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Abyssworm Armor

Abyssworm Armor


This is a living armor, inspired by Marvel's symbiont, but quite different. It's also has the monster's sheet. Suited for evil players or villains. It should be introduced between level 5-10, but also works fine beyond 10+. It's a nice magic item! Review with tales from your campaign! ...   [click here for more]
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Academy of Devastation

Academy of Devastation


Academy of Devastation is a small, 1-3 session adventure for party levels 5-7. In this tome, you'll find an epic quest through the tribulations of the mysterious Academy of Devastation-a hobgoblin school of magic suspected to have ties to the evil god Maglubiyet. Through fights, puzzles and secrets you'll uncover the horrors of this arcane academy and bring justice to the villanous faculty and...   [click here for more]
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Accessible Adventure of the Week: The Inevitable

Accessible Adventure of the Week: The Inevitable


A one-shot side-quest for characters level 4-6. Can Peace Be Maintained Indefinitely? The town is perfectly peaceful. Perfectly. Everyone gets along. Always. How can that be bad? The village that makes its subsistence on spiced melon and red rye holds a dark secret, and the shoemaker and his wife will upset the perfect peace. This adventure includes stat blocks for the following, which may be used...   [click here for more]
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Accumulated Antiquities

Accumulated Antiquities


Accumulated Antiquities is a collection of legendary magic items, designed with two basic tenets.  Firstly, an artifact should have a story.  Secondly, an artifact should completely derail the game (sometimes).  The following are a series of fun, occasionally silly, and always powerful items that can fundamentally change the course of an adventure or be the centerpiece of a campaign. There's a...   [click here for more]
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Accursed Items

Accursed Items


Welcome to the Accursed Items installment of the Polus Arcanum series. These 9 magical weapons and tools have been created and altered with the essence of Polus Arcanum. Their natures reflecting that which the wretched magic spawned from. Use them within your campaign as new items or use them as inspiration alongside the other works of the Polus Arcanum series. ...   [click here for more]
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Ace's Archive of Oddities

Ace's Archive of Oddities


From firearms imbued with the heart of the storm, to dark life-stealing blades, this tome of items has a plethora of different options! Ace's Archive of Oddities includes: - 30 Brand New Items of All Rarities for Your 5th Edition Game - 3 New Weapon types. Shuriken, Chakram, and the all new firearm, The Tempest - Evolving items that grow alongside your PCs! This group...   [click here for more]
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Acererak's Arcane Archetypes

Acererak's Arcane Archetypes


From the creator of Sylgar's Guide to Everything Else, comes Acererak's Arcane Archetypes. New content for player's "fresh" from the Tomb. 13 new subclasses 24 new spells 26 new magic items 8 new stat blocks The entire book is beautifully illustrated with paintings and drawings, and the formatting matches up with official D&D books to make it feel cohesive with the rest of your official collection...   [click here for more]
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Acererak's Guide to Lichdom

Acererak's Guide to Lichdom


Discover the secrets of liches from the greatest lich of all: Acererak. Its words were instrumental in the making of this 31 page manuscript. Keep reading to discover: - 40 new actions and traits. - 4 unique liches ready to be the next great villain of your campaign. - 2 new monsters and 1 new NPC. - The Baelnorn: a neutral elven lich that uses necromancy to protect the clan. - 2 new magic items. -...   [click here for more]
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Acererak's Guide to Lichdom - Versione Italiana

Acererak's Guide to Lichdom - Versione Italiana


Scoprite i segreti dei lich dal più potente lich di tutti: Acererak. Le sue parole sono state fondamentali nel creare questo manoscritto di 32 pagine. Continuate a leggere per scoprire: -  40 nuovi tratti e azioni. -  4 nuovi lich pronti a diventare i prossimi grandi nemici nella vostra campagna.  -  2 nuovi mostri e 1 nuovo PNG. -  Il Baelnorn: un elfo lich buono che usa la necromanzia...   [click here for more]
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AD&D5E: Shared Campaign Player's Guide

