Title |
Publisher |
Price |
The Book of Dragons: Volume II is the sequel to The Book of Dragons for 5th Edition, introducing even more draconic options for both players and Dungeon Masters in the world of 5th Edition. Though it functions as a sequel, The Book of Dragons: Volume II does not require its predecessor for use.
This book explores the possibilities of hatching and raising... [click here for more] |
Dungeon Masters Guild |
$14.99
|
Explore the various cultures that worship or revere the Silver Flame and the Couatl in Eberron. Sarhain’s Guide (written by the Church’s very own Drego Sarhain!) is at once a collation of existing lore and an expansion upon it.
This supplement contains over 50 pages of lore and supporting mechanics, detailing the Church of the Silver Flame, the stalwart Ghaash’kala of the Demon Wastes, the... [click here for more] |
Dungeon Masters Guild |
$14.78
|
Karniv's Treasures of Chult - A collection of 50 new Magical Items for the Tomb of Annihilation storyline!
Looking for some new shiny things to spice up your Tomb of Annihilation campaign? Karniv Kilabee risked his life travelling to the dangerous peninsula of Chult, and he returned with this incredible trove of never-before-seen magical items! Use this collection to help your players battle through... [click here for more] |
Dungeon Masters Guild |
$3.99
|
STEAL FROM THE MASTER DEMONOLOGIST, IF YOU DARE...
The collection of magic items found within the pages of this tome contain untold power, but at what cost? Every item has been cursed by The Witch Queen herself. While your players are sure to enjoy finding this loot scattered throughout their adventures, Game Masters will take delight in secret as the curses and blights become known.
Iggwilv's... [click here for more] |
Dungeon Masters Guild |
$12.95
|
SILVER MOON RISING
"Two thumbs up! A solid campaign foundation book for Silverymoon!" - Ed Greenwood, 2022.
"The League of the Silver Marches was an ideal that failed.
Silverymoon was blamed for its failure to aid Sundabar from an orc horde. Its reputation in shatters, the Gem of the North lost political power and allies.
However, the threats in the North have not diminished. The Lords’ Alliance... [click here for more] |
Dungeon Masters Guild |
$20.00
|
This is the PDF. If you are looking for the Fantasy Grounds VTT - click here.
You're stalking through the dungeon, flickering torchlight casting long shadows on the walls. You enter the main chamber, stepping past the slain beast. Before you lies a hoard of treasure! There are gems, blades and suits of enchanted armor. As your fingers toss through the goods, it starts to get strange. You find... [click here for more] |
Dungeon Masters Guild |
$4.95
|
This 80-page supplement contains 38 encounters written by many of the Dungeon Masters Guild’s best-selling writers.
Encounters in the Savage Jungles includes 23 encounters / mini-adventures of various difficulty that can be used while the adventuring party braves the uncharted and savage jungles. It also includes 15 Quick Encounters, and:... [click here for more] |
Dungeon Masters Guild |
$15.95
|
Eberron! World of intrigue, excitement, and MAGIC!
Eberron is a world saturated with magic. From making toast to slaying dragons, magic -- and magic items -- are there to help people cope with daily life.
Designed for use with Wayfinder's Guide to Eberron, Magical Items of Eberron is one of R P Davis's series of products which... [click here for more] |
Dungeon Masters Guild |
$1.95
|
Across the eternal reaches of the Astral Sea, spelljammers ply their trades, travelling between crystal spheres and heavenly realms.
Presented here are three new Spelljamming ships for your campaigns:
Kobold Trap Junk: A ship held together with rope and hope, the Kobold Trap Junk is designed to charge an enemy ship and ensnare it before coming under Kobold attack.
Dwarven... [click here for more] |
Dungeon Masters Guild |
$0.99
|
Seeking dominance over the undead? Need some minions to do your bidding? Get ready for the ultimate class to Raise the Dead!
Included in Disturbed Graves:
The Pale Master, a fully-fledged class for 5th Edition D&D.
