Close
Close
Narrow Results
 Follow Your Favorites!
NotificationsSign in to get custom notifications of new products!











Product Type
Gear/Magic Items   Remove Search Term
Advanced Search

 
 Hottest Gear/Magic Items
 
 Hottest Community Gear/Magic Items
 
 Newest Titles in This Section
 
 Newest Community Created Titles in This Section
Products found in this section... Sort by: 
 Title    Publisher    Price  
How To Train Your Companion (5e)

How To Train Your Companion (5e)


How to Train Your Companion How To Train Your Companion is a guide for training your Dragons, Elementals, Familiars, Beasts, Monstrosities and Plants. If you are an adventurer who finds themself a dragons egg, or lone bear cub and are looking to raise it as your companion then look inside this tome for a guide and added abilites to help you train these creatures. Inside this text includes *...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Monster Loot – Waterdeep: Dragon Heist (Fantasy Grounds)

Monster Loot – Waterdeep: Dragon Heist (Fantasy Grounds)


Now for Fantasy Grounds! I want to loot Jarlaxle Baenre! When brave adventurers face the dangers of the world, they want something to show for it. This supplement provides individual loot for each monster appearing in Waterdeep: Dragon Heist, as well as a basic crafting and harvesting system that works well with 5th Edition Dungeons & Dragons.  With...   [click here for more]
Dungeon Masters Guild  $2.95

Add to Dungeon Masters Guild Order  
Elminster's Candlekeep Companion (Fantasy Grounds)

Elminster's Candlekeep Companion (Fantasy Grounds)


Elminster Aumar, Chosen of Mystra, invites you to explore the grandest repository of knowledge in the Forgotten Realms: Candlekeep, the Library Fortress! The Sage of Shadowdale has assembled this companion to help seekers of wisdom navigate the Castle of Tomes. Be warned! Elminster requests that you bring a suitable entrance gift, lest you be turned away at the front gates, now for Fantasy...   [click here for more]
Dungeon Masters Guild  $14.95

Add to Dungeon Masters Guild Order  
Wanted: Dead or Alive - A Collection of Dastardly Criminals for Fifth Edition Dungeons & Dragons

Wanted: Dead or Alive - A Collection of Dastardly Criminals for Fifth Edition Dungeons & Dragons


The Prison is Empty and All the Criminals are Here Keep your eyes on the shadows and a hand on your coinpurse, because a cruel crew of criminals have been unleashed on the Realms. This collection of NPCs, created for fifth edition Dungeons & Dragons, brings with them terrifying tales of plots and betrayals - either comitted by them or towards them, depending on who you ask....   [click here for more]
Dungeon Masters Guild  $12.95

Add to Dungeon Masters Guild Order  
20 Magic Items for Monks

20 Magic Items for Monks


This document presents 20 new magic items specially designed to complement the natural abilities of monks. These include, the enchanted wraps - add elemental damage to your unarmed attacks; the amulet of ki healing - use ki points to heal disease; the robe of eternal silence - for monks who take a vow of silence; the quarterstaff of elemental mastery - a weapon...   [click here for more]
Dungeon Masters Guild  $0.99

Add to Dungeon Masters Guild Order  
Adventures In Chronomancy

Adventures In Chronomancy


Adventures in Chronomancy provides 2 Adventures and four expanded encounters that incorporate Time Travel into campaign! While they are made to be used with our title Time Traveler's Guide to Chronomancy, we've included all the spells, items, and creatures you need to run in in this product! The adventures are: The Hero the World Forgot: A tier 1 one shot. Characters...   [click here for more]
Dungeon Masters Guild  $12.95

Add to Dungeon Masters Guild Order  
Amarune's Almanac: Coasts of the Realms

Amarune's Almanac: Coasts of the Realms


"So coasts are places where things happen, not just a haunt of seabirds, and endless crashing surf. Which is why this book exists; to look more closely at the 'thin ribbon of adventure' (to quote the famous bard Mintiper) that is the Coast. Enjoy!" - Ed Greenwood (excerpt from Foreword) "It’s easy to think of the adventures of the land and the adventures of the sea as being categorically different....   [click here for more]
Dungeon Masters Guild  $9.95

