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The Lovers' Handbook

The Lovers' Handbook


The Lovers' Handbook is a DM-facing guide for constructing love interests and writing romance into your plots.  It contains 30 pages jampacked with over 20,000 words of content, including advice on player comfort levels and consent, magic items, charts for the creation of romantic gifts, and more. More works by Ashley May... Festivals, Feasts & Fairs...   [click here for more]
Dungeon Masters Guild  $3.95

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40 Magic Items - Treasures of the Underdark

40 Magic Items - Treasures of the Underdark


You are viewing the PDF copy. If you are looking for the module for the Fantasy Grounds VTT - Please CLICK HERE If you’re running a campaign or string of sessions in the underdark, this supplement is probably a “must have”. - @RealmwarpM This epic supplement contains 40 new magical trinkets from everyone’s favourite drow-infested...   [click here for more]
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The Eleventh Hour - A Guide to the Wild Beyond the Witchlight

The Eleventh Hour - A Guide to the Wild Beyond the Witchlight


The eleventh hour is drawing near, but truest heroes have nothing to fear. Many lost things must you go and acquire, Will you finally grasp your heart's desire? The Eleventh Hour presents new options & ideas for your The Wild Beyond the Witchlight campaign, including: Character ties to connect PCs to the wider world. Meet the League of Malevolence...   [click here for more]
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Nybor's Tome of Enchanted Wonders – wondrous items and expanded enchantment rules for 5th edition

Nybor's Tome of Enchanted Wonders – wondrous items and expanded enchantment rules for 5th edition


The definitive compendium of wondrous items for 5E Dungeons & Dragons Nybor's Tome of Enchanted Wonders provides you with 33 new and unique wondrous items, a quick and easy-to-use system for creating magic items, and enhanced enchanting rules! Find short descriptions of each chapter, full page previews, and examples of magic items below....   [click here for more]
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Emirikol's Guide to Devils

Emirikol's Guide to Devils


This book contains everything you need to know about devils in 5th edition Dungeons & Dragons. Done in the style of Volo's Guide to Monsters, this gives you piles of material for your campaign: Chapter 1: All the basics on devils, and a look at every single type of devil currently known to exist. Chapter 2: Player stuff! New Race: The maeluth, a half-dwarf/half-devil. Player Backgrounds:...   [click here for more]
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Early Firearms

Early Firearms


A guide making early (15th through 17th century) firearms fun, scary, and usable in 5th Edition. The weapons found herein are designed to be: Something fast and easy. Not game-breaking. Easily adaptable to all campaign settings. ...   [click here for more]
Dungeon Masters Guild  $2.00

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Izzy's Airships a la Carte: Build your own Airship!

Izzy's Airships a la Carte: Build your own Airship!


If you like airships, why not check out Izzy's entire collection! Available now! That's right folks! Izzy’s Airships À la Carte is finally here! This standalone, fully illustrated airship guide can at long last be yours! Custom Airships, Built to Order Are you tired of gazing longingly at the airship entry at the DMG, while wishing for something with a more personal...   [click here for more]
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Encounters in the Savage Frontier

Encounters in the Savage Frontier


"Incredibly useful encounters...", "Very useful book!" What could happen while traveling the vast Savage Frontier?  Just about anything! This 72-page supplement contains encounters written by Seven Best-Selling Dungeon Masters Guild writers and two new writers! *This is the PDF version.  Looking for the Fantasy Grounds version?  Click HERE!*...   [click here for more]
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Journey Through the Center of the Underdark 2 - The Darklake Strikes Back

Journey Through the Center of the Underdark 2 - The Darklake Strikes Back


Are your player's going fishing in the Underdark? Booked a ride with the Kua Toa Travel Agency? Taking a cruise on the Darklake? Well then Journey Through the Center of the Underdark 2 - The Darklake Strikes Back is just what the Leemooggoogon ordered! Like the first Journey, The Darklake Strikes Back contains several encounters designed with Out of the Abyss traveling...   [click here for more]
Dungeon Masters Guild  $2.95

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Legendary Hunts: Coastal Encounters

Legendary Hunts: Coastal Encounters


Legendary Hunts: Coastal Encounters is a titanic tome of mythical foes and coastal critters, brimming with a vast array of magical items, custom art, harvest tables, plot hooks, and yes, more monster hunts! "Tales? There are no tales boy. Only lies, uttered by those seeking cheap admiration. You see, you can always tell whether a sailor's speaking...   [click here for more]
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Sharn I, The Missing Schema