Unique Intelligence-based 3/4 caster class
Interesting summonable undead creatures, each ready to do your bidding (skeletons & zombies are taking... [click here for more] |
Dungeon Masters Guild |
$4.95
|
This book is designed to provide you with a rich, detailed pantheon of gods and goddesses to incorporate into your science-fiction themed D&D campaign.
What's Included?
24 unique gods and goddesses
In depth analysis of lore, domains, symbols, stories, legends and more for each deity
95 pages of... [click here for more] |
Dungeon Masters Guild |
$9.95
|
The Plane of Faerie is a mysterious place, filled with wonders beyond imagining. This guide seeks to inspire dungeon masters who wish to send their party into this realm of wonder. It gives a comprehensive framework for the rules and laws that govern the Feywild, as well as ideas for specific locations, situations, items, quests, and so on. You won’t find adventures or detailed descriptions within... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Fantasy Grounds 5E Background & Class Equipment Bundles
This a module for the Fantasy Grounds VTT software.
Do you play or DM Fantasy Grounds D&D 5E?
These are drop and drag parcels for each class and background to INSTANTLY put in your inventory when building your PC.
All in drop and drag format so you can FULLY EQUIP your PCs.
And now, included here are "ONE DROP AND... [click here for more] |
Dungeon Masters Guild |
$6.00
|
This to-the-point supplement expands on the internal politics of Karrnath, a nation in the Eberron campaign setting. Topics include the royal family, the warlords, the blood of vol, and local politics. The supplement features one new spell and two new magic items.
The Politics series consolidates and expands upon the canonical information from Eberron sourcebooks. A few changes have been... [click here for more] |
Dungeon Masters Guild |
$1.95
|
 Lost Things Aplenty! This supplement gives you a plethora of magic items and a delightful variety of things your PCs may lose and regain during the Wild Beyond the Witchlight campaign.
As the DM of the Witchlight campaign I offered my players the choices presented in the module. They all chose something completely different, and so I had to make them magic items that fit. I see this problem... [click here for more] |
Dungeon Masters Guild |
$1.00
|
Now only $2.99!
Rules and Encounters for Airships and Other Vehicles
You've done it! You've taken the leap, and bought your first airship. The thrill of excitement is nigh over whelming, untill a simple thought bursts your bubble.
"Now what?"
You've got some awesome airships, but how are they controlled? What sort of encounters will you face? What is the best way to integrate them into your campaign?... [click here for more] |
Dungeon Masters Guild |
$2.99
|
It's a chilly Winter's Crest in the cozy village of Pinedale as loved ones gather tight, share cocoa, and tell stories of ages past. But when a blizzard strikes the town, Pinedale finds itself drawn into the dreaded domain of a mysterious fey with deadly plans...
In Once Upon a Winter's Eve, enjoy a D&D game over the holidays, with a dark and icy twist. It features:
A... [click here for more] |
Dungeon Masters Guild |
$3.95
|
A treasure trove of items for seafaring adventurers
Adventures on — or even under! — the high seas present Dungeon Masters and players alike with opportunities to explore an alien world without venturing too far from home. This collection of sea-themed magic items is equal parts conversion from Stormwrack, a supplement for the 3rd edition of Dungeons & Dragons, and original... [click here for more] |
Dungeon Masters Guild |
$3.45
|
Soar into the Heavens!
Faiths of the Forgotten Realms is back with volume 2!
50 gods have been selected from the various peoples of the realms, including the pantheons of the dragons, drow, dwarves, elves, gnomes, halflings and orcs. Each has a Deeper Faiths section detailing the religion and character motivations for devoting themselves faithfully to their chosen... [click here for more] |
Dungeon Masters Guild |
$14.95
|
From RANDALL RIGHT,
author of the MITHRAL Best-Selling Comprehensive Manuals,
comes this full excerpt of miscellaneous gear from that weighty tome.