AD&D5E: Shared Campaign Player's Guide


This product provides guidance for playing Advanced Dungeons & Dragons 5th Edition in a shared campaign for organized play similar to the D&D Adventurers League. - Includes character creation, beginning play at different levels, magic item redesign, faction guidance, renown guidance, and more as updates are released. ...   [click here for more]
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AD&D5E: The Aarakocra

AD&D5E: The Aarakocra


Redesign of the Aarakocra race, feats, and items. ...   [click here for more]
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AD&D5E: The Amorphite of Ghaunadaur

AD&D5E: The Amorphite of Ghaunadaur


Amorphites are the specialty priests of Ghaunadaur. This product is a new look at the Cleric class, with deity specific abilities instead of those acquired through the divine domains. ...   [click here for more]
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AD&D5E: The Bladesinger

AD&D5E: The Bladesinger


Redesign of the Bladesinging arcane tradition, and elven armor types. - Includes new or redesigned features and a level 20 capstone. ...   [click here for more]
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AD&D5E: The Factions of Faerûn

AD&D5E: The Factions of Faerûn


This product contains errata and revisions of the Factions to create a comprehensive guide to the Factions of Faerûn and the benefits of joining them. It is designed for use in the Advanced Dungeons & Dragons 5th Edition (AD&D5E) game. It also has new takes on the Faction Agent background with descriptions for each faction. ...   [click here for more]
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AD&D5E: The Grung

AD&D5E: The Grung


Redesign of the Grung race. ...   [click here for more]
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AD&D5E: The Satyr

AD&D5E: The Satyr


Redesign of the Satyr race and added a feat and magic item for the satyr. ...   [click here for more]
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AD&D5E: The Spidersword of Selvetarm

AD&D5E: The Spidersword of Selvetarm


Spiderswords are the specialty priests of Selvetarm. This product is a new look at the Cleric class, with deity specific abilities instead of those acquired through the divine domains. ...   [click here for more]
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AD&D5E: The Sword Dancer of Eilistraee

AD&D5E: The Sword Dancer of Eilistraee


Sword Dancers are the specialty priests of Eilistraee. This product is a new look at the Cleric class, with deity specific abilities instead of those acquired through the divine domains. ...   [click here for more]
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AD&D5E: The Yathrinshee of Kiaransalee

AD&D5E: The Yathrinshee of Kiaransalee


Yathrinshee are the specialty priests of Kiaransalee. This product is a new look at the Cleric class, with deity specific abilities instead of those acquired through the divine domains. ...   [click here for more]
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AD&D5E: Tome of Magic Items & Artifacts

AD&D5E: Tome of Magic Items & Artifacts


A massive treasure horde of new items for your 5th edition campaign, also including revisions of current 5th edition items, and tons of old magic items from 2nd edition updated to 5th edition's game mechanics. Magic Item Tables are expanded to Tables A-K with an Artifact Table. More Items will be added to this product. ...   [click here for more]
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Adam d'Cannith's Guide to Artificers

Adam d'Cannith's Guide to Artificers


A Deep Dive into Eberron's Iconic Artificer Class Explore the Artificer Class across the world of Eberron. Get inspiration for your next Artificer PCs, NPCs, heroes, and villains. If you have ever asked the question, "Can an Artificer really use Cook's Utensils as their focus?" then this is the book for you. Adam d'Cannith's Guide to Artificers offers the following: Character...   [click here for more]
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Adaptable NPCs of the Guild

Adaptable NPCs of the Guild


Enrich the adventures you tell with new non-player characters to guide your players across Faerûn! Adaptable NPCs of the Guild is a DMs Guild community project that introduces you to detailed non-player characters to use at your table. Quest givers, travelling companions, minor henchmen, or campaign ending foes await to engage your players and inspire your campaigns. Written...   [click here for more]
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Adaptable NPCs of the Guild (Fantasy Grounds)

