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Puzzles, Predicaments, and Perplexities

Puzzles, Predicaments, and Perplexities


Adventurers need much more than just brute force, magical powers, and nimble moves in order to survive the dangers that await them. A sharp mind is just as important as a sharp sword. When faced with a challenging puzzle, finding the solution can be the difference between victory and defeat. Puzzles, Predicaments, and Perplexities contains a collection of logic puzzles, brain teasers, and...   [click here for more]
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Uncaged | Volume I

Uncaged | Volume I


Every creature in the multiverse has a story to tell — even the monsters. Uncaged is a collection of myth- and folklore-themed adventures written for Dungeons & Dragons 5th Edition. Each original adventure subverts tropes around a female mythological creature or monster including hags, harpies, medusas, and much, much more. Volume I is currently available...   [click here for more]
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Heroes of Baldur's Gate (5e)

Heroes of Baldur's Gate (5e)


From James Ohlen, the lead designer of Baldur's Gate I & II... Sinister forces are moving against the city of Baldur’s Gate in this adventure book for Dungeons and Dragons 5th Edition! Full-color, 160-page adventure book Digital version includes printer-friendly PDFs Includes illustrations and statistics for 15 legendary heroes and villains! This adventure will take a party...   [click here for more]
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Warriors of Sehanine

Warriors of Sehanine


"I'm losing my mind over how good Warriors of Sehanine looks. [...]" - James Haeck [https://twitter.com/jamesjhaeck/status/1151228793425547269] How dangerous is a wounded dragon? A black dragon has seized Ravenglade Keep, though not without resistance! Badly wounded in the fight, the Warriors of Sehanine have fled their home and now turn to the outside world...   [click here for more]
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Waterdeep: Dragon Heist Complete DM's Bundle (Guides, Maps, Adventures and other Resources)

Waterdeep: Dragon Heist Complete DM's Bundle (Guides, Maps, Adventures and other Resources)


This bundle contains all published Valeur RPG DM's Resources for Waterdeep: Dragon Heist. Get all our critically acclaimed and best selling resources in a bundle and save at least 25%. Shave time off your preparation and be inspired to create even more memorable game sessions with guides and DM's resources for the first four chapters, more than a dozen high quality maps,...   [click here for more]
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Tactical Maps: Adventure Atlas

Tactical Maps: Adventure Atlas


88 ready-to-play encounters are here to save game night! Adventure anytime! Tactical Maps: Adventure Atlas makes playing Dungeons & Dragons easy. This supplement provides everything you need to plan an evening (or even just an hour) of D&D for characters of any level with very little preparation. Just pick an adventure from this supplement, take a few minutes to...   [click here for more]
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DDAL00-09 Minsc & Boo's Guide to Stuff and Things

DDAL00-09 Minsc & Boo's Guide to Stuff and Things


Minsc and his faithful ally Boo have seen much of the Forgotten Realms, and have been inspired by Volo to produce a guidebook detailing some of the more incredible things that they've experienced! From the magic-infused cuisine of the Lantan Isles to the designers of massive urban frescos (well, they call them frescos but everyone else recognizes graffiti when they see it) to the divinely apathetic...   [click here for more]
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The Madhouse of Tasha's Kiss - Adventure

The Madhouse of Tasha's Kiss - Adventure


Can you survive the Madhouse of Tasha’s Kiss? Or will you go mad trying? A small village, empty of villagers except for one boy found sitting and weeping next to a jester’s pageant wagon. The boy explains that the villagers, including his family, followed a jester into the wagon and never came out. A portal to a pocket dimension is found inside the wagon, leading to a brass door...   [click here for more]
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Notice Board: 42 Quests for Waterdeep and Skullport

Notice Board: 42 Quests for Waterdeep and Skullport


Waterdeep's Notice Boards - A collection of 42 quest seeds in Waterdeep and Skullport. Pit your players against criminal masterminds, monsters from the deep, or seemingly unsolvable mysteries. Waterdeep! Come for the adventure, stay for the outstanding payment. Get Ready for Waterdeep! Waterdeep is a bustling metropolis and adventure lurks behind every corner. To spare you some of...   [click here for more]
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DotMM Companion: Bundle 1

DotMM Companion: Bundle 1


"Filling in the gaps in the core books, this is another brilliant work by Wyatt!" - David R., purchaser of Halaster's Game "You'd be madder than Halaster if you didn't BUY THESE SUPPLEMENTS!" - Travis C., purchaser of DotMM Companion 1 "AMAZING. One of the most useful tools to create fun and interesting aspects of DOTMM, this is a must buy product for anyone who is overwhelmed...   [click here for more]
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The Tomb of the Dwarven King