This book gives players a wealth of new adventuring gear to make meet a
myriad of challenges. It collects and updates the adventuring gear, artisan's tools,
trinkets, and craftable compounds from that book, providing... [click here for more] |
Dungeon Masters Guild |
$7.49
|
This is the PDF version. If you're looking for the Fantasy Grounds Module. Click Here!
Just when you thought it couldn't get any more cursed, we're back, Even Cursier than before! You were just experimenting with some unusual ingredients in your stew and you've gone and turned yourself into one of the covenborn! Captured in the Underdark, you awaken as a broken creation... [click here for more] |
Dungeon Masters Guild |
$12.95
|
Hey Adventurers!
I comeback with the new improved Printable Magic Item Card. Not like in my previous product, this new product offer you a bigger, easier to read card.
Just put the item name, rarity, type, and any other things. Print it and there you go!
Your player's eyes will filled with joy and happiness when you give them this card!
ENJOY! ... [click here for more] |
Dungeon Masters Guild |
$1.00
|
The lords of the land all gathered to celebrate the unification of the country under a common oligarchy. It was the dawn of a new age, an age of peace and prosperity. The war would finally be over, the soldiers would finally return home and songs would be sung about a time that seemed to be far away, buried in the past. They lifted their glasses and shouted, wishing good fortune and... [click here for more] |
Dungeon Masters Guild |
$4.95
|
 Already own the PDF? Click here for a discount on the Roll20 version!
"A quick glance down the authors column of this high quality book reveals some of my favourite D&D creators - and they certainly deliver the goods! Everyone will find something to love in this fantastic volume. The DM in me really enjoyed the new sanity rules, the story items, and - chaos armor! Players will savor the host... [click here for more] |
Dungeon Masters Guild |
$24.95
|
 Dive Deep with the Ultimate Underdark Campaign Companion!
Dive into a realm of darkness and wonder with this 30 page essential guide to mastering the Underdark. Every Dungeon Master knows the challenge: the Underdark, with its vast landscapes and intricate networks, beckons with promise but also poses unique hurdles. As my own campaign steered into this enigmatic world, I was compelled... [click here for more] |
Dungeon Masters Guild |
$2.95
|
Welcome to Witchlight for the Combat-Starved (Yon)! This is the final installment of Combat-Starved supplements for The Wild Beyond the Witchlight. This supplement adds eight combat-preferable random encounters to Chapter 4, new major sidequests and a mini-adventure.
Eight new random combat encounters include:
Purple Worm with Googly Eyes! You're... [click here for more] |
Dungeon Masters Guild |
$8.00
|
Dark and creepy new creatures are ready to be set free from these pages and into the Underdark of your campaigns!
This sourcebook contains over 180 statblocks for new creatures with balanced stats, art, and lore ready to infiltrate your dark adventures and campaigns. Additionally, for the first time in this series, over 60 new magic items have been included to add increased value! The main aim... [click here for more] |
Dungeon Masters Guild |
$24.95
|
 Get ready to dive into the Goblins' Grab Bag of Treasures! This table is packed with quirky, often ridiculous, but always entertaining loot straight from the goblin world. Expect everything from shrunken heads to lucky rocks, each with its own peculiar twist. It's loot so unusual that even goblins themselves might raise an eyebrow (if they had any)
Included in this PDF:
50 Unique trinkets treasured... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|

I want to loot the beholder!
Available Now on Roll20!
When brave adventurers face the dangers of the world, they want something to show for it. This supplement provides individual loot for each monster in the Monster Manual, as well as a basic crafting and harvesting system that works well with 5th Edition Dungeons & Dragons. ... [click here for more] |
Dungeon Masters Guild |
$7.95
|
 This digital rulebook is accessible in any browser and integrated into Roll20.
Journey to the beloved town of Phandalin...
...where a malevolent cult threatens to overtake the region. Together with your party, solve mysteries and stamp out growing corruption as you uncover more about the peculiar happenings plaguing the town.
