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Classic Modules Today: I13 Adventure Pack 1 (5e)

Classic Modules Today: I13 Adventure Pack 1 (5e)


DMs, do you wish you had more time to put together fresh, innovative adventures for your players? Have you ever been stuck for a new plot line, but been unwilling to delve into the reading and preparation required by full-length modules? Here is a AD&D game accessory designed for the DM who wants variety and challenge for player characters. Adventure Pack I contains 12 short...   [click here for more]
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Classic Modules Today: N2 The Forest Oracle (5e)

Classic Modules Today: N2 The Forest Oracle (5e)


The land lies under a curse. Fruit drops to the ground, its pulp black and rotten. Leaves curl and wither on the branches. Animals flee the parched vale, or starve. Long ago, the Downs prospered under the care of Druids, but the priests of nature have retreated deep into the woods and rarely show themselves. One old man claims that the Druids have the power to save the valley, if only...   [click here for more]
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Classic Modules Today: Castle Spulzeer (5e)

Classic Modules Today: Castle Spulzeer (5e)


An omnious encounter with a fortuneteller sends a party of adventurers on a 200-mile journey across the Lands of Intrigue. While traveling throught the towns and terrain (detailed here for the first time) that lie in their path, they hear rumors and obtain clues about their mission. Their ultimate destination is Castle Spulzeer, a once proud stronghold that has become a den of terror. When the heroes...   [click here for more]
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AC11 The Book of Wondrous Inventions (Basic)

AC11 The Book of Wondrous Inventions (Basic)


Have you ever wondered why, in a world full of magic, there are no enchanted labor-saving devices? Few magical modes of transportation? No bespelled byproducts of the inventor's art? Wonder no more! They are all here, in this latest compendium from the wizard's lair:The Book of wondrous Inventions! The Book of Wondrous Inventions is useable with both the D&D and the AD&D game systems. Each...   [click here for more]
Wizards of the Coast  $4.99

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Recipes Of The Realms: Recipes For Famous Foods In The Forgotten Realms and Beyond

Recipes Of The Realms: Recipes For Famous Foods In The Forgotten Realms and Beyond


“Behold, wanton of adventurer of pen and paper! Feast your eyes on the victory meal that every adventurer feasts upon after slaying that dragon, defeating that lich, or whatever far-fetched stlarning miracle thy Ed of the Greenwood chapbook says…” -Elminster Aumar Over the years various game resources featuring the Realms have mentioned the variety foods that those that inhabit...   [click here for more]
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Secrets of the Scaled Ones -- Serpentine Spells

Secrets of the Scaled Ones -- Serpentine Spells


Secrets of the Scaled Ones: Serpentine Spells introduces 10 new spells and a new monster for campaigns featuring the Scaled Ones, sentient snake and lizard races such as yuan-ti, lizardfolk, and nagas. Throughout recorded history, the humans of Faerûn have feared these reptilian creatures, whose cultures, magic, weapons, cities, and visible accomplishments parallel those of...   [click here for more]
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The Legacy of Raistlin (SAGA)

The Legacy of Raistlin (SAGA)


Those the tower invites may enter, All others...beware! Millennia ago, the Wizards of High Sorcery created five magical Towers to serve as centers of arcane knowledge and to protect their fellowship of sorcerers from those who would see magic destroyed. Throughout the centuries, however, mages across the land of Ansalon were persecuted until today, in the Fifth Age, only one of these remarkable bastions...   [click here for more]
Wizards of the Coast  $7.99

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City and Wild

City and Wild


This is an updated, reworked and expanded version of my old Wilderness Survival Guide. This 50-pages document includes everything from the old WSG supplement PLUS new content from others brews I've been creating until today! What's included? This supplement is divided in three parts: Part 1: Character Options. Races: Alternate humans (environmental based...   [click here for more]
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The Pocket Mimic: After Dark Compendium no.1

The Pocket Mimic: After Dark Compendium no.1


The Pocket Mimic Podcast presents it's first After Dark compendium. A compilation of designs created for the Pocket Mimic listeners. Includes Items, Encounters, Traps and Creatures. Get yours today for the lovely price of free. <o:p></o:p> Please leave a review or Tweet us your thoughts. @PocketMimic ...   [click here for more]
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Ankheg Expansion Pack + extras

