Title |
Publisher |
Price |
A definitive guide to the Feywild.
Everything that you will need to run a party through the Feywild, filled with stories and lore to tie into your campaign.
The book includes:
Lore and history of the Feywild
Map of the Feywild
25 Feywild locations
Feywild magical effects
Random encounter tables
50 story based random encounters
New Feywild inspired... [click here for more] |
Dungeon Masters Guild |
$14.95
|
What Would You Give For Power?
Beauty, dreadful power, and solemn promises: these are the tools of the fey. Mortals seek them out to bargain for wealth, magical power, or other blessings. The foolish become ensnared in the courtly schemes of the fey, while the clever forge alliances with beings of incredible power. Here you’ll find the hierarchy of a fey court and details of what... [click here for more] |
Dungeon Masters Guild |
$3.95 $2.37
|
Through the Veil: Treasures of the Feywild
Journey through the veil and discover the treasure that awaits you in the Feywild. Do you dare wield such wild magic?
Treasures of the Feywild is the second volume in the Through the Veil series designed for Dungeons & Dragons 5th Edition (D&D5e). These pages hold a treasure trove of... [click here for more] |
Dungeon Masters Guild |
$19.95 $11.97
|
Treasures of the Realms
Magic items & Weapons of Faerûn
Fantasy Grounds version out now! Click here to get it!
From the experienced pen of Mithral-best-selling Guild author R P Davis comes Treasures of the Realms, a collection of more than 140 magic items!
This work converts the magic items found in the book Magic of Faerûn... [click here for more] |
Dungeon Masters Guild |
$2.95 $1.77
|
The long awaited sequel to Vol 5: Dragons has finally arrived!
"The Fey are notoriously tricky creatures. They have no grasp of reality or humanity, and care little for laws, whether moral or physical. I find them a bothersome, frightening type of creature." - Arimor Frand, Scribe of Windamere Academy
This product contains:
* 35 NEW ITEMS crafted from parts harvested from Fey... [click here for more] |
Dungeon Masters Guild |
$1.00
|
Fey Bargains: Trade and Trickery
Sell your voice for fey favours!
Swap your first-born child for long-lost fey secrets!
Suffer horrible fey consequences for your hubris!
Based on the Diabolic Deals rules found in Descent into Avernus, Fey Bargains: Trade and Trickery is... [click here for more] |
Dungeon Masters Guild |
$2.00 $1.20
|
Seldom seen but often felt, whether it be the caress of ethereal fingers or the raising of gooseflesh on one's arms, many believe that the Faeries, often called the Fey or the Good Folk, are simplisic in nature and harmless. There are thoughts that they are gossamer-winged and flighty, taking delight in the laughter of babies and the songs of a passing minstrel.
While all may be true, they are merely... [click here for more] |
Dungeon Masters Guild |
$4.00 $2.40
|
A haunted house, a missing person, and a hint of wild fey magic. This is a 8-12 hour adventure balanced for character levels 7-9.
CW: witches, ghosts, rats, mild body horror, death
In the kingdom of Norland in the Moonshae Isles, King Keethan rules by the will of Torm the True, though in Glen Dourn folk still hold true to the old ways—a dense and... [click here for more] |
Dungeon Masters Guild |
$3.95
|
WARFORGED! - The Feyforged: A New Warforged Variant
Inspired by Biomechanical Elemental Heroes
Writing, Editing and Layout by Cameron Day, Mask Mechanics by Griffin Fredette, Cover Art by Eden Sanders, Interior Art by Marcel Budde, and Creative Consultation from Luke Robinson and FlyCheeseDM.
___________________________________________________________________________... [click here for more] |
Dungeon Masters Guild |
$6.00 $3.60
|
“Myrddin’s may well be the gold standard for the Fey realm ... a Must Have for anyone who currently or might someday use Fey or the Feywild in their campaign.“ - Realmwarp Media
"When it comes to an all-in-one themed guide on faeries, Myrddin’s has you covered." - Eric Watson
Whether you are planning a quick trip into the Feywild... [click here for more] |
Dungeon Masters Guild |
$4.99
|
It all begins with the dryad's funeral...
Suddenly, your party is (quite possibly accurately) blamed for her death and forced to pay recompense by undergoing three trials under the watchful eye of of her dearest friends. The penalty for failure? Well, let's just say no one in the Feywild takes kindly to oathbreakers.
Featuring a delightful assortment of feyfolk to entertain and annoy, including:
Thizzletwit... [click here for more] |
Dungeon Masters Guild |
$5.95 $3.57
|
This side trek encounter challenges the heroes to recover a precious item from the lair of an evil hag. Estimated play time - 2 hours.
This product contains a pair of encounters designed to challenge 4th level PCs. It also includes an extensive backstory, new monsters, and new magic items to add to your campaign. The encounters are easily adapted to almost any campaign setting.... [click here for more] |
Dungeon Masters Guild |
$1.95 $1.17
|
 Set predominantly in The Feywild and Material Planes (though easily moved for your own game), The Moonkissed Queen offers a short side-quest for a group of 4-5 Level 9 players looking to expand their plane travelling.