Add to Dungeon Masters Guild Order  
Desert Magic

Desert Magic


Desert Magic Spells & Magic Items of the Sands Featuring a bunch of updated magic items and spells, the experienced pen of Mithral-best-selling Guild author R P Davis brings you the perfect addition to your desert campaign! Thematic and instantly useful in virtually any campaign setting, your players will enjoy what's in this book. From 2002 to 2005, Dragon Magazine featured...   [click here for more]
Dungeon Masters Guild  $0.95

Add to Dungeon Masters Guild Order  
Alchemist's Supplies Expanded

Alchemist's Supplies Expanded


Potions and elixirs play a vital role in any adventurer's toolkit, be it for healing a potentially fatal wound or to bolster a fighter's physical prowess. Having a expert alchemist in your midst is sure to be a boon when the going gets tough and you need an extra edge. This suppliment adds new mechanics to expand upon the alchemist's supplies tool. It is intended to make it a more viable...   [click here for more]
Dungeon Masters Guild  $0.99

Add to Dungeon Masters Guild Order  
MORE Treasures of the Realms!

MORE Treasures of the Realms!


More! Treasures of the Realms Magic items & Weapons of Faerûn Fantasy Grounds version available here! From the experienced pen of Mithral-best-selling Guild author R P Davis comes More Treasures of the Realms, a collection of more than 40 magic items! Also includes Armor & Weapon Special Abilities, like Dispelling...   [click here for more]
Dungeon Masters Guild  $1.95

Add to Dungeon Masters Guild Order  
{WH} Warforged Components! Magical items to integrate into warforged characters

{WH} Warforged Components! Magical items to integrate into warforged characters


You were built for a purpose. Perhaps that was war, as is your namesake, or you could have been created for more utilitarian or subtle functions. Are you a scout? A spy? A laborer? An artificer? Were you crafted to work magic? Or to perform some other dangerous task, unsuitable for mortal hands? Regardless, you are a warforged, and by the graces of skilled Cannith artificers you can be upgraded to...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
An Alphabet of Uncommon Magic Items

An Alphabet of Uncommon Magic Items


26 brand new Uncommon wondrous items for your D&D 5E adventure! From an avaricious dragonfly and a poisoner’s favourite fashion accessory, to a voracious rug and a pair of dolls as arcane as they are adorable, these magic items are designed to enable and encourage interesting and varied roleplay and should bring levity, curiosity and mischief to campaigns of any level....   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Shadow Over Snowhollow - 5e Module

Shadow Over Snowhollow - 5e Module


Shadow Over Snowhollow Welcome brave adventurers! Strange reports of Dragon activity come from the pilgrim village of Snowhollow, high above at the peaks of the mountain range.  Brave the winter storms, travel through an endless blizzard up the Snowhollow path, but be aware the dangers that lurk. Confront the necromancer tribe of Orcs, learn the mysterious tale...   [click here for more]
Dungeon Masters Guild  $1.99

Add to Dungeon Masters Guild Order  
Adventurer's Guide to the Seas

Adventurer's Guide to the Seas


An awesome guide to navigation, naval combat, ships, health and diseases, fitting spells, and much more in a neat and crisp little package. ...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Trinkets of Saltmarsh

Trinkets of Saltmarsh


Trinkets of Saltmarsh This supplement introduces 100 new trinkets that you may find exploring the port town of Saltmarsh The trinkets presented in this supplement are inspirited by the local of Saltmarsh a fishing and trading port in Lower Keoland. The trinkets in this supplement will bring an additional layer of depth to anyone running the Ghosts of Saltmarsh...   [click here for more]
Dungeon Masters Guild  $1.00

Add to Dungeon Masters Guild Order  
Locked & Loaded: A Guide to Firearms & The Gunslinger

Locked & Loaded: A Guide to Firearms & The Gunslinger


Arm your character with fully customizable firearms that are adaptable to any setting and become an unparalleled shooter as The Gunslinger! This document provides players and dungeon masters with a comprehensive rule set that properly supports and does justice to firearms in 5th edition. It includes the ability to customize your firearms with firearm mods, from bayonets to explosive...   [click here for more]
Dungeon Masters Guild  $4.99

