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An in-depth look at the faiths and followers of ten goddesses of the Forgotten Realms. Dive into the divine mysteries of the elvish goddess of darkness, a mysterious and ancient-but-young goddess of winter, the patroness of nobility, and more!
Five goddesses drawn from canon – Hanali Celanil, Leira, Mielikki, Siamorphe and Vandria Gilmadrith
Five new goddesses rooted in the lore – Caffa Geddo,... [click here for more] |
Dungeon Masters Guild |
$7.99
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Riddles have been told for hundreds and hundreds of years. In the tabletop gaming universe, they can be used in many different ways. They could be used to open a door in a mysterious dungeon. They could be told by a tricky monster that is testing the players. They could be used to gain access to a treasure chest. Use these fantasy riddles in your game to really stump your players and make them put... [click here for more] |
Dungeon Masters Guild |
$1.00
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Dark and creepy new creatures are ready to be set free from these pages and into the Underdark of your campaigns!
This sourcebook contains over 180 statblocks for new creatures with balanced stats, art, and lore ready to infiltrate your dark adventures and campaigns. Additionally, for the first time in this series, over 60 new magic items have been included to add increased value! The main aim... [click here for more] |
Dungeon Masters Guild |
$24.95
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Come one, come all, to the wondrous Witchlight Carnival! Fleeting as a faerie’s kiss, the Witchlight Carnival comes to town but once in a moonbeam, bringing with it magic and mystery before disappearing to distant lands. Astonishing shows and incredible performances await our guests! Spare some coin, don some wings, and experience the extravaganza!
A Wild Beyond the Witchlight Expansion... [click here for more] |
Dungeon Masters Guild |
$4.95
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The Most Expansive Norse Bestiary on DMsGuild!
Whether you're homebrewing a grimdark Viking campaign based on the Sagas—or just looking to change things up with a few monsters your players haven't seen before—The Book of Monstrous Kennings presents a horde of classic Norse creatures of different challenge levels and types to unleash.
Featuring a brand-new player race... [click here for more] |
Dungeon Masters Guild |
$9.99
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It's here!
We can assume that by now: you've gotten your airships, you've learned the rules to engage them, and you have even learned to build your own. You may be excited to know that the best is yet to come! With this book as your companion, you are now well equipped to implement all of this expertise into your campaigns, and bridge the gap between player wants, and the DM's narratives.
This book... [click here for more] |
Dungeon Masters Guild |
$7.50 $5.25
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Prevailing wisdom often states that a Dungeon Master should never split the party. However, going against prevailing wisdom is often a way to create new and memorable experiences for players. It’s possible to create a unique cinematic experience where the tension rises as each half of the party watches what the other is going through.
Split The Party provides advice, encounters, and an... [click here for more] |
Dungeon Masters Guild |
$4.95
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 No matter if you play pre-written modules or make your own exciting homebrew worlds, loot is always important! Use the Loot Goblin's Guide to Monsters of the Multiverse to give your players exciting new items to craft from the corpses of their enemies.
This booklet includes individual loot tables for the first half of the Mordenkainen Presents: Monsters of the Multiverse, 127 monsters including:
Abishais
Black... [click here for more] |
Dungeon Masters Guild |
$4.99
|
 No matter if you play pre-written modules or make your own exciting homebrew worlds, loot is always important! Use the Loot Goblin's Guide to Monsters of the Multiverse to give your players exciting new items to craft from the corpses of their enemies.
This booklet includes individual loot tables for the first half of the Mordenkainen Presents: Monsters of the Multiverse, 134 monsters including:... [click here for more] |
Dungeon Masters Guild |
$4.99
|
What’s a few secrets between friends? In this supplement, you will find new background secrets to be used in your game. The secrets are geared towards being used in the Icewind Dale: Rime of the Frostmaiden adventure.
These secrets are tailor made for Icewind Dale: Rime of the Frostmaiden and will give you players new hooks to the adventure.... [click here for more] |
Dungeon Masters Guild |
$0.50
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 The Great Old Ones are older than time, always hungering and yearning for power. In the blink of an eye they could shatter reality and turn their followers into a meaty ooze.
The items held within are not for the faint of heart, sound of mind, or those that wish to sleep without incessant nightmares. ... [click here for more] |
Dungeon Masters Guild |
$1.99 $1.39
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Discount bundle!
Books & Libraries is now part of a discount bundle! Get 30% off on this and 5 other books that aid you in enriching your world!
Books & Libraries
This inspirational guide offers a large amount of tools, tables and ideas for improvising books and libraries on the spot. For those players that always seek out the magic of knowledge in a library... [click here for more] |
Dungeon Masters Guild |
$7.95
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Vallaki is Burning takes place in the immediate aftermath of St Andral’s Feast: Strahd’s plot has come to fruition, his vampire spawn have profaned the venerable church, and the devil himself has appeared, attacked, and very possibly killed Father Lucien.