There seems to be some interference with the High Forest and The Grandfather Tree on The Material Plane, caused by events bleeding through from The Feywild, and a group of concerned... [click here for more] |
Dungeon Masters Guild |
$3.88 $2.33
|
The heroes hurry to reclaim a treasured item that an evil hag has hidden away. The item they seek is well guarded by dangerous foes bent on destroying any that dare enter their domain. Estimated play time - 1 hour.
This product contains two combat encounters designed for 4th level PCs, an extensive backstory, new monsters, and new magic items. The encounters are easily adapted to... [click here for more] |
Dungeon Masters Guild |
$0.95
|
Every magic item has a tale. In the 5th Edition of Dungeons and Dragons, magic items are a rare occurrence. When a magic item appears in the game, it tends to feel special and have importance. Magic items create an extra layer of storytelling for your game.
This document includes:
House Rule for Number of Magic Items for Attunement.
Feywild Magic Items Origins Table.
23 Magic Items with story ties... [click here for more] |
Dungeon Masters Guild |
$1.99 $1.19
|
Here are 20 all new magic items that fit easily into a fey-themed or faerie-tale adventure. They run the gamut from whimsical to powerful and provide useful and unique magic items for any campaign. The majority of them have pictures included to show what they look like.
Some of our other products are...
http://www.dmsguild.com/product/173221/Heritage-50-Backgrounds
http://www.dmsguild.com/product/187927/Monastic-Traditions-Modern-Martial-Arts... [click here for more] |
Dungeon Masters Guild |
$1.50
|
Do your Dungeons and Dragons games lack beer that screams when you drink it and tattoo inks that hypnotize people? When your players see a unicorn, do they wonder what would happen if they ground up its horn and snorted it? When you see a vampire, do you wonder if you could drink something that would make your blood toxic to the undead? Do you ever ask yourself if there were alchemical birth control... [click here for more] |
Dungeon Masters Guild |
$4.95 $2.97
|
Skarby Faerunu
Magiczne przedmioty i broń Zapomnianych Krain
Bestsellerowy autor Gildii Mistrzów Gry R.P. Davis prezentuje zbiór ponad 140 magicznych przedmiotów!
Ten dodatek konwertuje magiczne przedmioty z trzecioedycyjnej "Magii Faerunu" na zasady piątej edycji najpopularniejszej gry fabularnej na świecie. Każdy przedmiot dokładnie przeanalizowano by bez... [click here for more] |
Dungeon Masters Guild |
$2.95 $1.77
|
"Fairy Tale Items" is a collection of 20 magic items inspired by storybook tales, such as Little Red Riding Hood, Sleeping Beauty, and Alice in Wonderland. ... [click here for more] |
Dungeon Masters Guild |
$2.49 $1.49
|
The Compendium of Written Works: Faerûn
Do your players' characters like to read books? Is finding a library to do monster research something that occurs frequently in your games? Is there a character in your world who just wants to gobble up all the written knowledge that they possibly can? Do you just like books? If so, then this supplement is for you!
If you would like a Fantasy Grounds version... [click here for more] |
Dungeon Masters Guild |
$9.95 $5.97
|
Chasing in the shadows, the Fair Folk seek out the brave and sometimes the foolish for their own entertainment. Seldom do they let mortals onto their true motives and what they desire the most, but in some way, shape or form, the faeries find themselves eye-to-eye with those who may not believe in them.
A sequal to Faith D'Ambrosio's popular 'The Big Book of Fey', comes the Return to Wonder: where... [click here for more] |
Dungeon Masters Guild |
$4.00 $2.40
|
An introductory guide featuring advice, treasure, charms, and other rewards.
The homes of the fey—in the Feywild or in enchanted regions of the mortal world—offer power and danger for local heroes and intrepid interlopers alike. Many seek their fortunes there for good reason. Any adventurer might quest for the otherworldly power of the fey courts, or even aspire to become an archfey,... [click here for more] |
Dungeon Masters Guild |
$3.99 $2.39
|
In one of the most secretive places in all the multiverse there is a bazaar where everything can be acquired.
Be ready to venture in a place where all the logic fall apart and let the flow of the fairies’ magic carry you.
Inside this module you will find unique merchants and new magic items to add in your game.
It can be played as a part of any D&D campaign to add some exceptional rules... [click here for more] |
Dungeon Masters Guild |
$0.50
|
From your friendly neighborhood dungeon master, DM Jazzy Hands, of the actual play podcast The Last Refuge comes Seasons of Faerie.
Seasons of Faerie takes adventurers on a journey to find a hidden portal to the Feywild. Filled with fun NPCs, challenging combat, brain teaser puzzles, and of course, lots of fey creatures, this adventure is... [click here for more] |
Dungeon Masters Guild |
$4.99
|
 This supplement is intended to provide a wide range of options for both DMs and players who wish to make the rich religion of the Forgotten Realms a larger part of their campaign. It includes content for the 48 listed gods of the primary Faerunian Pantheon in the Sword Coast Adventurer's Guide, plus Bahamut and Tiamat! This includes:
100 new cantrips
150 new magic items
600 quests and plot hooks
... [click here for more] |
Dungeon Masters Guild |
$5.00 $3.00
|