Title |
Publisher |
Price |
A druid grove of nature is in peril: their guardian elemental has gone rogue!
Four Hour Adventure for Tier 3 Characters. Optimized for APL 14.
CONTENT ADVISORY: This adventure contains themes like Thunderstorms (Environmental Hazard), Ailurophobia (Big Cats), Ophidiophobia (Snakes), and Thalassophobia (Drowning).
This product includes:
Adventure PDF - Standard
Map - Image files of each map,... [click here for more] |
Dungeon Masters Guild |
$4.99
|
This digital rulebook is accessible in any browser and integrated into Roll20.
PLAN YOUR NEXT HEIST
A secretive organization called the Golden Vault seeks operatives to perpetrate dangerous heists. Adventurers can also complete the heists without the Golden Vault as their patron. These missions require careful planning and flawless execution, and the rewards are well worth the risk.
Keys from... [click here for more] |
Wizards of the Coast |
$29.99 $25.49
|
Hillsfar is shaking with mysterious earthquakes. Nightmarish phantasms are attacking the city. Thayan Red Wizards have blocked the harbor. A group of brave adventurers must break through phantasms and the blockade to save Bert, the famous potion maker, who has discovered a group of strange machines that may be the key to saving Hillsfar.
A Four-Hour Adventure for Tier 3 Characters. Optimized... [click here for more] |
Dungeon Masters Guild |
$4.99
|
The Dragon Above presents…
March of the Colossus
An ancient power stirs beneath the jungles of Xen’drik. Will our heroes rise to the challenge? Or will they be crushed beneath the weight of a 400 ft. construct?
March of the Colossus is a one-shot expedition designed to showcase the daring stunts and extraordinary magical talents expected from 14th-level player... [click here for more] |
Dungeon Masters Guild |
$2.49
|
A new planet has appeared. Orbiting the white dwarf star of the Echo system, this planet has one particularly odd characteristic – it’s made entirely of gold!
A Four-Hour Adventure for Tier 2 Characters. Optimized for APL 8.
Content warning: Environmental hazards (extreme heat)
Wildspace system: Echo
This product includes:
Adventure PDF
Map Pack - Standard and Printer... [click here for more] |
Dungeon Masters Guild |
$1.99
|
Journey to Samsara, the Feywild's Domain of Delight, a realm of Rewards, Reincarnation and Fortune.
Inspired by The Myths of the Lunar New Year and the Animals of the Eastern Zodiac.
A mystical whimsy saga in the Domain of Delight, Samsara.
The Usagi clan has been stricken with misfortune and are unable to complete the quest of their patron archfey, The Jade Hare.... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Realm Diver presents:
An old evil returns to the Realms
The town of Proskur has been cut off from the rest of the kingdom of Cormyr just as its people begins to suffer from a fainting sickness. Now the crops are failing. Are these events unrelated? Just a run of bad luck? Or something more sinister...
...something evil? While aiding the good peoples of Cormyr in their plight... [click here for more] |
Dungeon Masters Guild |
$14.95
|
Journey to Samsara, the Feywild's Domain of Delight, a realm of Rewards, Reincarnation and Fortune.
Inspired by The Myths of the Lunar New Year and the Animals of the Eastern Zodiac.
A mystical racing competition in the Domain of Delight, Samsara.
The race that stops the domains of delights, The Samsara Cup. A festive race hosted by the archfey of the Horse. Test your... [click here for more] |
Dungeon Masters Guild |
$3.99
|
A fast, combat-oriented adventure for four 3rd-level Dimir or Orzhov characters!
Sneak or bash into the amazing Izzet Boilerworks to retrieve the fabulous Mizzium Transreliquiat for your masters!
Tactical map included! ... [click here for more] |
Dungeon Masters Guild |
$1.00
|
Visions, vanishings, and vacation fever are plaguing the residents of Salvation Outpost. In the ruins of the town of Seaside along Kraken Bay... treasures and terrors await. SEASIDE SALVAGE is an anthology of five Tier 2 salvage missions that can be used as part of the Oracle of War alternate campaign for D&D Adventurers League organized play. These adventures are set in and... [click here for more] |
Dungeon Masters Guild |
$7.95
|
Adventurers are desperately needed to banish the monstrous beast sleeping beneath Hillsfar before Thay enslaves it. Or worse – it wakes.