Add to Dungeon Masters Guild Order  
Hoard of House Rules

Hoard of House Rules


A veritable hoard of optional rules and mechanics for DMs and players alike: New class: the psion, including three subclasses  New race: the half-giant, and a new way to handle Small and Large characters New magic items, including rules for magic items that level up with you Almost 30 new monsters, including elemental oni, noble genies and creatures of myth 10th level spells Fast...   [click here for more]
Dungeon Masters Guild  $0.95

Add to Dungeon Masters Guild Order  
Vecna's Vault of Vile Things

Vecna's Vault of Vile Things


Vecna's Vault of Vile things is a new suppliment that offers playable items, class options, weapons, and spells for D&D 5e. The content is not for the faint of heart, for all that is contained within Vacna's Vault bares a terrible origin; allowing players to Inflict Brutal Injuries of their foes, curse and maim their targets, utilize terrible life stealing magics, and even invoke the power of the...   [click here for more]
Dungeon Masters Guild  $3.83 $3.06

Add to Dungeon Masters Guild Order  
Anvilwright: Artificer Specialist of Theros

Anvilwright: Artificer Specialist of Theros


This supplement presents a new specialization for the artificer class with strong ties to the world presented in Mythic Odysseys of Theros but playable in any campaign setting. Anvilwright artificers carry on the practice of crafting anvilwrought creatures—metal constructs first forged by the Theran god Purphoros. Those who pursue this specialty create and bond with...   [click here for more]
Dungeon Masters Guild  $1.50

Add to Dungeon Masters Guild Order  
Primordial Items: Air (5e)

Primordial Items: Air (5e)


“Primordial Items” is a series exploring magic items based on the four primary elements: air, earth, fire, and water. This instalment includes 25 magic items themed around air, wind, storms, the sky, and flying creatures. Summon a protective swarm with the Blade of Crows! Command the sky with your breath using the Cloudmaster's Mask! Don the Boots of Propulsion...   [click here for more]
Dungeon Masters Guild  $2.99

Add to Dungeon Masters Guild Order  
Sora Esma's Cart of Reliquaries

Sora Esma's Cart of Reliquaries


Talismans and relics await all faithful in Sora Esma's Cart of Reliquaries Sora Esma the hobgoblin peddler returns with even more baubles and knick knacks purveyed from and for the most devout of Eberron. Sora Esma's Cart of Reliquaries contains 150 trinkets from the many faiths of Eberron. Dungeon Masters can use these items as...   [click here for more]
Dungeon Masters Guild  $1.95

Add to Dungeon Masters Guild Order  
I Need Healing!

I Need Healing!


New healing options, including nonmagical medics and physicians! A streamlined set of Injury rules to add lasting impact to deadly scenarios! Expanded magic items for healing and dealing with injuries! 4 subclasses: Bard College of Healing, Medic Fighter, Monk Way of Renewal, and Sawbones Rogue New optional rules for Battle Fatigue, Massive Damage, and Impactful Injuries 12 Magic...   [click here for more]
Dungeon Masters Guild  $2.95

Add to Dungeon Masters Guild Order  
Codex Siberys: Mourning & Madness

Codex Siberys: Mourning & Madness


The Dragon Above presents… Codex Siberys: Mourning and Madness This compendium of enemies and allies contains statistics and illustrations for 30 original monsters built specifically for your Eberron campaign. By embracing the unique potential of social tabletop gameplay, these monsters offer outlandish, encounter-defining abilities which are sure to lead to dynamic combat...   [click here for more]
Dungeon Masters Guild  $3.95

Add to Dungeon Masters Guild Order  
Monster Loot – Curse of Strahd (Fantasy Grounds)

Monster Loot – Curse of Strahd (Fantasy Grounds)


I want to loot Strahd von Zarovich! When brave adventurers face the dangers of the world, they want something to show for it. This supplement provides individual loot for each monster appearing in Curse of Strahd, as well as a basic crafting and harvesting system that works well with 5th Edition Dungeons & Dragons, now for Fantasy Grounds!  With this...   [click here for more]
Dungeon Masters Guild  $1.95

Add to Dungeon Masters Guild Order  
Potioneering: Defined, Refined, and Usable

Potioneering: Defined, Refined, and Usable


Potions are as old as magic, having the right potion can make the difference between life and death for a party-literally. Potioneering: Defined, Refined, and Usable has everything a player or DM needs to introduce Potioneering into the game including: Every DMG Potion explained and with a crafting recipe 40+ NEW Potions explained and with a crafting recipe 3 NEW Feats...   [click here for more]
Dungeon Masters Guild  $1.00