The Tomb of the Dwarven King


The first Italian adventure to get both Copper and Silver best-seller medals! The Tomb of the Dwarven King is an adventure for D&D 5th Edition suitable for 3 to 6 characters of 1st level, lasting 1-2 hours. The module provides an introduction to the Lost Mine of Phandelver and includes an introduction to one of the main NPCs from that adventure. The adventure...   [click here for more]
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Handful of Heists

Handful of Heists


This is the PDF version. For all your Fantasy Grounds needs, click here "There are some excellent, imaginative touches in the adventures, and I expect you'll find it worth investigating. Recommended." -Merric Blackman, Merric's Musings. Attention scoundrels! Run riot over Waterdeep with this collection of five low prep/no prep "Pick up and play" heist...   [click here for more]
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Off to a Weird Start

Off to a Weird Start


When a galvanice weird goes berserk in an Izzet Laboratory and begins wreaking havoc on its way out, the evening’s events are brought to a halt. Someone needs to head into the lab, look for survivors, and try to find out what went wrong. This is an introductory adventure for use with Guildmasters' Guide to Ravnica and is set in the Blistercoils neighborhood of Precinct Five...   [click here for more]
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Storm King's Thunder - Complete DM's Bundle

Storm King's Thunder - Complete DM's Bundle


This bundle contains all published Valeur RPG DM's Resources for Storm King's Thunder. Get all our critically acclaimed and best selling resources in a bundle and save a whopping 50%! Shave time off your preparation and be inspired to create even more memorable game sessions with guides and DM's resources for chapters 1, 2, 3, 4, 5 and 12, including more than a dozen high quality...   [click here for more]
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The Wendigo Horror

The Wendigo Horror


The Wendigo Horror is a one-shot adventure, meant to be played by a 5th-level party! After a rich family attempt to investigate the rumors of a demon haunting a monastery goes terribly wrong, the party seems to be their only hope of finding out what happened there! Besides the adventure, this PDF contains two new monsters (the Wendigo and the Wendigo Spawn) and a new Magic Item (the Burned Hand)!...   [click here for more]
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Seinoc's Snarled Sphere - Adventure Guide (5e)

Seinoc's Snarled Sphere - Adventure Guide (5e)


Welcome to the Snarl, this entire dungeon has been made to be a companion piece to Isaac May's Weird Stuff I found in the Planar Vortex! Can you survive the dangers and horrors inside the Snarl!? 18 page devous dungeon delving adventure book 20 unique and reusable dungeon chambers 11 magical items 3 full maps This adventure is designed for a party of 4 to 6 adventurers...   [click here for more]
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CCC-QCC2019-01 Hillsfar's Rancid Webs

CCC-QCC2019-01 Hillsfar's Rancid Webs


A suspicious murder leads the heroes into an old section of Hillsfar’s sewers, where the local fey are stirring up trouble for the surface dwellers. A 2-4 hour Adventure for Tier 1 Characters. Optimized for APL 3. This adventure leans heavily on the combat and exploration pillars of play, with some opportunities for social play. This adventure premiered at Queen City Conquest...   [click here for more]
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DDALCA-01 Return to the Ghost Tower of Inverness

DDALCA-01 Return to the Ghost Tower of Inverness


Return to the Ghost Tower of Inverness This is a familiar scene. Shackled. Bound. The same faces surround you as the last time you were in this dark, dank cell. Your friends, your party members. You’ve been told that your actions have led to death and destruction near and far, but you were only doing what was demanded of you from those who hold...   [click here for more]
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Solo Adventure Bundle 1

Solo Adventure Bundle 1


5e Solo Gamebooks presents Solo Adventure Bundle 1, a collection of the first four of our solo (DM-less) adventures. The adventures included in this bundle are: The Death Knight's Squire (Mithral Bestseller)   Tyrant of Zhentil Keep (Platinum Bestseller)   Citadel of the Raven (Gold Bestseller)   The Tortured Land (Silver Bestseller...   [click here for more]
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Heisting Xanathar's Lair (maps, heist guidelines and DM's resources for Chapter 5: Spring Madness)

Heisting Xanathar's Lair (maps, heist guidelines and DM's resources for Chapter 5: Spring Madness)


Heisting Xanathar's Lair Dragon Heist. It's right there in the title. Heist. Not surprisingly, both you and your players likely expect that there'll be a heist – a daring theft from a dangerous location – in there somewhere. And while taking 500,000 gold dragons from the Vault of Dragons can technically be considered a heist, it's not exactly the sort of heist we've come...   [click here for more]
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Zhentarim - faction missions and DM's resources for Waterdeep: Dragon Heist