Supplemental NPC list with pictures: https://www.dmsguild.com/product/253214/NPCs-of-Hillsfar-Fresno-CCC
First module in this trilogy: https://www.dmsguild.com/product/309754/CCCBWM00701-The-Best-Beneath
Second module in this trilogy: https://www.dmsguild.com/product/309473/CCCBWM0702-The-Beast-Within... [click here for more] |
Dungeon Masters Guild |
$4.99 $3.99
|
The Galley of Death
This One-Shot Adventure Module contains:
The story for a single adventure
Builds for three different enemies / monsters
Builds for two kinds of friendly NPCs
A table for rolling events for a ship caught in a storm
A simple sketched map of a ship
Several high detail maps to be used in an online tabletop such as Roll20
The Story
The... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Introducing our latest Level 20 miniseries - The Doomsayer Epic!
In secret, the Cult of the Doomsayer has summoned four apocalyptical beings - The Four Horsemen. Each promises a world-ending threat, which can only be stopped by heroes of epic power.
As the Horseman of Pestilence arrives, he brings with him a horrific disease - zombification. Can your party face the armies of the zombie... [click here for more] |
Dungeon Masters Guild |
$2.95
|
The lady of House Zulpair has received a threat to steal a priceless artifact from under her nose. The threat comes in the form of a letter signed by “Hair of the Dog,” a notable phantom thief who made their mark on Waterdeep nearly 300 years ago. Lady Zulpair hires the party to keep her valuables safe without disrupting any activity in the manor— for Hair of the Dog has vowed to strike on the... [click here for more] |
Dungeon Masters Guild |
$2.95
|
Mystra is tired of getting murdered. Whether due to the scheming of her fellow gods or the boundless greed of mortals messing with magical forces beyond their understanding—or just Helm being an obdurate jerk—people keep killing Mystra, and she's over it. Since murder is the domain of a specific god, there's one obvious solution:
KILL
BHAAL
֍ Tackle a 4-5... [click here for more] |
Dungeon Masters Guild |
$8.99
|
Journey to Samsara, the Feywild's Domain of Delight, a realm of Rewards, Reincarnation and Fortune.
Inspired by The Myths of the Lunar New Year and the Animals of the Eastern Zodiac.
A mystical underwater saga in the Domain of Delight, Samsara.
Time has been tampered with and the nightmarish unraveling of an archfey has disastrous consequences on the domain. Tasked... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Beyond the Nidus waits the inner sanctum where the heroes must confront Zuggtmoy’s zealot priest and his dark followers. The cult is preparing to use the Noctic Urn to lure a horrific entity to the Material Plane. The adventurers must stop them, or woe to all should they fail.
A Two/Four-Hour Adventure for Tier 2 Characters. Optimized for APL 8.
... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Eberron - Defense of First Tower
An Adventure by Elven Tower
In this level 4 adventure for the Eberron Campaign Setting. A group of adventurers travels to the well known but seldom explored thorp of First Tower, 27 miles north of Sharn, the City of Towers. The adventurers must solve a terrible event that happens on the House Orien lightning rail. But then will have some time to relax and... [click here for more] |
Dungeon Masters Guild |
$3.95
|
Executioner's Run is an adventure that is meant to be used when one or more of the characters commit a serious crime in Port Nyanzaru. It is custom that serious criminals are taken, in groups of six, to Executioner's Run in the Old City. Here the accused face a gauntlet of jungle creatures and traps, and those who climb the knotted rope on the other side of the pit are given their freedom as well as... [click here for more] |
Dungeon Masters Guild |
$1.00
|
A Shadow Soars Above
Off the Rails thrusts adventurers into a sudden and unexpected conflict when the board a lightning rail train system. Part of the way through their journey a magical airship flies overhead and pirates burst into the luxury train. They are after a powerful magical artifact being transported to a distant museum and will stop at nothing to obtain it. Can the adventurers... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Swipe a vampire’s love letter from a museum, lift a calcified heart for a lich, and rescue a fallen angel from a casino between worlds. Stolen Hearts features six thrilling heist adventures focused around love stories. Each adventure features guidance for “casing the joint” where the party can gather clues and information to pull off their heist. Finally,... [click here for more] |
Dungeon Masters Guild |
$13.95
|
A druid grove of wildfire is in peril; their guardian elemental has gone rogue!
