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Nerzugal's Dungeon Master Toolkit 2

Nerzugal's Dungeon Master Toolkit 2


Physical Copies Now Available in Hardcover and Softcover (Click Here!) After launching my first Toolkit about two years ago I have been blown away by the feedback I have received from the community. My first Toolkit has now reached 40,000 downloads and is still consistently a best-seller. I was completely blown away by its success and had no choice but to...   [click here for more]
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{WH} Traders & Merchants! Inventories for 28 different types of merchant, indexed by quality.

{WH} Traders & Merchants! Inventories for 28 different types of merchant, indexed by quality.


UPDATE! Traders and Merchants has been recently updated, more than doubling in size! For 8/2-8/9, this supplement will continue to be pay-what-you-want, as a special thank-you to all who have supported its development! For those unafraid of death, adventure is a profitable profession, paying gold for feats of blood and heroism. What, then, do adventurers spend...   [click here for more]
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Villains & Lairs III FREE

Villains & Lairs III FREE


Villains & Lairs III FREE When you purchase this product, 25% of your donation goes to the RPG Creators Relief Fund - a charitable organization founded to provide financial assistance to tabletop roleplaying game creators suffering hardship due to medical emergencies, natural disasters, and other catastrophic situations. Expand your game with this collection of 8...   [click here for more]
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Greatness From Small Beginnings: Level 0

Greatness From Small Beginnings: Level 0


Sometimes the greatest heroes have the most humble origins. Greatness From Small Beginnings is a comprehensive guide on running a 5th edition campaign of pre-adventuring characters.  Watch your characters grow from children to adventurers as they become the heroes the world needs. Greatness From Small Beginnings Contains: A step-by-step process for creating a level 0 adventuring party. The...   [click here for more]
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Monsters Without Borders

Monsters Without Borders


"A huge thanks to the team behind “Monsters Without Borders” for their creative fundraising effort for MSF. From Yemen to South Sudan, the money raised will go towards delivering essential medical care to those who need it most.” – Merlyn Ooms, MSF-UK WE HAVE RAISED $2,400 so far, that's 38 days in the field for a trained doctor! Twitter: "To put...   [click here for more]
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A Midsummer Night

A Midsummer Night


Oh, Midsummer! The time of singing, dancing, rejoicing and beer! The time of pagan rituals and druidic rites, the time where the summer reaches its peak, and borders between the realm of men and fey grow weaker... Midsummer is a widely celebrated holiday in Northern Europe. People gather in the countryside, enjoying bonfires, dances, cultural and historic rituals,...   [click here for more]
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100 Interesting Boss Mechanics

100 Interesting Boss Mechanics


One hundred different strategies your party needs to defeat that big enemy! ...   [click here for more]
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Greenbird's Cursed Inventory

Greenbird's Cursed Inventory


Step right up! Greenbird is hosting a sale of all manner of magical items! Cleaning brooms, magical swords and shields, tomes of forbidden turnip lore... we have everything you need, as long as you don’t mind a little curse along the way! This volume includes 30 cursed items – some humorous, some nasty, some tragic. All are readymade to be put into your adventures –...   [click here for more]
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The Barchoba, Celestial Familiar and Magical Item

The Barchoba, Celestial Familiar and Magical Item


Introducing the Barchoba, a divine celestial familiar! This 3 page PDF contains everything you need to recruit this fuzzball as your new dedicated familiar. This PDF includes: - Barchoba monster stats and abilities - Special Barchoba familiar variant perks - The War Mage's Vengence magic weapon ...   [click here for more]
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Allies and Enemies Vol. 1

Allies and Enemies Vol. 1


Looking for some allies to accompany yourparty on an epic journey? Or powerful sorcerers and wizards to bestow legendary weapons upon them? Or perhaps villains with world-ending plots to spin an entire campaign around? This booklet seeks to help you find some of those character inspirations. This booklet contains stat blocks, created with the very valuable RPGTinker, physical descriptions, short...   [click here for more]
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The Big Book of Zombies

