Title |
Publisher |
Price |
A complete set of rules for creating both magical and mundane items. This supplemental rule guid provides a complete guide for giving your players the opportunity to make their new armor and equipment rather than run into town to buy it. At higher levels it allows a party to prepare for comming challenges by creating magical items designed to fit their own needs and desires.
Changes:
V.1.4.2 - Minor... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
5th Edition Poisons includes new mechanics for creating, modifying, and treating a wide variety of poisons, as well as over 75 poisons to use in your own campaigns.
If your players, or their adversaries, enjoy using poisons, this supplement is sure to throw a devious grin across their faces. ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Fun for the people
This Adventure Module Collection Contains:
A detailed campaign setting & lore for a wandering fair
Three complete one shot adventure modules
A ruleset on how to fairly judge competitions between players
A ruleset on how to handle drunkeness or getting drunk
A ruleset for creating a Doppelganger race in D&D 5e
A ruleset for how to run a siege
… and lots... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
 Darkness of Anasilan
This One Shot Adventure Module contains:
The story for a single adventure
An intriguing mystery for your players to solve
Builds for 2 new monsters and a legendary monster
Two powerful magical artefacts
Map of a mountain village and a mountain temple
Ideas for special combat encounters and a final boss fight
The Story
The Revolution... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
To some the call of the open sea is too strong. A yearning to locate undiscovered lands and meet exotic cultures can pull at the core of one’s soul. The sea beckons those that are foolhardy and adventurous to its bosom. However, there are Pirates that will gladly rob and plunder the foolhardy and adventurous. Pirates are hardy sea goers that can be rouges of the sea, mercenary sailors, or develop... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Do you love the common magic items from Xanathar's Guide to Everything? Do you wish there were more to choose from because your desire for silly and situational magic is insatiable? Well, with the help of High Wizard Zendrick, I present 100 new common magic items to bring to your table. Complete with illustrations and certified by a magus of the High Court of Dinterall, it's the perfect companion... [click here for more] |
Dungeon Masters Guild |
FREE
|
The Galley of Death
This One-Shot Adventure Module contains:
The story for a single adventure
Builds for three different enemies / monsters
Builds for two kinds of friendly NPCs
A table for rolling events for a ship caught in a storm
A simple sketched map of a ship
Several high detail maps to be used in an online tabletop such as Roll20
The Story
The... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Artifacts Vol. 1
Weapons, shields, rings and other magical items await within. Unlock the vault and prepare your adventurers to loot and wield the artifacts within.
These items range from a uncommon to legendary, with original art and D&D 5e rules.
Enjoy!
Also be sure to check out our other RPG downloads.
/browse.php?author=Terry%20Maranda
https://www.artstation.com/terrymaranda... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
In the bustling city of Waterdeep, a shadowy underworld criminal known as Valerius Nightshade seeks the ultimate prize: the Heart of Ice, a priceless blue diamond. To secure this coveted gem, he assembles a team of skilled individuals, each with their own unique talents and secrets. Together, this team of rogues and misfits must overcome personal conflicts and trust issues to accomplish their... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
20 Magical Trinkets
A 1-page DM-supplement to give players a little something extra when it comes to looting-- be it pick-pocketing, dungeon-crawling or just ransacking the quiet inn down the road.
Items lack game mechanics (I'll leave that up to you and that creative noggin' of yours!) but... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
For me, 5e wasn’t enough of a loot-fest. Randomized treasure wasn’t really a thing. Esoteric magical items changed how you could approach situations in campaigns, such as solving complications, but there wasn’t really that much varied weapons and armors other than specific magical items. I wanted to bring back resources and materials common to fantasy settings that were mostly left out of 5e.... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Food & Drink in Faerûn
Wines, Ales, Spirits, Breads, Cheeses, and Exotic Specialties
Adapted from various sources
Includes intoxication rules
Document is "Pay What You Want", but you can get it for free; any contribution goes for the compilation and editing work
Please take a moment to rate or review or work! Improvements based on feedback will be made available. ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Crafting the perfect poison is both a science and an art. Knowing which ingredient pairs best with which to deliver a swift death - or a lingering one, if deserved - requires intense study and practice.