Ankheg Expansion Pack + extras


In this utterly helpful resource you will come across a variety of well thought out additions to what we call ankhegs today, not only have I provided; -Extensive descriptions of the inner workings of ankheg society -Creative constructions of all manner of tools made from ankhegs -In-depth explanations of their means of resource gathering and storage -Unique practices that help protect and serve...   [click here for more]
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Giff, a New Playable Race for D&D 5e

Giff, a New Playable Race for D&D 5e


Long ago the giff, a race of hippopotamus-headed humanoids, lost their home world. Since that time, they have been traveling the multiverse operating as mercenaries. Despite their itinerant society, their culture is highly structured. Every giff has a rank in a military hierarchy that includes all giff, with strict rules and guidelines for interacting with superiors, inferiors, and peers....   [click here for more]
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Aristobulus's Army Surplus

Aristobulus's Army Surplus


Aristobulus's Army Surplus Magic Items from the Heartlands War Thanks to the Sword Coast Adventurer's Guide, no doubt every reader will be aware of the late war which engulfed most of the nations of the Heartlands. Cormyr, Sembia, the Dalelands, and Netheril fought a bitter, bloody conflict from the Year of the Awakened Sleepers to the Great Rain of the Year of the Nether Mountain Scrolls (1484 to...   [click here for more]
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The Power of Heavy Metal: Free RPG Day 2018

The Power of Heavy Metal: Free RPG Day 2018


Free RPG Day 2018 is upon us! To enhance your game, I present The Power of Heavy Metal, introducing the mystical Song Axe, the mighty bard cantrip Power Chord, and the statistics for the rakish Tiefling Valor Bard Locket Laine, heart breaker, adventurer, and unrivaled musician. Also included are two short anecdotes presented by none other than the Wizard Fabulous, Muscle Wizard of Waterdeep, giving...   [click here for more]
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The Guide to Magical Items and Junk for the Astute Adventurer Vol. 1

The Guide to Magical Items and Junk for the Astute Adventurer Vol. 1


My amazing field guide to all the strange and wonderous things that I have come across in my travels. Contains 50 magical/amazing pieces of equipment for you and your party to play and kill each other with! Many a nights were spent cataloguing this information, and now I give it to you for your very own use! and hey! If you like or hate what you see, just leave a review to let me know so I can help...   [click here for more]
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The Guide to Magical Items and Junk for the Astute Adventurer Vol. 2

The Guide to Magical Items and Junk for the Astute Adventurer Vol. 2


It's back in it's second volume! The guide to magical items! I've hunted down another 50 magical items and catalogued them into this handy guide for you and your friends to enjoy and or kill each other with! Have fun by with special masks, horrible paints, blood oaths, the past, and more! and hey! if you like and or hate this, leave a comment or review to let me know if I dun good or bad! Criticism...   [click here for more]
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20 Woodland Encounters

20 Woodland Encounters


This product contains 20 random encounters that could be in any early campaign setting levels 1 – 5, the first page contains the rules for random encounters and a D20 table that will allow you to easily pick an encounter as quickly as rolling a 1 on a D20. This amazing product has been reviewed by what I consider to be the most important people I know “Wow! These 20 random encounters...   [click here for more]
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{B5} Scroll of Strange Races - Volume 2

{B5} Scroll of Strange Races - Volume 2


The Scroll of Strange races is back for a second volume, and this time it's bigger and stranger than ever. B5 Homebrews has collaborated with the team at the Homebrew Review podcast of the Adventuring Guild network to bring you the following content: 6 x Odd and unusual new playable races. 16 x NPC statblocks made from the races within this document. 1 x Artifact level magic item (The...   [click here for more]
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Rule of 12: Dragonshard Tattoos

Rule of 12: Dragonshard Tattoos


Rule of 12: Dragonshard Tattoos Inside you will find several magical tattoos with pgiments made from Eberron shards that grant monks mystical abilities. You must fight to hold ownership however, as challengers will come to claim your tattoo! Inside you'll find 12 tattoos and a stat block for a tattoo owner to challenge mid to high level parties. Tattoo of Adaptation Tattoo of Afterimage Tattoo...   [click here for more]
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The Book of Uncommon Ancestry

The Book of Uncommon Ancestry


Inside the the Book of Uncommon Ancestry you’ll find a treasure trove of new player options related to some of the rarer peoples of the D&D multiverse. It features 12 new player character races, new weapons used mainly by giff and thri-kreen adventurers, over 30 new racial feats, and 48 new magic items. New races explored in the Book include: Book wyrms are small,...   [click here for more]
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The Pamphlet of Uncommon Ancestry

