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Sora Esma's Cart of Reliquaries

Sora Esma's Cart of Reliquaries


Talismans and relics await all faithful in Sora Esma's Cart of Reliquaries Sora Esma the hobgoblin peddler returns with even more baubles and knick knacks purveyed from and for the most devout of Eberron. Sora Esma's Cart of Reliquaries contains 150 trinkets from the many faiths of Eberron. Dungeon Masters can use these items as...   [click here for more]
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Monster Hunts: Avernus

Monster Hunts: Avernus


Get those axes ready, it's time for even more Monster Hunts! Get set to fill your Inns, Taverns, Markets and Bounty Boards with 24 wildly different monster hunting adventures, from Witcher style hunting quests to weird and wonderful searches for the perfect sandwich! This is a Dungeons & Dragons 5th Edition supplement, filled with 24 high-quality quests...   [click here for more]
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Expanded Sailing

Expanded Sailing


Expanded Sailing Ship Options & Upgrades Developing on the list of ships in the Dungeon Master's Handbook and drawing inspirition from other editions, this supplement provides simple rules for the inclusion of well-known sailing ship styles from the age of sail in your campaign. Want to give your pirate players a brig with a realistic crew and armament size? Sorted. Want your party to face off...   [click here for more]
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The Way of the Bat: Superhero Monk Subclass

The Way of the Bat: Superhero Monk Subclass


The Caped Crusader. The Dark Knight. The Bat. Become fear and stamp down evil with this new Monk subclass for the World's Greatest Roleplaying Game! The following includes: The Way of the Bat Monk Subclass 8 New Weapons/Items 1 New Vehicle (Yes, that one) 1 New Background 1 New Optional Ruleset For Non-Lethal Crime Fighting All the things to make your very own version of the World's Greatest...   [click here for more]
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The Rod of Seven Parts 5e

The Rod of Seven Parts 5e


"That which was sundered on Pesh’s plain, holds back chaos reign. Yet the vaati’s deed shall remain undone, until the seven again become one." A supplement containing lore and stats for the legendary rod of seven parts. Follow me on Twitter @StratosF8...   [click here for more]
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Politics of Karrnath

Politics of Karrnath


This to-the-point supplement expands on the internal politics of Karrnath, a nation in the Eberron campaign setting. Topics include the royal family, the warlords, the blood of vol, and local politics. The supplement features one new spell and two new magic items.  The Politics series consolidates and expands upon the canonical information from Eberron sourcebooks. A few changes have been...   [click here for more]
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Fun for the People

Fun for the People


Fun for the people This Adventure Module Collection Contains: A detailed campaign setting & lore for a wandering fair Three complete one shot adventure modules A ruleset on how to fairly judge competitions between players A ruleset on how to handle drunkeness or getting drunk A ruleset for creating a Doppelganger race in D&D 5e A ruleset for how to run a siege …...   [click here for more]
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100 Books to Find on a Ravenloft Bookshelf

100 Books to Find on a Ravenloft Bookshelf


Books can be an important source of knowledge. They can contain needed or valuable information or clues, or they may have value as treasure. There are other books that are less valuable. They may be sensationalist, fabrications, dated or of dubious if any accuracy. This supplement has 100 less important books that can be added to flesh out a Ravenloft bookshelf, covering such as history, travel, myths...   [click here for more]
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Tidal Magic

Tidal Magic


Tidal Magic Spells & Magic Items of the Sea Featuring 8 magic items, a weapon quality (a magic ability which can be grafted onto another magic item), and 7 spells, the experienced pen of Mithral-best-selling Guild author R P Davis brings you the perfect addition to your Ghosts of Saltmarsh campaign! From 2002 to 2005, Dragon Magazine featured a series called The Far...   [click here for more]
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A Small Problem

A Small Problem


A cavern network about a quarter-mile to the south-west of the sargh village of Kernguarn has become the home of a group of psychotic, mutated kobolds. These kobolds have been twisted in body and mind by exposure to the demonic taint of Jubilex. As the maddened monsters stage raids on the sargh settlement, it falls to the party to bring an end to the kobold threat. A Small Problem...   [click here for more]
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Whitefaire Adventurer's Guide