Zhentarim - faction missions and DM's resources for Waterdeep: Dragon Heist


Zhentarim DM's resources and four faction missions for 2nd to 5th level adventurers The handsome sun elf flashes a disarming smile as he pushes a flask of ruby-red wine across the table. He leans back and puts his legs up before raising his glass in a celebratory toast. "It's settled then! You won't regret it. I'm no seer, but I'd wager half an ancient doom's treasure that joining the Black Network...   [click here for more]
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The Priest, the Witch, and the Lost Temple: An Adventure

The Priest, the Witch, and the Lost Temple: An Adventure


"The story really captures your imagination and the layout is beautiful." - Neal S. "Wow!...I am super impressed, it is laid out beautifully, with detailed explanations and history." - Si. M "[I]t looks amazing! The art and format looks great and looks as professional as an official campaign book." - Steven E. "The writing is both captivating and near perfect,...   [click here for more]
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The Second Black Dawn

The Second Black Dawn


"This adventure is written in an excellent manner, full of engaging narrative elements and with great care to detail. I find the narrative intertwines perfectly with the combats to create a good balance of story beats, without the presence of empty encounters. Personally, I consider this adventure to be of better quality than the Starter Set." Filippo M "I finished...   [click here for more]
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DDAL00-07 The Embers of Hate

DDAL00-07 The Embers of Hate


This one's been a long time in the running, but it's finally here. My second Admin Only Adventure, 2017's The Embers of Hate. Hatred burns with a fire unlikely any other; and the hotter the flame, the more difficult it is to stamp it out. Beneath the rubble of Mulmaster, and a group of angry men and women seek to stoke smoldering embers of hate anew into a raging conflagration. Can you stop them...   [click here for more]
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Undermountain: The Lost Chambers

Undermountain: The Lost Chambers


Undermountain: the Lost Chambers is a collection of 11 adventure locations designed to be dropped in to Dungeon of the Mad Mage or any other Undermountain/dungeon crawl experience. Crafted by 7 of the guild's best authors, the compilation features strange environments, bizzarre creatures, epic villains, ancient secrets, and the dreaded Undermountain Water Purification...   [click here for more]
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DDAL08-15 Forge of Fangs

DDAL08-15 Forge of Fangs


The Forge of Fangs has been located in Vanrakdoom. While many innocents have been saved from an undying fate, the forge remains. Artor Morlin would like to see it torn to the ground and the threat ended forever. Part Three of the Undying Threat trilogy. A Four-Hour Adventure for Tier 3 Characters. Optimized for APL 13. ...   [click here for more]
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The Will

The Will


The ancient elven wizard, Riardon, has died and left behind his mysterious tower. His somewhat puzzling last will and testament asks for someone to check the safety of his tower and seal it up. Since his death, strange creatures have been creeping away from his tower and causing trouble for the inhabitants of the nearby village of Briarloch. The Will is a 3-6 hour adventure for level 4 characters...   [click here for more]
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DDAL08-14 Rescue from Vanrakdoom

DDAL08-14 Rescue from Vanrakdoom


Vampires in service to Shar, the Mistress of Night, are somewhere in Vanrakdoom. You must locate them without drawing attention to the other residents of this dangerous place. Part Two of the Undying Threat trilogy. A Four-Hour Adventure for Tier 3 Characters. Optimized for APL 13. ...   [click here for more]
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Mirrors of the Abyss

Mirrors of the Abyss


IN VULGAREA YOU TRUST: "For untold eons, Eshebala ruled over Vulgarea, the 193rd Layer of the Abyss...content to revel in hedonism, corrupt the hearts of her dwindling followers and inflict petty cruelty. Yet, if there are days in the Abyss, there came one when she realized she despised her own province. She hated demonkind. She hated the Abyss. It had become unbearably tedious,...   [click here for more]
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Toolbox Solo Adventure A1: The Dead Don't Sleep

Toolbox Solo Adventure A1: The Dead Don't Sleep


5e Solo Gamebooks presents The Dead Don't Sleep, a Toolbox Solo Adventure for D&D 5th Edition. This adventure is designed for one PC of level 1-20 or 2 PCs of level 1-15 without a DM. However, a DM may find this useful for running an adventure for 1 or 2 PCs if they haven't had time to prepare anything. What is a Toolbox Solo Adventure? Well, if you're familiar with our product The...   [click here for more]
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DDAL-ELW11 Secrets Below