Adaptable NPCs of the Guild (Fantasy Grounds)


Enrich the adventures you tell with new non-player characters to guide your players across Faerûn, now using Fantasy Grounds! Adaptable NPCs of the Guild is a DMs Guild community project that introduces you to detailed non-player characters to use at your table. Quest givers, travelling companions, minor henchmen, or campaign ending foes await to engage your players and inspire your...   [click here for more]
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Adaptable NPCs of the Guild (Roll20)

Adaptable NPCs of the Guild (Roll20)


Enrich the adventures you tell with new non-player characters to guide your players across Faerûn, now using Roll20! Adaptable NPCs of the Guild is a DMs Guild community project that introduces you to detailed non-player characters to use at your table. Quest givers, travelling companions, minor henchmen, or campaign ending foes await to engage your players and inspire your campaigns....   [click here for more]
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Adaptable NPCs of the Guild | PDF + Roll20 VTT [BUNDLE]

Adaptable NPCs of the Guild | PDF + Roll20 VTT [BUNDLE]


This special bundle product contains the following titles. Adaptable NPCs of the Guild Regular price: $19.95 Bundle price: $14.78 Format: PDF Enrich the adventures you tell with new non-player characters to guide your players across Faerûn! Adaptable NPCs of the Guild is a DMs Guild community project that introduces you to detailed non-player...   [click here for more]
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Adaptable NPCs of the Guild: PDF & Fantasy Grounds [BUNDLE]

Adaptable NPCs of the Guild: PDF & Fantasy Grounds [BUNDLE]


This special bundle product contains the following titles. Adaptable NPCs of the Guild Regular price: $19.95 Bundle price: $15.53 Format: PDF Enrich the adventures you tell with new non-player characters to guide your players across Faerûn! Adaptable NPCs of the Guild is a DMs Guild community project that introduces you to detailed non-player...   [click here for more]
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Additional Alchemy

Additional Alchemy


Did you get a taste for throwing explosives at low level, only to find alchemist’s fire and acid vials lose their potency compared to your higher level options? Additional Alchemy has you covered with over a dozen new concoctions to throw at your enemies, plus a few other alchemical goodies for good measure. Plus, a new feat for specializing in in throwing alchemical substances: Bomb Thrower. Other...   [click here for more]
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Additional Dungeon Hazards

Additional Dungeon Hazards


Additional slimes and molds with which to populate your dungeons and harrass your PCs! Included within are: Bliss Mold, which cause intense euphoria when inhaled Elfin Mold, which increases both spell power and resistance to spells The Living Wall, formed of trapped essences damned to an eternity of maddening inaction and fueled by intense hatred...   [click here for more]
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Additional Elemental Disciplines

Additional Elemental Disciplines


Become even more in sync with the world itself with these new elemental disciplines! In this small expansion, 24 new elemental disciplines have been added into the list of techniques that your Monk has access to, with many of them being taken from the spell lists of both the Player's Handbook and Xanathar's Guide to Everything. You can now expand your understanding of these elements and bring forth...   [click here for more]
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Additional Magic Item Features

Additional Magic Item Features


The Dungeon Master's Guide for the 5th Edition of the worlds greatest roleplaying game presents tables that DMs can use to add singular characteristics to magical items. These minor quirks, properties, historical details and origin-stories are a great way to present players with memorable and individualized rewards. In fact, the only draw-back to these tables is the limited number of entries....   [click here for more]
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Additional Master Runes

Additional Master Runes


Rune magic harnesses the ancient powers of creation. It is an obsure and secretive discipline with few practitioners who are wary of sharing their knowledge. Attuning to a master rune means aligning yourself with the element for which it stands, allowing you to exert a level of control over that part of the world. Offered here are four additional runes as a supplement/companion to the October 2015...   [click here for more]
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Additional Properties for Weapons

