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 Hottest Community Gear/Magic Items, Creature Feature Sale, GMs Day Sale
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The Complete Hag

The Complete Hag


The Fantasy Grounds version is available here CREATURES AS OLD AS EVIL Hags are as varied and complex as humanoids, but they are, with few exceptions, evil. Inside The Complete Hag you will read about their fears, superstitions, worship, strange creations, rituals and how they use the moon’s power for their own goals. The Complete Hag expands the existing D&D canon to 143...   [click here for more]
Dungeon Masters Guild  $14.95

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The Complete Hag Annex I

The Complete Hag Annex I


More Lore and Flavor for Hags! This first Annex builds upon, but can be used without, The Complete Hag. Inside are ways to personalize each hag’s magical attacks and spells, specifics for Auntie and Grandmother Dusk Hags, more powerful variants of Morgantha and Mad Maggie, Hag patrons and 100 tchotchkes. Inside you will find: - 10 Magic themes -...   [click here for more]
Dungeon Masters Guild  $3.95

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The Hag's Hexes

The Hag's Hexes


Roleplaying tips, combat tactics, and mechanical expansions to help make hags truly fear-inspiring villains. Chapters full of new monsters, new magic items, mechanics and examples of bargains and curses that can be inflicted by hags. A chapter with over a dozen encounter ideas (including monster lists) and three full-length adventures that can be used as-is or split up into smaller encounters with...   [click here for more]
Dungeon Masters Guild  $4.95

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Bizarre Hag Trinkets

Bizarre Hag Trinkets


"A knick of magic, and a knack of alchemy, and... Oh, sorry my dear. After you said you don't want to trade. My mind wandered off to all the great things I could make out of you. You see, I don't intend to go empty handed, even if you don't want to trade. Hahaha..." - Arissa Mirthkettle, Night Hag Hags are one of the most iconic creatures of D&D. They are old, scheming and extremely knowledgeable,...   [click here for more]
Dungeon Masters Guild  $2.00

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Baba Yaga's Book of Weird Magic

Baba Yaga's Book of Weird Magic


Now Available on Fantasy Grounds! Lantern raised, the woman pushed her way through the thicket of brambles and into the moonlit clearing. According to the rumors in town, something strange lived in this part of the forest—a wooden hut on huge bony legs that strode through the trees like the world’s strangest predator. At first, she...   [click here for more]
Dungeon Masters Guild  $8.45

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Coven Casting (5e Rules)

Coven Casting (5e Rules)


A set of rules and content for multi-caster spellcasting. Perfect for campaigns revolving around a group of witches or wizards, a cult run by the Big Bad, or an evil player party vying for power. Includes: Rules governing how to cast special multi-caster spells, called "coven spells". 20 Coven Spells, some of which are more powerful versions of existing spells, while others are completely new. 12...   [click here for more]
Dungeon Masters Guild  $4.99

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Budding Baba's Growing Hut

Budding Baba's Growing Hut


Budding Baba's Growing Hut (5e) A companion for the aspiring baba. If you have ever wanted to play your own Baba Yaga-esque character, this is for you. In this short supplement you will find rules for having your very own chicken-legged hut companion, complete with a leveling system and personality traits. It's time to live out your wildest, witchiest fantasies!...   [click here for more]
Dungeon Masters Guild  $1.95

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Don't Get Lost in Whiskaway Wood

Don't Get Lost in Whiskaway Wood


Hidden deep within The Reaching Woods is a swamp grotto known to the locals of Hardbuckler as Whiskaway Wood. The townsfolk know to keep their distance from this place as few make it back. If they do, they come bearing toxic diseases that place the entire town in jeopardy. This is the situation the town is dealing with when the adventurers come knocking on the outer gates of Hardbuckler. In this...   [click here for more]
Dungeon Masters Guild  $2.50

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