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Puzzles, Predicaments, and Perplexities

Puzzles, Predicaments, and Perplexities


Adventurers need much more than just brute force, magical powers, and nimble moves in order to survive the dangers that await them. A sharp mind is just as important as a sharp sword. When faced with a challenging puzzle, finding the solution can be the difference between victory and defeat. Puzzles, Predicaments, and Perplexities contains a collection of logic puzzles, brain teasers, and...   [click here for more]
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Uncaged | Volume I

Uncaged | Volume I


Every creature in the multiverse has a story to tell — even the monsters. Uncaged is a collection of myth- and folklore-themed adventures written for Dungeons & Dragons 5th Edition. Each original adventure subverts tropes around a female mythological creature or monster including hags, harpies, medusas, and much, much more. Volume I is currently available...   [click here for more]
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Nameia's Laboratory

Nameia's Laboratory


"A 4-5 hour one-shot adventure for 4 to 6 sixth level characters." In the adventure, the players will have to infiltrate the hidden laboratory of the Crimson Order, under the leadership of the Blood Mage Nameia. The adventuring party, after they find their way inside the cave into the cults hold will face Nameia’s horrific creations along with her army of fanatics, in order...   [click here for more]
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The Madhouse of Tasha's Kiss - Adventure

The Madhouse of Tasha's Kiss - Adventure


Can you survive the Madhouse of Tasha’s Kiss? Or will you go mad trying? A small village, empty of villagers except for one boy found sitting and weeping next to a jester’s pageant wagon. The boy explains that the villagers, including his family, followed a jester into the wagon and never came out. A portal to a pocket dimension is found inside the wagon, leading to a brass door...   [click here for more]
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The Second Black Dawn

The Second Black Dawn


"The FANTASY GROUNDS version is now available!" "This adventure is written in an excellent manner, full of engaging narrative elements and with great care to detail. I find the narrative intertwines perfectly with the combats to create a good balance of story beats, without the presence of empty encounters. Personally, I consider this adventure to be of better quality...   [click here for more]
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Las tajemnic

Las tajemnic


Zielony Bór kryje wiele sekretów i niebezpieczeństw. Choć w Kłopotach z goblinami drużyna rozprawiła się z Zębichem i jego bandą, na zagubioną wśród lasów Starą Dąbrowę czyhają jeszcze groźniejsze stwory. Czy drużynie dzielnych bohaterów uda się je pokonać i odkryć prawdę o czającym się w kniei złu? Las Tajemnic to przygoda dla...   [click here for more]
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Wolf Lord of Yol

Wolf Lord of Yol


Isolated and productive, the Yol Valley provides various resources throughout surrounding lands. However, due to its topography and limited exits, it has become a romping ground for brigands. A call to experienced adventurers to eliminate this scourge has been put forth. But, something else hunts these highwaymen too…will it stop with them? "Wolf Lord of Yol"...   [click here for more]
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The Urchin of Camorr

The Urchin of Camorr


Conflict is growing on the outset of the kingdom of Camorr but something far worse is happening inside its city walls. Reports of children going missing from the slums have started spreading throughout the city. Many believe they are looking to join the conflict, others believe they have simply run away, but something far worse is at play here. Investigate the disappearance of the...   [click here for more]
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Dreadful Ruins of Eastbarrow

Dreadful Ruins of Eastbarrow


A nearly-penniless merchant wants heroes to secure and return priceless heirlooms. But can they do it with goblins all around, raiding and pillaging? Can the heroes reach a peaceful settlement with the raiders, or will they wreak mayhem and slaughter? Find out in Eastbarrow! This package (adventure, maps, and handouts within) forms a complete module for use with DUNGEONS & DRAGONS® 5TH...   [click here for more]
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The Wendigo Horror

The Wendigo Horror


The Wendigo Horror is a one-shot adventure, meant to be played by a 5th-level party! After a rich family attempt to investigate the rumors of a demon haunting a monastery goes terribly wrong, the party seems to be their only hope of finding out what happened there! Besides the adventure, this PDF contains two new monsters (the Wendigo and the Wendigo Spawn) and a new Magic Item (the Burned Hand)!...   [click here for more]
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100 Quests

