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Monster Hunts: Feywild

Monster Hunts: Feywild


Prepare your bows and daggers, it's time to hunt in the Feywild! Get set to fill your Feywild and Material Plane with 10 new fey creatures, inspired by traditional dark fairy tales, complete with their own creature habitats, loot tables, magical items, and monster hunting adventures! What Lies Within This Book? Monster Hunts: Feywild presents a collection of...   [click here for more]
Dungeon Masters Guild  $14.99

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Monster Hunts: Theros

Monster Hunts: Theros


Monster Hunts: Theros brings the beasts of Mythic Odesseys of Theros to life with a slew of monster harvest tables, magical items and monster hunts with which to populate your D&D campaigns. Have a party member away and need a quick one-shot to sate your other players? Or perhaps you've picked up Mythic Odesseys of Theros and want an easy way to integrate some of these...   [click here for more]
Dungeon Masters Guild  $9.95

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Tier 1 Monster Hunts: Ravenloft

Tier 1 Monster Hunts: Ravenloft


Tier 1 Monster Hunts: Ravenloft contains a collection of horrific monsters and deadly challenges for your low level parties. This 30 page supplement features 5 new horrifying creatures from CR 1 - 5, complete with harvest tables, magical items, NPCs, creature tokens and monster hunting adventures - a perfect starting point for any new or returning gothic horror campaign! Find more best...   [click here for more]
Dungeon Masters Guild  $4.95

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Crimson Snow

Crimson Snow


After a glowing meteor fell into a frozen tundra, a scout team was quickly assembled to learn from the cosmic stone. Weeks later, the adventurers are hired to aid the scouts because they have gone silent. The members of the outpost are very ill and their leader has gone missing under the ice while investigating the meteor. Along with the ill scouts, an interesting family of three, with long, white...   [click here for more]
Dungeon Masters Guild  $4.99

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Mordenkainen's Compendium of Quirks, Vol. II

Mordenkainen's Compendium of Quirks, Vol. II


While traveling the Multiverse, Mordenkainen lost his spellbook in the dread domain of Barovia. A wizard found his spellbook and organized its secrets into different compendia. Do you dare crack its pages to glean insight into Mordenkainen's secrets of magic?  Thousands have downloaded Volume I of the Compendium. In the second volume, you learn the method to the madness of some of these quirks such...   [click here for more]
Dungeon Masters Guild  $1.00

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Physicker: A Fantastical Practice of Medieval Medicine

Physicker: A Fantastical Practice of Medieval Medicine


When the cleric runs out of divine energy to cast her spells, and you find you are fresh out of healing potions, what is a party to do? The answer to that question is to go find yourselves a Physicker. Physicker: A Fantastical Practice of Medieval Medicine sets before you a character class inspired by the plague doctors of our past. This class specializes in healing their allies while remaining...   [click here for more]
Dungeon Masters Guild  $4.99

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A Town Called Mud: The Haunted Mine

A Town Called Mud: The Haunted Mine


A Six-guns & Sorcery Adventure for 4th level characters. If you're tired of the standard fantasy tropes, come on down and grab a sarsaparilla at the White Skink Saloon. Whet your whistle, play a game of cards, win a haunted mine! A detailed review can be found here! This short adventure of around 8-10 hours takes the player characters from the Town of Mud, out into the...   [click here for more]
Dungeon Masters Guild  $4.99 $2.49

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Amarune's Adventures: The Ghosts of the Glimmersea

Amarune's Adventures: The Ghosts of the Glimmersea


Amarune's Adventures is a series of short 3-6 hour adventures that explore the various Locations detailed in the best selling Amarune's Almanac series. The Ghosts of the Glimmersea For 4 adventurers between 5th and 10th level An expedition was lost in the Glimmersea. The famous explorers, the Loxers, abruptly stopped communicating, sparking concern in those familiar with them. Maer, the merchant...   [click here for more]
Dungeon Masters Guild  $4.95