Sharn I, The Missing Schema


You can now get the trilogy bundle here:    You can also get this product in Fantasy Grounds format - Click Here This is an introductory adventure to Eberron and Sharn. It is written for 3-6 characters of levels 1 to 5. This adventure showcases the versatility of urban adventures in Sharn. The adventure takes a party of characters from the lowest and more dangerous parts of the...   [click here for more]
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Alcohol & Drugs

Alcohol & Drugs


  Bring drugs and alcohol back into Dungeons and Dragons through this new version of the supplement, with a complete makeover! 1) Introducing the Intoxicated Condition for Dungeons and Dragons, and how to get there! 2) In Alcohol and Drugs you will find Over 40 examples of: Beer, Champagne, Cider, Liquor, and Wine 3) Rules for Alcoholic Potions 7 Magical and Wondrous Alcohols 4) Over 25 examples...   [click here for more]
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Treasures of the Realms - Magic items & Weapons of Faerûn

Treasures of the Realms - Magic items & Weapons of Faerûn


Treasures of the Realms Magic items & Weapons of Faerûn Fantasy Grounds version out now! Click here to get it! From the experienced pen of Mithral-best-selling Guild author R P Davis comes Treasures of the Realms, a collection of more than 140 magic items! This work converts the magic items found in the book Magic of Faerûn...   [click here for more]
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Tasha's Hideous Leftovers

Tasha's Hideous Leftovers


Too Weird for the Core Books! Do you need more twisted magic in your game? Ever yearned for a mimic that lives on your finger? Barbarians who act like paladins? Or maybe you just lie awake at night thinking about what creatures in Faerun lay eggs? Well, your (weirdly specific) wishes are granted in this anthology of cutting-room floor content from prolific DM's Guild creators! Inside, you will find:...   [click here for more]
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Little Heroes - A Guide to Children at the Table

Little Heroes - A Guide to Children at the Table


"It’s definitely a worthwhile buy!" - JVC Parry, www.JVCParry.com What if, one day, a group of local children got just a little too curious about what was actually hiding in the supposedly haunted house on the outskirts of town? Little Heroes is a guidebook for those who are looking to play D&D with children at the table. It also includes information to those...   [click here for more]
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Mordenkainen's Candlekeep Collectibles

Mordenkainen's Candlekeep Collectibles


“What could possibly harm us here? This place is a fortress, and guarded beyond measure.”                                                                                                             ~Gorion's Ward Included in Mordenkainen's Candlekeep Collectibles: Introduction on...   [click here for more]
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Fantasy Grounds 5E Items Effects Coding - Potions

Fantasy Grounds 5E Items Effects Coding - Potions


Fantasy Grounds 5E Items Effects Coding - Potions (Part 5 of a 9 part series) This a module for the Fantasy Grounds VTT software. This item is included in the ITEMS Coding Package, please consider acquiring the package before this single item... Do you play or DM Fantasy Grounds D&D 5E? These codes are a companion piece to the previous coding modules I did...   [click here for more]
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Fae, Fi, Fo, Fum: A Collection of Folklore Inspired NPCs

Fae, Fi, Fo, Fum: A Collection of Folklore Inspired NPCs


Welcome to Fae, Fi, Fo Fum: A Collection of Folklore Inspired NPCs What's inside? 30+ non-player characters for 5th edition Dungeons and Dragons. Each character includes: Personality and traits Background or history of the character Mechanics for encountering the NPCs, whether by befriending or earning their ire Individual stat blocks and mechanics for using them  23 Feywild...   [click here for more]
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100 Magical Items (and Where to Find Them)

100 Magical Items (and Where to Find Them)


100 Magical Items (and Where to Find Them) takes you around 10 locations common to any game and setting, and provides you with 10 unique, themed items. With a wide range of items which can be used in a huge variety of ways, everyone is sure to find a new favourite for their table in this supplement! Each page has fantastic art and a smooth layout, optimised for viewing on your monitor, tablet, or mobile....   [click here for more]
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Fantasy Grounds 5E Items Effects Coding - Adventuring Gear

Fantasy Grounds 5E Items Effects Coding - Adventuring Gear


Fantasy Grounds 5E Items Effects Coding - Adventuring Gear (Part 6 of a 9 part series) This a module for the Fantasy Grounds VTT software. This item is included in the ITEMS Coding Package, please consider acquiring the package before this single item... Do you play or DM Fantasy Grounds D&D 5E? These codes are a companion piece to the previous coding modules...   [click here for more]
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Cursed Classes: Even Cursier