Add to Dungeon Masters Guild Order  
Wouter's Worldly Wunderkammer

Wouter's Worldly Wunderkammer


100 magical items to take with you on any adventure! roll 1d100 to see what you get or handpick the perfect one! Tried and tested over many many sessions, they will add excitement to your game.    With just a couple of (funny) exceptions all these items are actually useful despite being ok even for level 1 players, and will actually see use in your sessions. Items range in utility and theme but...   [click here for more]
Dungeon Masters Guild  $4.95

Add to Dungeon Masters Guild Order  
Tier 1 Monster Hunts

Tier 1 Monster Hunts


Tier 1 Monster hunts features a collection of brand new creatures from CR 1 - 5, complete with harvesting tables, magical items, and of course - monster hunts! Whether you're a new DM just learning the ropes, or a grizzled veteran looking to start afresh with a new campaign, Tier 1 Monster Hunts aims to provide you with quick and easy bounties to throw into your taverns, inns, ports and cities quickly...   [click here for more]
Dungeon Masters Guild  $4.95

Add to Dungeon Masters Guild Order  
Gunslinger Class

Gunslinger Class


This is the PDF version of the module. If you are looking for the Fantasy Grounds VTT version - click here. "Gunslingers are masters of firearms and tactical combat. They fight for money, glory and to make a legacy of their name. Masters of tinkering and crafting firearms, their weapons are considered the extension of their body and mind." Gunslingers learn to craft firearms that...   [click here for more]
Dungeon Masters Guild  $3.95

Add to Dungeon Masters Guild Order  
A Wanderer's Guide to the Feywild

A Wanderer's Guide to the Feywild


The Plane of Faerie is a mysterious place, filled with wonders beyond imagining. This guide seeks to inspire dungeon masters who wish to send their party into this realm of wonder. It gives a comprehensive framework for the rules and laws that govern the Feywild, as well as ideas for specific locations, situations, items, quests, and so on. You won’t find adventures or detailed descriptions within...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Denizens of the Void

Denizens of the Void


Pierce the veils of the Void with this compiliation of information from its deepest reaches. First, we have an Otherworldly Patron in the form of the Void. Your character will be seduced by it's promise of power and answers to the secrets of the universe. Next are several creatures that call the Void home. Aberrations that all start from a singular type(The Voidling) and evolve based on what they...   [click here for more]
Dungeon Masters Guild  $3.99

Add to Dungeon Masters Guild Order  
Trinkets of Skullport

Trinkets of Skullport


Trinket of Skullport This supplement introduces 100 new trinkets that you may find in the infamous city of Skullport The trinkets presented in this supplement are inspired by the dark city of Skullport and was created to bring an additional layer of depth and world-building to the Forgotten Realms. Many of the trinkets are designed as plot devices to inspire side...   [click here for more]
Dungeon Masters Guild  $1.00

Add to Dungeon Masters Guild Order  
Monster Loot – Mythic Odysseys of Theros (Fantasy Grounds)

Monster Loot – Mythic Odysseys of Theros (Fantasy Grounds)


Now for Fantasy Grounds! I want to loot Arasta of the Endless Web! When brave adventurers face the dangers of the world, they want something to show for it. This supplement provides individual loot for each monster appearing in Mythic Odysseys of Theros, as well as a basic crafting and harvesting system that works well with 5th Edition Dungeons & Dragons. ...   [click here for more]
Dungeon Masters Guild  $3.45

Add to Dungeon Masters Guild Order  
Grom's Guide to Harvesting Monsters

Grom's Guide to Harvesting Monsters


Grom’s second guide to supporting adventurers out in the wild. His first guide focused on brewing potions, while this new guide will teach you how to field dress a monster and harvest the useful anatomy for trade, trophies or crafting powerful items. The Harvesting Guide table is broken down by monster type, size, and time it takes to harvest. Don't just kill a monster, make some money off...   [click here for more]
Dungeon Masters Guild  $1.00

Add to Dungeon Masters Guild Order  
Xanathar's Lost Notes to Everything Else (Fantasy Grounds)

Xanathar's Lost Notes to Everything Else (Fantasy Grounds)