A Two-Hour Adventure for Tier 3 Characters. Optimized for APL 13.
Adventure by Steven Truong
CONTENT ADVISORY: Pyrophobia (Fire), Ophidiophobia (Snakes), Space Travel.
This product includes:
Adventure PDF - Standard
Adventure PDF - Printer Friendly
Map - Image files of each map, with grids included version... [click here for more] |
Dungeon Masters Guild |
$4.99
|
NIGHT OF DECEPTION.
This mini-adventure is cleverly designed to provide an immersive experience for all.
Night of Deception is a gripping and rewarding 3 hour adventure. It provides:
- an impressive expantion on the Forgotten Realms’ Sword Coast region, where the adventure is centred around the reclaimed town of Leilon - a pivotal mini-adventure for characters... [click here for more] |
Dungeon Masters Guild |
$2.25
|
Journey to Samsara, the Feywild's Domain of Delight, a realm of Rewards, Reincarnation and Fortune.
Inspired by The Myths of the Lunar New Year and the Animals of the Eastern Zodiac.
Journey to the Domain of Delight, Samsara and explore the mystery of the Honey Milk Village.
The denizens of Samsara have lost contact with the village of Honey Milk, adventurers are hired... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Flying high fantasy adventure!
The adventurers take a journey on ‘The Hippogriff’, a frigate airship catering for wealthier clientele. All is well until plans go awry and all on board are soon racing against time to walk away unscathed and, for some, even richer!
High altitude high jinks in this Dungeons & Dragons one shot adventure for Tier 1 characters.
Also available... [click here for more] |
Dungeon Masters Guild |
$2.99
|
A druid grove of the sea is in peril; their guardian elemental has gone rogue!
A Two-Three Hour Adventure for Tier 3 Characters. Optimized for APL 14.
Adventure by Steven Truong
CONTENT ADVISORY: Galeophobia (Sharks), Ophidiophobia (Snakes), Thalassophobia (Sea
This product includes:
Adventure PDF - Standard
Adventure PDF - Printer Friendly
Map - Image files of each map,... [click here for more] |
Dungeon Masters Guild |
$4.99
|
A two-hour adventure for Tier 1 characters. Optimized for APL 2. If you've got one shot, make it The Moonshot! Secure a crashed spelljammer and take it to the Rock of Bral - if you can make it in one piece! This adventure is designed to take low level characters into the stars and off of Faerun to start their astral adventuring careers.
CONTENT WARNING: Mind Control (Robots), Vehicle... [click here for more] |
Dungeon Masters Guild |
$4.00
|
Escape from Toril
A Spelljammer Adventure: Part 1 of the Asylum Trilogy
This adventure answers the question of what happens on Toril, including what other heroes are doing, while the hardcover Spelljammer adventure Light of Xaryxis takes place. Toril is being torn apart by the Astral Elves’ crystal growths and the planet’s mightiest factions are helpless to stop... [click here for more] |
Dungeon Masters Guild |
$3.99
|
Heart of Glass
A Spelljammer Adventure: Part 2 of the Asylum Trilogy
This adventure answers the question of what happens on Toril, including what other heroes are doing, while the hardcover Spelljammer adventure Light of Xaryxis takes place. After escaping the destruction of Toril, a group of adventurers and the refugees they were able to save flee to the Rock of... [click here for more] |
Dungeon Masters Guild |
$3.99
|
Discounted! 300 is a magical number – just ask the Spartans! In celebration of hitting 300 downloads on my free adventure, Basilisk Isle, all my other adventures are discounted to just 300 pennies. Try out a new adventure and save some money too. Thanks for your support.
