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Those who organically regenerate, afflict metal and the lungs, and are reborn from death are mighty yet small. Others flit about, felt but unseen. Greater mysteries than these lie within the Veil, near to the land of Faerie, clinging to the magic of forgotten times. True travelers know that stories are best believed when lived, and those who best believe, live.
— Rai’tyl, twenty-second Head... [click here for more] |
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An ADAMANTINE Bestseller! That's amazing. I can't believe it. You're all fantastic human beings! Thank you for the support!
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Oh, no! Santa has been bamboozled! Something is wrong in the toy factory, and the workshop is overrun with frosty foes, wintry wrongdoers, and North Pole ne'er-do-wells.
A team of Santa's elves manages to escape the workshop warzone and... [click here for more] |
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Physical Copies Available in Hardcover and Softcover (Click Here!)
Why Not Have It All?
If you are interested in this product, you might also be interested in Nerzugal's Dungeon Master Toolkit Compendium. It contains this product along with all of the other Toolkits I have published on the DM's Guild.
And the best part - it is Pay What you... [click here for more] |
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Home is what you make of it.
Leomund's Misplaced Manor is a D&D 5th Edition adventure designed to give players a classic dungeon crawl while they explore the confines of the Manor and unravel the mystery of its last owner. Uniquely, at the end of the adventure the location itself becomes the reward, along with any new allies the characters have made along the way and any treasure... [click here for more] |
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Fun for the people
This Adventure Module Collection Contains:
A detailed campaign setting & lore for a wandering fair
Three complete one shot adventure modules
A ruleset on how to fairly judge competitions between players
A ruleset on how to handle drunkeness or getting drunk
A ruleset for creating a Doppelganger race in D&D 5e
A ruleset for how to run a siege
… and lots... [click here for more] |
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Return to a forgotten tomb, built to hold back an evil that is seeping out into the world. Enjoy the 5e updates to the adventure Keep on the Shadowfell (original adventure linked below). The updates include 6 new magic items and 35 new monsters suitable for levels of levels 1-3. Drop the adventure into any setting and watch the plots unfold. Original Keep on the Shadowfell ... [click here for more] |
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In the wondrous city of Waterdeep, we are greeted to a joyful gnome spreading the holiday spirit by gifting toys. In a heinous event, he is left wounded and his toys stolen. Be the heroes of the holidays, save this gleeful gnome and get his toys back to restore happiness to the city.
Join us on a Christmas journey where the players fight against snowmen and other holiday themed creatures.
This four-hour... [click here for more] |
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Welcome to Gravehurst, an eerie village that rest near tainted grounds of necromantic magic. The players are escorting a merchant who wants to set up a trading post in this distant village but a problem arises, requiring the efforts of daring adventurers.
Come on a Halloween journey where the players fight against pumpkins and other creatures infused with necromancy.
This three hour adventure is... [click here for more] |
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The purpose of this supplement is simple: it adds 20 new metals and ores that you can use to enhance and improve both basic non-magical weapons and also their magical variants. Each of the metals listed here can be used as weapon and armour variants in the same way as you would use something like the hellfire weapon variant or the Mithral armour variant. Each metal/ore has one trait associated with... [click here for more] |
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Once a year when the planes of the mortal realms of existence begin to overlap with the eternal realms, a holiday is held wherein the masses indulge themselves in frivolous events and entertainment. But for those ancient scholars and sages knowledgeable in the old ways, it is a far more fearsome night wrought with frightening terrors lurking and watching from the shadows. As the barriers... [click here for more] |
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The Warden Is Waiting
For years the Wheelhouse was nothing more than a simple mill. The same family owned it for generations, passing it down father-to-son over and over again.
Around sixty years ago the owners of the mill fell in to debt. Despite their best efforts, when the time came to pay up they could not. Their lands and property... [click here for more] |
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The Galley of Death
This One-Shot Adventure Module contains:
The story for a single adventure
Builds for three different enemies / monsters
Builds for two kinds of friendly NPCs
A table for rolling events for a ship caught in a storm
A simple sketched map of a ship
Several high detail maps to be used in an online tabletop such as Roll20
The Story
The... [click here for more] |
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A gnome tinker summons the heroes to his workshop, but before he can explain his request a vengeful fey creature arrives and disrupts the meeting. Estimated play time - 1 hour.
