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3for5E - Bug Hunt

3for5E - Bug Hunt


Ankhegs terrorize the village of Dalmoor! When the blacksmith’s daughter gets taken by one of the monstrosities, the villagers depend on the characters to save the child. Deep down in the claustrophobic tunnels of the ankheg hive, the characters run into a secret mining operation and discover that, apparently, not everyone in town wants to see the insects gone. Looking for a short and fun...   [click here for more]
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3for5E - The Testudine Testament

3for5E - The Testudine Testament


Ruthless thugs assault the city's temples, stores and alchemist laboratories to rob all kinds of magical liquids. These thieves belong to The Testudine Testament, a cult based around the worship of a gigantic speaking turtle living beneath the city. What the cultists don’t know is that they’re being led on by a swarm of cranium rats pulling the strings to fuel its addiction to magic. A duped alchemist...   [click here for more]
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A Final Task

A Final Task


An uneventful trek through the wild country between quests is disrupted by three kobolds requiring aid. Their master has died, and his final wish to his servants is that they return his ashes to his ancestral land. They have been promised a posthumous reward for conducting this final task. Question is, can they be trusted? And why do the locals seem to want to hinder them at every turn? An...   [click here for more]
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A Suffocating Swim

A Suffocating Swim


An Aquatic Complex Deadly Trap for Tier 2 play. Players must squeeze their way through a flooded crevice while dealing with an eldritch cannon, a rune trying to drown them, and barbed pinch points.  ...   [click here for more]
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Abandoned Sins

Abandoned Sins


In another great addition to my mini-campaigns, this is Abandoned Sins.  It is a dungeon-crawl module designed for three Level 1 Adventurers, and they will level up by the end (if they confront every NPC). "The Party has booked passage on a ship going through the Nelanther Isles.  They dock at an island named Youra for supplies, and the local half-orc mayor has a job for the Adventurers.  There's...   [click here for more]
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Adventure: The Legacy of the Princess

Adventure: The Legacy of the Princess


"In a crypt of the sun god, farthest from the entrance to the graveyard. A princess is kept six feet under all eyes. only her servant knows, and he is desperate to find heroes fit to free her." The legacy of the princess is an adventure for up to four characters of level 1 to 2.  The philosophy behind the adventure is that it should be an easy-to-run adventure for Dungeon Masters of all experience...   [click here for more]
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Against the Giants 002:  Hill Giant Steading

Against the Giants 002: Hill Giant Steading


Against the Giants 002: Hill Giant Steading is the second module in a campaign arc that deals with the Against the Giants adventure found in the published book, Tales from the Yawning Portal and modifies it to fit in with the Phandalin region of the Forgotten Realms.  This adventure deals with the Hill Giant Steading portion of the series and slightly modifies it to fit in with...   [click here for more]
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Against the Giants 003:  Frost Giant Jarl

Against the Giants 003: Frost Giant Jarl


Against the Giants 003: Frost Giant Jarl is the third in a series of adventures that follow the Against the Giants module found in the published book; Tales From the Yawning Portal, published by Wizards of the Coast.  This adventure follows the section dealing with the frost giants and is modified to fit 8th and 9th level PCs and the Phandalin region of the Forgotten Realms. This...   [click here for more]
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Against the Giants 004: Fire Giant Hall

Against the Giants 004: Fire Giant Hall


Against the Giants 004: Fire Giant Hall is the fourth and final adventure in a series of adventures that follow the Against the Giants module found in the published book; Tales From the Yawning Portal, published by Wizards of the Coast.  This adventure follows the section dealing with the fire giants and is modified to fit 10th and 11th level PCs and uses the Phandalin region of...   [click here for more]
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Attack on the Harvest Festival

Attack on the Harvest Festival


Welcome to Longsaddle! We're a small community nestled in the hills of the Savage Frontier, but we do all right for ourselves. You've come just in time for our annual harvest festival! Come, enjoy the games and feasting. Just be careful if you go outside of town, there've been reports of vicious gnoll attacks. Nothing like that ever happens in town, though! This 3rd level one-shot comes with: An...   [click here for more]
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Blind Willem's Garden (A level 4-6 adventure featuring Basilisks)

Blind Willem's Garden (A level 4-6 adventure featuring Basilisks)