100 Quests


100 quests for less than a copper apiece! Suitable for: Side Quests! One Shots! Entire Campaign Arcs! Get your creative juices flowing and follow where the adventure takes you. ...   [click here for more]
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Wedding Lights

Wedding Lights


Wedding Lights is a Dungeons & Dragons 5E adventure inspired by the Portuguese Legend of Princess Fatima, also known as Oureana’s Legend. The Festival of Lights is a major event in the town of Alcazar. People from all around the kingdom of Moour gather their most beloved and pray. This year’s festival is a special one. Princess Oriana, daughter to King Emir, will marry...   [click here for more]
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Mirrors of the Abyss

Mirrors of the Abyss


IN VULGAREA YOU TRUST: "For untold eons, Eshebala ruled over Vulgarea, the 193rd Layer of the Abyss...content to revel in hedonism, corrupt the hearts of her dwindling followers and inflict petty cruelty. Yet, if there are days in the Abyss, there came one when she realized she despised her own province. She hated demonkind. She hated the Abyss. It had become unbearably tedious,...   [click here for more]
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World Eater's Awakening - Adventure

World Eater's Awakening - Adventure


The Fate of the Multiverse hangs in the balance, in this adventure by James Patrick. Developed during the Ashley Warren RPG Writers Workshop - Summer 2019. Somewhere in the infinite Astral Plane, a dead god is stirring. Only the most powerful heroes of myth and legend, gathered from across the multiverse, can stop its cataclysmic rebirth. The heroes will need to use every trick...   [click here for more]
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Toolbox Solo Adventure A1: The Dead Don't Sleep

Toolbox Solo Adventure A1: The Dead Don't Sleep


5e Solo Gamebooks presents The Dead Don't Sleep, a Toolbox Solo Adventure for D&D 5th Edition. This adventure is designed for one PC of level 1-20 or 2 PCs of level 1-15 without a DM. However, a DM may find this useful for running an adventure for 1 or 2 PCs if they haven't had time to prepare anything. What is a Toolbox Solo Adventure? Well, if you're familiar with our product The...   [click here for more]
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Tomb of the Marsh King

Tomb of the Marsh King


The legendary Tomb of the Marsh King lies undisturbed at the center of the Candric Marshes. While the surrounding ruins have been picked clean over the years, the king’s burial site has remained sealed and hidden for centuries. It likely would have stayed that way too, if a curious scholar had not recently found the entrance to the tomb.   “The Tomb of the Marsh King”...   [click here for more]
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The Reliquary

The Reliquary


The Reliquary is a 2-4 hour dungeon for any level that will challenge your party's teamwork, compassion, and puzzle solving as they attempt to find the artifact hidden behind a challenge that only the truly good and heroic can best. Drawing from some of the best fantasy tropes, where great magic is hidden behind traps that only the selfless and good-of-heart can solve, the Reliquary will force your...   [click here for more]
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Dragon's Breath Tavern - Adventure

Dragon's Breath Tavern - Adventure


"Once the action kicks off, the adventurers are in for a rough night." "A perfect mix of horror and fantasy, with some truly unexpected encounters!" It’s been a long few days of travel and the adventurers are tired of eating rations and sleeping on the ground. The road opens to a small town with an inviting tavern. The smells of grilling meat and...   [click here for more]
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Kłopoty z goblinami

Kłopoty z goblinami


Walka, rozmowy i negocjacje, spotkania losowe, skarby, eksploracja podziemi – wszystkie elementy klasycznej przygody do D&D w jednym scenariuszu. Kłopoty z Goblinami to krótka przygoda do piątej edycji Dungeons and Dragons dla postaci na pierwszym poziomie doświadczenia. Rozegranie jej zajmuje około czterech godzin. Napisana dla Mistrzów Gry, którzy...   [click here for more]
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Goblin Trouble