The Pamphlet of Uncommon Ancestry


The Pamphlet of Uncommon Ancestry is a free preview of the full title, the Book of Uncommon Ancestry. Inside you’ll find 3 new player character races, 7 new racial feats, and 12 new magic items. New races detailed in the Pamphlet include: Dhampir are the cursed offspring of a mortal and a vampire. They can walk in sunlight, though they typically avoid doing so,...   [click here for more]
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The Guide to Magical Items and Junk for the Astute Adventurer Vol. 3

The Guide to Magical Items and Junk for the Astute Adventurer Vol. 3


The third volume has been assembled and pushed out the door to mass consumer markets! It's the Guide to Magical Items and Junk for the Astute Adventurer Volume 3! I went though deadly villages, horrifying jungles, and evil dungeons cataloguing all the exciting junk I came across! Pretend to be a dwarf, animate anything, get shorter, blow stuff up, read minds, read anything, throw fire, OTHER STUFF!...   [click here for more]
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The Palace of Pain's Pleasures

The Palace of Pain's Pleasures


A galvanice weird has torn apart an Izzet laboratory in the Blistercoils. The weird’s path of destruction leads to Tin Street where the weird was spotted being subdued and taken aboard the notorious Palace of Pain’s Pleasures, a mobile Cult of Rakdos performance stage. To return the weird to its proper owner and discover the mystery behind its bizarre behavior the party...   [click here for more]
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Wolpertinger, Wererat - Well!

Wolpertinger, Wererat - Well!


Welcome to Wolpertinger, Wererat - Well!, a one-shot adventure for Dungeons & Dragons 5th Edition, set in Waterdeep, the City of Splendors! Waterdeep is brimming with exciting opportunities for adventurers - seemingly at every corner, backstabbing between rival guilds, intrigues among the noble houses, and treasures in forgotten places beckon. But today, a little girl is in trouble and needs...   [click here for more]
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The Felicity Triskelion

The Felicity Triskelion


Peren, a guildless Devkarin collector of obscure relics has gone missing. The elf of shadow is in deep debt to the Orzhov as well as to the Rakdos performer, Ophyira. To discover Peren’s fate the party must descend into the Undercity of District Four, within the territory of the Golgari Swarm. The Felicity Triskelion is a 2-hour Guildmasters' Guide to Ravnica...   [click here for more]
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The WhatNot Shop's Common Curiosities and Trivial Trinkets

The WhatNot Shop's Common Curiosities and Trivial Trinkets


The WhatNot Shop's Common Curiosities and Trivial Trinkets is an eye-popping hoard of fun 60 new common magic items and 200 new trinkets, all inspired by gnome society, culture, and religion. Whether you’re an adventurer just starting your career or a grizzled veteran looking for a little levity, you’ll find just what you want (and didn’t know you needed) in this splendid...   [click here for more]
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Weird Stuff I Found On The Dungeon Floor: A Guide to Unique Magical Items and Their Construction

Weird Stuff I Found On The Dungeon Floor: A Guide to Unique Magical Items and Their Construction


You're stalking through the dungeon, flickering torchlight casting long shadows on the walls. You enter the main chamber, stepping past the slain beast. Before you lies a hoard of treasure! There are gems, blades and suits of enchanted armor. As your fingers toss through the goods, it starts to get strange. You find a pendant with a screaming mouth, a dinner plate and a CHICKEN?! That sure was...   [click here for more]
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Midnight in the City of Brass Free Preview

Midnight in the City of Brass Free Preview


This document is a sample of pages from Midnight in the City of Brass. This sample shows the cover, credits page, Table of Contents, an excerpt from the introduction, an excerpt from Chapter 2 of the adventure, some statblocks from the monster appendix, examples of the character kits, one of the new subclasses, examples from the gazetteer section, a diagram from one of the encounters, and a...   [click here for more]
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The great caravan robbery - ONE - SHOT adventure DnD

The great caravan robbery - ONE - SHOT adventure DnD


"But for many years the races populating the continent have lived undisturbed and in peace, as much as peace could be achieved with greed and strive for aimless power. Dragons, hobgoblins, liches and many other horrors still walk the plane of this world but this… this is a story for some other time. The story we will focus on today is the story of an artifact, of devoted protectors, brave thieves...   [click here for more]
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