Thankfully, you are an adventurer with both the time and opportunity to discover these ingredients. You also have these new poison crafting rules to experiment with endless combinations, create unique... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Magic items mean more when they come with a great story.
This supplement details four unique magic items – complete with names, histories, unique properties and plot hooks for further adventures – that await discovery in the High Forest of the Savage Frontier or other enchanted woodlands.
This supplement works seamlessly with Lost in the High Forest: A Five-Page Module, also available... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Note: This product was for the playtest version of the artificer. An updated version can be found here.
5 Minute Workday Presents: Artificer Specialists
Four new subclasses for the Artificier Class
This product expands on the Unearthed Arcana playtest versions of the artificer class, released on the Dungeon Master's Guild. It offers several new subclass... [click here for more] |
Dungeon Masters Guild |
FREE
|
Murmur through the Cracks
This One Shot Adventure Module contains:
The story for a single adventure
An intriguing mystery for your players to solve
Builds for 4 new monsters
Builds for multiple tough NPCs
Detailed maps of the city of Samin and some key locations
Ideas for special combat encounters and a final boss fight
The Story
Even a decade after... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Most gunsmiths are skilled craftsmen and warriors, having spent years perfecting their ability to both wield and construct firearms. Experimentation and customization are vital to every gunsmith, as they seek to design and improve rudimentary firearms. Indeed, their alchemical experiments regularly lead to modifications to their weapons that their peers would envy, and perhaps would kill for.
This... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
What is this?
I am providing a full OneNote template that every Dungeon Master should have to run the module Call of the Netherdeep module whether its remotely or in person. This template i am calling Version 1.0.0, as requested i just wanted to get the inital DM notebook out there. I will post an updated version as i get going on adding more content to mine, but this one is an excellent... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Revelations from the Mists is a collection of additional content for the Curse of Strahd campaing, full of additional lore and special interactions to flesh out the original book. With this 18-page document, adventures in the lands of Barovia will be enriched by:
a new mystery adventure in the Vistani Encampment of Tser Pool;
a new location in... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
A how-to guide in creating, raising, and bonding with your custom pet companion.
Learn more at www.gamenatural.com
Follow us @gamenatural ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
In my last upload, I had stated that I may make a supplement for materials that you can craft weapons from. This is that. It includes 45 different materials and what effects weapons and armors made from them have. ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Spell Cards Set. This was developed as an alternative to the Gale Force Nine spell cards. In that system the cards have various colours based on whether it is from Xanthars guide, the character race, or spells from different classes. This card set however, focus on differentiating between spells/abilities rather than where those spell came from.
Additionally the Gale Force Nine spell cards... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
For months, the dreams of the people of Emystrell have become dark and terrible. It seems their nightmares have come to life as in recent weeks, people have mysteriously gone missing, vanishing in the night without a trace! Everyone is too paralyzed by their own despair to do anything, or venture far from the safety of their homes. Emystrell is on the brink of collapse. The baron is offering a... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
"Rare is the individual—dark elf or not—who appreciates that Eilistraee is forging her own path, one that welcomes beings of all races who revel in life and the free form of expression of all that entails." ~Excerpt from the Book of Demihuman Deities.
Eilistraee the Dark Maiden is a goddess of moonlight, song, and swordwork and the daughter of Corellon Larethian and Lolth.... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
When a group of adventurers become lost in a heavy snowstorm which appears unexpectedly out of nowhere, they are glad to take refuge at Grymm House. However, everything is not as it seems and the situation rapidly proceeds from unsettling to terrifying!
Grymm House is a spooky horror one-shot D&D 5e adventure for 4-6 level 3 players.