Cursed Classes: Even Cursier


This is the PDF version. If you're looking for the Fantasy Grounds Module. Click Here! Just when you thought it couldn't get any more cursed, we're back, Even Cursier than before! You were just experimenting with some unusual ingredients in your stew and you've gone and turned yourself into one of the covenborn! Captured in the Underdark, you awaken as a broken creation...   [click here for more]
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Fantasy Grounds 5E Items Effects Coding - Rings

Fantasy Grounds 5E Items Effects Coding - Rings


Fantasy Grounds 5E Items Effects Coding - Rings (Part 4 of a 9 part series) This a module for the Fantasy Grounds VTT software. This item is included in the ITEMS Coding Package, please consider acquiring the package before this single item... Do you play or DM Fantasy Grounds D&D 5E? These codes are a companion piece to the previous coding modules I did for...   [click here for more]
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Journeys Through the Center of the Underdark - the Bundle!

Journeys Through the Center of the Underdark - the Bundle!


Two critically acclaimed Platinum best sellers - Journey Through the Center of the Underdark and Journey Through the Center of the Underdark 2 - The Darklake Strikes Back now available for one low price!    "What particularly struck me is how well-written they are. The text is a delight to read. The descriptive text is evocative, and the DM notes don’t ramble. I really...   [click here for more]
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Feywild Treasury: 23 New Fey Treasures

Feywild Treasury: 23 New Fey Treasures


Magic suffuses all things in the Feywild, from the grass and flowers to the stones and mountains. As a result, objects from the Feywild make for potent ingredients in the craft of magic items—an art well-explored by the fey who live there. Some of these treasures are masterworks of artisanship, gleaming with gold, jewels, and delicate glass; others are simple trinkets like tree branches or riverbed...   [click here for more]
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Item Crafting Rules for 5e

Item Crafting Rules for 5e


A complete set of rules for creating both magical and mundane items. This supplemental rule guid provides a complete guide for giving your players the opportunity to make their new armor and equipment rather than run into town to buy it. At higher levels it allows a party to prepare for comming challenges by creating magical items designed to fit their own needs and desires. Changes: V.1.4.2 - Minor...   [click here for more]
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Fantasy Grounds 5E Items Effects Coding - Wondrous Items

Fantasy Grounds 5E Items Effects Coding - Wondrous Items


Fantasy Grounds 5E Items Effects Coding - Wondrous Items (Part 8 of a 9 part series) This a module for the Fantasy Grounds VTT software. This item is included in the ITEMS Coding Package, please consider acquiring the package before this single item... Do you play or DM Fantasy Grounds D&D 5E? These codes are a companion piece to the previous coding modules...   [click here for more]
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Fantasy Grounds 5E Items Effects Coding - Weapons

Fantasy Grounds 5E Items Effects Coding - Weapons


Fantasy Grounds 5E Items Effects Coding - Weapons (Part 9 of a 9 part series) This a module for the Fantasy Grounds VTT software. This item is included in the ITEMS Coding Package, please consider acquiring the package before this single item... Do you play or DM Fantasy Grounds D&D 5E? These codes are a companion piece to the previous coding modules I did...   [click here for more]
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Fantasy Grounds 5E Items Effects Coding - Wands

Fantasy Grounds 5E Items Effects Coding - Wands


Fantasy Grounds 5E Items Effects Coding - Wands (Part 3 of a 9 part series) This a module for the Fantasy Grounds VTT software. This item is included in the ITEMS Coding Package, please consider acquiring the package before this single item... Do you play or DM Fantasy Grounds D&D 5E? These codes are a companion piece to the previous coding modules I did for...   [click here for more]
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Fantasy Grounds 5E Items Effects Coding - Armor

Fantasy Grounds 5E Items Effects Coding - Armor


Fantasy Grounds 5E Items Effects Coding - Armor (Part 7 of a 9 part series) This a module for the Fantasy Grounds VTT software. This item is included in the ITEMS Coding Package, please consider acquiring the package before this single item... Do you play or DM Fantasy Grounds D&D 5E? These codes are a companion piece to the previous coding modules I did for...   [click here for more]
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Fantasy Grounds 5E Items Effects Coding - Staffs