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Mordenkainen's Compendium of Quirks, Vol. III

Mordenkainen's Compendium of Quirks, Vol. III


While traveling the Multiverse, Mordenkainen lost his spellbook in the dread domain of Barovia. A wizard found his spellbook and organized its secrets into different compendia. Do you dare crack its pages to glean insight into Mordenkainen's secrets of magic? The first volume provides supplemental rules for magic item quirks for use with 5E Dungeons & Dragons. It includes quirks for 21 legendary...   [click here for more]
Dungeon Masters Guild  $1.00

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Monster Hunts: Feywild (Fantasy Grounds)

Monster Hunts: Feywild (Fantasy Grounds)


Monster Hunts: Feywild Now for Fantasy Grounds Unity! Prepare your bows and daggers, it's time to hunt in the Feywild! Get set to fill your Feywild and Material Plane with 10 new fey creatures, inspired by traditional dark fairy tales, complete with their own creature habitats, loot tables, magical items, and monster hunting adventures! What Lies Within This...   [click here for more]
Dungeon Masters Guild  $14.95

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Infernal Relatives

Infernal Relatives


This supplement offers goodies for Dungeon Masters and Players alike. For Players there are options to help build a character with an infernal family background whether you are the distant relative of an archdevil, or your parents' fiend patron sends you a card on your birthday every year. For Dungeon Masters this supplement offers tables of gifts that infernal beings may bestow upon their beloved...   [click here for more]
Dungeon Masters Guild  $1.49

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Satchel's Bag of Tricks

Satchel's Bag of Tricks


“Anything you might want, anything you might need, you just say the word, champ. You can find all kinds of stuff here at Satchel's!” Satchel, Goblin Merchant This supplement provides new items, both magical and mundane, to add to your games. They've been written to suit a six-guns and sorcery-style game. That means firearms, ponchos, saddles and spurs are here for you, along...   [click here for more]
Dungeon Masters Guild  $0.99

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Mink's Useless Tome of Wonderful Oddities

Mink's Useless Tome of Wonderful Oddities


Mink's Useless Tome of Wonderful Oddities features 10 new items for use with 5th Edition Dungeons & Dragons! Featuring the Fabled Hat of Morte, Giant Nail Clippings, and the wonderful Left-Footed Boots! ...   [click here for more]
Dungeon Masters Guild  $0.50

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Violet Bordered Vale

Violet Bordered Vale


A small job to deliver medical supplies to a physician turns into a race to find a cure for the hamlet’s children.  Seek out medicinal herbs in a serene vale, discover uncanny beings and evidence of an evil culprit. Geared for single session of 3-6 hours for a party of three to five 5th level characters.  Insert as side-quest or prequel to a campaign with minimal preparation.   Content...   [click here for more]
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One Page Poisons

One Page Poisons


[ENG] Hey this is my homebrew Poisons Library. I will update it periodically. Poisons are based on samples provided by PHB and DMG, which I try to expand and develop in many ways. Each page's purpose is to provide an instant synthesis of all informations about a poison: from its in combat/out of combat usage mechanics to related downtime activities (crafting, gathering, developing new recipes)....   [click here for more]
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Magic Items from The Priest, the Witch, and the Lost Temple

Magic Items from The Priest, the Witch, and the Lost Temple


The magic items in this product are featured in The Priest, the Witch, and the Lost Temple.  Also, check out my latest product now available for 33% off here. ...   [click here for more]
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Magic Items from Twilight at Eventide

Magic Items from Twilight at Eventide


These two magic items are featured in the adventure collection Twilight at Eventide. Twilight at Eventide is a 32-page collection of three short adventures designed for characters of level 1-3. In the village of Eventide, the walls separating the settlement from the Feywild are weak. And strange creatures stalk the surrounding forests. Dark forms worship their demigod in hidden caves. A darkling...   [click here for more]
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