This product contains a combat encounter designed for 4th level PCs, an extensive backstory, detailed NPC descriptions, new monsters and new magic items. Easily adaptable to almost any campaign setting.... [click here for more] |
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The secret lies inside you all, with
which to paint me on the wall.
Forge a key of ruby-red, but what
will be must then be dead.
Crypt of the Archmage is an adventure for Dungeons and Dragons Fifth Edition, designed to mimic the style of Advanced Dungeons and Dragons modules from the 1970s!
Enter the dungeonous crypt of the Archmage, battling puzzles, riddles,... [click here for more] |
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Oh, Midsummer! The time of singing, dancing, rejoicing and beer! The time of pagan rituals and druidic rites, the time where the summer reaches its peak, and borders between the realm of men and fey grow weaker...
Midsummer is a widely celebrated holiday in Northern Europe. People gather in the countryside, enjoying bonfires, dances, cultural and historic rituals,... [click here for more] |
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Our adventurers receive a calling from our old friend, Glimmer Tinkerton! He has opened up his toy shop and has a surprise for us, an invitation to the beautiful village of Kuldahar. Time to enjoy the festivities of snowball fights, ice sculpting, big feasts, and meeting new friends.
Join us on a Christmas journey where the players engage in holiday themed events and fight back creatures of the cold... [click here for more] |
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The Witching Bear - A Curse of Strahd Adventure
Embark on a chilling journey in "The Witching Bear of Svalich Woods," a short, intense quest set in the eerie, mist-enshrouded town of Vallaki. The adventure begins in the dimly lit Blue Water Inn, where the party encounters the distressed wolf hunter, Szoldar Szoldarovich. He urgently requests the party's help to find his missing partner,... [click here for more] |
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Phandalin- Return of the Redbrands is the 3rd adventure in the new series that started with the module The missing Miners. The adventure builds upon the updated town described in the adventure Return to Phandlain, which details an updated town several months after the starter set Lost Mines of Phandelver. Neither adventure is necessary to... [click here for more] |
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This is a conversion guide to the Khyber's Harvest, a 4e adventure created by Keith Baker for Free RPG Day 2009. This document allows DMs to run the original module with 5th Edition rules. This document contains:
Conversion notes for each of 11 encounters
Keith's Baker commentary, clarifying the original design intent and lore implications
Statblocks for cultists and more.
Statblocks for items... [click here for more] |
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"I've test-run a one-shot or two in the past, but this is probably the best-written one... this has the best level of professionalism I've seen. Excellent adventurer, my friend. you left me wanting more, and that's perfect for D&D." - Logan ("The Different")
A river in one of the hillier regions of the kingdom is plagued by incursions from the Feywild.... [click here for more] |
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Something's Rattling in the Walls!
Prepare for a unique adventure that puts a twist on the traditional rat extermination quest! Nestled in the heart of the saffron trade city of Ormpur, a seemingly simple task awaits. Dive into the shambles, meet a desperate job broker, and embark on an assignment that's anything but ordinary. Tailored for newcomers and veterans alike, this scenario offers a... [click here for more] |
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Random Roads is an answer to an age-old question for Dungeon Masters: How do I make 2d4 goblins busting out of the forest interesting? Travel is such a common part of Dungeons and Dragon, but it can be a divisive issue. Some players love having the chance to break out the dice and have some combat without the weight of the plot dragging it down. Other players would rather the DM skip to the... [click here for more] |
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When a group of adventurers become lost in a heavy snowstorm which appears unexpectedly out of nowhere, they are glad to take refuge at Grymm House. However, everything is not as it seems and the situation rapidly proceeds from unsettling to terrifying!
Grymm House is a spooky horror one-shot D&D 5e adventure for 4-6 level 3 players.
Unleash the adventure: 6+... [click here for more] |
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As the party progresses past the pile of undead and deeper into the cave, the smell worsens. Dread starts to set in as they pass rotting mounds of bodies and spare parts lying along the floors and walls of the cave. What is this horrible place, and who created it?
Fear for your life in this terrifying adventure designed to challenge a 5th level party. Encounter swamp monsters, zombies, and... [click here for more] |
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Silver best seller!
Introducing the Dungeon Land Companion!
The Dungeon Land is a lot of fun, but we all know it's also a lot of work. Well, thats no longer an issue! The Dungeon Land Companion is an app for Android that allows the dungeon master to generate the dungeon land at the push of a button. It's quickly become a staple for us playing at the table, and I'm sure all of you... [click here for more] |
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"Vorn... once was a wizard's bodyguard..."