To secure permission to explore Felingar's Crypt, the party must liberate the Spring of Stone in the Bandit Wastes. The Spring, however, is currently under the control of Blind Willem, a cleric of the Evil Prince of Elemental Earth and his pack of pet basilisks. To liberate the Spring, the party will need to battle through the canyon, avoiding the dangers and remaining flesh and blood in the face of...   [click here for more]
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Blood on the Snow - Supplement

Blood on the Snow - Supplement


Breathe more life into the region and town of Jotnar's Folly with this Pay What You Want supplement! This document is designed for use with the Blood on the Snow adventure module available on the DM's Guild, however, its contents can also be used as a stand-alone for fleshing out your own personal adventures. It's designed with four to five Tier 2 players in mind. What you'll find inside is: 7 new...   [click here for more]
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Bloodsworn of Cormyr

Bloodsworn of Cormyr


The Bloodsworn Tribe of the Thunder Peaks mountains has thrived under the leadership of their undead goblin master, King Tharaktu – a winged vampire spawn! This dungeon lies within the Thunder Peaks mountains of eastern Cormyr, in the Forgotten Realms. It is presented as a location to be explored, rather than a quest to be completed. It is intended for first tier characters (levels 1-4) but threat...   [click here for more]
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Bridging Lost Mine of Phandelver and Out of the Abyss

Bridging Lost Mine of Phandelver and Out of the Abyss


BRIDGING LOST MINE OF PHANDELVER AND OUT OF THE ABYSS is a guide for linking together these two published afventures in a larger campaign! How to jump from the starter adventure in the Sword Mountains and the great Underdark campaing? Here's the solution! This supplement lays the groundwork and establishes the main plot points that allows you to guide your players into the succession...   [click here for more]
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Cartographer's Peril

Cartographer's Peril


Cartographer's Peril is a supplement to Lost Mine of Phandelver where the players meet Albus Strongeye, junior cartographer of the Neverwinter Cartopgraphers Guild. The supplement gently incentivises players drawing their own maps during gameplay. Please check out the previews and enjoy! -Stian Melchior ...   [click here for more]
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Castle Nimentar

Castle Nimentar


Castle Nimentar is a D&D 5th Edition adventure designed as a stand-alone adventure for any Forgotten Realms campaigns set in the Jungles of Chult. Castle Nimentar takes the players from Camp Highmore to Lake Luo deep within the Jungles of Chult on a quest to explore a haunted ruined castle out in the...   [click here for more]
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CCC-DPIP-01 The Toils And Troubles of Minauros

CCC-DPIP-01 The Toils And Troubles of Minauros


Not your typical Tier1 adventure! Filled with 66 pages of exciting encounters where characters will face extraplanar threats, moral delimmas, and more! This module has been designed in such a way to help you breathe more character into your NPCs and more adaptability into your player-driven world, while also helping the players feel as if their character is useful by rewarding proficiencies of all...   [click here for more]
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CCC-PIPYAPS-DH1 Breaking Bes

CCC-PIPYAPS-DH1 Breaking Bes


An illness affecting the Mulmaster refugees has reached epidemic levels. Magical treatments are effective but limited. An antidote can be found in a stronghold in Minauros. The imp Pipyap has agreed to help you gain entry...for just a tiny favor...really. Final installment to Mischief of Profiteering series. A Four-Hour Adventure for Characters of 1st to 4th Level. Optimized for APL 3. ...   [click here for more]
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CCC-SLMH01-01 Codex Venator - The Last Hunter

CCC-SLMH01-01 Codex Venator - The Last Hunter


In the peaceful Silver Marches, a dangerous evil grows in the shadows beneath the trees of Moonwood. The last descendent of an ancient order would like to vanquish that evil before it spreads, but, betrayed by his age, he’ll need the help of noble adventurers to fulfill his ancient thirst for vengeance. A 4-hour adventure for 5th-10th level characters Codex Venator - The Last Hunter...   [click here for more]
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Child of the Eclipse

Child of the Eclipse


A party of adventurers is summoned for help from the mayor of the small town of Mistholmes. An eerie message has been sent regarding the reward for an old blessing, on the next day, when the solar eclipse takes place. An one-shot adventure for a party of 4-5 level 5-6 characters. ...   [click here for more]
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Cleaning Up The Cult