Fantasy Grounds 5E Items Effects Coding - Staffs


Fantasy Grounds 5E Items Effects Coding - Staffs (Part 2 of a 9 part series) This a module for the Fantasy Grounds VTT software. This item is included in the ITEMS Coding Package, please consider acquiring the package before this single item... Do you play or DM Fantasy Grounds D&D 5E? These codes are a companion piece to the previous coding modules I did for...   [click here for more]
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The Book of Monstrous Kennings: A Norse Bestiary

The Book of Monstrous Kennings: A Norse Bestiary


The Most Expansive Norse Bestiary on DMsGuild! Whether you're homebrewing a grimdark Viking campaign based on the Sagas—or just looking to change things up with a few monsters your players haven't seen before—The Book of Monstrous Kennings presents a horde of classic Norse creatures of different challenge levels and types to unleash. Featuring a brand-new player race...   [click here for more]
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The Felicity Triskelion

The Felicity Triskelion


This product is a PDF. If you wish to purchase the Fantasy Grounds version of The Felicity Triskelion click here Peren, a guildless Devkarin collector of obscure relics has gone missing. The elf of shadow is in deep debt to the Orzhov as well as to the Rakdos performer, Ophyira. To...   [click here for more]
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Villains & Lairs III FREE

Villains & Lairs III FREE


Villains & Lairs III FREE When you purchase this product, 25% of your donation goes to the RPG Creators Relief Fund - a charitable organization founded to provide financial assistance to tabletop roleplaying game creators suffering hardship due to medical emergencies, natural disasters, and other catastrophic situations. Expand your game with this collection of 8...   [click here for more]
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The Complete Hag Annex I

The Complete Hag Annex I


More Lore and Flavor for Hags! This first Annex builds upon, but can be used without, The Complete Hag. Inside are ways to personalize each hag’s magical attacks and spells, specifics for Auntie and Grandmother Dusk Hags, more powerful variants of Morgantha and Mad Maggie, Hag patrons and 100 tchotchkes. Inside you will find: - 10 Magic themes - 3 New...   [click here for more]
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Icewind Dale - Ten Towns Price Lists

Icewind Dale - Ten Towns Price Lists


A series of individual price and product lists for each of the Ten Towns of Icewind Dale. ***This product is intended for use alongside the Rime of the Frostmaiden campaign setting*** Life is hard out in the frozen north and many items which would be taken for granted futher south are seen as luxuries, or impossible to get your hands on for a reasonable price. Presented...   [click here for more]
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Race Compendium - Volume Two

Race Compendium - Volume Two


This bundle of races, feats, and equipment expands the options for players and dungeon masters alike, bringing a unique and exciting experience to your tabletop. This compendium contains: Five new races. The enigmatic githzerai, one half of a broken race with a dark and troubled past; the militaristic hobgoblins, a race renown and feared for their combat prowess and battlefield...   [click here for more]
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The Master Mechanic's Steampunk Manual

The Master Mechanic's Steampunk Manual


"From the shadows of Victorian England, the genre of Steampunk takes the Age of Steam and throws it into overdrive, mixing dark intrigue and social conflict with technological wonders and a world of opportunity." Bring your D&D game into the Age of Steam with this 180 page expansion for 5th Edition Dungeons & Dragons!...   [click here for more]
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Booms, Heals, and Bleedings: Bombs, Alchemy, and Poisons

Booms, Heals, and Bleedings: Bombs, Alchemy, and Poisons


This comprehensive supplement aims to provide users with mechanics for Bombs, more detailed Alchemy, poisonmaking, and more. This is great for DMs who want more realistic mechanics, playing without a magic user, or campaigns that have a lot gems and nothing to use them on! Included in this supplement is: - Detailed mechanics for harvesting resources and mining gems and metals. - Instructions...   [click here for more]
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One-Page Ascendant Weapons

One-Page Ascendant Weapons


Level-up, Evolve, Upgrade, ASCEND YOUR WEAPONS! "Some weapons come with power and renown. Others are forged through battle and blood." Use gold like XP to take your weapon from mundane to legendary just like a 1-20 level character class. One-Page supplements are old rules and new ideas condensed into one easy-to-reference document. ...   [click here for more]
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The Blackstaff's Treasury of Items

The Blackstaff's Treasury of Items


The Blackstaff’s Treasury of Items-- NOW UPDATED with a whole new chapter on Infernal War Machines (as introduced in Baldur's Gate: Descent into Avernus)-- is a massive collection of over 250 magic items, from the creators behind such titles as The Blackstaff's Book of 1000 Spells, The Blackstaff's Tome of Wizardry, Elminster's Candlekeep Companion, Faiths of the Forgotten...   [click here for more]
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Call from the Deep: Ships & Crews