Whitefaire Adventurer's Guide


"...The Dark Peaks team has done an excellent job of creating a unique region that has its own distinct flavor while still holding to that traditional D&D feel.... Whitefaire Adventurer’s Guide has all of the information you would need to carry out a full campaign, or more, in another region of the Faerun. It’s elegantly written with an extensive history and a dash of humor...."   ...   [click here for more]
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"All about that sling!" (The Slinger Subclass and more)

"All about that sling!" (The Slinger Subclass and more)


" You see, I know that they are laughing at me. I never had a proper training and my sling and my shield are the only weapons I've ever known. My simple weapons seem childish compared to their shining armor and their elegant longbows, which makes them feel joy. But, I assure you when their arrows are blocked by my shield and their armors cannot protect them from my shots breaking their bones like...   [click here for more]
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An Alphabet of Uncommon Magic Items

An Alphabet of Uncommon Magic Items


26 brand new Uncommon wondrous items for your D&D 5E adventure! From an avaricious dragonfly and a poisoner’s favourite fashion accessory, to a voracious rug and a pair of dolls as arcane as they are adorable, these magic items are designed to enable and encourage interesting and varied roleplay and should bring levity, curiosity and mischief to campaigns of any level....   [click here for more]
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Wouter's Worldly Wunderkammer

Wouter's Worldly Wunderkammer


100 magical items to take with you on any adventure! roll 1d100 to see what you get or handpick the perfect one! Tried and tested over many many sessions, they will add excitement to your game.    With just a couple of (funny) exceptions all these items are actually useful despite being ok even for level 1 players, and will actually see use in your sessions. Items range in utility and theme but...   [click here for more]
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100 Pets and Familiars

100 Pets and Familiars


One hundred different familiars/pets that can accompany you on your travels! Roll a d100 on this table and see what amazing pet you get. ...   [click here for more]
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Baldur's Gate: City Encounters (Fantasy Grounds)

Baldur's Gate: City Encounters (Fantasy Grounds)


Now for Fantasy Grounds! There’s no eliminating power in the City of Blood; it only changes hands. Baldur’s Gate: City Encounters provides Dungeon Masters with forty short encounters to supplement your Baldur’s Gate: Descent into Avernus campaign. These brief scenarios enliven the City of Blood and distinguish...   [click here for more]
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Primordial Items: Earth (5e)

Primordial Items: Earth (5e)


“Primordial Items” is a series exploring magic items based on the four primary elements: air, earth, fire, and water. This instalment includes 25 magic items themed around earth, sand, rock, and underground creatures. Command the very ground with the Geomancer's Ring! Fight like a fearsome beast with the Mask of the Cave Bear! Entomb your enemies far beneath...   [click here for more]
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Culinary Weapons: Equipment for Both the Martial and Culinary Arts

Culinary Weapons: Equipment for Both the Martial and Culinary Arts


"No matter how tough the meat may be, it's going to be tender if you slice it thin enough." - Guy Fieri Culinary Weapons provides a variety of new gear and abilities based around cooking tools! Inside you'll find: 20 new weapons for the enthusiastic chef in the party 1 new feat to let anyone else join in the...   [click here for more]
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MORE Treasures of the Realms!

MORE Treasures of the Realms!


More! Treasures of the Realms Magic items & Weapons of Faerûn Fantasy Grounds version available here! From the experienced pen of Mithral-best-selling Guild author R P Davis comes More Treasures of the Realms, a collection of more than 40 magic items! Also includes Armor & Weapon Special Abilities, like Dispelling...   [click here for more]
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How To Train Your Companion (5e)

How To Train Your Companion (5e)


How to Train Your Companion How To Train Your Companion is a guide for training your Dragons, Elementals, Familiars, Beasts, Monstrosities and Plants. If you are an adventurer who finds themself a dragons egg, or lone bear cub and are looking to raise it as your companion then look inside this tome for a guide and added abilites to help you train these creatures. Inside this text includes *...   [click here for more]
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5e Inventory and Equipment: Revisited

