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The Black Forest Tomb

The Black Forest Tomb


The Black Forest Tomb The Black Forest Tomb is a Fifth Edition adventure for a party of 3-6 level 3 characters. The tomb has long since been disused, but became a recent target of bandits who decided it would make a good hideout. Little did they know, protective magics were still active within the old decaying structure. This adventure is set just outside the town of Hailings Cove but this could be...   [click here for more]
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Il Re sotto la Montagna

Il Re sotto la Montagna


Il Re sotto la Montagna Sono ormai sette giorni che i minatori non fanno ritorno dalla Miniera di Greyrock. Il sindaco di Greyrock, Malark, ha offerto una ricompensa a chi abbia il coraggio di addentrarsi nella miniera per scoprire quale sia la causa di queste sparizioni e mettere al sicuro la città. Dungeons & Dragons 5a ed. 3 ore 3 giocatori di secondo livello Include 3 personaggi pregenerati...   [click here for more]
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Alchana Campaign Guide

Alchana Campaign Guide


A sailing vessele has revealled a new land to the west of the Forgotten Realms. Past a dangerous storm an island is uncovered. an adavansed empire dwells here in a world cut off from the folk of the swod coast. This campaign guide is a great introduction to the mystirious world of Alchana, a magical realm of deep dungeons and dangerous foes. The dark history of the empire's birth returns as draconic...   [click here for more]
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そこにマジックアイテムがあるじゃろう?

そこにマジックアイテムがあるじゃろう?


シナリオ名:「そこにマジックアイテムがあるじゃろう?」 推奨レベル:1 シナリオ傾向:ダンジョン 推奨PC人数:4人 想定プレイ時間:4時間(オンライン・テキストセッション) 本シナリオは日本語シナリオとなります。 This adventure is all Japanese. ダンジョンズ&ドラゴンズ第5版の単発セッション用シナリオです。...   [click here for more]
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Clockwork Temple - One Page Adventure

Clockwork Temple - One Page Adventure


A clockwork lab has been built into an abandoned temple. An accident left the lab evacuated. The power core deep inside had began to overload, and now the lab is locked tight. The researchers now wait for brave adventures to brave the core and shut it down. An one page adventure for level 2 characters. Inculded in purchase: Stylized One Page PDF Easy to Read PDF Map of the Adventure in PNG format...   [click here for more]
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Finding The Light (Single Session Stories 2)

Finding The Light (Single Session Stories 2)


Average Party Level: 3 Eleven Lord Brightlight’s daughter has been taken by acolytes of the dark. Lady Stalcair Brightlight needs rescuing from the cult before it is too late, before the Goddess Shar or one of her minions takes her away. These Single Session Stories are short and are designed to be run in a single session. They are only two pages long and assume GM knowledge of rules...   [click here for more]
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Fueryon Temple

Fueryon Temple


Average Party Level: 2 to 3 “Come, sit!” Marcus Pathfinder pulls out a chair for you as his long-brimmed hat falls over his eyes. He smiles meekly, pushing it back into place. He pulls out a crumpled piece of paper and smooths it out, resembling an ill-prepared student. He huffs. “This is Fueryon Temple. Temple of the Beast.” He points to the paper, a map that appears as though it was drawn...   [click here for more]
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Out of your Element (Single Session Stories 3)

Out of your Element (Single Session Stories 3)


Average Party Level: 6 You are renowned in the area as adventurers who can get things done, even if it takes some violence. When a group was needed to clear out a small dungeon and retrieve the "Package," it was an obvious choice for Flint the Dwarf. He has found you in the tavern and explains that the elementals protect the consignment in a dungeon. Are you up to the task, or are you out of your...   [click here for more]
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Il Cuore di Ghiaccio

Il Cuore di Ghiaccio


La caccia ad un cultista demoniaco conduce alle rovine di un tempio del Sole. Riusciranno gli eroi a sconfiggere le forze del male prima che l’edificio sacro venga corrotto? Un dungeon crawl old school per 4 personaggi di lv3 ambientato in un tempio abbandonato. Vincitrice del concorso "La Tomba degli Onori". ...   [click here for more]
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Heart of the Dragon's Stone