Now for Fantasy Grounds! "A quick glance down the authors column of this high quality book reveals some of my favourite D&D creators - and they certainly deliver the goods! Everyone will find something to love in this fantastic volume. The DM in me really enjoyed the new sanity rules, the story items, and - chaos armor! Players will savor the host of new subclass options....   [click here for more]
Dungeon Masters Guild  $19.95

Add to Dungeon Masters Guild Order  
Whitefaire Adventurer's Guide: A Player and Game's Masters Guide

Whitefaire Adventurer's Guide: A Player and Game's Masters Guide


"...The Dark Peaks team has done an excellent job of creating a unique region that has its own distinct flavor while still holding to that traditional D&D feel.... Whitefaire Adventurer’s Guide has all of the information you would need to carry out a full campaign, or more, in another region of the Faerun. It’s elegantly written with an extensive history and a dash of humor...."   ...   [click here for more]
Dungeon Masters Guild  $9.99

Add to Dungeon Masters Guild Order  
20 Magic Items for Clerics and Paladins

20 Magic Items for Clerics and Paladins


From the author of "64 Magic Items Inspired by Video Games" comes "20 Magic Items for Clerics and Paladins"! This document presents 20 new magic items specially designed to complement the divine abilities of clerics and paladins, including: the ring of blessed healing - to boost the power of healing spells and abilities, the boots of the righteous path - to ensure you always know...   [click here for more]
Dungeon Masters Guild  $0.99

Add to Dungeon Masters Guild Order  
Necromancer Magical Items

Necromancer Magical Items


A collection of 20 new and unique magic items suitable for characters looking for a Necromancer feel. Balanced, illustrated and suitable for PC and NPC alike, these are sure to be a great addition to any table looking to add that dark and undeadly feel! ...   [click here for more]
Dungeon Masters Guild  $0.99

Add to Dungeon Masters Guild Order  
Books Of The Realms Volume III Blackstaff Tower

Books Of The Realms Volume III Blackstaff Tower


Books. Lot's of magical ones. In this volume, we focus on libraries of the most power wielders of the Art. Lost spells, magic items, you don't know what you'll find when taking a book off the shelf in Blackstaff Tower! Make your D&D world more vivid by picking this supplement up today! B. Wraven Wright has ghostwritten over 100 OGL D20 adventures and supplements for publishers large and small...   [click here for more]
Dungeon Masters Guild  $1.00

Add to Dungeon Masters Guild Order  
Forest Magic

Forest Magic


Forest Magic Spells & Magic Items of the Woodlands Featuring an interesting magic-weapon property and a bunch of updated magic items and spells, the experienced pen of Mithral-best-selling Guild author R P Davis brings you the perfect addition to your campaign! Thematic and instantly useful in virtually any campaign setting, your players will enjoy what's in this book. From 2002...   [click here for more]
Dungeon Masters Guild  $0.95

Add to Dungeon Masters Guild Order  
Knarl's Candy Compendium

Knarl's Candy Compendium


Hi!!! I hope you’re doing good, or whatever Ms. Adrienne says when she starts off her letters. She’s very fancy. Anyways, my name is Knarl, said like “KUH-narl” because I like it better that way. And this is is my book! Well, Ms. Adrienne helped me put together all the notes I made, and she filled in all the spaces I couldn’t read because they were covered...   [click here for more]
Dungeon Masters Guild  $4.99

Add to Dungeon Masters Guild Order  
100 Less Than Useful Books to Find on a Forgotten Realms Bookshelf

100 Less Than Useful Books to Find on a Forgotten Realms Bookshelf


Books can be an important source of knowledge, background and clues for characters, and they can have value as well. However, not every book will be a worthwhile or valuable one. Some of those sitting on bookshelves may be factually wrong, contain misinformation or simply not be that relevant. This supplement has 100 different books that could be found in the Forgotten Realms that can be used to flesh...   [click here for more]
Dungeon Masters Guild  $1.25

Add to Dungeon Masters Guild Order  
Magic of the Shining South

Magic of the Shining South


Magic of the Shining South Welcome to a supplement featuring 16 pages of magic items and spells all specifically designed to invoke the feel of Faerûn’s Shining South. Inside you’ll get: 9 Augment Crystals - simple magic items you can add to equipment to give it (and maybe yourself) a boost! 13 New magic weapons & armor - from ghoul hide armor to stunshot sling!...   [click here for more]
Dungeon Masters Guild  $2.95