Cleaning Up The Cult


With the defeat of Severin Silrajin at the Well of Dragons, the Cult of the Dragon's aspirations to raise Tiamat from her prison in the Nine Hells were crushed. While many of the cult's forces were slain or captured in the final battle, many others escaped, dreaming of their chance of revenge against the heroes who thwarted them. Among these escaped cultists is Galvan, the blue dragon wyrmspeaker....   [click here for more]
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Cry of Fia

Cry of Fia


What could a little girl and an old ruin have in common? Maybe it is a traumatic past... While investigating reports of strange goings-on in a nearby forest, the party stumbles across a little girl crying in the woods. She's lost her mother to an unknown creature, and can point the way to a nearby ruin to get her back. But maybe not all is as it seems... A one-shot...   [click here for more]
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Crypt of Kolos

Crypt of Kolos


Out of a sense of devotion and as a bid to gain more power, a tiefling named Kolos set about to create a shrine to the extraplanar source of their powers. However, before it could be completed the temple would become their tomb. With their last breaths Kolos erected defenses and summoned guardians to protect them and their secrets. Time has passed but those dangers remained to challenge our heroes...   [click here for more]
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Cult of the Horned King

Cult of the Horned King


Cult of the Horned King A 4 player, 3rd to 5th level one/two-shot adventure for D&D 5e Introduction This adventure is written for the Dungeon Master. It contains a one shot adventure for players running D&D 5e, as well as references to monsters and items from the Player's Handbook (PHB), Monster Manual (MM), Dungeon Master's Guide (DMG), Volos Guide to Monsters (VGM), Mordenkainen’s...   [click here for more]
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Dam Beavers

Dam Beavers


A mysterious and massive beaver dam has popped up almost overnight. The nearby townsfolk are unsure if they should be concerned by the appearance of these creatures or the effect this dam will have on the environment. The town is hiring adventurers to investigate the dam and determine what needs to be done. What will these adventurers uncover in this mysterious den, and what decision will they make?...   [click here for more]
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Dark Duchess revised

Dark Duchess revised


Spoiler alert: This document contains major spoilers for the Dark Duchess quest in the Rime of the Frostmaiden adventure. Stop reading and ask your Dungeon Master if you are playing that adventure. The Dark Duchess quest in Rime of the Frostmaiden ends with the characters facing Arveiaturace, a blind white dragon they're trying to steal treasure from. Arveiaturace is a tough challenge rating 20,...   [click here for more]
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Dark Mother's Retribution

Dark Mother's Retribution


While traveling through a shortcut in the Underdark to an isolated moon elf city, the party encounters a dying elven soldier who begs them to save his comrades. Little do they know that this simple hero's quest will drag them into the newly minted lair of horrific creatures: the results of terrible arcane experiments and the Dark Mother's creative touch... This five hour one-shot horror-mystery adventure...   [click here for more]
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Death Pits of Brightshire

Death Pits of Brightshire


Far to the north Beyond even the Spine of the World There stands a land chosen by the Gods The Kingdom of Terrascotia Few people know of the town called Brightshire, and fewer still intend to find it. Yet find it you must, for the Merchant's Guild has recently lost...   [click here for more]
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Descent Into the Feydark

Descent Into the Feydark


The Great Druid of Gwynneth has vanished leaving her moonwell unattended. The party is asked to solve the mystery of her disappearance and rescue her if necessary. Doing so will take them into the depths of the Feydark where a Fomorian sorcerer is preparing a dark ritual. A ritual that will destroy the eladrin city of Karador — unless a team of experienced adventurers can stop him.  Designed for...   [click here for more]
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Devil of Deadwatch Keep

Devil of Deadwatch Keep


The Princess and the Devil North of the Stormhorn Road in the Kingdom of Cormyr lies an aging Keep. The Princess of Cormyr camps in its shadow. A Devil of rags and smoke has captured her dear friend, and she needs your help to rescue him. But is the job as simple as it seems? There’s only one way to find out. A Single Session of Adventure Designed for a party of 2nd-3rd level characters in the...   [click here for more]
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Dragon of Icespire Peak: Wrath of the Drake-Mother