Heart of the Dragon's Stone


This 50 page adventure is for new Dungeon Masters, else new players. Dungeon Master only needs to create the monster for encounters when the story doesn't explicitly state.  Game runtime between 2 to 3 hours. Synopsis: Crops have failed, conscription has begun, armies are preparing to march: confronting Skullack Rackskull the dragon is underway. You and your companions, with the possible help...   [click here for more]
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Quest for the Demon Slayer

Quest for the Demon Slayer


For levels 3-5. This is the first of four modules in a series. In this module we learn of an impending demon war, and go in search of a magical sword. Full of battles, riddles and puzzles. ...   [click here for more]
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Ruins at Ganthorpe

Ruins at Ganthorpe


For 12th through 18th level characters. This is actually the first module I wrote. The ruins of Ganthorpe have been found, and you are lucky enough to be the first to investigate them. ...   [click here for more]
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Sorrow of Blackstone Ridge

Sorrow of Blackstone Ridge


For levels 1st through 3rd. Two towns divided and nearing war, you are hired to discover why the dead of the area are rising from the grave. Your adventure takes you from a subterranean town to a forlorn tomb in search of answers. This is a challenging test for low level characters. ...   [click here for more]
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Temple of the Spider Queen

Temple of the Spider Queen


An ancient evil has been awakened. You must find and face the Queen of Spiders before the people of Hilltop Springs are exterminated. This is a challenging adventure for characters between 10-12 levels.  ...   [click here for more]
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Under Helle Lake

Under Helle Lake


For 5th through 8th level characters. The third installment of adventures that take place in the world of Alberia. This one is a hybrid underwater/dungeon module. Be prepared to get wet and bloody! ...   [click here for more]
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Yerk's Revenge

Yerk's Revenge


For 8th through 10th level characters. This is the sequel of Guilty until proven innocent. Originally, when I wrote the module for my group I anticipated Yerk biting the big one. Never assume as a DM, I know. Well in my adventure Yerk lived. So I wrote this sequel. But I was thinking even if he died, ever hear of resurrection?  ...   [click here for more]
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Lost Mine of Phandelver: Forge of Spells - Brazier of Green Flame Rework

Lost Mine of Phandelver: Forge of Spells - Brazier of Green Flame Rework


The Lost Mine of Phandelver: Forge of Spells expansion, Brazier of Green Flame Rework is an addition to your D&D 5th Edition adventure. This document contains an improved system for permanent magical effects with risk and consequences table. It was designed to add more memorable encounter to the pinnacle conclusion of the D&D starter set: Lost Mine of...   [click here for more]
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The Flight Down Vecna's Tendril

The Flight Down Vecna's Tendril


Included for FREE in the 18w Trap Pack bundle The Flight Down Vecna’s Tendril is an ‘out-of-the-frying-pan and into-the-fire’ adventure. Your plucky bunch of PCs will leap onto a fishing boat and ride the rapids downstream to escape a huge herd of carnivorous dinosaurs. But then the river plunges into a heavy jungle, all light disappearing as the canopy of leaves join overhead. The river quickly...   [click here for more]
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A Reward for the Valorous

A Reward for the Valorous


A Reward for the Valorous 5e adventure by Elven Tower In A Reward for the Valorous, a group of level-3 characters learns about an ancient elvish crypt that was recently unearthed by miner prospectors. Some of the unfortunate miners lost their lives in the discovery when they encountered the ageless guardians in the underground compound. The gossip in town has put on alert several mercenary...   [click here for more]
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A Wicked Summons

A Wicked Summons


A Wicked Summons is a 1-2 hour adventurous origin story for bringing new characters together. An easy to run adventure that begins simple and builds to an action-packed finale. An evocative eldritch atmosphere Minimal prep to play Encourages all three pillars of play - Role-Playing, Exploration, and Combat A great one-shot prelude to any campaign (characters easily end up where they need...   [click here for more]
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An Artificer's Tale

An Artificer's Tale


An Artificer's Tale 5e adventure by Elven Tower In An Artificer's Tale, We follow the story of Adrian Shradner. He is an artificer, a mage of the future. He has the mind of a genius and has accomplished marvelous things throughout the years. He lives in a manor by the city's outskirts. He built a magical laboratory beneath his lavish home. He calls it The Shifting Laboratory. Helped by...   [click here for more]
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Dumplings & Dragons