Unleash the adventure: 6+... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
The Circle's End
This One Shot Adventure Module Contains:
The story for a single adventure
Several encounter maps
Descriptions of two powerful magic items
Several new monsters and a boss fight
The Story
Daraven was raised to be a priest of the Quiet – a religious order dedicated to help the souls of the dead passing on to what lies beyond. Daraven,... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Breaking waves
This One Shot Adventure Module contains:
The story for a single maritime adventure - ideal for introducing D&D 5e to new players
Builds for 2 new monsters and 1 new boss monster
Builds for multiple tough NPCs
A simple treasure riddle
Detailed Maps of the mysterious ship called the "Selandia"
A loot table for plundering a passenger ship
Multiple social,... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
See it through
This One-Shot Adventure Module Contains:
The story for a single adventure
A map of a large villa on top of a cliff
A build for a friendly NPC Cleric
Stat block for a new deadly enemy
Ideas for a home-alone style battle encounter
The Story
Perched on a cliff outside the fishing village of Dorma stands an old villa. It was once inhabited... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Weather the Storm
This One Shot Adventure Module Contains:
The story for a single adventure
Builds for 2 new monsters
A character build for a storm mage NPC (D&D 5e)
New magic items
A sketched map of a small mountain town
Two encounter maps
The Story
Mankind has always been observing and trying to predict the weather. Indeed, every culture has... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
The Alchemist's Guide to finding herbs and making potions, there are 13 diffrent potions included in this package. ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
This began as a challenge to keep myself creative in 2020. I pledged to illustrate and detail one magic item a week, for a year. I got ahead of myself and received positive feedback, so now I'm shooting for 100. Some of the items have been used by characters and NPCs in my various campaigns. Other Items are new and may need some tuning. All the items are subject to revisions and rebalance based on... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
A new paladin subclass for Dungeons & Dragons 5th Edition!
Sword Dancers are elite champions and scouts of the drow goddess Eilistraee, the Dark Maiden and Lady of the Dance. Paladins who take this sacred oath dedicate themselves to Eilistraee's service and work to spread joy and freedom wherever they go. Eilistraee's champions also frequently brave the Underdark and other light-forsaken... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
In Vino Augurium
This One Shot Adventure Module Contains:
The story for a single adventure
A map for of a large estate
A puzzle revolving around an assassination at a fancy party
Character sheets for several NPCs (friends and enemies)
The Story
Of all the delicacies in the world, the Darlier Brandy must be one of the most exquisite there are. People call it the “Liquid... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Six-shooter: Bringing the Wild West to D&D!
Six-shooter is intended for people looking to play a Wild West themed campaign using the 5th edition Dungeons & Dragons ruleset. It is provided in four parts, the first three for players and the last for DMs/GMs, but you can pick and choose what you like from any of the rules provided.
The last part consists of additional information, tips &... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
2 PDF’s included
Poison Reference Guide: A Guide that revisits poisons from the DMG adding variant rules for play. (Used primarily as handout for the players)
Shop of Poisons: This is a single encounter designed to introduce poisons to a campaign and allowing an opportunity for characters to purchase
2 Digital Maps of the shop, set in an urban area (20x20)
8.25 revision: Updated layout, fonts... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
If you'd like to see this one shot in action come have a look at my regular party rolling through it: https://youtu.be/BXeyMnwbnGY
An adventuring party find themselves in the beautiful city of Luleå, investigating a prominent rumor circulating amongst it’s people. Somewhere below the dark waves of The Blue Everlast lies the gigantic wreck of the Nasto. A 600ft ship that set sail 6 months ago... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
This Book is designed to add 6 new haunting locations into any setting. "The Howling Moon Inn And Other Establishments" provides quality locations that show descriptions, dramas and priced items!
The Howling Moon Inn: A Tavern on the edge of the woods where rumors of lycanthropes and other humanoid beasts gather!