5e Inventory and Equipment: Revisited


Thistle, still in the grasps of her madness, rakes twenty pounds of bones into her pack.  - Wait, how much crap is Thistle carrying?  - Uh. *Rustle noises as ten sheets of paper get shifted back to front and front to back* I have no idea.                                                        *Ten minutes later* Her knees...   [click here for more]
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100 Weapon Runes

100 Weapon Runes


A list of 100 weapon runes that can be applied to any melee weapon. ...   [click here for more]
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Karniv's Enchanted Oddities

Karniv's Enchanted Oddities


Karniv's Enchanted Oddities - A collection of Magical Items, an NPC and his Shop. Tired of your players forgetting the names of your merchants? Spice up your campaign with a visit to Karniv's Enchanted Oddities! This shop is owned by Karniv Kilabee, one of the realm's most well known magical historians. Inside his doors are more baubles, trinkets and treasures than you can ever imagine. What's more,...   [click here for more]
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Kaziquek's Guide to Alchemy

Kaziquek's Guide to Alchemy


These 34 pages provide a detailed guide to the trade of alchemy for D&D 5e, going well beyond rules on dice rolls and lists of potions. This is a textbook on the science of mixing ingredients containing the right essences, which allows improvisation in potionmaking, discovery of new ingredients and invention of brand new potions. We present 118 recipes...   [click here for more]
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Cage The Dog of War

Cage The Dog of War


This adventure is for a Tier 3 party of 4. Featuring 3 NEW monster stat blocks 1 UNIQUE NPC stat block 3 NEW magical items And a UNIQUE time-sensitive mechanic. Dally for two long and you shall surely perish Cerberus, the mighty hound of hell, beloved pet to Hades and guardian to the gates of the Underworld,...   [click here for more]
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Epic Potions IX

Epic Potions IX


This is the ninth installment of epic potions. I would love feedback and ideas for my next volume. I hope they bring more fun to your game. Ed Shatto ...   [click here for more]
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Primordial Items: Fire (5e)

Primordial Items: Fire (5e)


“Primordial Items” is a series exploring magic items based on the four primary elements: air, earth, fire, and water. This instalment includes 25 magic items themed around fire, ash, volcanoes, and flaming creatures. Spit bolts of furious flame with the Firestorm Choker! Swarm your enemies with giant fire beetles using the Emberhive Staff! Incinerate your foes...   [click here for more]
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Materials of the Realms

Materials of the Realms


Unique characters often request unique equipment. Be it swords forged from fallen stars, armor crafted from leaves and bark woven by elves, poisons from distant lands or alchemical items for the modern combatant, this book is full of all of these and more. Visit "The Forge" for a variety of new weapons and armors crafted from materials both mundane and exotic. Turn to "The Poisoner's Table" for...   [click here for more]
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Florentine's Travelling Marketplace

Florentine's Travelling Marketplace


Florentine’s Travelling Marketplace is a ready-made market you can drop into any setting or adventure. This caravan of travelling merchants moves from place to place, trading goods both mundane and magical. The Marketplace in its entirety includes 13 vendors, plus entertainment, food and drink options. Each vendor comes with a couple of story seeds that can be used to make trading with them more...   [click here for more]
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The Book of Uncommon Ancestry

The Book of Uncommon Ancestry


Inside the the Book of Uncommon Ancestry you’ll find a treasure trove of new player options related to some of the rarer peoples of the D&D multiverse. It features 12 new player character races, new weapons used mainly by giff and thri-kreen adventurers, over 30 new racial feats, and 48 new magic items. New races explored in the Book include: Book wyrms are small, winged...   [click here for more]
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20 New Traps - World Builder Blog Presents

20 New Traps - World Builder Blog Presents


20 new traps ready to throw at your players! Some are updated versions of classics while others are totally new. Get your hands on... Abyssal Gate Acidic Fall Crushing Room Electrified Floor Explosive Object Flame Jet Grasping Arms Hungry Insects Log Slammer Malicious Harpsichord Mists of Madness Object of Deception Pendulum Scythe Poison Mister Room Filling with Water Spectral Tendrils Spinng...   [click here for more]
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Storm King's Barrows: Tombs and Crypts of the North