Additional Properties for Weapons


Dear Reader, I'd like to start off with a disclaimer. I love, LOVE the ideals that the weapons of D&D 5e were built upon. I love that D&D 5e encourages you to reskin its weapons to suit your preferences. What I don't love is when reskins of the same weapons are present on the same list. I don't love when a weapon that was used for thousands of years, historically, is reduced to a useless set...   [click here for more]
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Additional Weapons: Flintlock Firearms 1.1

Additional Weapons: Flintlock Firearms 1.1


A version of early gundpowder weapons that create realistic loading mechanics and ranges while keeping them comparable to the current weapons. A good compromise for more historically minded players who want to stay true to reality, and players who want the big hits that guns can give while being slow enough to avoid them unbalancing the encounters. Not just a reskin of crossbows which limits many of...   [click here for more]
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Additional Weapons: Roman 1.1

Additional Weapons: Roman 1.1


A set of rules to add additional weapon and shield mechanics to allow flavouring for a roman style setting or to add more depth to other setting. Covers the two Pila types, Gladius, Scutum,and Hasta. Shield mechanics overlap partially with Tower shield from Shield Homebrew previously added  ...   [click here for more]
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Advanced Arcana - Alternative Mana-Based Spellcasting System

Advanced Arcana - Alternative Mana-Based Spellcasting System


With the long-awaited release of a Magic: The Gathering (M:tg) setting into the Dungeons & Dragons (D&D) franchise, the expectation of a spell system to suit the new setting was a given … or so many of us thought. Many magic players who also play and love Dungeons & Dragons have waited with bated breath for this day to officially arrive. We say officially as there have been unofficial...   [click here for more]
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Advanced Armoury Vol. 1 Armour

Advanced Armoury Vol. 1 Armour


Want to add complexity to your arms and armaments? Want to feel the impact of weapons against armor? Well this is the resource for you. Advaned Armoury adds a plethora of new armor, weapons, and equipment types, rules, and upgrades. Oh, and did I forget to mention magical items? In this Volume, you will find new armor types, rules for adding Damage Resistance to armors, armor upgrades, new rules for...   [click here for more]
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Advanced Bestiary

Advanced Bestiary


There have been many creatures presented throughout the different eons and different planes of the endless multiverse. Thus, many monsters have been lost to time and forgotten as they've fallen into further and further obscurity. Some have made comebacks at some point, but many also haven't. The Advanced Bestiary has combed through the tomes lost to time and re-envisioned these magnificent creatures...   [click here for more]
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Advanced Crafting and Enchanting Guide

Advanced Crafting and Enchanting Guide


This document contains a detailed guide to crafting that was developed for my homebrew campaign. Within you will find:  - A list of exotic materials and their innate effects when used to create gear  - Detailed instructions for how to go about creating mundane weapons and armor  - Detailed instructions for enchanting gear with various effects This guide has been developed over the course of...   [click here for more]
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Advanced Holy Symbols

Advanced Holy Symbols


Holy symbols are an important part of the equipment of any divine spellcaster. Not only can they be used as a focus, they also identify a faithful as a member of their order, providing precious information to onlookers. Advanced Holy Symbols gives you the option of using deity-specific spellcasting focus which can be sacrificed in order to produce small miracles in times of need....   [click here for more]
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Advanced Prosthetics for 5e

Advanced Prosthetics for 5e


In this supplement for dnd 5e, you can find rules that will help you restore function to lost limbs.  From magical boons and elementally crafted limbs, to grafted limbs from all manner of magical beings, to steam-punk inspired metal limbs, there is something for everyone.  This Supplement is now part of guns, bombs, and tinkers which can be found on the dungeon masters' guild: https://www.dmsguild.com/product/417086/Guns-Bombs-and-Tinkers-for-5e?term=guns+bomb...   [click here for more]
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Advanced Weapons and Armor