All of Vallaki is in chaos, its citizens in frantic terror, their delusions of security tumbling down around them as they... [click here for more] |
Dungeon Masters Guild |
$3.50
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Need a handful of curses? This book contains 100 unique curses that a DM can bestow upon an unlucky player. ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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Morgantha and her coven make for one of the most terrifying encounters in the Curse of Strahd. Typically occurring early in the game, few players live to tell the tale, and those that do are often afflicted with the Night Hag’s most crippling curse… the Nightmare Haunting.
Unfortunately, as memorable a set piece as Bonegrinder is, the mechanics of the Nightmare Haunting leave a lot of fun roleplaying... [click here for more] |
Dungeon Masters Guild |
$3.50
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What a waste—you just killed that yeti! You wonder if you can skin it, and what you could make from its hide? These are the kinds of questions that your Dungeon Master should be able to answer - and they soon will.
The aim of this guide is to provide straightforward, easy-to-follow rules for skinning creatures and crafting leather items. But why include this mechanic?... [click here for more] |
Dungeon Masters Guild |
$0.95
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The players awake to find themselves in the middle of a battle with a strange monster. The monster appears to be guarding a wizard who is in the middle of casting a ritual. They can’t remember anything about what happened before. All they know is that every time they die, they wake up in the same place. Can they figure out why they are there and the secret behind the wizard’s ritual?... [click here for more] |
Dungeon Masters Guild |
$1.99
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This product has just been updated with a visual overhaul and an improvement of the rules!
This is a guide that covers several traps that can be used with D&D 5e. It contains 10 unique traps and a table for generating triggers to be used with the traps. From the deadly Dragons Breath to the mysterious Gleaming Gem, each will enhance your sessions in fun and merorable ways.
Don't... [click here for more] |
Dungeon Masters Guild |
$0.54
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From the author of "64 Magic Items Inspired by Video Games" comes "20 Magic Items for Druids and Rangers"! This document presents 20 new magic items specially designed to complement the natural abilities of druids and rangers, including:
the gourd of holding - similar to a bag of holding except plants stored inside grow rapidly,
the horn of the wild - a horn can call local... [click here for more] |
Dungeon Masters Guild |
$0.99
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"I think this is a fantastic supplement to add to your games and make a more memorable campaign." - Aurican's Lair Review
"It contains interesting items that grant minor bonuses, and potentially could be used even as plot hooks." - TheKindDM
"I greatly appreciate the inspiration it... [click here for more] |
Dungeon Masters Guild |
$1.50
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5E Random Trap Tables
This a module for the Fantasy Grounds VTT software.
This is a set of tables (for use with the Fantasy Grounds VTT) to generate random traps for all tiers of play.
There are 276 unique traps. 276!
There are 23 trap types and they each have different stats for both tiers and for difficulty category.
Dungeon Masters Guide guidelines were used... [click here for more] |
Dungeon Masters Guild |
$3.00
|
A Player's Guide to Thay
by R P Davis
Curse of Sebs says:
“Szass Tam's mighty arrogance is seemingly justified in this manual unveiling the grand magical items, classes and backgrounds of the Red Wizards of Thay with cunning insights and biting asides. Learning the context and creation of so many wonders is illuminating and entertaining, while the classes and backgrounds introduce... [click here for more] |
Dungeon Masters Guild |
$4.95
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"Welcome to the 'forgotten' part of The Forgotten Realms" - Ed Greenwood (excerpt from Foreword)
"When the earliest forms of this almanac series began to materialize in my mind, I did not foresee grasslands as being a part of the series. After all, with so many stunning mountains, ancient forests, and other marvels of the world, who could be interested in grasslands? At the time, grasslands seemed... [click here for more] |
Dungeon Masters Guild |
$9.95
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In the depths of the Underdark lie many secrets never dreamt of by those on the surface world. Lurking in the abyss beneath are histories and nations long forgotten, cultures shattered by conquest and diaspora, flung to far caverns to create themselves anew. Learning from their mistakes, and evolving.
Or, seeking the eternal, dread and sanguine power of the past. Unearthing the chiropteran lore of... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Firearms At Any Technology Level!
Now an Electrum Bestseller! Updated with 2024 Weapon Mastery properties!
Would you like to add guns to D&D and even expand them beyond the basic Renaissance pistol and musket offered in the 2014 DMG or 2024 PHB? If your setting, like many, contains elements of the Late Middle Ages or Renaissance,... [click here for more] |
Dungeon Masters Guild |
$10.00
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Playable Goat Demons Based On The Mythical Deity Baphomet
Looking to play a race that reigns chaos upon their unloving creator by smeering their name? Want to play a race that flavors the mythical fiend Baphomet of folkore? Want to have an extra option of playable fiends apart from Tiefling?