The Big Book of Zombies


The monster manual comes with a meager 3 zombies to confront your adventures with. The insult to zombiekind cannot stand. Inside, you will find 41 new zombies to confront your adventurers with, and more than 20 templates to modify and change up your zombies to keep them on their toes. Bring back the undead menace as the threat it truly should be. Complete with a Table of Contents, and bookmarked....   [click here for more]
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Fun for the People

Fun for the People


Fun for the people This Adventure Module Collection Contains: A detailed campaign setting & lore for a wandering fair Three complete one shot adventure modules A ruleset on how to fairly judge competitions between players A ruleset on how to handle drunkeness or getting drunk A ruleset for creating a Doppelganger race in D&D 5e A ruleset for how to run a siege …...   [click here for more]
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100 Pets and Familiars

100 Pets and Familiars


One hundred different familiars/pets that can accompany you on your travels! Roll a d100 on this table and see what amazing pet you get. ...   [click here for more]
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Karniv's Enchanted Oddities

Karniv's Enchanted Oddities


Karniv's Enchanted Oddities - A collection of Magical Items, an NPC and his Shop. Tired of your players forgetting the names of your merchants? Spice up your campaign with a visit to Karniv's Enchanted Oddities! This shop is owned by Karniv Kilabee, one of the realm's most well known magical historians. Inside his doors are more baubles, trinkets and treasures than you can ever imagine. What's more,...   [click here for more]
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How To Train Your Companion (5e)

How To Train Your Companion (5e)


How to Train Your Companion How To Train Your Companion is a guide for training your Dragons, Elementals, Familiars, Beasts, Monstrosities and Plants. If you are an adventurer who finds themself a dragons egg, or lone bear cub and are looking to raise it as your companion then look inside this tome for a guide and added abilites to help you train these creatures. Inside this text includes *...   [click here for more]
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Accursed Apple Twists

Accursed Apple Twists


Accursed Apple Twists This One-Shot Adventure Module Contains: The story for a single adventure, perfectly suited for new players A map of a small burial-mound dungeon Two NPC stat-blocks Stat block for a new deadly boss enemy Several hand-drawn illustrations The Story Near the old dwarven road lies a tiny hamlet called Frohenfeld. Its...   [click here for more]
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The Sacred Brand

The Sacred Brand


Just in time to celebrate Pride month, the Sacred Brand have set up their camp! Based on the rather similarly named company of ancient Greek warriors, the Sacred Brand is a mercenary company where lovers of all kinds fight together. Usually hired to slay the strongest of monsters and depose the nastiest of tyrants, the Sacred Brand fights on to right the wrongs of...   [click here for more]
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Trollskull Tavern Management (ENG/ITA)

Trollskull Tavern Management (ENG/ITA)


Before running chapter 2 in Waterdeep Dragon Heist my interest was about the Trollskull tavern management and so i created this supplement that provides:  Tavern renown system; 10 upgrades; Renown based events; Renown milestone events; Carousing table events. Evening Events  Business Rival:Emmek Frewn in details Rats Infestation Consequences Inn Patrons Encounters Side Quest NPCs  Check...   [click here for more]
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Stealer of Souls (Hexadin) Character Build Guide

Stealer of Souls (Hexadin) Character Build Guide


Adventurers League Legal 5E D&D Character Build Guide For Players Within these digital pages, you'll find a step-by-step character guide to building an Adventurers League legal Hexadin from the Nerdarchy 5th Edition Dungeons & Dragons character build library. For Dungeon Masters Dungeon Masters, don't worry...   [click here for more]
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The Axolitl and Riverlands Encounters

The Axolitl and Riverlands Encounters


Make a splash with the newest release of the Axolitl! A small aquatic race native to fresh water riverlands and exotic swamps! This 5 page PDF includes: - Stats of the unique Axolitl race, containing everything you need to make your own 5e Axolitl characters! - Two riverlands inspired creatures. The Neontra, a freshwater humanoid species that survives in schools of their own kind, and the Manatee,...   [click here for more]
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Murmur through the Cracks