Discover what lurks below in this high-fantasy adventure that begins with... [click here for more] |
Wizards of the Coast |
$29.99
|
Heirlooms of Eberron has been updated! New art, a new template, and an ink-friendly version are now available! If you've already purchased Heirlooms of Eberron, simply redownload it to get the new version!
Heirlooms of Eberron lists 50 magical items from the steampunk-themed setting. Items focus on the lore, intrigue, pulp action, and technology found in Eberron. Included in these... [click here for more] |
Dungeon Masters Guild |
$1.49
|
Legendary Hunts: Coastal Encounters is a titanic tome of mythical foes and coastal critters, brimming with a vast array of magical items, custom art, harvest tables, plot hooks, and yes, more monster hunts! "Tales? There are no tales boy. Only lies, uttered by those seeking cheap admiration. You see, you can always tell whether a sailor's speaking... [click here for more] |
Dungeon Masters Guild |
$19.99
|
“What could possibly harm us here? This place is a fortress, and guarded beyond measure.” ~Gorion's Ward
Included in Mordenkainen's Candlekeep Collectibles:
Introduction on... [click here for more] |
Dungeon Masters Guild |
$9.95
|
What’s Behind Your Mask?
A Barovian wizard named Sir House has transformed his old spellbook into a chronicle of the people and adventures he's encountered since leaving his homeland. His account of the world goes into the finer details that most people never see, uncovering masks and revealing secrets hidden in plain sight.
The Book of House is a 5th Edition Supplement for Dungeons... [click here for more] |
Dungeon Masters Guild |
$14.99
|
The old world is dead, the new world is struggling to be born. Now is the time of monsters. And to defeat a monster you have to become one. The subclasses described in this book are vile, hateful, and sinister. But those are just tools for the job. Tame demons, lead an unholy crusade, summon the March of the Dead to your side, and more, in this twisted... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Welcome to the Great Dale!
This book provides all of the setting, story, and character options needed for adventures in the Great Dale.
The Great Dale is a land in the Forgotten Realms found within the Unapproachable East, a long journey from the Sword Coast. It is a land filled with ancient and terrible secrets waiting to be discovered. Here, powerful druids clash with the fiendish taint left behind... [click here for more] |
Dungeon Masters Guild |
$19.95
|
From the lead designer of the Honkonomicon
Tasha's Supernatural Travelogue guides you through the wonders and thrills of magical exploration with 40+ pages of content for DM and players.
In this book you will find:
11 exciting supernatural regions built around common fantasy tropes like fiendish corruption, necromantic power and draconic influence, that... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Voidfarer's Guide to the Verse Vol 4: Jammer Heist is a sci-fantasy homage to Waterdeep: Dragon Heist for players of 5th-20th level!
A grand Adventure in Space awaits your players starting in Immortal One, a massive and dangerous spacestation governed by ancient blue dragon and DJ of Deep Space Radio One- the Wizard of Waves! Pit your wit, technological skill and bravado against... [click here for more] |
Dungeon Masters Guild |
$9.99
|
BECOME A WEAPON OF LEGEND!
“I have seen people rise to the hero’s call, and others succumb to the way of villainy. Each person has a story to tell. What few people realize is that there are other stories out there that have yet to be told. I’m sure you’ve heard of Blackrazor. Have you heard the sword tell its version of the tale? Listen and learn, for these weapons are people... [click here for more] |
Dungeon Masters Guild |
$9.95
|
Pick up this and other titles in the Trinkets & Treasures Collection Bundle!
Dragonlance Trinkets & Treasures is a collection of trinkets and magic items inspired by several of the original Dragonlance adventures.