Dumplings & Dragons


From the pages of The Lonely Scroll Adventure Contest: Saltmarsh, Matthew Bannock brings you this adventure of pleasing (or poisoning!) a dragon with your culinary skills! Embark on a deadly dungeon crawl through the delirious Brain Crypts! Harvest mushrooms while hounded by horrors! Feed Sengerus the Black Dragon, for better or worse! Written and designed by Matthew Bannock...   [click here for more]
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Ghoulish Overlord - Level 4 Adventure

Ghoulish Overlord - Level 4 Adventure


Ghoulish Overlord 5e adventure by Elven Tower In Ghoulish Overlord, The characters get involved in an interesting adventure in Orist City. Hordes of undead soldiers storm the city walls and claim to come to conquer the large settlement. The undead come from an old mausoleum. An ancient general who faced a terrible defeat in Orist City 200 years ago has come back from the grave to once...   [click here for more]
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Temple of the Immortals

Temple of the Immortals


Temple of the Immortals An adventure by Elven Tower This is a tier 2 (level 7-8) adventure about a mind flayer outcast who escaped the neural influence of the local elder brain. The illithid traveled far and settled down in an abandoned ancient temple under the city's cemetery. He devised a variant ceremorphosis process that causes humanoids to become mindless, loyal followers who obey his commands...   [click here for more]
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The Black Marsh of Kelmire

The Black Marsh of Kelmire


On a warm summer’s evening, traveling adventurers are thrust into a dangerous attack on the swamp village of Keleborn. Fearsome monsters have kidnapped children, evils lurk beyond the borders of the hamlet, and the howling never stops. Now, if the stranded heroes hope to stay alive and put an end to the vile beasts’ plans, they must enter… The Black Marsh of Kelmire! This...   [click here for more]
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The Chapel of the Ancients

The Chapel of the Ancients


The Chapel of the Ancients An adventure by Elven Tower This is a tier 1 (level 3-4) adventure about a strange new cult who kidnaps cityfolk. None of them have ever escaped or been seen again. The cult's lair is in an old ruined part of town in an underground complex known as the Chapel of the Ancients. It is an old construction built by an earlier civilization. The strange stone idol (see cover)...   [click here for more]
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The Dragon and the Spirits

The Dragon and the Spirits


The Dragon and the Spirits An adventure by Elven Tower This is a tier 3 (levels 10-14) adventure about a black dragon in a nearby swamp. The dragon found a way to use an arcane device in his lair to extract people's souls and become a powerful spellcaster. A group of valiant adventurers rushes to the scene with the hope of saving as many of the missing travelers as possible. They have heard that...   [click here for more]
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3for5E - Bug Hunt

3for5E - Bug Hunt


Ankhegs terrorize the village of Dalmoor! When the blacksmith’s daughter gets taken by one of the monstrosities, the villagers depend on the characters to save the child. Deep down in the claustrophobic tunnels of the ankheg hive, the characters run into a secret mining operation and discover that, apparently, not everyone in town wants to see the insects gone. Looking for a short and fun...   [click here for more]
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3for5E - The Testudine Testament

3for5E - The Testudine Testament


Ruthless thugs assault the city's temples, stores and alchemist laboratories to rob all kinds of magical liquids. These thieves belong to The Testudine Testament, a cult based around the worship of a gigantic speaking turtle living beneath the city. What the cultists don’t know is that they’re being led on by a swarm of cranium rats pulling the strings to fuel its addiction to magic. A duped alchemist...   [click here for more]
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5e Conversion of Keep on the Shadowfell

5e Conversion of Keep on the Shadowfell


Return to a forgotten tomb, built to hold back an evil that is seeping out into the world. Enjoy the 5e updates to the adventure Keep on the Shadowfell (original adventure linked below). The updates include 6 new magic items and 35 new monsters suitable for levels of levels 1-3. Drop the adventure into any setting and watch the plots unfold. Original Keep on the Shadowfell ...   [click here for more]
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A Dance With Death

A Dance With Death


This is an advanced adventure for 5th - 10th level characters.  This adevnture module completes a storyline that begins with Hijinks in Hihearth and Raven's Feast.  In the previous adventures, the players are tricked into releasing the goddess of death into the mortal realm.  Upon escaping the dungeon beneath Lord Corvus's fortress, the party are teleported to the mad Emperor's court.  Many trials...   [click here for more]
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A God Must Be Crazy