Murmur through the Cracks


Murmur through the Cracks This One Shot Adventure Module contains: The story for a single adventure An intriguing mystery for your players to solve Builds for 4 new monsters Builds for multiple tough NPCs Detailed maps of the city of Samin and some key locations Ideas for special combat encounters and a final boss fight The Story Even a decade after...   [click here for more]
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Goblin Warbands

Goblin Warbands


Few foes are as iconic a threat to the adventurer as the goblin, yet the monster manual contains but a measly two entries. In an attempt to rectify this blatant affront to goblinkind, presented herein are thirteen additional goblin threats to menace your party of adventurers. Inside, rather than unusual and obscure goblin builds, are what more formidable goblin foes are more likely to actually look...   [click here for more]
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100 Forest Encounters

100 Forest Encounters


One hundred random encounters that will bring your forests to life! Roll a d100 and see what you get. ...   [click here for more]
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NPC Adventuring Parties: Friends for CR 2 to 20 and everyone inbetween

NPC Adventuring Parties: Friends for CR 2 to 20 and everyone inbetween


The world can seem awfully lonely if the PCs are the only ones adventuring in it. What other ears have heard of the ancient elven treasure buried beneath the ruins? If the PCs trash the Grand Duke’s ball, who are the assassins he sends to retaliate? If the King needs demonslayers with discretion, perhaps he turns to a more subtle party. Whether you need towering heroes, imposing villains,...   [click here for more]
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Random Events for Countryside Travel

Random Events for Countryside Travel


Random Events for Countryside Travel continues the bestselling Random Events series. This bookmarked PDF holds 160 Random Events for players in any Dungeons & Dragons Fifth Edition campaign. As characters explore the countryside beyond cities and towns, random events bring life to the world. These events are largely non-combat and give players a chance to make...   [click here for more]
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Follow the Lights

Follow the Lights


Follow the Lights This One Shot Adventure Module contains: The story for a single adventure Builds for a new monster Build and Background for a NPCs Puzzles and riddles for your party to solve Maps and ideas for special combat encounters The Story While many know legends or stories about mythical artefacts granting immortality, the gnomish...   [click here for more]
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Ceremorphs, Mind Flayer aberrations (half-Illithid) for D&D 5th edition

Ceremorphs, Mind Flayer aberrations (half-Illithid) for D&D 5th edition


This supplement is about the results of alternative versions of Ceremorphosis. In this process, half-illithid aberrations are created.  Some of these monsters are updates of Ceremorphs that existed in previous editions of Dungeons & Dragons, but with many changes. The rest are new creations from my imagination, based on some illustrations from Wizards of the Coast. This is a list of all the...   [click here for more]
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100 Demon Lords

100 Demon Lords


One hundred terrifying demon lords that will bring wreck and ruin to your players! ...   [click here for more]
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100 NPC Physical Traits

100 NPC Physical Traits


Use this table to create memorable NPCs for your campaign! One hundred different physical traits for NPCs. ...   [click here for more]
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The Fungus Garden - An Undermountain encounter

The Fungus Garden - An Undermountain encounter


The Undermountain is a dangerous, unforgiving place, with few chances for respite. The Fungus Garden offers one such opportunity– a cavern filled with a field of mushrooms and Myconids, patiently tended by a lone Drow druid. The Fungus Garden is an encounter fashioned for travels in Undermountain or in the Underdark, although with minor changes it can be adapted...   [click here for more]
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D&D Denizens: Goblins

D&D Denizens: Goblins


The Monster Manual lists only two goblins: the typical goblin (CR 1/4) and the “goblin boss” (CR 1). This document provides a range of other goblin types and archetypes to flesh out any goblin tribe, ranging from CR 1/4 to CR 3. Goblin Beast-Master (CR 2) Goblin Beast-Rider (CR 1/2) Goblin Bomber (CR 1/4) Goblin Chief (CR 3) Goblin Deadeye (CR 1) Goblin Shaman (CR 1/2) Goblin...   [click here for more]
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Druid Circle of Dragons