The writing team tapped into the texts of Dragons of Despair, Dragons of Flame, Dragons... [click here for more] |
Dungeon Masters Guild |
$6.95
|
"I love books like this." - Ed Greenwood (excerpt from Foreword)
"When Arclath asked me what a forest was, I probably looked at him like he’d sprouted an extra head. Though, he posed a good question; if I’m writing this book to explain these locales to people who have never seen them, how would I explain a 'forest' to someone who’s lived in a desert wasteland for their entire life and never... [click here for more] |
Dungeon Masters Guild |
$9.95
|
A supplement for Spelljammer: Adventures in Space campaigns! This vessel log makes it easy to track the various stats, weapons, crew members, and cargo for an adventuring party as well as for adversaries created by the DM.
Included in the package is a two page (front and back on a single printed page) full color Vessel Log, as well as a printer friendly black and white option.... [click here for more] |
Dungeon Masters Guild |
$0.99
|
5 Minute Workday Presents: Poisons & Diseases
In this book you will find twenty-one new and updated diseases as well as fourteen additional poisons, ranging from the familiar and mundane to the extraordinary and magical.
Inflict Twisting Rot on your players, subject them to the horrors of Zombie Sickness, or cause them to burn into flames after suffering Combustion Fever. Spike their drink with... [click here for more] |
Dungeon Masters Guild |
$0.75
|
A cavern network about a quarter-mile to the south-west of the sargh village of Kernguarn has become the home of a group of psychotic, mutated kobolds. These kobolds have been twisted in body and mind by exposure to the demonic taint of Jubilex. As the maddened monsters stage raids on the sargh settlement, it falls to the party to bring an end to the kobold threat.
A Small Problem... [click here for more] |
Dungeon Masters Guild |
$1.95
|
Unique characters often request unique equipment. Be it swords forged from fallen stars, armor crafted from leaves and bark woven by elves, poisons from distant lands or alchemical items for the modern combatant, this book is full of all of these and more.
Visit "The Forge" for a variety of new weapons and armors crafted from materials both mundane and exotic.
Turn to "The Poisoner's Table" for a... [click here for more] |
Dungeon Masters Guild |
$1.99
|
The Blackstaff’s Treasury of Items-- NOW UPDATED with a whole new chapter on Infernal War Machines (as introduced in Baldur's Gate: Descent into Avernus)-- is a massive collection of over 250 magic items, from the creators behind such titles as The Blackstaff's Book of 1000 Spells, The Blackstaff's Tome of Wizardry, Elminster's Candlekeep Companion, Faiths of the Forgotten... [click here for more] |
Dungeon Masters Guild |
$9.95
|
Home to the Mad Mage, Halaster Blackcloak, the Undermountain is the most dangerous series of dungeons an adventurer is ever likely to encounter.
This compendium contains 50 unique magic items inspired by the 23 floors that makes up the Undermountain, and those who live in its depths. From the goblins and bandits in the upper levels, to Halaster the Mad Mage himself. These items are... [click here for more] |
Dungeon Masters Guild |
$3.95
|
Gothic Earth, first revealed in 1994 with the release of the Masque of the Red Death and Other Tales boxed set, allows D&D players to enter a dark vision of our own world in the 1890s. Now, this classic setting comes to 5th Edition with the release of the Masque of the Red Death Player's Guide!
NOTE:... [click here for more] |
Dungeon Masters Guild |
$14.95
|
Welcome to Eberron!
NPCs of Eberron: The Dragonmarked is the perfect sourcebook for adding dragonmarked NPCs into your Eberron game. In this supplement, you will find:
Over 50 NPCs with unique 5e statblocks and connections to Eberron lore.
Favorite archetypes from previous editions, revisited, including the Ghallanda... [click here for more] |
Dungeon Masters Guild |
$9.97
|
 "Journey through Siabsungkoh" is an expansion to the module "Salted Legacy" featured in the book "Journey through the Radiant Citadel." This immersive expansion delves deeper into the captivating world of Siabsungkoh, a land richly inspired by Thai culture and folklore. Within its pages, players will discover five additional side quests and encounters, each intricately woven with elements of Thai mythology... [click here for more] |
Dungeon Masters Guild |
$0.99
|