Summary: In the Mysteries of Lyrandar Lighthouse, Tier 1 PCs come together... [click here for more] |
Dungeon Masters Guild |
$3.00
|
The finale to the Bloodlust Trilogy has finally arrived!
Following the events of The Dragon War and Bloodlust's Call, strange stars begin to fall from the sky...
But these are no ordinary meteors. These are creatures armed with time itself, promising to change this reality - forever. Containing a battle unlike anything you've experienced before, linear time is... [click here for more] |
Dungeon Masters Guild |
$2.95
|
Journey to Samsara, the Feywild's Domain of Delight, a realm of Rewards, Reincarnation and Fortune.
Inspired by The Myths of the Lunar New Year and the Animals of the Eastern Zodiac.
A mystical quest in the Domain of Delight, Samsara.
An archfey of Samsara is in a vulnerable stage of its life cycle of reincarnation; her loyal retainers have hired adventurers as reinforcements... [click here for more] |
Dungeon Masters Guild |
$4.99
|
HAPPY LUNAR NEW YEAR - THE YEAR OF THE TIGER. 2022.
Journey to Samsara, the Feywild's Domain of Delight, a realm of Rewards, Reincarnation and Fortune.
Inspired by The Myths of the Lunar New Year and the Animals of the Eastern Zodiac.
A mystical desert saga in the Domain of Delight, Samsara.
An archfey of Samsara, The Maharani has decreed that any suitor that... [click here for more] |
Dungeon Masters Guild |
$4.99
|
A bustling crossroads that sits like a thrumming heart at the center of a network of roads, rivers, and conductor stones. A factory town that rings with song as the influence of an industrious archfey spills over into the mortal world. A tense borderland where contrasts grind up against one another, resulting in sparks that would put the lightning rail to shame. Starilaskur is all of this and more.... [click here for more] |
Dungeon Masters Guild |
$2.99
|
After an expedition into the Mournland reveals that it may be safe to approach the Glowing Chasm, adventurers are tasked with braving the twisted horrors of the Mournland in search of banners from 6 Brelish platoons who never returned from war. But it seems like the Mournland itself has different plans for the heroes. Will it even let them leave?
The Banners of Breland is an Eberron... [click here for more] |
Dungeon Masters Guild |
$3.99
|
The Lost Library of Meldorin
Some things are lost for a reason
The Archwizard Meldorin lived in the Sword Coast region 200 years ago. He was famous for his scholarship and explorations of other planes. He, his students, and his library disappeared mysteriously
Ever since, people with an interest in the arcane arts have sought the Lost Library of Meldorin. Now someone has found its location and there... [click here for more] |
Dungeon Masters Guild |
$3.95
|
For months, towns along the river basin have lived in fear of the mire malaise plague, a deadly, magic-resistant disease. Springbourne, a vital agricultural community, is the latest to suffer and the disease threatens to ravage the rural village. However, a treatment has been devised in the nearby river village of Mistport. With hundreds of lives in the balance and with no one else to turn to, the... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
G'DAY! This is an anchor for the Dungeoncraft Australia-bundles.
If you happen to come upon this entry, check out our bundles here : (TBD) DC-AAA-01 Australian Astral Alliance Volume #1
DC-AAA-01 Australian Astral Alliance Volume #2
DC-AAA-01 Australian Astral Alliance Volume #3 ... [click here for more] |
Dungeon Masters Guild |
$0.51
|
Journey to Samsara, the Feywild's Domain of Delight, a realm of Rewards, Reincarnation and Fortune.
Inspired by The Myths of the Lunar New Year and the Animals of the Eastern Zodiac.
A mystical quest in the Domain of Delight, Samsara.
Siblings of the archfey of the Goat have been goat-napped! Traversed the feywild to save the Satyr Sisters from the Trolls of Rock. ... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Your mission is to infiltrate the hideout of a nemesis to the archfey and recapture his prized staff. Does your team have what it takes to pull off the ultimate feywild heist?
A Four-Hour AL legal adventure for characters level 5-10. Optimized for five level 8 characters.
