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MGP1 Xibalba

MGP1 Xibalba


The Great Wheel cosmology is not the only cosmology, and the heavens and hells that it contains are not the only ones that exist. Xibalba is the hell of the Maztican Cosmology, the lawful evil plane of the Great Pyramid. In it, there is a great city with rivers of blood, pus and scorpions and a great ball game where its terrible fiends challenge unsuspecting mortals with the only desire...   [click here for more]
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Dragon Dreams of the Forest Kingdom: Death In The Last Drop

Dragon Dreams of the Forest Kingdom: Death In The Last Drop


“Dragon Dreams of the Forest Kingdom: Death In The Last Drop” is the second in a series of free articles inspired by the dreams of sleeping dragons that lair on Cormyr’s borders. This article tells the story of the battle between the red dragon Thraxata “The Flamefiend” and the Cormyrean nobleman Ravance Buckfast atop the Bloodhorn, in the Thunder Peaks, and gives a...   [click here for more]
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Azoth-Infused (Sorcerer Archetype)

Azoth-Infused (Sorcerer Archetype)


Some sorcerers are infused with the essence of alchemical transformation, what sages and master alchemists call the azoth. This archetype for sorcerer characters is a free preview of Solve et Coagula: A Practical Guide to Alchemy, now for sale on the DM's Guild! ...   [click here for more]
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Sword of a Thousand Truths

Sword of a Thousand Truths


An Artifact Sword A sword forged from the raw proto matter left over from creation, it constantly changes size, shape, and color. Sometimes it seems like a dagger, other times a greatsword, it may even scintillate with a bewildering variety of energies, it can sometimes strike down foes in a single stroke. Every day brings a new power from connecting with it. And every swing, the blade sings a different...   [click here for more]
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Cosmetic Magic

Cosmetic Magic


Cosmetic Magic is a free document providing some spells and magic items intended for use in DnD 5th edition. The magical effects of the contents of this document are designed with the intent of allowing player characters and NPCs to make aesthetic changes to the world around them- Growing hair, changing an item's coloration, or scarring targets with a brand. For use with both Player characters and...   [click here for more]
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Iconic Weapons of the Common Thug

Iconic Weapons of the Common Thug


The 5th Edition rules are truly elegant. They allow players and Dungeon Masters alike to focus as much attention as possible on things other than mathematics while providing an impressive level of realism. Yet, there are instances where a little complexity is appropriate to advance a suspenseful storyline. This weapon expansion focuses on three iconic weapons of the common thug: the Blackjack;...   [click here for more]
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Random Resource

Random Resource


RANDOM SELECTION The attached Excel Spreadsheet has some basic VB code to select a random entry from various tables. There are about 250 330 unique tables including wild surges, hit locations, plots, random encounters, loot and magic items. The results are guaranteed* to be unique on every click of the button. Although these could (in theory) be used with the roll of a dice, they...   [click here for more]
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The Necromancer's Blade

The Necromancer's Blade


A vicious weapon created by high level necromancers to wield in combat. ...   [click here for more]
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The Pocket Mimic: After Dark Compendium no.1

The Pocket Mimic: After Dark Compendium no.1


The Pocket Mimic Podcast presents it's first After Dark compendium. A compilation of designs created for the Pocket Mimic listeners. Includes Items, Encounters, Traps and Creatures. Get yours today for the lovely price of free. <o:p></o:p> Please leave a review or Tweet us your thoughts. @PocketMimic ...   [click here for more]
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Religious Trinkets and Pocket Finds Vol 1

Religious Trinkets and Pocket Finds Vol 1


You know that moment when your players have slain the bad guy and his minions? The moment where the normally upright and righteous characters become total fiends and loot the still cooling dead bodies ... well, this is for those moments. And let's face it those moments come along a lot! This list contains 20 trinkets and pocket find curiosities that will make the pilfering more interesting. All...   [click here for more]
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Maul of the Poltergeist

Maul of the Poltergeist


This is a homebrew weapon which I created as a result of one of my players doing something very unexpected during an adventure, and dipping his weapon into a pool of evil. It has a couple somewhat novel mechanics. First, it grows in power with the attuned character, as the character levels, starting out just doing magical damage, it can eventually grow to artifact power. Second, the attuned character...   [click here for more]
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the Pugilist Class Preview

the Pugilist Class Preview


This is a free preview of the Pugilist class. You can find the full version of the class, including four additional fight clubs, three antagonists stat blocks, and two dozen new magic items here. With nothing but their wits, will, and fists, pugilists lay it all on the table every time they’re in for a scrap. No strangers to adversity, pugilists can dish it out, take a licking...   [click here for more]
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The Beholder Shield

The Beholder Shield


A magical shield made from the eyes of an insane Beholder sorcerer; hints of buried treasure; and a great new crunchy magical item. ...   [click here for more]
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Attack on Coppercoil - FREE PREVIEW