Storm King's Barrows: Tombs and Crypts of the North


Ten unexplored dungeons in the north of the Sword Coast and a party of eager adventurers is the recipe for an exciting evening. Delve into abandoned chapels, beleaguered mines, haunted barrows and demon-infested crypts. Put an end to evil machinations, unearth ancient treasures, or perish by the hands of your enemies. Welcome traveler! You've found the first volume of the Dungeoneer's...   [click here for more]
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Magic Items of the Unapproachable East

Magic Items of the Unapproachable East


From the experienced pen of Mithral-best-selling Guild author R P Davis comes Magic Items of the Unapproachable East, a collection of nearly 30 magic items, including 3 artifacts! Also includes Armor & Weapon Special Abilities, like Dismisser and Vampiric! See the Previews for a 100% preview! The...   [click here for more]
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The Layman's Guide to Halflings

The Layman's Guide to Halflings


It's finally here! Gone are the days of the little folk getting the short end of the stick! This hefty tome is a front-to-back guide to Halflings and other pleasant folk. It includes 12 fully-fleshed-out and tested subclasses, one for each core class, based on adventurers from humble origins. Play as a talkative College of Gab bard, an antisocial Circle of the Recluse Druid, or a steadfast Herdkeeper...   [click here for more]
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Unsung Heroes I: The Warrior

Unsung Heroes I: The Warrior


For many centuries, warrior traditions have existed on the edge, their disciples roaming the world undistinct from ordinary fighters, but carrying secrets that many would kill to have a chance to discover, and many died trying to learn. Now, these secrets are finally at hand, to transform your campaign! The Warrior, first volume in our Unsung Heroes series, will give your stories a different color...   [click here for more]
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Book of Challenges: Dungeon Rooms, Puzzles, and Traps (3e)

Book of Challenges: Dungeon Rooms, Puzzles, and Traps (3e)


Danger Around Every Corner and Behind Every Screen! The greatest threat to any adventuring party is a devious Dungeon Master. This book is spring-loaded with ideas, both subtle and sinister, that will ensure every gaming session is appropriately hazardous, including: Over fifty encounters designed to be dropped into any campaign. Scalable scenarios that can be pitted against...   [click here for more]
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Trinkets of Saltmarsh

Trinkets of Saltmarsh


Trinkets of Saltmarsh This supplement introduces 100 new trinkets that you may find exploring the port town of Saltmarsh The trinkets presented in this supplement are inspirited by the local of Saltmarsh a fishing and trading port in Lower Keoland. The trinkets in this supplement will bring an additional layer of depth to anyone running the Ghosts of Saltmarsh...   [click here for more]
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Monster Loot Vol. 1 – Monster Manual (Fantasy Grounds)

Monster Loot Vol. 1 – Monster Manual (Fantasy Grounds)


I want to loot the beholder! When brave adventurers face the dangers of the world, they want something to show for it. This supplement provides individual loot for each monster in the Monster Manual, as well as a basic crafting and harvesting system that works well with 5th Edition Dungeons & Dragons, now for Fantasy Grounds!  With this supplement, these brave adventurers...   [click here for more]
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Devious, Destructive, & Dangerous Magical Clothing

Devious, Destructive, & Dangerous Magical Clothing


A dark cleric enchants a scarf, a mage curses armor under the guise of a gift, an experiment on a cape goes woefully wrong. Not all things magical are created to help a band of adventurers. Does the benevolent count really have your best interests at heart when he gives you an enchanted helm? Whether you want to make your players more cautious about accepting anything magical or want to give them...   [click here for more]
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Necromancer's Toolkit

Necromancer's Toolkit


A supplement for DMs and Players alike, this book gives necromancers numerous additional tools to cause havoc and terror in the living and unliving alike. Within you will find two new class archetypes: The Blood Sorcerer, an origin for the sorcerer revolving around using blood to fuel your magics. And the Grim Harvester, a necromantic take on the pet archetype. Additionally, you will find a rework...   [click here for more]
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Amien's Handy Handguide to Herbalism 5e (Simplified)

Amien's Handy Handguide to Herbalism 5e (Simplified)