Goblin Trouble


Social conflict and negotiations, combat, random encounters, treasure, and dungeon delving — all the elements of a classic D&D adventure in 4 hours. Don’t be put off by the 80+ pages! Half of it is maps and character sheets! Goblin Trouble is a short adventure for four 1st level characters. Written for the Dungeon Masters who are running their very first game, it is...   [click here for more]
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The Throne of Bone - Adventure

The Throne of Bone - Adventure


"I absolutely loved the adventure and how it was set up." "The balance between combat and non-combat encounters is excellent." It all begins with a simple request (doesn’t it always?) from an old farmer. The request – protect his cattle herd from vicious wolves. Simple enough for the brave adventurers, right? But it doesn’t stay that way. Not at all. Soon,...   [click here for more]
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Ire of the Wilds

Ire of the Wilds


Ire of the Wilds An Adventure for a party of 3rd to 5th level characters Ire of the Wilds is an adventure that pits players against a powerful being whose corrupting influence is affecting the nearby town of Rothcairn. They will fight monstrosities, the undead, and even nature itself. Not everything is quite as it seems, in fact there is more...   [click here for more]
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Follow the Lights

Follow the Lights


Follow the Lights This One Shot Adventure Module contains: The story for a single adventure Builds for a new monster Build and Background for a NPCs Puzzles and riddles for your party to solve Maps and ideas for special combat encounters The Story While many know legends or stories about mythical artefacts granting immortality, the gnomish...   [click here for more]
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Yeryl's Super Happy Fun Murder Dungeon

Yeryl's Super Happy Fun Murder Dungeon


Centuries ago, a beholder named Yeryl fled from the place of his birth and wandered the countryside in search for a place to call home. After many sleepless nights spent carving out a safe nook for himself in the wilderness, he at last slipped into slumber. In his dreams, he found an ideal place for his lair: long-abandoned ruins hidden amidst a dull and barren valley. Yeryl spent years transforming...   [click here for more]
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Amphibious Offerings

Amphibious Offerings


Amphibious Offerings: A whimsical underwater adventure for 2 or more players of level 4 or higher. A young lord has been kidnapped by a mysterious frog-like beast, and the players have been tasked with rescuing him. They'll delve into the depths of a sunken temple and face a horde of watery creatures. Can they tell friend from foe, and tame mysterious gods, or will they be sleeping...   [click here for more]
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Betrayal at Bendworth Manor

Betrayal at Bendworth Manor


Darkness walks the halls of Bendworth Manor. Since the deaths of its occupants, the crumpling manse has been the host of an insidious haunting. Those close to it speak only in whispers, as something sinister walks its ravaged halls. While the darkness has already claimed at least two lives, it hungers for more and the shadow now brings a group of heroes to its front door. Can they escape with their...   [click here for more]
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The Halls of the Toymaker

The Halls of the Toymaker


An adventure for tier 1 groups of 4-6 players, levels 3-4. It's said that twenty years ago, celebrated toymaker and inventor Johannes Rubian went mad. He murdered innocent travelers, conducted grisly experiments, and eventually turned upon his own wife and children. His dark dealings ended with his neck in a noose slung from a tree on his own estate grounds....   [click here for more]
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The Heist at Nimressa

The Heist at Nimressa


Players love it when a plan comes together, and this adventure will have your players planning and executing their own high-stakes heist of a fort on the border of a despotic realm. The Heist at Nimressa is author Jeremy Tuohy’s Dungeon Masters Guild debut and a 6-8 hour adventure for 3rd or 4th level characters. While travelling the open road, the party encounters two good-hearted...   [click here for more]
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Then Came The Rain

Then Came The Rain


Then Came The Rain Content Warnings: Mind Control, Spiders Rhodaar, a Dragonborn Paladin, has been a vital part of Farmhurst from its very inception. He is a skilled hunter, an earnest helping hand, and a dear friend to all. Then came the rain; a relentless storm. Two days ago, he walked into the forest just north of the village. He hasn't been seen since. While...   [click here for more]
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The overgrown shrine