Attack on Coppercoil - FREE PREVIEW


Duergar snipers undergo grueling training with crossbows from a young age. They often accompany raiding parties or act as assassins. They are experts in the use of Dead Man’s Hand, a paralytic poison distilled from the venom of underdark spiders. One of their favorite tactics is to paralyze an isolated member of an enemy party, and then let the victim call for help, drawing more...   [click here for more]
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Dragon Dreams of the Forest Kingdom: Dunshield’s Dilemma

Dragon Dreams of the Forest Kingdom: Dunshield’s Dilemma


“Dragon Dreams of the Forest Kingdom: Dunshield’s Dilemma” is the first in a series of free articles inspired by the dreams of sleeping dragons that lair on Cormyr’s borders. This inaugural article recounts the events ensnaring the mist dragon Orothaumyth and the Arabellan dealer of arms and armors Auntiver Dunshield. The article introduces a handful of new magic items (Brooch...   [click here for more]
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Metal Vessel v0.1 Leveled Magic Weapon

Metal Vessel v0.1 Leveled Magic Weapon


First Version of metal vessel magic item from the anime Magi. Leave me some feedback on what i should fix, clarify or what you like. ...   [click here for more]
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Midnight in the City of Brass Free Preview

Midnight in the City of Brass Free Preview


This document is a sample of pages from Midnight in the City of Brass. This sample shows the cover, credits page, Table of Contents, an excerpt from the introduction, an excerpt from Chapter 2 of the adventure, some statblocks from the monster appendix, examples of the character kits, one of the new subclasses, examples from the gazetteer section, a diagram from one of the encounters, and a...   [click here for more]
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Magicoulro Items: Magic Items for Clowns and Clonnish Adventurers

Magicoulro Items: Magic Items for Clowns and Clonnish Adventurers


At long last, the ancient gifts of the Magicoulro have been unearthed and reproduced for the modern, adventuring world! These magic items are enchanted with wild and dazzling effects that only fools would be brave enough to wield. That said, clonns and clowns seem to have quite a knack for this gear. This supplement contains 8 new magic items, from balloons and jester...   [click here for more]
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ANM1 The Bee Tribe of Anchôromé

ANM1 The Bee Tribe of Anchôromé


Welcome to Anchôromé! In 1992, TSR was at the height of a truly exploratory phase, particularly in the Forgotten Realms. As if the Aztec/Maya based Maztica was not enough, we also began to head north, beyond the great desert of the Sands of Itzcala and into the virtually unknown continent of Anchôromé. John Nephew and Jonathan Tweet gave...   [click here for more]
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Magic items generator. (excel)

Magic items generator. (excel)


This is simply a generator that I put together for a campagin. It uses your own imagination for the descriptions and exact details of the items, but can serve as a useful prompt to making both the usless and powerful items. including gold, and quick NPC builds for encounters. it uses a Microsoft Excel spread sheet format, only tested on a PC/laptop. It can load onto a phone but the random refresh...   [click here for more]
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Waterdeep Magic Shops

Waterdeep Magic Shops


Welcome, traveler! Enclosed is a guide to magic items shops in the grand city of Waterdeep. This guide includes shop names from some existing Waterdeep locations, the name of the item, a brief description of that item that your NPCs can give, and a price. The last page includes shops that are off the beaten path, and include sample DCs that your players have to meet to find the shop. This is based...   [click here for more]
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Gunslinger Subclass (Fantasy Grounds)

Gunslinger Subclass (Fantasy Grounds)


THIS IS A VTT MODULE FOR Fantasy Grounds. If you want the original PDF Version, Click Here. Tyrannosaurus VeX Presents The Gunslinger Subclass Do you really like the Gunslinger Fighter Martial Archetype that Matthew Mercer made for 5th Edition but it's not pre-made for use with Fantasy Grounds? Then this is the module for you! What it included? Functional...   [click here for more]
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Random Spell Materials Table

Random Spell Materials Table


Are your spellcasters running out of spell materials during combat? Use the Random Spell Materials Table the next time you dole out loot, and help keep the party spellcasters supplied! ...   [click here for more]
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Tools of the Trade: Mage Hunters

Tools of the Trade: Mage Hunters


Tools of the Trade: Mage Hunters provides a look at 3 magic items that come in useful when needing to deal with magic users quickly and effectively. Use Mage's Bane, the Void Cloak, or Weave Shackles to the benefit or detriment of your players! Dealing with magic users has never been easier. ...   [click here for more]
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Poisons for 5th Edition

Poisons for 5th Edition


5th Edition Poisons includes new mechanics for creating, modifying, and treating a wide variety of poisons, as well as over 75 poisons to use in your own campaigns. If your players, or their adversaries, enjoy using poisons, this supplement is sure to throw a devious grin across their faces. ...   [click here for more]
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Discerning Merchant's Price Guide