The hermit spent many years in the height of the tallest mountain getting to know every herb and reagent that grew in the frigid heights. The physician trained for years eating up every book in the library, learning the effects of every alchemical ingredient. The druid can identify every flower in the forest, every mushroom and tell you every component of that potion you found. What these people...   [click here for more]
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Iason and the Margonauts: Mythic Nautical Options

Iason and the Margonauts: Mythic Nautical Options


The mythic tale of Iason and the Margonauts recounts the Margo crew's quest to cross the Siren Sea of Theros in search of a legendary treasure. Now, whether campaigning in Theros, the Forgotten Realms, Eberron, Ravnica, or beyond, you can play as a character embodying the unique abilities of this brave crew. This supplement...   [click here for more]
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Tool Kits Expanded

Tool Kits Expanded


Xanathar's Guide to Everything went part-way towards making artisan's tools usable, but it did not go far enough. Most players would still rather take a language as it might be useful at some point compared to the artisan's tools that appeared to be entirely for fluff.  NOT ANYMORE New rules and uses for all existing tools sets and 26 new artisan's tools.  The new rules include specific rules...   [click here for more]
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Trinkets of Baldur's Gate

Trinkets of Baldur's Gate


Trinket of Baldur’s Gate This supplement introduces 100 new trinkets that you may find in the notoriously dangerous city of Baldur’s Gate The trinkets presented in this supplement are inspirited by the rough and tumble city of Baldur’s Gate and were created to bring an additional layer of depth and world-building to the Forgotten Realms and the...   [click here for more]
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Desert Magic

Desert Magic


Desert Magic Spells & Magic Items of the Sands Featuring a bunch of updated magic items and spells, the experienced pen of Mithral-best-selling Guild author R P Davis brings you the perfect addition to your desert campaign! Thematic and instantly useful in virtually any campaign setting, your players will enjoy what's in this book. From 2002 to 2005, Dragon Magazine featured...   [click here for more]
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Encyclopedia Magica Tables

Encyclopedia Magica Tables


Every item from the exhaustive Encyclopedia Magica series (all 4 volumes) compiled into random tables by Uncommon, Rare, Very Rare, Legendary, and Minor Artifact status, plus some tables to make each item unique. Enjoy! BACKGROUND This project has been sitting on my hard drive for almost 8 years. It started out after the release of the playtest documents for D&D...   [click here for more]
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Vecna's Vault of Vile Things

Vecna's Vault of Vile Things


Vecna's Vault of Vile things is a new suppliment that offers playable items, class options, weapons, and spells for D&D 5e. The content is not for the faint of heart, for all that is contained within Vacna's Vault bares a terrible origin; allowing players to Inflict Brutal Injuries of their foes, curse and maim their targets, utilize terrible life stealing magics, and even invoke the power of the...   [click here for more]
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Gunslinger Class

Gunslinger Class


This is the PDF version of the module. If you are looking for the Fantasy Grounds VTT version - click here. "Gunslingers are masters of firearms and tactical combat. They fight for money, glory and to make a legacy of their name. Masters of tinkering and crafting firearms, their weapons are considered the extension of their body and mind." Gunslingers learn to craft firearms that...   [click here for more]
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Magic of the Blood War

Magic of the Blood War


You can find the Fantasy Grounds version here When Demons and Devil clash in the eternal conflict of the Blood war, the magic that they use is unlike any seen in the mortal realms. The fiends prefer spells that cause not only destruction but are horrific in their effect. Why cast a magic missile when you can cast feast of maggot and cause your, ancient enemy, to drown in a writhing...   [click here for more]
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{WH} Warforged Components! Magical items to integrate into warforged characters

{WH} Warforged Components! Magical items to integrate into warforged characters


You were built for a purpose. Perhaps that was war, as is your namesake, or you could have been created for more utilitarian or subtle functions. Are you a scout? A spy? A laborer? An artificer? Were you crafted to work magic? Or to perform some other dangerous task, unsuitable for mortal hands? Regardless, you are a warforged, and by the graces of skilled Cannith artificers you can be upgraded to...   [click here for more]
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