The overgrown shrine


The Overgrown shrine is now a Silver best seller! Thank you for your support and download. During a treasure hunt, the adventurers find themself in the front of a shrine in the middle of the forest. They will follow the hints hidden in the stained-glass windows to find the hidden access to the basement of the shrine. There lies a mysterious artifact free for the taking, but the...   [click here for more]
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Grave Concerns - Waterdeep Faction Adventure

Grave Concerns - Waterdeep Faction Adventure


Explore the deadly tomb of an undead warlock necromancer in this faction mission reimagined as a single-session adventure for 2nd-4th level characters in Waterdeep or any campaign setting! The second Emerald Enclave mission in chapter 2 of Waterdeep: Dragon Heist has the adventurers spending a tenday’s nights in the City of the Dead waiting to run into a handful of skeletons....   [click here for more]
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Bottom of the Food Chain

Bottom of the Food Chain


Greetings! This is an easy to run adventure made for around 7th level characters! The party will be hired to hunt a Hydra that has ravaged a nearby town, though along the way they will encounter more then what they signed up for! I designed it to fit in easily in a pre existing adventure and be simple for the DM, you can read it as you go if you'd really like(Though taking the time to read it...   [click here for more]
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Lights Out at the Nightwatch Lighthouse

Lights Out at the Nightwatch Lighthouse


The small coastal town of Pinepass spends its days in relative peace until the nearby lighthouse stops shining. Nobody knows what could be the cause but with reports of one ship already wrecked along the shores it won't be much longer before others follow. Travel across open ocean to reach the Nightwatch Lighthouse and reignite the flames above while also investigating...   [click here for more]
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Bowl of Sins: Complete

Bowl of Sins: Complete


FIVE Brutal Boss Rush Adventures Inspired By Shadow of the Colossus & Dark Souls This anthology of adventures for 5th Edition Dungeons & Dragons contains tragic NPC's, challenging encounters and EPIC BOSS FIGHTS. Optimized for powerful level 10-11 characters. The Bowl of Sin Complete contains 5 adventures each centered around a Paragon of Sin: a fallen angel...   [click here for more]
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The Shrieking Spire

The Shrieking Spire


Some of the faithful still cling to the old legends—that the Spire is a holy relic from a bygone age, the prison of a saint lost in dislocated time. Most, however, have forsaken such fantasies. As the Spire becomes linked to more and more disappearances, they now believe it to be a cursed place, rather than a blessed one. But for the resourceful adventurer, such distinctions make little difference,...   [click here for more]
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Temple of the Mad Dragon Priestess

Temple of the Mad Dragon Priestess


Blackstone Cave was once a smugglers’ lair, but it was cleared out decades ago. Now there are strange noises coming from the cave, and local authorities are afraid smugglers and bandits have taken up operations again. What will the adventurers find? More importantly, will they be able to survive the machinations of the Mad Dragon Priestess? Temple of the Mad Dragon Priestess is a two...   [click here for more]
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The Deep One

The Deep One


The time has come. Apocalypse. Everything will be decided now, at this place in time. The horror. The silence. The pain. The darkness. The death. And everything After. It’s all coming back one final time. The world’s very principles – Time, Space, light, sound, life, death, and many more – will disappear soon. Can anyone stop it? Who knows? But they certainly can try......   [click here for more]
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Tomb of the Iron King

Tomb of the Iron King


Lost for centuries, the Tomb of the Iron King beckons, whispering of ancient tyrants and treasures to be taken. Foolish or brave, who can say, for no one returns from the depths of the moldering tomb. Tomb of the Iron King is an exciting adventure for 3-5 1st-level characters, designed to be played in one session. ...   [click here for more]
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The Curse of Faeriewell

The Curse of Faeriewell


The Curse of Faeriewell is an adventure for a level 5 group that you can easily drop into a campaign or play as a standalone one-shot. It will last between 3 and 4 hours. It is setting agnostic, but best at home in a Fantasy world. I ran this a few times and it's been very well received. BONUS: In the appendix of this adventure you will find a table to roll on...   [click here for more]
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The Temple of Shattered Minds