Dragon of Icespire Peak: Wrath of the Drake-Mother


The white drake Cryovain has been slain and lies upon the frozen plateau he furnished for himself atop Icespire Hold. His death-scream, however, carried by a fell wind across the Sword Mountains, has the White Dragon Avazateura, who is come to see what befalls the first-born of her brood. Wrath of the Drake-Mother serves as lengthened ending to the Dragon of Icespire Peak. It intends to provide a...   [click here for more]
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Dûnan’s Forge

Dûnan’s Forge


Green Bird RPGS returns with the frozen adventure of Dûnan’s Forge, set in the icy lands around Icewind Dale. In this mystery you’re tasked with exploring the aftermath of a magical battle at Dûnan’s Forge, where a reclusive artisan was crafted his masterpiece. Brave snow, shadowy mages, somewhat-sentient golems and even The Kraken Society...   [click here for more]
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Empire of the Underling

Empire of the Underling


NOW AN GOLD SELLER! Thank you all for the continued support and I hope you all a happy gaming session(s) from this module. The long awaited 3rd installment of the Underling Revival series is here! Over 37,000 of you have tried Rise of the Necromancer and I urge you all to get the next two in the series to follow up the events and start this campaign. This final chapter takes place in Faerun  and...   [click here for more]
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Endless Ages: The Maw of Winter Chapter 1

Endless Ages: The Maw of Winter Chapter 1


Mercenaries, sell swords and adventurers from far and wide have answered the call of the merchant guilds of Avaros to venture to the town of Stonebridge the last outpost of civilization deep past the wilds of the Northern Great Forest, through the treacherous mountain passes of the Tin Hills to the borders of the mysterious White Wood. The people and the trade that flows through this last outpost must...   [click here for more]
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Essential Phandalin 001: Essential Phandalin

Essential Phandalin 001: Essential Phandalin


Essential Phandalin 001 kicks off a new campaign centered on the Town of Phandalin.  This campaign supplements the Essentials Box Set and uses an updated version of the town set a few years after the original box set dealing with the town.  This introductory adventure and details of the updated town does not require the box set to use, however, follow-on modules will require it....   [click here for more]
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Essential Phandalin 002: First Quests

Essential Phandalin 002: First Quests


Essential Phandalin 002: First Quests details and expands upon two of the three initial quests from the Essentials box set.  The Dwarven Excavation quest adds a few additional monsters and modifies the trap at the end of the rooms.  The Umbrage Hill quest is expanded with an old dwarf tomb under the hill with the intent of stretching the site...   [click here for more]
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Essential Phandalin 003: Second Quests

Essential Phandalin 003: Second Quests


Essential Phandalin 003: Second Quests is a continuum on the adventures using the pre-published box set; Dragon of Icespire Peak, published by Wizards of the Coast.  This module helps to detail and expand upon the Butterskull Ranch, Loggers' Camp, and Mountain's Toe Gold Mine quests.  The box set is required to play this adventure. Each quest features some leeway on how...   [click here for more]
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Essential Phandalin 004: Side Quests

Essential Phandalin 004: Side Quests


The Essential Phandalin series of modules is intended to play with the Essentials Box Set published by Wizards of the Coast and builds upon material found there to create a campaign.  This adventure expands on the Woodland Manse and Circle of Thunder quests and provides additional material for the Falcon's Hunting Lodge location.   A lot of each adventure is listing the monster statblocks...   [click here for more]
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Essential Phandalin 005: Return to Twin Falls

Essential Phandalin 005: Return to Twin Falls


Return to Twin Falls is a follow-up adventure from the initial adventure found in the Essential Phandalin 001 module.  The PCs travel back to the ruined hamlet now that the dammed lake has been drained and must deal with the remaining bullywugs and undead inside the caves found behind the waterfalls looking for a book thought to be connected with the Spellforge in...   [click here for more]
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Essential Phandalin 006: Third Quests

Essential Phandalin 006: Third Quests


Essential Phandalin 006: Third Quests continues the adventure in the box set Dragon of Icespire Peak- which is required to play successfully.  This module expands and details the quests Dragon Barrow and Axeholm.  The adventure takes the box set encounters and provides complete stat blocks, and provides several new encounters and items to play. This module...   [click here for more]
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Essential Phandalin 007: Tower of Storms

