the Coast  $14.99 $12.74

Add to Dungeon Masters Guild Order  
Races of Faerûn (3.5)

Races of Faerûn (3.5)


DISCOVER THE DIVERSE DENIZENS OF THE REALMS Encounter reclusive avariel, arrogant Calishites, noble centaurs, and bold Rashemi. From the steppes of Thay to the shores of Evermeet, the inhabitants of the Realms are as distinct as the regions from which they hail, whether hero, henchman, villain, or villager. With complete information about the noteworthy races, subraces, and ethnicities scattered...   [click here for more]
Wizards of the Coast  $14.99 $12.74

Add to Dungeon Masters Guild Order  
Races of Stone (3.5)

Races of Stone (3.5)


Dwarves, Gnomes, and Goliaths From underground caverns to rolling canyons to mountain crags, bold adventurers emerge from among the hardiest people—folk who possess an affinity with the earth itself. Drawing strength and security from their surroundings, along with the skills needed to survive, the champions of these races of stone have etched their names in legend. This...   [click here for more]
Wizards of the Coast  $14.99 $12.74

Add to Dungeon Masters Guild Order  
The Book of Dragons for 5th Edition

The Book of Dragons for 5th Edition


The Book of Dragons is a 237-page supplement for 5th Edition Dungeons and Dragons to expand the draconic options available to Players and Dungeon Masters alike! Within its pages, you will find: 3 Player Races: Dragonkin, Half-Dragon, and Platinum Dragonborn 11 Subclasses: Path of the Dragon for the Barbarian, College of Dragonsong for the Bard, Dragon Domain for the Cleric, Circle of Dragons...   [click here for more]
Dungeon Masters Guild  $14.99 $12.74

Add to Dungeon Masters Guild Order  
The Book of House

The Book of House


What’s Behind Your Mask? A Barovian wizard named Sir House has transformed his old spellbook into a chronicle of the people and adventures he's encountered since leaving his homeland. His account of the world goes into the finer details that most people never see, uncovering masks and revealing secrets hidden in plain sight. The Book of House is a 5th Edition Supplement for...   [click here for more]
Dungeon Masters Guild  $14.99 $12.74

Add to Dungeon Masters Guild Order  
The History of Dragonlance (2e)

The History of Dragonlance (2e)


Here within the walls of the Great Library of Palanthas, you will find a treasure trove of information on the world of Krynn and its inhabitants. Visitors to that enchanted realms have left us with records of their journeys. Feel free to browse through them at your leisure. You may not take the scrolls with you, but the monks will be happy to copy any for your use. Please put in your request at...   [click here for more]
Wizards of the Coast  $14.99 $12.74

Add to Dungeon Masters Guild Order  
Elminster's Guide to Magic

Elminster's Guide to Magic


“This is an incredible supplement full of clever writing that made me think Ed Greenwood had contributed. Every spellcaster, from wizards to clerics to eldritch knights, needs a copy of this book. Sure, this book has hundreds of balanced, creative, fun, new spells to fill your arsenal and is brimming with magic items both sinister and hilarious, but it also is chock full of story bits. Names...   [click here for more]
Dungeon Masters Guild  $14.95 $12.71

Add to Dungeon Masters Guild Order  
Displaying 1 to 50 (of 1429 items) Result Pages:  1  2  3  4  5  6  7  8  9 ...  [Next >>] 
Select Page Number