...Wanna be an goat man?
Then the Baphomet might just be what you're looking... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Tables for Astral Fishing, Fish, Flora and Junk
Tables visible in Previews under the product image.
For characters who like astral fishing with rods, nets or other devices. Also details more astral fish, unusual kindori, space weed to scavenge or discover and floating items of interest.
Includes d20 tables for ...
Astral Fishing (Fishing table expanded, astral fishing... [click here for more] |
Dungeon Masters Guild |
$1.00
|
The Wizard’s Academy is the place for wizards to be. If you want to dive deep in the ways of the arcane, to learn how to properly use magic and become an exceptional wizard, you should enroll. It is the hub of all things arcane, where the brightest –and strangest- people gather, all for the sake of attaining expertise in the arcane ways. It is where legends are born, where myths are studied... [click here for more] |
Dungeon Masters Guild |
$9.95
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Rewards From The Gods
Perhaps your players have pleased the gods, the faithful, or just angered their foes, but at some point a free healing potion or magic item simply isn't enough.
Expanding on the blessings and charms found in the Dungeon Master's Guide, the charms and blessings found within this tome are excellent rewards for those serving the gods.
* 48 New Charms and Quests... [click here for more] |
Dungeon Masters Guild |
$1.99
|
This is a PDF module. If you are looking for the Fantasy Grounds VTT version - click here.
A D&D supplement steeped into the powers of blood.
" [...] the magic items, monsters, and NPCs, this supplement covers all the bases in one beautifully-illustrated, professionally formatted package. I highly recommend Nameia's Crimson Tome by Stratos Fotakis. " - Robert... [click here for more] |
Dungeon Masters Guild |
$14.95
|
One hundred fun Gnomish inventions that get the job done one way or another. Results may vary. ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
The world of Dungeons and Dragons is a constant battle between the two forces of the universe: the holy and the profane. Light and dark. Good and evil.
We know all about the goodly forces in the world, from the iron-willed paladin to the devout cleric, but what do we know of the evil, immoral, and truly vile?
Within the Book of Vile Darkness, players and DMs alike will find a host of material... [click here for more] |
Dungeon Masters Guild |
$3.99
|
80 Romance-Themed Trinkets with Tables for Many More
Tables visible in Previews under the product image. There is also a separate Fantasy Grounds Version
For characters and treasures, in adventures and campaigns for intrigue, love stories, cities and deep bonds of friendship. Use addtional tables to create and modify your own trinkets..
You can see all of the tables in the Previews... [click here for more] |
Dungeon Masters Guild |
$2.00
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The Fantasy Grounds version can be found here
Darkness is rising. Armies of Demons and Devils clash in an unending conflict that threatens to destroy the whole of the material plane. But what side will you choose, will you side with the forces of evil seeking to conqueror everything in existence or will you choose the armies of light and fight to keep the Blood War from spilling into the material... [click here for more] |
Dungeon Masters Guild |
$4.50
|
 After a few years of running D&D games, I wanted to expand artisan's tools to give my players creative outlets and ways to spend their hard earned gold. While searching for detailed expansions, I realized most homebrew options were either vague, unfinished, or difficult to use without heavy modification. So I borrowed from the resources I found online and combined them with my own ideas to build... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
 After a few years of running D&D games, I wanted to expand artisan's tools to give my players creative outlets and ways to spend their hard earned gold. While searching for detailed expansions, I realized most homebrew options were either vague, unfinished, or difficult to use without heavy modification. So I borrowed from the resources I found online and combined them with my own ideas to build... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
I want to loot the elder brain!
Now available for Fantasy Grounds Unity!
When brave adventurers face the dangers of the world, they want something to show for it. This supplement provides individual loot for each monster in Volo's Guide to Monsters, as well as a basic crafting and harvesting system that works well with 5th Edition Dungeons & Dragons, now for Fantasy Grounds! ... [click here for more] |
Dungeon Masters Guild |
$4.99
|
VYSIANTER'S GUIDE TO THE RED WASTES OF AVERNUS is a wilderness+dungeon location supplement for Tier 2 gaming groups exploring the First Layer of Hell.
Discover the great desert known as the Red Wastes with nine thrilling locations and five random encounters, as well as the Lost Temple of Dak-Thrael, a ruined sanctuary for the mad archdevil Veceranna, worshipped as "The Queen of Lilies". ... [click here for more] |
Dungeon Masters Guild |
$3.95
|
"Hoard of Symbiotes" is a collection of 24 new parasite-like magic items for your campaigns, both Eberron-based and otherwise! These items fuse to the flesh, providing players with dark and unusual powers in exchange for the vessel of their bodies.