A God Must Be Crazy


Something has gone terribly awry in the city of Serenity.  Pits are opening up beneath people's feet, arrows are zipping around on their own, and gravity suddenly stops working at times.  It's up to the characters to travel to the epicenter of the chaos and discover what is causing these random effects. A God Must Be Crazy is a "You're in a Bar..." adventure for character levels 2-8. ...   [click here for more]
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Blind Willem's Garden (A level 4-6 adventure featuring Basilisks)

Blind Willem's Garden (A level 4-6 adventure featuring Basilisks)


To secure permission to explore Felingar's Crypt, the party must liberate the Spring of Stone in the Bandit Wastes. The Spring, however, is currently under the control of Blind Willem, a cleric of the Evil Prince of Elemental Earth and his pack of pet basilisks. To liberate the Spring, the party will need to battle through the canyon, avoiding the dangers and remaining flesh and blood in the face of...   [click here for more]
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Blood Throne of Maglubiyet

Blood Throne of Maglubiyet


A 3-4th level adventure. Urban Uprising and Oldschool Dungeon Crawling. A hobgoblin horde has subjugated the city for Freystand, searching for a relic of their god. Will the heroes save the town from the tyrannical hobgoblins? Will they discover the true purpose of the Bloodthrone of Maglubiyet? Work with the rebels of Freystand to sabotage the hobgoblin's by completing objectives in the city. Crawl...   [click here for more]
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Cellar Rats (One-page adventure for level 1 & 2)

Cellar Rats (One-page adventure for level 1 & 2)


Cellar Rats - It begins, as always, in a tavern... This Dungeons & Dragons adventure is perfect for groups of level 1 to 2, and offers game masters an easy adventure to start a campaign with, or simply to add to any campaign world where a tavern is found. Highlights of the Adventure: Compelling storyline: Guide your players through the cellar...   [click here for more]
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D&D Solo Adventure: Ghost of Lion Castle (5e Conversion)

D&D Solo Adventure: Ghost of Lion Castle (5e Conversion)


5e Solo Gamebooks presents Ghost of Lion Castle 5e Solo Conversion. This is a conversion of the Basic D&D Solo Adventure Ghost of Lion Castle. You will not need a DM to play through this. You will require a copy of the original module Ghost of Lion Castle (available on DM’s Guild here) and a Level 5 PC. Keep an eye out for 5e Solo...   [click here for more]
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Doresain Cult's Undeground

Doresain Cult's Undeground


This side-adventure can be used as a continuation to Horror at Havel’s Cross (by Winghorn Press) if your PCs fall to Calador. This adventure is designed for a large party (6+) of second-level adventurers. After finding Calador in the Bone Chamber and triggering a combat, the adventurers fell to the evil elf and his powerful artifact. As the last adventurer drops unconscious, Calador...   [click here for more]
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Encounter with Animated Armor

Encounter with Animated Armor


This product aim to provide a bite-sized content perfect to highlight en encounter with a fantastic creature. It is made with aim that this encounter can be easily integrated to an ongoing adventure. This simple encounter are useful to add a story beat to your campaign, while also trying to depict an adventure in a fantastic land. The encounters written below assumes a goal, but you are free to bend...   [click here for more]
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Fifty Encounters for dungeons and the Underdark

Fifty Encounters for dungeons and the Underdark


Sometimes you just want to take out your adventurers to somewhere classic. A good old monstrous lair, a temple of doom, maybe a few underground vaults… Fifty encounters for dungeons and the Underdark might inspire you to do just that. This release adds some spicy ideas to whatever might lurk just around the corner. You can use it to add some extra atmosphere to your pre-planned dungeons, or to get...   [click here for more]
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Goblin Goods

Goblin Goods


This is Goblin Goods, a one-shot designed for 1-6 First Time Adventurers at Level 1. A merchant who was ambushed by goblins narrowly escapes and makes his way to the logging village of Nettlesprig, where he is looking for some adventurers to help him retrieve his stolen property and take revenge.  A short starter one-shot for anyone looking to introduce others to Dungeons and Dragons. This one-shot...   [click here for more]
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Goblinoid Adventure & Map Pack Boss Nikrek Edition

Goblinoid Adventure & Map Pack Boss Nikrek Edition


Enjoy this free map pack and take your party on quests against the Goblins, Bugbears, and Hobgoblins. Boss Nikrek and her Spider Riders are not to be underestimated. Charging into battle form the Ethereal Plane upon their Phase Spider mounts Boos Nikrek and her Raiders have lain waste to Secomber. Will you answer the call for aid? Use this PDF to develope your own adventures or using what I provide...   [click here for more]
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Goblins Raid New Adune!