CONTENT WARNING: Self-Harm, Recreational Substance Use, General Party Debauchery, Steamy Shower Scene, Grand Larceny, Lots... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Journey to Samsara, the Feywild's Domain of Delight, a realm of Rewards, Reincarnation and Fortune.
Inspired by The Myths of the Lunar New Year and the Animals of the Eastern Zodiac.
A mystical quest in the Domain of Delight, Samsara.
To ascend the Flower Fruit Mountain and obtain the teachings of the immortal archfey master of martial arts, the Stone Sage. Challengers... [click here for more] |
Dungeon Masters Guild |
$4.99
|
The campaign includes:
4 original magic items
10 original monster stat blocks
8 original maps for different scenarios
This campaign is suited for Beginner GMs. When played all the way through, it should level players from level 1 to level 5. the campaign is easily adjusted for higher level players.
For all of the new players or game masters out there, you can subscribe to me on youtube at www.youtube.com/@Dndrulebreakdown for... [click here for more] |
Dungeon Masters Guild |
$6.00
|
This is the Roll20 version of Dohwar Heist
This is an addon that is fully set up, ready to roll on the Roll20 VTT platform.
On the Rock of Bral the dohwar of the Silver Beak merchant cartel are feeling the squeeze as the mercane are moving in on their turf. To make matters worse a recent raid by vampirates has resulted in the loss of the secret production facilities... [click here for more] |
Dungeon Masters Guild |
$4.99
|
A relentless heat wave has left the Flooded Forest parched, and the Fireseeker Task Force is scrambling to contain fires that have blazed to inexplicable life. Can you discover what burns at the heart of this mystery before all that is left are ashes?
A Two-Hour Adventure for Tier 1 Characters. Optimized for APL 3.
This standalone adventure was created as part of the D&D Adventurers League Singapore... [click here for more] |
Dungeon Masters Guild |
$3.99
|
Chapter 5
The Eberron Codex is within reach, the Key of Khyber glows an eerie light, the Lord of Blades awaits.
Infiltrate the royal palace Vermishard and retrieve the Eberron Codex! If you can.
... [click here for more] |
Dungeon Masters Guild |
$1.07
|
Stolen Voices
Welcome to Ashbrook, where silence is golden!
A beloved starlet has gone missing and was last seen traveling to Ashbrook. A group of adventurers are tasked with finding her before anyone can catch wind of the scandal. They quickly discover foul play is afoot in Ashbrook, and must bring to an end a sinister plot that’s been in play long before they... [click here for more] |
Dungeon Masters Guild |
$2.50
|
Welcome to Dieselspace!
A realm of high-octane adventure and danger lurking around every corner! Within this wildspace system, the world of Dior'Tet and its sprawling megacity, Industropolis, are a hotbed of political intrigue and cut-throat corporate competition. Building off Voidfarers Guide to the Verse Season 1, Mechanics... [click here for more] |
Dungeon Masters Guild |
$4.99
|
The second in the Temporius trilogy. A stand-alone Two-Hour Adventure for Tier 2 Characters. Optimized for APL 7. The future is looking bleak in Temporius. The Archfey Dyul is in hiding. The forests are filled with the Ancient Evil's minions. Even the stream that brings life to the village of Plentivale is corrupted! It's time to start Bucking the Trend. Who will... [click here for more] |
Dungeon Masters Guild |
$2.99
|
The Zhentarim have been fighting a secret civil war in Waterdeep; those like you, loyal to the Doom Raiders’ vision of success, against those turncoats whose loyalties flipped the moment Manshoon reappeared. What’s worse is that Xanathar, the Zhents' greatest rival In the city, wants you all dead equally.
That was, until the drow crime lord Jarlaxle waltzed onto the scene, and brokered... [click here for more] |
Dungeon Masters Guild |
$1.95
|
The ruins of an ancient village at the foot of the Serpent Hills have been transformed into a chapel, called Sanctuary, by the followers of Dumathoin. However, a recent problem has arisen in the form of undead creatures appearing in the nearby graveyard. The adventurers have been hired to put an end to these creatures and unveil the source of their origin. It's important to note that a sinister evil... [click here for more] |
Dungeon Masters Guild |
$8.00
|