Tomb of Annihilation gives us little more than an unknonwn character death to the backstory of the mysterious shield guardian in the north of Chult. This supplement fills in the gaps of Vorn's history and details the life and death of its ward, the wizard Chituandu.
If you've ever wanted an explorer's journal to turn up in the jungle but had no... [click here for more] |
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Murmur through the Cracks
This One Shot Adventure Module contains:
The story for a single adventure
An intriguing mystery for your players to solve
Builds for 4 new monsters
Builds for multiple tough NPCs
Detailed maps of the city of Samin and some key locations
Ideas for special combat encounters and a final boss fight
The Story
Even a decade after... [click here for more] |
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Breaking waves
This One Shot Adventure Module contains:
The story for a single maritime adventure - ideal for introducing D&D 5e to new players
Builds for 2 new monsters and 1 new boss monster
Builds for multiple tough NPCs
A simple treasure riddle
Detailed Maps of the mysterious ship called the "Selandia"
A loot table for plundering a passenger ship
Multiple social,... [click here for more] |
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Red Larch: Elemental Evil is an adventure that relies heavily upon the free supplement provided by Wizards of the Coast for their Princes of the Apocalypse adventure. This requires the free supplement to be able to fully use this module. This adventure provides monster statistics for each encounter and also provides expanded areas and side quests... [click here for more] |
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 Defeat the Evil Crabomancer
The mad Crabomancer has been plotting to destroy the town of Red Claw with his horrible rituals. Can the players destroy him before its too late, or will they face the same fate as the missing fishers.
Not a penny needed
This adventure allows you to enjoy a night of fun with your friends, without having to spend... [click here for more] |
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 This is a solo adventure for D&D 5e. It is not that long at all, and I just wanted to guage interest in this type of content. If all goes well then I would be very interested in releasing some form of extended solo adventure that spans multiple different PDF's and several levels.
So if you do end up liking this kind of thing please say so, it's always nice to get reviews and such. ... [click here for more] |
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Sitting at the top of a hill in the countryside is a small farm that is famous for the mushrooms, yeasts, and antitoxins that it produces. Blue Foot Farms is as prosperous as it is picturesque. A few weeks ago, a newcomer arrived at the farm and since then, things have changed for the worse. The crops have become blighted, harvests are no longer leaving the farm, and nobody has seen the farmer or... [click here for more] |
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 Welcome to the Seven Skies, spacers! Each issue in this series of zines will give you all the details on a Wildspace system, including strange locales and exciting cities, as well as new character features, menacing monsters, and new spelljammer options to make your voyages on the Astral Sea more cinematic and exciting! Together with a one shot adventure set in this Wildspace system, you can easily... [click here for more] |
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“The Fade Lands” is a unique, PC-centric adventure. 185 pages.
It is designed to strengthen the bond of your RPG group.
FEATURES:
(A) The player-created, PC backstories are the focus of the adventure.
(B) Unique land, wildlife, & culture.
(C) Optional, peaceful solutions listed for most encounters.
(D) New items, monsters,... [click here for more] |
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The Cult of the Gol'Goroth is a one-shot horror adventure for characters levels 4-7 and is expected to take 4-6 hours. It is a combat heavy adventure that pits your party against an ancient frog demon known as The Gol'Goroth. This monstrosity seeks to corrupt the lands with its vicious psychosis, its children snatching the eyes from interlopers to cast them into darkness. This adventure can leave characters... [click here for more] |
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Characters have been sent by a trio of noblemen to investigate an underground lair that is said to be haunted by a powerful, now dead, witch called the Blue Lady. The noblemen insist that she has stolen the wealth given to them by the king. The townspeople will starve without it, but as the party explores the dungeon, more and more things stop adding up. This adventure is meant for 3-4 third level... [click here for more] |
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An adventure designed for both introducing new groups (be it players, DMs or both) to Dungeons & Dragons and as a starting point for a brand new campaign for veteran players. The adventure is set in the Forgotten Realms city of Neverwinter but can easily be adapted to fit any campaign setting or locality by simply changing some names.