Goblins Raid New Adune!


While heroes relax in the town of New Adune, an unexpected attack will put their skills to the test and may even put their lives in danger.  A 4 hour 1-shot for a party 4 level 2 adventurers. Check out my other work!     The Five Snakes Assassin Guild     Into the Temple of the Yuan-Ti     Venturing Into the Hernduar Mine     7+7 Homebrew Shields    ...   [click here for more]
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Harla's Hideout

Harla's Hideout


The dead or alive bounty on Harla Adqen’s head just went up to 500 pieces of gold.  A wanted thief, pirate, and murderer, she foolishly added kidnapping rich nobles to her many crimes. DMs, send your (foolhardy) players after that bounty of gold and for whatever pirate booty they may find. It’s not like they are blundering into a trap. More like, lots of traps, monsters, and, quite frankly,...   [click here for more]
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Just Dungeons: Ship of the Heavens

Just Dungeons: Ship of the Heavens


Synopsis In the middle of a dank, horrid swamp lies the remains of a half constructed crypt, now filling with swamp water and mildew. Inside this ancient tomb lies something else rather old: a Black Dragon. While this beast rests easy, his Lizardfolk servants doing his bidding, something much, much older lies beneath his slumbering head. A craft, fallen from the heavens, sits below,...   [click here for more]
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Kidnapped from Tradobatra Beach (A level 1-3 adventure featuring bullywugs)

Kidnapped from Tradobatra Beach (A level 1-3 adventure featuring bullywugs)


The party's relaxing holiday in the seaside town of Tradobatra is interrupted by a gang of Bullywugs attacking the beach and dragging away a number of townsfolk. The party is tasked with finding the kidnapped people and bringing them home but first, they will need to delve into ruins below the salt marsh of Tradobatra Bay. This is the fifteenth in the A to Z One-Page series, featuring Bullywugs. The...   [click here for more]
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King Thornheart's Hidden Treasure

King Thornheart's Hidden Treasure


The late King Thornheart, a corrupt and incometent rules has hidden his golds and treasure in an unknown location just before he was ousted by an angry rebellion. It has been 50 years and the location is still unknown... until now... This one-shot is tailored for beginner Dungeon Masters and Players and can be played with Level 1 characters. ...   [click here for more]
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Mike's Free Encounter Collection #7

Mike's Free Encounter Collection #7


This is the 7th collection of 10 free encounters in an ongoing series aimed to provide the overworked DM with ready-to run encounters. Each encounter includes a history/background for the encounter, a map, and monster stats. The companion ZIP file contains JPEG versions of the maps (with and without grid),  Hero Lab files, , an .xml export of the monsters (compatible with Fantasy Grounds) and ...   [click here for more]
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Mike's free Encounters #1-10

Mike's free Encounters #1-10


This combines the first ten encounters of an ongoing series aimed to provide the overworked DM with ready-to run encounters. The PCs have opportunities to face off with worg riders, gnark horses, ghosts, bog witches and more. The encounters include: History/Background Encounter guide. New Monsters New Spells New Magic Items New Items Color Maps. The companion ZIP file contains JPEG and Campaign...   [click here for more]
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Mike's Free Encounters #11-20

Mike's Free Encounters #11-20


This combines encounters 11 to 20 of an ongoing series aimed to provide the overworked DM with ready-to run encounters. The PCs have opportunities to face off with a Death Captain, Frostcursed Dwarfs, Bad Mercenaries and more. The encounters include: History/Background for each encounter. Encounter guide for each encounter. New Monsters New Spells New Magic Items New Items Color Maps. The companion...   [click here for more]
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Mike's Free Encounters #21-30

Mike's Free Encounters #21-30


This combines encounters 21 to 30 of an ongoing series aimed to provide the overworked DM with ready-to run encounters. The PCs can experience the deathly chill of the Frostcursed, the fire of the burning beasts, and the desiccation of desert undead. The encounters include: History/Background for each encounter. Encounter guide for each encounter. New Monsters New Spells New Magic Items New Items Color...   [click here for more]
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