DDAL-ELW11 Secrets Below


Secrets Below is legal for D&D Adventurers League play and part of the Embers of the Last War storyline! Adventure Code: DDAL-ELW11. In a secret lab beneath the city, the characters face mechanical horrors and an even more dangerous truth. To survive, they must make a choice that impacts all of Khorvaire! This adventure is appropriate for characters level 5 - 10 and optimized...   [click here for more]
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D&D Solo Adventure: Tables Of Doom - 5E Solo Adventuring

D&D Solo Adventure: Tables Of Doom - 5E Solo Adventuring


5e Solo Gamebooks presents Tables Of Doom, a new kind of solo adventuring system, containing 2 exciting solo quests! Unlike our previously published gamebooks (Death Knight’s Squire and Tyrant of Zhentil Keep), this system relies on dice rolls and tables (hence the name) to randomly generate monsters, traps, clues, encounters, secret doors, loot… all the good stuff. The final BBEG encounters...   [click here for more]
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Curse of Strahd: Beneath the Stained Abbey

Curse of Strahd: Beneath the Stained Abbey


Works best with 4 players at level 8 – but very adaptable to parties of varying strengths! Beneath the Stained Abbey is a full adventure expansion built to tie in with the Curse of Strahd campaign setting. That said, it can easily be adapted to any urban setting or castle underdark. It adds a complete adventure which should...   [click here for more]
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Shadows of the Last War: An Expansion and 5e Conversion Guide

Shadows of the Last War: An Expansion and 5e Conversion Guide


Shadows of the Last War The follow-up to my 5-star conversion of The Forgotten Forge is now available! Journey into the Mournland. Discover Whitehearth. This classic Eberron adventure takes the PCs from Sharn to the goblin nation of Darguun and into the Mournland to brave Whitehearth, one of Eberron's most iconic locations. You know that when Darguun is considered safe and civilized,...   [click here for more]
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Dragon on the Mount - Tier 1 Adventure

Dragon on the Mount - Tier 1 Adventure


A group of adventurers must stop an evil Red Dragon and a group of Kobolds from destroying a small farming village. A 5th Edition One-Shot! Includes monsters from the Monster Manual and Volo's Guide to Monsters. This Adventure is best played with a group of 4-5 characters of level 3-4. ...   [click here for more]
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Dragon's Breath Tavern - Adventure

Dragon's Breath Tavern - Adventure


"Once the action kicks off, the adventurers are in for a rough night." "A perfect mix of horror and fantasy, with some truly unexpected encounters!" It’s been a long few days of travel and the adventurers are tired of eating rations and sleeping on the ground. The road opens to a small town with an inviting tavern. The smells of grilling meat and...   [click here for more]
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Goblin Trouble

Goblin Trouble


Social conflict and negotiations, combat, random encounters, treasure, and dungeon delving — all the elements of a classic D&D adventure in 4 hours. Don’t be put off by the 80+ pages! Half of it is maps and character sheets! Goblin Trouble is a short adventure for four 1st level characters. Written for the Dungeon Masters who are running their very first game, it is...   [click here for more]
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Kłopoty z goblinami

Kłopoty z goblinami


Walka, rozmowy i negocjacje, spotkania losowe, skarby, eksploracja podziemi – wszystkie elementy klasycznej przygody do D&D w jednym scenariuszu. Kłopoty z Goblinami to krótka przygoda do piątej edycji Dungeons and Dragons dla postaci na pierwszym poziomie doświadczenia. Rozegranie jej zajmuje około czterech godzin. Napisana dla Mistrzów Gry, którzy...   [click here for more]
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CCC-BWM-04-01 Thralls of Zuggtmoy: The Myconic Nidus

CCC-BWM-04-01 Thralls of Zuggtmoy: The Myconic Nidus


Under the Flooded Forest grows a toxic maze of magical fungi called the Nidus. From this horrid realm a cult has struck a terrible blow against the wood elves struggling to regrow the trees in the forsaken swamp of the Flooded Forest. The elves, on the brink of extinction, need the adventurers to navigate this deadly labyrinth and recover a precious object. But the tunnels here crawl with...   [click here for more]
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CCC-BWM-04-02 Thralls of Zuggtmoy: Sanctum of Rot

CCC-BWM-04-02 Thralls of Zuggtmoy: Sanctum of Rot


Beyond the Nidus waits the inner sanctum where the heroes must confront Zuggtmoy’s zealot priest and his dark followers. The cult is preparing to use the Noctic Urn to lure a horrific entity to the Material Plane. The adventurers must stop them, or woe to all should they fail. A Two/Four-Hour Adventure for Tier 2 Characters. Optimized for APL 8. ...   [click here for more]
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CCC-AETHER-01-02 The Heir of Orcus: Verse II