Druid Circle of Dragons


Those who study the ways of nature know that humanoids are not the top of the food chain. They know in most places they barely come close. There are druids who acknowledge this and seek to learn from one of the greatest powers across the realms. Dragons. Creatures that are at the pinnacle of almost all food chains and the top of most legends, myths, and stories of old. Despite a dragons attraction...   [click here for more]
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Volo's Notes on Sentient Beings

Volo's Notes on Sentient Beings


Buried somewhere in the notes for Volo's famous guide are many variations and quirks he found in the sentient beings he studied. These details were deemed too unimportant to include in the finished guide, however, and so there they would have remained. If someone hadn't stolen them, that is. This collection is perfect for players and Dungeon Masters alike, and includes 25 feats for player and nonplayer...   [click here for more]
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D&D 5e Mount Expansion

D&D 5e Mount Expansion


The knight on horseback is a classic fantasy trope. Even the White Wizard himself had a famous horse companion. But the 5e core rules provide little in the way of support for heroic mounts. There are only a few equines ranging from 11-19 hp, which isn't enough to survive much beyond 3rd level when their riders are able to do more with them. And the core rules contains just a few 'monsters' suitable...   [click here for more]
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Cleric Domains - Air, Earth, Fire, and Water

Cleric Domains - Air, Earth, Fire, and Water


On some worlds within the multiverse of Dungeons & Dragons, there are gods who have one or more aspects that embody one of the primal elements of air, earth, fire, or water. On others, clerics might worship and gain power from the primordials of each of those elements instead, connecting to them in much the same way most clerics do a divine power. Presented here are four new domains,...   [click here for more]
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The Unquiet Dead

The Unquiet Dead


The Dead Refuse To Rest! Do your players know all the canon undead by heart? Does facing wights or zombies no longer give pause before plunging into the fray? Looking for new undead to help create an atmosphere of mystery and horror? The Unquiet Dead offers DMs: Ten new undead monsters and one “boss”/high level undead entity: The eye of fear and flame and the...   [click here for more]
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20d8 Ways to Modify Monsters

20d8 Ways to Modify Monsters


There are many reasons to change the creatures in the Monster Manual to fit the needs of your game. Maybe your players know the monsters in the game too well and you want to surprise them. Maybe you want to add some flavour to your next boss monster to make the encounter memorable. Maybe the monsters of 5th edition Dungeons & Dragons are just too simple and boring for you as an experienced DM....   [click here for more]
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The Draconomicon for 5e

The Draconomicon for 5e


The Draconomicon introduces new dragon species originally available in the Draconomicons of 4e. At present, this document contains the brown dragon, gray dragon, and purple dragon. Inside you can find stat blocks for all three types of dragons, each at the four life stages depicted in 5e's Monster Manual; wyrmling, young, adult, and ancient. Each set of monsters comes with appropriate...   [click here for more]
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Larloch's Grimoire of Dark Secrets

Larloch's Grimoire of Dark Secrets


This grimoire contains new content such as Larloch's minor drainanimal companion a new race, new spells for rangers and druids to enhance their beast friends, alchemical rituals, soul magic and a new type of magic items, spelltomes. In addition, the grimoire contains 7 new archetypes, such as a warlock empowered by the primordial titans, a universalist wizard, and a...   [click here for more]
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Nunaaqqiq -Seal Folk

Nunaaqqiq -Seal Folk


Hey, this is my brainchild that I have been working on for a while now.  The Nunaaqqiq are sea dwelling, seal related people.  They have a shared background but have evolved into 3 very distinct subraces, the Aiviq, Natchiq and Naniq. They are easy to add to any existing campaign since they don't mingle much with the more common races. I also added a few basicstatblocks for encounters, just in...   [click here for more]
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The Shadow of the Circus

The Shadow of the Circus


The Shadow of the Circus is a one-shot adventure, meant to be played by a 6th-level party! -- Shorttly after the ringmaster of the circus was murdered, a mysterious figure was spotted on the shows. Called the Shadow, it was sabotaging the performances. Can the party discover what is going on on the Circus? Besides the adventure, you will find six new statblocks and two new magical itens! There...   [click here for more]
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D&D Denizens: Duergar