Discerning Merchant's Price Guide


The Discerning Merchant's Price Guide is a free organizational tool for magic items & pricing. It provides categorical tables for magical items: all the weapons are together, all the staffs are together, and so on, similar to how items were laid out in 3.5 by slot. As a DM, if I need to quickly find a sword to award a player, I want to know exactly where to look...   [click here for more]
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[DCM] Treasure Expanded 5e

[DCM] Treasure Expanded 5e


For me, 5e wasn’t enough of a loot-fest. Randomized treasure wasn’t really a thing. Esoteric magical items changed how you could approach situations in campaigns, such as solving complications, but there wasn’t really that much varied weapons and armors other than specific magical items. I wanted to bring back resources and materials common to fantasy settings that were mostly left...   [click here for more]
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Additional Magic Item Features

Additional Magic Item Features


The Dungeon Master's Guide for the 5th Edition of the worlds greatest roleplaying game presents tables that DMs can use to add singular characteristics to magical items. These minor quirks, properties, historical details and origin-stories are a great way to present players with memorable and individualized rewards. In fact, the only draw-back to these tables is the limited number of entries....   [click here for more]
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Grom's Guide to Potion Brewing

Grom's Guide to Potion Brewing


Grom's Guide to Potion Brewing An adventurer's guide to Herbology and the benefits of brewing your own potions. This manual will teach you all you need to know about where to search for and harvest exotic plants and how to brew powerful potions. You must possess an Herbalism Kit to harvest these plants. Looking for Community feedback and reviews. Illustrated edition will be...   [click here for more]
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A Pile of Monstros Items

A Pile of Monstros Items


This supplement provides 30 items inspired by the creatures of the Monsters Manual. Some of them are more or less lifted directly out of the Monsters Manual while others has a bit of additional lore and work put into them. And yes, this supplement does contain very basic rules for turning dragons hide into something usefull ;) Please leave a review so i know what you think of this supplement,...   [click here for more]
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Whats in a Giants Bag

Whats in a Giants Bag


This is simply a d100 table for the random contents of a giants bag, primarily for storm kings thunder campaigns but useful for any dm who likes using giants. The list has 100 seperate results offering variety and creativity to the murder hobo looting franchise. ...   [click here for more]
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Crafting Magic Items: A Guide to Artifice

Crafting Magic Items: A Guide to Artifice


This guide provides alternative rules for magic item creation, for players (and the DMS who agree with them) who think the existing crafting rules are overly restrictive and take too long to be of any use. The rules within build off of those released in Xanathar's Guide to Everything, and are designed to fit within the new downtime system presented in the same chapter. At its core, these...   [click here for more]
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Westbridge map FR

Westbridge map FR


Hi, this map is for DM (Dungeon Master) it is very basic hand-draw but full of nice information of old books of the Forgotten Realms it is made by Dunn Dunn is a 6-level ranger old male dwarf that my players hired to help them in the savage frontier, they meet him in Red Larches in the Helm at HighSun he is a local guide helping Merchants Caravan on the longue Road (Waterdeep to Mirabar). We play...   [click here for more]
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Explosives and Explosive Effects Supplement

Explosives and Explosive Effects Supplement


A supplement for use with the Dungeons & Dragons 5th Edition Role Playing Game. This supplement outlines explosive effects and explosive devices adapted for use with the game. It also offers player options. Intended for modern adventures, but tools are provided for Dungeon Masters to adapt for use in any campaign setting. ...   [click here for more]
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Magic Items from The Priest, the Witch, and the Lost Temple

Magic Items from The Priest, the Witch, and the Lost Temple


In my adventure The Priest, the Witch, and the Lost Temple, two new magic items are featured: the Gem of Interdimensionality and the Orb of Undeath. Happy to place these items on the DMs Guild for free. Please check out the adventure that these items are originally designed for - this 40-page product features several locations (town, crypts, a wizard's home, a lost...   [click here for more]
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Look! Magic Items!

Look! Magic Items!


Look! Magic Items! has a small list of magic items that a DM might find interesting to include in their own game. From common to legendary there is at least one item of each rarity that may promote certain side effects in player characters when obtained, side effects may include; spontaneous adventureing, increases in abilities, watering at the mouth, bouts of madness, characters having...   [click here for more]
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Cloak of the Kraken

Cloak of the Kraken


Forgotten shipwrecks. Underwater caverns. Hidden pirate coves. Haunted lighthouses. These are just a few locations where powerful magic items are waiting to be discovered by adventurers brave and bold enough to explore the savage seas and untamed oceans. Inspired by the official Dungeons & Dragons adventure Ghosts of Saltmarsh, this product supplements that content by providing...   [click here for more]
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Weather the Storm