Playable entirely as a standalone, one off adventure or as... [click here for more] |
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 The Kobold Caverns is a simple module made to be inserted in any world that a Dungeon Master can create. There are no specifically associated stat blocks to this module. Instead, it is left open to interpretation how easy or difficult the residents of this tower would be if fought in combat. ... [click here for more] |
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Prepare for a Bloody Battle in The Coliseum!
Captured by the gnolls! The party must figure out why they've been left alive and what significance the date in five days' time carries as they plot to survive the brutal arena, escape and help their fellow captives, and bring down Yagrak and his Red Moon Pack.
Enjoy 11 pages of brand-new adventure, including maps, NPCs, and storylines!
Fight... [click here for more] |
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 Step into The Creaky Kegleg and accquaint yourself with Captain Archamedies Valentine - the greatest river pirate of the age.
Captain Valentine's Cursed Grog is a short encounter designed to provide an enjoyable little pit-stop for your party's travel sessions. The encounter includes a new bard spell, custom magic items and a small tie-in pirate adventure complete with battlemaps... [click here for more] |
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Könnten wir nur Bänder zwischen uns weben
Dieses One-Shot Abenteuer enthält:
Ein kurzes Abenteuer, perfekt für erfahrene Spieler
Die Karte eines kleinen Nomadenlagers am Strand
Angaben für drei NSC Gruppen
Ein neues, tödliches Boss Monster
Handgezeichnete Illustration
Die Geschichte
Am Wegesrand verborgen und von keiner Karte erfasst liegt der... [click here for more] |
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Deep Night Chase
This One-Shot Adventure Module contains:
The story of an all night chase through an enchanted wood
Flexible adventure length through modular encounter design
Builds for eight new enemies / monsters
A table for rolling encounters in a dark wood
Several high detail maps to be used in an online tabletop such as Roll20
The Story
It... [click here for more] |
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Equinis Edwards, a cursed talking horse, has run afoul of a forest witch. He requires the aid of adventurers to convince the witch to reverse his curse and restore him to his original state, a unicorn!
This adventure is:
- setting agnostic
- designed with combat-optional scenarios for younger players
- all conflicts can be resolved with roleplay and creative thinking
- written for a party... [click here for more] |
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Welcome to the Random Mission Tables!
This is a series of tables for rolling up new missions for the party to undertake. Using 3d20s, discover who the next mission will come from and what the mission will be!
Each mission segment also has an Experience Points (XP) rating, so the DM can reward XP for each random mission... [click here for more] |
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A Tower requiring great sacrifices or clever play from adventurers. Meant as a non-combat session of D&D 5e, leading to a major artifiact or key plot point for your game. Scales to any level of play. Includes notes on the nearby town and the recommended artifact: the sword of the arclight.
We thought it was a fun night. ... [click here for more] |
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Esteemed DMs and players,
This product is a Realms' Lore Sourcebook & Campaign Introduction. I appreciate that not everyone finds dense lore books captivating. The journey to bring Baldur's Gate III to life started in 2014 when Larian Studios expressed interest to WOTC. Their opportunity finally arrived after the success of Divinity 2 . I... [click here for more] |
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Embark on a thrilling and otherworldly adventure with Stellar Abductions, a gripping Dungeons & Dragons 5th Edition module that will take your players to the far reaches of the Astral Sea. Prepare for a nightmarish encounter as the adventurers find themselves abducted by enigmatic aliens known as the greys and transformed through genetic modification and cybernetic augmentations into... [click here for more] |
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 Welcome to the Seven Skies, spacers! Each issue in this series of zines will give you all the details on a Wildspace system, including strange locales and exciting cities, as well as new character features, menacing monsters, and new spelljammer options to make your voyages on the Astral Sea more cinematic and exciting! Together with a one shot adventure set in this Wildspace system, you can easily... [click here for more] |
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 The Deranged Dwarf is created for a party of 4 second-level players and can be dragged and dropped into your campaign easily.
Send your party into the woods in search of a dwarf who has lost his mind! Will they figure out what drove him mad or will the worst happen out in the timber?
Features a 9-page PDF with the adventure, 1 Battle Map, New Enemies with stat blocks,... [click here for more] |
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 Summer is busy in Caer Callidyrr, the Moonshae’s largest and most colorful city. Four factions rule the streets, docks, and court of law silently under the leadership of Queen Alicia Kendrick. From the reckless sportsman’s club to the mysterious cabal of wizards in a city that fears magic, life goes and moves with great certainty. The citizens fear the ever present fey and threats of their own... [click here for more] |
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