Advanced Weapons and Armor


The primary aim of this volume is to make your martial classes feel more dynamic and fun, though some of the options might also be useful to certain magic users, who might want to consider wielding a weapon (like an elven wizard with a longsword for protection). The volume contains updated rules for martial combat. This includes updated rules for two-weapon fighting, updated fighting styles for classes...   [click here for more]
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Advent of Destruction, Legacy of the Song Blades Part I

Advent of Destruction, Legacy of the Song Blades Part I


Awakened from a deep sleep in the Earthly Delights Inn and Bathhouse of the dwarven city-fortress Markheldiim, the characters find themselves thrust into an all-out invasion by hordes of goblins, hobgoblins, elementals, and giants, in the opening moves of a new conflict that will have far-reaching consequences across the lands and the very planes themselves. They will need to rely on their wits,...   [click here for more]
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Adventure Bundle 2017

Adventure Bundle 2017


Does your party need a revamp? Are your adventures getting old and worn out? If so then this is for you!! This bundle includes 2 party adventures, NPC descriptions, one chaotically delightful one shot (with character descriptions included) and loot options to hand out as you wish! Keep your party adventuring and happy for the next year with this bundle! This bundle would also make an excellent Wintertide...   [click here for more]
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Adventure into The Lost Vaults

Adventure into The Lost Vaults


Adventure into The Lost Vaults A large underground, ever shifting vault of magic items has been discovered by a kenku wizard named Scribe. He has hired a large team of workers, mages, clerics, and others in order to help study and research the vaults and magic items within. Dubbing them “The Lost Vaults”, research into the items has gone extremely well up. However, a group of workers hasn’t...   [click here for more]
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Adventure Seeds: The Wheelhouse Prison

Adventure Seeds: The Wheelhouse Prison


The Warden Is Waiting For years the Wheelhouse was nothing more than a simple mill. The same family owned it for generations, passing it down father-to-son over and over again.  Around sixty years ago the owners of the mill fell in to debt. Despite their best efforts, when the time came to pay up they could not. Their lands and property...   [click here for more]
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Adventure/Campaign Supplement: Trinkets

Adventure/Campaign Supplement: Trinkets


This supplement offers an example how to incorporate trinkets (PHB 160-161) as a plot device in a campaign or side adventure. ...   [click here for more]
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Adventure: Leomund's Misplaced Manor

Adventure: Leomund's Misplaced Manor


Home is what you make of it. Leomund's Misplaced Manor is a D&D 5th Edition adventure designed to give players a classic dungeon crawl while they explore the confines of the Manor and unravel the mystery of its last owner. Uniquely, at the end of the adventure the location itself becomes the reward, along with any new allies the characters have made along the way and any treasure...   [click here for more]
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Adventure: The Dreaded Tunnels of Ruxabar

Adventure: The Dreaded Tunnels of Ruxabar


The Dread tunnels of Ruxbar were created by a cult of a lesser evil deity of the giant pantheon, known as Jargain to serve as a planar gate in hope of bringing chaos and destruction to the natural order of the world and power to the one who would control the gate. Ruxabar was the high cultist who completed the ritual but to his surprise nothing of what he expected came through the gate. Plague creatures,...   [click here for more]
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Adventure: The Island

Adventure: The Island


Includes Stat blocks for a 10th level Divination Wizard and his 5th level Apprentices as well as a new magic item: The Rod of Resurrection, a powerful but manageable piece of equipment with a flavorful description. A 4 hour Adventure for 4-6 characters of level 5. The adventurers awaken trapped, groggy, and suffering from short term memory loss. Now they must discover their purpose and the reason...   [click here for more]
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Adventurer Couture

Adventurer Couture


Here you will find a 12 page book featuring 14 illustraited items that your players can have made from their monster trophies. Introduced as an 'in game' fashion magazine it includes flavor text describing the inspiration behind the book, my own D&D character Lady Brukka. Items come with price estimates for having craft persons make items from your own harvested monster parts, or buying them at...   [click here for more]
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