D&D Denizens: Duergar


The Monster Manual provides only one duergar (a CR 1 creature). Out of the Abyss supplies a few more variations, but any Rage of Demons campaign could use more options. The variations herein can provide you with a larger variety of duergar characters and enemies, ranging from CR 1 to CR 5. Note that full stat blocks for the incomplete duergar from the appendices...   [click here for more]
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The Dealer (5e Class)

The Dealer (5e Class)


A massive class that puts the dice to the side and uses a real deck of cards front and center. They thrive in the chaotic nature of magic and believe wholeheartedly in letting fate decide itself with what is drawn. With both a standard 52 card deck, or a tarot deck, you too can play as a master of the cards inspired by your (maybe) favorites from other media. Ever wanted to be gambit? The Cardshark...   [click here for more]
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Spell Savant Character Build Guide

Spell Savant Character Build Guide


Adventurers League Legal 5E D&D Character Build Guide For Players Within these digital pages, you'll find a step-by-step character guide to building an Adventurers League legal Spell Savant or Cantrip Master from the Nerdarchy 5th Edition Dungeons & Dragons character build library. For Dungeon Masters Dungeon Masters, don't worry...   [click here for more]
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Fey Folk: Leprechauns, Hybsil, and More

Fey Folk: Leprechauns, Hybsil, and More


This supplement contains a variety of fey, with CR's ranging from 0 to 25, each with unique features and traits to give them a special flavor. Bacchanals: Embodiments of reverly and debauchery, the bacchanals come in two varieties Maenads: (CR 3) Nymphs of the frenzy, whose debauchery spreads to all they meet Bacchae: (0 & 8) Mortals who've been enraptured...   [click here for more]
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Honorable Heroes - Higher CR Humanoids for more challenging encounters in D&D 5e

Honorable Heroes - Higher CR Humanoids for more challenging encounters in D&D 5e


Ever thought encounters with humanoid enemies seemed a little samey? Wanted to spice things up with a few new surprises for your players? Ever wanted to use humanoid enemies against groups of higher level players but the CR was too low? Fear not, for Honorable Heroes has you covered! A group of 26 humanoid "hero" stat blocks with CRs ranging from 4 to 9, each with their own unique inspired combat...   [click here for more]
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25 New Monsters for D&D 5e

25 New Monsters for D&D 5e


This supplement has 25 new monsters of all types available for a wide array of adventures. There are plants, undead, monstrosities, and celestials. And probably the most interesting part are seven fey creatures that each represent one of the seven deadly sins! Think of the adventures you could base off of these monsters! Each Monster has a brief background and all the stats necessary to work into...   [click here for more]
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The Expedition of the Magi: A Christmas Tale from the Forgotten Realms (5e)

The Expedition of the Magi: A Christmas Tale from the Forgotten Realms (5e)


The Expedition of the Magi: A Christmas Tale from the Forgotten Realms (5e) Saddle up your camel and fill your waterskins! Players are headed into the desert at the behest of three star-seeking sages in search of gifts fit for a king. The Expedition of the Magi is a standalone adventure for 2-6 first level characters. It uses 5th edition Dungeons & Dragons rules and...   [click here for more]
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Tome of Yokai (III)

Tome of Yokai (III)


The third in the series, this Tome of Yokai introduces 5 new creatures: Binbogami Kodama Shinigami Tengu Umibozu Includes stat blocks as well as background information and tactics.  ...   [click here for more]
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D&D Citizens: Dwarves

D&D Citizens: Dwarves


Appendix B of the Monster Manual provides a number of generic NPCs, but those stat blocks do not include racial traits and modifiers or racially suitable equipment. Further, while those generic NPCs cover many of the basic roles you might use in your campaign, there are some gaps to be filled. The dwarf NPCs herein can fill some of those gaps and provide you with a larger variety of dwarven...   [click here for more]
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