Call from the Deep: Ships & Crews


Ships & Crews This supplementary material is taken from the Call from the Deep Campaign. It contains all the information you need to populate the oceans with ships and crews be they pirate, merchant, naval, or otherwise. The supplement starts with a brief primer on running naval combat, is followed by statistics for ships, and...   [click here for more]
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The Sentient Weapon - a new combination of race and class

The Sentient Weapon - a new combination of race and class


BECOME A WEAPON OF LEGEND! “I have seen people rise to the hero’s call, and others succumb to the way of villainy. Each person has a story to tell. What few people realize is that there are other stories out there that have yet to be told. I’m sure you’ve heard of Blackrazor. Have you heard the sword tell its version of the tale? Listen and learn, for these weapons are people...   [click here for more]
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Taverns, Inns, and Taprooms: In Hell

Taverns, Inns, and Taprooms: In Hell


"Even the scorched battlefields of the war-torn layers of the Nine Hells need places travelers, devils, and hapless doomed mortals can kick up their feet, have a pint of ale (or larvae ichor, no judgement), and mingle with those willing to sell their souls and the fiends willing to take them."        This PDF is designed for use with the officially released...   [click here for more]
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The Hanu

The Hanu


Mighty Chimpion Heroes! Playable Monkeys! Looking to play a race of simian humanoids to dish out some serious monkey business? Want to play a race that was created by a trickster god who expected a barrel of monkeys to figure out it's chaotic will? Want to get your hands on an array of magic spells that'll make your foe's go bananas? ...Wanna reject humanity and return to...   [click here for more]
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Construct Compendium

Construct Compendium


THE COMPLETE GUIDE TO ALL THINGS MECHANICAL AND CONSTRUCTED Hot off the forge, the Construct Compendium is your go-to source for information on the constructs, machines, robots and sentient objects of the world. This 74 page manual include: FOUR NEW RACES including the mechanically altered Ascended, the alchemically animated Kemlings,...   [click here for more]
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Warlords of Avernus

Warlords of Avernus


Four new warlords for your Avernus campaign! Warlords of Avernus includes four new warlords for you to plug in your Baldur's Gate: Descent into Avernus campaign! The warlords are: Algoran – the Flesh Hunter – is a tulgar, a rare breed of extraplanar humanoids. From a disbanded band of mercenaries, Algoran created the Collectors of Souls, a warband of tulgars that wants...   [click here for more]
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Treasures and Trinkets: Waterdeep Dragon Heist

Treasures and Trinkets: Waterdeep Dragon Heist


TREASURES & TRINKETS: WATERDEEP DRAGON HEIST This installment in the Treasures & Trinkets series, which provides ready-made treasure parcels to plug into any session, focuses on Waterdeep. Treasure tables Includes a matrix that provides the amount of treasure carried by an NPC in their purse or pocket according to their status as defined by their Living Expenses...   [click here for more]
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Arcane Armoury - Volume 1; 40 Magic Items

Arcane Armoury - Volume 1; 40 Magic Items


Arcane Armoury: Volume One Arcane Armoury is a series dedicated to expanding D&D Fifth Edition’s quite measly item base, with new magic items, consumables, materials and even weapon types! From primitive stone age clubs to modern laser revolvers, we plan to eventually include items for all settings. This volume is full of completely new items, created over a couple of years of adventuring,...   [click here for more]
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Fantasy Grounds 5E Items Effects Coding - Rods

Fantasy Grounds 5E Items Effects Coding - Rods


Fantasy Grounds 5E Items Effects Coding - Rods (Part 1 of a 9 part series) This a module for the Fantasy Grounds VTT software. This item is included in the ITEMS Coding Package, please consider acquiring the package before this single item... Do you play or DM Fantasy Grounds D&D 5E? These codes are a companion piece to the previous coding modules I did for...   [click here for more]
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Politics of the Lhazaar Principalities

Politics of the Lhazaar Principalities


Welcome to the Lhazaar Principalities, a rugged nation of pirates and privateers. This comprehensive supplement expands on the internal politics of the Lhazaar Principalities, a nation in the Eberron campaign setting. This latest installment in the Politics of Eberron series goes farther in depth than previous entries in the series at almost three times the content, an original...   [click here for more]
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