Move with arachnid speed with the Belt of Skittering! Imitate your friends and foes with the Chrysalis Cloak! Slaughter those who dare stand before you... [click here for more] |
Dungeon Masters Guild |
$2.99
|
NEW! FANTASY GROUNDS CONVERSION IS HERE! NEW!
Comicbook.com says: "Halaster's Hoard is a fantastic supplement for Dungeon of the Mad Mage!"
GeekTyrant.com says: "A lot of thought and work went into this supplement and I love it."
A group of the Guild's most creative minds has banded together to bring you a huge collection... [click here for more] |
Dungeon Masters Guild |
$14.95
|
 Note: Vehicle name spoilers for Baldur’s Gate: Descent to Avernus in the description.
Your Devil’s Ride’s engine screams underneath you as you quickly look over your shoulder, the Tormentor filled with Bearded Devils gaining ground. As the gap closes, the devil driving grins madly, gunning the engine to overtake you. The grin disappears in a cloud of shrapnel as you activate your... [click here for more] |
Dungeon Masters Guild |
$0.99
|
I want to loot the Demogorgon!
Now available for Fantasy Grounds Unity!
When brave adventurers face the dangers of the world, they want something to show for it. This supplement provides individual loot for each monster in Mordenkainen's Tome of Foes, as well as a basic crafting and harvesting system that works well with 5th Edition Dungeons & Dragons, now for Fantasy Grounds! ... [click here for more] |
Dungeon Masters Guild |
$5.99
|
"Eldritch Workshop" is a collection of 30 eldritch machines: intricate, building-sized constructions of magic and mechanism that affect the world on a grander scale than regular magic items. This concept, as introduced in Eberron: Rising from the Last War, is perfect as the focus of a long quest or the grand invention of a campaign villain. ... [click here for more] |
Dungeon Masters Guild |
$3.99
|

No matter if you play pre-written modules or make your own exciting homebrew worlds, loot is always important! Use the Loot Goblin's Guide to the Monster Manual to give your players exciting new items to craft from the corpses of their enemies.
This booklet includes individual loot tables for the second 1/3 of the Monster Manual, 102 monsters including:
Faerie Dragon
Flameskull
Flumph
Fomorian
Fungi
Gas... [click here for more] |
Dungeon Masters Guild |
$3.99
|
Ancestral Weapons contains rules for scaling heirloom weapons and quick-building magic weapons, now for Fantasy Grounds!
A noble blade wielded in the blood wars, an axe used to protect the great city of Mirabar from orc invasions, or a powerful staff passed down by great sorcerers through the aeons. Ancestral Weapons are iconic within roleplaying. These weapons embody a character’s... [click here for more] |
Dungeon Masters Guild |
$4.95
|
 The Aberrant Flesh golem is a sick and twisted flesh golem, made of stiched--together body parts from various aberrations including beholderkin, slaad, illithids, and various other eldritch monstrosities. These golems are the culmination of various creatures and can be combined in various ways, no two Aberrant Flesh golems look exactly alike. Illithids guard the secret to making such golems, typically... [click here for more] |
Dungeon Masters Guild |
$0.74
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Tome of Warfare is a supplement for 5th Edition Dungeons and Dragons that provides additional options for players and Dungeon Masters alike, each centered around the concept of warfare.
Within its pages, you'll find:
23 new subclasses: 3 Primal Paths, 1 Bard College, 13 Martial Archetypes (including favorites such as the Gladiator, Swordsage, and Warblade), 1 Monastic Tradition, 3 Ranger Archetypes,... [click here for more] |
Dungeon Masters Guild |
$14.99
|
Prismeer Encounters is a collection of 24 encounters divided between the realms of Hither, Thither, and Yon. They are designed to act as completely stand alone experiences and can be easily dropped into any campaign that takes the characters through fey locales. None of the encounters presented in this document are designed to be overcome through combat. Some provide interesting roleplay opportunities,... [click here for more] |
Dungeon Masters Guild |
$1.99
|
Seldom seen but often felt, whether it be the caress of ethereal fingers or the raising of gooseflesh on one's arms, many believe that the Faeries, often called the Fey or the Good Folk, are simplisic in nature and harmless. There are thoughts that they are gossamer-winged and flighty, taking delight in the laughter of babies and the songs of a passing minstrel.
While all may be true, they are merely... [click here for more] |
Dungeon Masters Guild |
$4.00
|
The fifth edition Dungeon Master’s Guide features a whole host of cool magic items for Dungeons & Dragons, including many classic items updated from previous editions of the D&D game. But given the sheer number of magic items unleashed on unsuspecting players over 40+ years, it was inevitable that the Dungeon Master’s Guide needed to leave a whole bunch of stuff out.
So if... [click here for more] |
Dungeon Masters Guild |
$2.95
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