The Witch's Brew: A small hut at the edge of a swamp where a mysterious witch guides... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Scale the Spire
This modular One Shot Adventure Module contains:
The story for a single adventure
Additional rules to create a modular, rogue-like dungeon crawl experience in 5e
18 random events for traversing a magical dungeon
Builds for 21 new monsters and fights
Builds and ideas for 18 new boss battles
Loot-tables for 3 dozen new potions, magical weapons and magical... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Deep Night Chase
This One-Shot Adventure Module contains:
The story of an all night chase through an enchanted wood
Flexible adventure length through modular encounter design
Builds for eight new enemies / monsters
A table for rolling encounters in a dark wood
Several high detail maps to be used in an online tabletop such as Roll20
The Story
It... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Heart of Stone
This One-Shot Adventure Module contains:
The story for a classic dungeon adventure
Builds for four new enemies / monsters
A table of random mountain wilderness encounters
Four loot-tables with new magic items
Several high detail maps to be used in an online tabletop such as Roll20
The Story
While travelling through Corviglia, wanderers... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
This package is designed to provide you with some unique, fascinating items. Free content, for you to do absolutely anything with that you like! Chop, change, build and remove, these ideas are as much yours as mine. I only ask that if you make a million dollar module outta them, you at least credit me in the acknowledgements. ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
 Back again with five more d20 charts! This time, I present to you some random items with some Eberron flair that should fit well in your Rising From the Last War campaign!! Hope you enjoy! ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
This magical firearm is a potent weapon in the hands of a skilled marksman, but its destructive power comes at a price. Its loud report and the bright flash of its muzzle can attract unwanted attention, and its use in populated areas may draw the ire of local authorities or other powerful entities. ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Features -
4 Key Kingdom Stats - Prosperity, Economy, Military, and Influence.
6 Political Advisors - Offer unique traits and advice (6 Templates included as well)
(3 additional unlockable advisors with different traits)
33 Different structures for construction that provide unique bonuses
8 Plot Hooks for... [click here for more] |
Dungeon Masters Guild |
FREE
|
Some people say that 5E has a serious problem about how lackluster physical combat can be, how all the weapons feel the same, and how proficiency doesn't really feel like.... It shows how skillful someone is with weapons.
This present homebrew here has the intent of fixing that, with the use of a new mechanic that enhances the proficiency mechanic, adding a whole new level of depth to combat, and... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
The Dungeon Master's Guide for the 5th Edition of the worlds greatest roleplaying game presents tables that DMs can use to add singular characteristics to magical items. These minor quirks, properties, historical details and origin-stories are a great way to present players with memorable and individualized rewards. In fact, the only draw-back to these tables is the limited number of entries.... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
The Eye in the Pines
This modular One Shot Adventure Module contains:
The story for a single adventure
Additional rules to create a playable session 0 character creation in 5e
A large sprawling map of an old mansion
Several interesting riddles to solve
Builds for several new monsters and fights
3 Loot-tables for the adventure
The Story
The town council... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Könnten wir nur Bänder zwischen uns weben
Dieses One-Shot Abenteuer enthält:
Ein kurzes Abenteuer, perfekt für erfahrene Spieler
Die Karte eines kleinen Nomadenlagers am Strand
Angaben für drei NSC Gruppen
Ein neues, tödliches Boss Monster
Handgezeichnete Illustration
Die Geschichte
Am Wegesrand verborgen und von keiner Karte erfasst liegt der... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
 Need a kick for your campaign? Offbeat Encounters are unusual scenarios that provide a setup, an adversary, and a motivation, leaving the rest to you. Consisting of unorthodox approaches to both monsters and situations, Offbeat Encounters are the perfect addition to shake up any 5e game.
As the party emerges from a cavern, crypt, or similar environment, a merchant approaches, asking about one of the... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
The Bag of Enchanted Cookies is a delightful and indulgent magical item that provides a whimsical means of sustenance and a boost of rejuvenation. Whether shared among companions during a long journey or savored alone in quiet moments, these enchanted cookies offer a taste of joy and comfort in the midst of any adventure. ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|