Weather the Storm


Weather the Storm This One Shot Adventure Module Contains: The story for a single adventure Builds for 2 new monsters A character build for a storm mage NPC (D&D 5e) New magic items A sketched map of a small mountain town Two encounter maps The Story Mankind has always been observing and trying to predict the weather. Indeed, every...   [click here for more]
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The Circle's End

The Circle's End


The Circle's End This One Shot Adventure Module Contains: The story for a single adventure Several encounter maps Descriptions of two powerful magic items Several new monsters and a boss fight The Story Daraven was raised to be a priest of the Quiet – a religious order dedicated to help the souls of the dead passing on to what lies...   [click here for more]
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Fun for the People

Fun for the People


Fun for the people This Adventure Module Collection Contains: A detailed campaign setting & lore for a wandering fair Three complete one shot adventure modules A ruleset on how to fairly judge competitions between players A ruleset on how to handle drunkeness or getting drunk A ruleset for creating a Doppelganger race in D&D 5e A ruleset for how to run a siege …...   [click here for more]
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TWC1 The Maztica Campaign Guide

TWC1 The Maztica Campaign Guide


Welcome to the True World! This campaign sourcebook, along with the 5th edition core rulebooks, is all you need to begin adventuring in the fabled lands of Maztica! "Maztica Alive!" is a group of authors and artists that plan to expand the lore for the fabled True World both organically and gradually. There are over a dozen products now, all compatible with each other, 5e rules, and canonical lore...   [click here for more]
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Six-shooter – Part Four: Running the Game, GM Tips & Tricks

Six-shooter – Part Four: Running the Game, GM Tips & Tricks


Six-shooter: Bringing the Wild West to D&D! Six-shooter is intended for people looking to play a Wild West themed campaign using the 5th edition Dungeons & Dragons ruleset. It is provided in four parts, the first three for players and the last for DMs/GMs, but you can pick and choose what you like from any of the rules provided. The last part consists of additional information, tips &...   [click here for more]
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Expanded Armory

Expanded Armory


This is a houserule that expands upon weapons and armor, specifically shields. The goal here was to increase player options and perform some balance without significant power creep. Some weapons have had their stats adjusted - this is deliberate. The glaive was previously a redundant halberd - in my world the glaive is a finesse slashing weapon, ala Demon Hunters in World of Warcraft. I...   [click here for more]
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The Sigil

The Sigil


This is a controller type class for 5e D&D known as the Sigil. You can also get the fantasy grounds module of this class Here. If you want to play a class that gives you a lot of utility but deals with a very niche role as an anti-spell caster then this is the class for you. It fits into the meta as a controller type so its DPR isn't going to be something write home about but as a support,...   [click here for more]
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Step-by-Step Pet Companions

Step-by-Step Pet Companions


A how-to guide in creating, raising, and bonding with your custom pet companion. Learn more at www.gamenatural.com Follow us @gamenatural ...   [click here for more]
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Mcgovern items 1

Mcgovern items 1


Items for the mcgovern works from 2016-2017 ...   [click here for more]
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The Menagerie, Free Traders of the Sword Coast

The Menagerie, Free Traders of the Sword Coast


The Menagerie, Free Traders of the Sword Coast, is a free collection of four unique pregenerated 3rd level characters. Take on the roles of Sourwine the Purple Grung Swashbuckler, Lapis the Tortle War Mage, Ominous Rumble the Kenku Tempest Cleric, or Cuts off Heads the Tabaxi Ranger. All are ready to play out of the box, and provide a shared background story to tie the group together. Also included...   [click here for more]
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The Tome of Compiled Evil (5E)

The Tome of Compiled Evil (5E)


Using the official 5E Dungeons & Dragons rules on the Book of Vile Darkness, I've made my own take on this tricky artifact. It's a combination of flavor from my own campaigns and details from previous editions. Some aspects may seem over powered, but then again, this isn't an ordinary Magical Tome. It features: What happens when Attuned, Magic Items, Traps, Drugs, 9x Feat, 2x Elderitch Invocations,...   [click here for more]
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The Power of Heavy Metal: Free RPG Day 2018

The Power of Heavy Metal: Free RPG Day 2018


Free RPG Day 2018 is upon us! To enhance your game, I present The Power of Heavy Metal, introducing the mystical Song Axe, the mighty bard cantrip Power Chord, and the statistics for the rakish Tiefling Valor Bard Locket Laine, heart breaker, adventurer, and unrivaled musician. Also included are two short anecdotes presented by none other than the Wizard Fabulous, Muscle Wizard of Waterdeep, giving...   [click here for more]
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The Ink Burners

The Ink Burners


This supplement introduces three new intriguing NPCs, each a paragon of rebellion and dissent, and a pivotal member of the Ink Burners. This supplement also includes the Ink Burners' magic items should they fall into the hands of your players. ...   [click here for more]
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