Add to Dungeon Masters Guild Order  
Teachings of Ayrsai - A Compendium of Cold

Teachings of Ayrsai - A Compendium of Cold


The Teachings of Ayrsai A Compendium of Cold - Features - 1 New Race 6 New Subclasses 8 New Magic Items 6 New Magic Spells The new race, the Jormungandr. Natives of the tundra, and descendents of frost giants. These strong and noble tribesmen survive the harsh winters and survive...   [click here for more]
Dungeon Masters Guild  $1.00

Add to Dungeon Masters Guild Order  
Grimm Encounters

Grimm Encounters


Grimm Encounters Twelve Horrifying Encounters for your Campaign If you need some horrifying and grotesque encounters for your table, look no further. This supplement is filled with 12 haunting encounters based on classic fairy tales from the Grimm Brothers and their contemporaries. These encounters are perfect for dropping into horror themed games, those set in Ravenloft or the Shadowfell,...   [click here for more]
Dungeon Masters Guild  $4.95

Add to Dungeon Masters Guild Order  
The Lost Vaults 2: 650+ More Magic Items from Fourth Edition

The Lost Vaults 2: 650+ More Magic Items from Fourth Edition


The Lost Vaults 2: 650+ More Magic Items from Fourth Edition Continuing his catalogue of the underground vault, the kenku wizard Scribe continues to bring previously lost magical items back into the world. It would appear that the items he and his excavation crew seem to get stronger the deeper into the vaults they go.   The Lost Vaults 2 is a Dungeons and Dragons...   [click here for more]
Dungeon Masters Guild  $12.95

Add to Dungeon Masters Guild Order  
Jungle Magic

Jungle Magic


Jungle Magic Spells & Magic Items of the Rain Forest Headed to Chult? Featuring a bunch of updated magic items and spells, the experienced pen of Mithral-best-selling Guild author R P Davis brings you the perfect addition to your jungle campaign! Thematic and instantly useful in virtually any campaign setting, your players will enjoy what's in this book. From 2002 to 2005, Dragon...   [click here for more]
Dungeon Masters Guild  $0.95

Add to Dungeon Masters Guild Order  
A Fistful of Coppers: 26 Guild Best-Sellers

A Fistful of Coppers: 26 Guild Best-Sellers


Welcome to A Fistful of Coppers (and Silvers and Electrums and…)! A constellation of DM’s Guild stars have joined forces to bring you a collection of some of the Guild’s BEST SELLING products! In this veritable bag of holding for best-sellers, you’ll find a huge variety of content in more than two dozen different products, ranging...   [click here for more]
Dungeon Masters Guild  $19.95

Add to Dungeon Masters Guild Order  
Gifts of the Gods: Charms and Blessings

Gifts of the Gods: Charms and Blessings


Rewards From The Gods Perhaps your players have pleased the gods, the faithful, or just angered their foes, but at some point a free healing potion or magic item simply isn't enough. Expanding on the blessings and charms found in the Dungeon Master's Guide, the charms and blessings found within this tome are excellent rewards for those serving the gods. * 48 New Charms and Quests...   [click here for more]
Dungeon Masters Guild  $1.99

Add to Dungeon Masters Guild Order  
Infernal War Machine Upgrades

Infernal War Machine Upgrades


Note: Vehicle name spoilers for Baldur’s Gate: Descent to Avernus in the description. Your Devil’s Ride’s engine screams underneath you as you quickly look over your shoulder, the Tormentor filled with Bearded Devils gaining ground. As the gap closes, the devil driving grins madly, gunning the engine to overtake you. The grin disappears in a cloud of shrapnel as you...   [click here for more]
Dungeon Masters Guild  $1.99

Add to Dungeon Masters Guild Order  
The Rod of Seven Parts 5e

The Rod of Seven Parts 5e


"That which was sundered on Pesh’s plain, holds back chaos reign. Yet the vaati’s deed shall remain undone, until the seven again become one." A supplement containing lore and stats for the legendary rod of seven parts. Follow me on Twitter @StratosF8...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Displaying 351 to 400 (of 2789 items) Result Pages: [<< Prev]   1  2  3  4  5  6  7  8  9 ...  [Next >>] 
Select Page Number