Essential Phandalin 007: Tower of Storms


Essential Phandalin 007: Tower of Storms continues the adventure in the box set Dragon of Icespire Peak- which is required to play successfully.  This module expands and details the quest Tower of Storms.  The adventure takes the box set encounters and provides complete stat blocks, and provides several new encounters and items to play.  This adventure also set up a new...   [click here for more]
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Essential Phandalin 008: The Shrine of Savras

Essential Phandalin 008: The Shrine of Savras


Essential Phandalin 008; The Shrine of Savras is part of a continuing series that follows the Essentials Box Set published by Wizards of the Coast.  The Shrine is a freeform encounter that the PCs could encounter at any point in the adventure.  This module is designed for 6th level PCs shortly before they trek to encounter the dragon at the end of the adventure.  The Shrine is divided into...   [click here for more]
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Essential Phandalin 009: Icespire Hold

Essential Phandalin 009: Icespire Hold


Essential Phandalin: Icespire Hold is the final adventure in the Essentials line.  This adventure takes the PCs from Phandlain to the final encounter with the white dragon.  Along the way is a side quest dealing with an old necromance tower and a chance to find aid in dealing with the dragon.  The adventure adds to the encounters found in the Essentials Box set and requires that adventure...   [click here for more]
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Fire Giant Forge

Fire Giant Forge


FIRE GIANT FORGE A short adventure for characters of around level 6, designed to be fitted in to any existing campaign. In the burning heart of an active volcano, cultists scheme to bring about a terrible summoning upon the once-peaceful island. As the natural order is disturbed, this adventure will find the players tangling with marauding owlbears, demonic cultists, and a dark secret hidden at...   [click here for more]
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First Blush

First Blush


Start your own duet campaign! Teleport your way out of the confines of a castle to an ancient mountainside cavern with a secret waiting just for you... First Blush is the inaugural adventure of D&D Duet, bringing you high quality, ready to play material focused on supporting adventuring parties of 1 Player and 1 DM. This adventure is written for a first-level character in a one-on-one...   [click here for more]
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Forge 001: Forge of Phandalin

Forge 001: Forge of Phandalin


   Forge of Phandalin starts a new campaign based in the Phandalin region of the Forgotten Realms.  The aim is to tie the Forge of Fury adventure from the published book; Tales of the Yawning Portal to the Phandalin town and surroundings.  The adventure also builds off supplemental town material found in the Return to Phandalin and Essential Phandalin modules on DMsGuild, however...   [click here for more]
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Forge 002: The Forge Itself

Forge 002: The Forge Itself


Forge 002: The Forge Itself is the second module in a series using the Forge of Fury module and placing it in the Phandalin region of the Forgotten Realms.  The first adventure takes characters from levels 1-3 and this adventure begins with the PCs at 3rd level and starting the published adventure.  You will need a copy of the published module from the book,...   [click here for more]
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Forge 003: Cragmaw Cultists

Forge 003: Cragmaw Cultists


   Forge 003: Cragmaw Cultists is the third module in a campaign centered around the town of Phandalin and the adventure Forge of Fury found in book Tales of the Yawning Portal published by Wizards of the Coast.  The main book is not needed for this adventure as it is designed for when that adventure is completed or between trips along the path of competing it.  This module...   [click here for more]
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Gasping Caverns

Gasping Caverns


Single encounter/plot hook for my campaign "Upheaval" this can be ran as an intro to the campaign setting or added as a side quest in your own setting. Enjoy. included with this download:starting town map, encounter map GM only, printable battle map full color and printer friendly versions, and encounter monster stat blocks Printable file. ...   [click here for more]
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Gnomengarde: The Underlevel

Gnomengarde: The Underlevel


A 2-hour adventure of quirky clockwork horror for four to six 3rd–4th level characters, set near Phandalin in the Forgotten Realms. Sealed beneath the halls of Gnomengarde, the long-abandoned laboratory of the gnomish colony’s founder has lain untouched for centuries. Can the heroes who freed Gnomengarde from a lurking predator also brave the ancient Underlevel to uncover the secrets of the...   [click here for more]
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