CCC-AETHER-01-02 The Heir of Orcus: Verse II


An Adventurers League Con-Created Content Module. Levels 1-4 (Tier 1), 4 Hours. (Compatible with Homebrew games too!) May I have the next 100 words to convince you to purchase this adventure? **PITCH BEGINS!** This module features three ways to play: join the Knights of Holy Judgment, the Cult of Zariel, or the forces of Chaos as you face The Heir of Orcus! Play like it is 1990 and experience...   [click here for more]
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The Halls of the Toymaker

The Halls of the Toymaker


An adventure for tier 1 groups of 4-6 players, levels 3-4. It's said that twenty years ago, celebrated toymaker and inventor Johannes Rubian went mad. He murdered innocent travelers, conducted grisly experiments, and eventually turned upon his own wife and children. His dark dealings ended with his neck in a noose slung from a tree on his own estate grounds....   [click here for more]
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The Throne of Bone - Adventure

The Throne of Bone - Adventure


"I absolutely loved the adventure and how it was set up." "The balance between combat and non-combat encounters is excellent." It all begins with a simple request (doesn’t it always?) from an old farmer. The request – protect his cattle herd from vicious wolves. Simple enough for the brave adventurers, right? But it doesn’t stay that way. Not at all. Soon,...   [click here for more]
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D&D Solo Adventure: The Dread Vault of Tgozur

D&D Solo Adventure: The Dread Vault of Tgozur


5e Solo Gamebooks presents The Dread Vault of Tgozur, the first in a series of planned shorter solo adventures, for players who want to squeeze a bit of gaming in whenever the opportunity arises. The Adventurers Wanted! series has been created with the intention of providing rapid fire, and often high-level quests for solo players. Expect more of these to appear alongside our longer quests...   [click here for more]
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Sea of Blood

Sea of Blood


Dante Coldharbour, undead scourge of the sword coast, has taken to the sea in his ship "The Maiden's Neck" once again. Awakened from his long slumber by an accidental run in with Zhentarim slave traders who most graciously offered their blood, Captain Coldharbour has mercilessly slaughtered any foe who has come against him. Every crew he murders adds to his undead fleet and brings him one step closer...   [click here for more]
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A Mine of Modrons

A Mine of Modrons


Hi everyone! Here is a low level adventure in a small dungeon for Dungeon Masters with new players or new Dungeon Masters looking for a starting adventure with a dungeon that can be placed anywhere in their campaign. A Mine of Modrons is a relatively short dungeon crawl inside a dwarven mining compound with some leftover treasure that can be discovered. If you like this adventure and wonder...   [click here for more]
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Yeryl's Super Happy Fun Murder Dungeon

Yeryl's Super Happy Fun Murder Dungeon


Centuries ago, a beholder named Yeryl fled from the place of his birth and wandered the countryside in search for a place to call home. After many sleepless nights spent carving out a safe nook for himself in the wilderness, he at last slipped into slumber. In his dreams, he found an ideal place for his lair: long-abandoned ruins hidden amidst a dull and barren valley. Yeryl spent years transforming...   [click here for more]
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The Forgotten Forge: An Expansion and 5e Conversion Guide

The Forgotten Forge: An Expansion and 5e Conversion Guide


The Forgotten Forge is the classic adventure most often recommended as an introduction to Eberron. An adventure intended for 1st level character, The Forgotten Forge is set in Sharn and is included in the original Eberron Campaign Setting for 3rd Edition. This document is an update that will allow you to use it with 5th edition rules. In addition, notes have been added to...   [click here for more]
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AE01-08 March of Madness by Andrew Bishkinskyi

AE01-08 March of Madness by Andrew Bishkinskyi


Sealed deep below the Shadow Marches lies a gateway to the realm of madness itself. It must be kept closed at any cost. Test your sanity with the eighth adventure of the Across Eberron: Convergence Manifesto adventure path with this adventure for 5th level characters. Written for use with the Wayfinder's Guide to Eberron by Keith Baker. Across Eberron (www.acrosseberron.com)...   [click here for more]
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The Heist at Nimressa

The Heist at Nimressa


Players love it when a plan comes together, and this adventure will have your players planning and executing their own high-stakes heist of a fort on the border of a despotic realm. The Heist at Nimressa is author Jeremy Tuohy’s Dungeon Masters Guild debut and a 6-8 hour adventure for 3rd or 4th level characters. While travelling the open road, the party encounters two good-hearted...   [click here for more]
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