The Temple of Shattered Minds


The elves of Alkai Tor are disappearing… You are their last hope. The Temple of Shattered Minds is a Dungeons & Dragons adventure for characters of 5th level, and can be used in any campaign setting. Separated into three parts, the characters will investigate a grim mystery in the elven village of Alkai Tor, hunt for answers in a lethal swamp, and finally confront a desperate...   [click here for more]
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Rising Sands

Rising Sands


A harrowing dungeon crawl for characters levels 6-8 The heroes have been captured by Alaethyria, a blue dragon caught in a centuries-old war with a mummy lord. With Alaethyria at their backs, the heroes must put the mummy to rest and escape the Tomb of the Defiler in this classic dungeon crawl for characters level 6 to 8. What's Inside: A single session dungeon...   [click here for more]
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Adventure: The Dreaded Tunnels of Ruxabar

Adventure: The Dreaded Tunnels of Ruxabar


The Dread tunnels of Ruxbar were created by a cult of a lesser evil deity of the giant pantheon, known as Jargain to serve as a planar gate in hope of bringing chaos and destruction to the natural order of the world and power to the one who would control the gate. Ruxabar was the high cultist who completed the ritual but to his surprise nothing of what he expected came through the gate. Plague creatures,...   [click here for more]
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The Underling's Awakening

The Underling's Awakening


The Underling's Awakening is a small campaign (25 pages) meant for more than one sitting. It features a vivid story based campaign featuring 2 dungeons and a chase accross an open moorland. Please feel free to download the maps and dungeons seperately. It is intended for characters level 4+ (level up from 4 after Minion Wraith fight to ensure easier survival) up to 10. It is a continuation...   [click here for more]
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Legend of the Veil

Legend of the Veil


Legend of the Veil A mystical Veil was erected 1,000 years ago within the caldera of an ancient volcano named Grimsvoth to imprison demons bent on destroying the world. To ensure the demons contained within are never released, a pact was formed between the Elves of Bókhaven and the Dwarves of Kóv to ensure the Veil is relocked every 1,000 years. The anniversary of the Veil...   [click here for more]
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The Will

The Will


The ancient elven wizard, Riardon, has died and left behind his mysterious tower. His somewhat puzzling last will and testament asks for someone to check the safety of his tower and seal it up. Since his death, strange creatures have been creeping away from his tower and causing trouble for the inhabitants of the nearby village of Briarloch. The Will is a 3-6 hour adventure for level 4 characters...   [click here for more]
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Kobold Hall (5e)

Kobold Hall (5e)


Kobold Hall A lower tier adventure for characters levels 1 to 4. Using a generic setting and easily slotted into most campaigns, take your players through a lair filled with kobolds. The locals have always considered the kobolds to be a nuisance, but recently caravans have been going missing on the road, something has changed, and the kobolds have become a dangerous...   [click here for more]
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The Circle's End

The Circle's End


The Circle's End This One Shot Adventure Module Contains: The story for a single adventure Several encounter maps Descriptions of two powerful magic items Several new monsters and a boss fight The Story Daraven was raised to be a priest of the Quiet – a religious order dedicated to help the souls of the dead passing on to what lies...   [click here for more]
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Nightmares - A One Shot Adventure

Nightmares - A One Shot Adventure


Nightmares is a one shot adventure designed as a filler story arc for any campaign. It can also be used as a one shot adventure with new characters. It is designed for 2-6 players and can be modified to fit the DMs needs (as per their campaign.) It is very easy to set up (1 hour max) and all resources (including monster stats) are included. ...   [click here for more]
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To Leafstar Tower

To Leafstar Tower


A true one shot adventure for a party of four level four characters. Raid a wizard's tower and uncover a terrible secret. ...   [click here for more]
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The Magister's Tomb

The Magister's Tomb


The King lies dead, murdered in his own bed. Only his three heirs had access to the tower. Now the Magister has passed as well, before he could complete his investigation. Who killed the King? And more importantly, who should rule next? In this one-sheet adventure, you have everything you need to run a four hour session for a level 5 party. We've cut all the fluff to bring you the nuts and bolts...   [click here for more]
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