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Nysa Yorick's Zoo

Nysa Yorick's Zoo


Nysa Yorick's Zoo is the name adventurers have given this strange magical dungeon created by the ancient wizard collector. Legends say it holds vast treasures and nightmarish creatures that guard them. Many adventurers have attempted its challenge, but none have returned. Little is known of the inside, except for the monstrous sounds that can sometimes be heard from outside its golden door. Inspired...   [click here for more]
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3for5E - Bug Hunt

3for5E - Bug Hunt


Ankhegs terrorize the village of Dalmoor! When the blacksmith’s daughter gets taken by one of the monstrosities, the villagers depend on the characters to save the child. Deep down in the claustrophobic tunnels of the ankheg hive, the characters run into a secret mining operation and discover that, apparently, not everyone in town wants to see the insects gone. Looking for a short and fun...   [click here for more]
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Exhumed Evil

Exhumed Evil


A druid destined for greatness has been corrupted by an evil trickster deity. If she is not rescued before completing an ancient cultic ritual, she may bring destructive chaos into the world. This is a neutral-setting adventure for level 3-5 characters. Quickly adapt for any setting and delve into the adventure! ...   [click here for more]
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A Mine of Modrons

A Mine of Modrons


Hi everyone! Here is a low level adventure in a small dungeon for Dungeon Masters with new players or new Dungeon Masters looking for a starting adventure with a dungeon that can be placed anywhere in their campaign. A Mine of Modrons is a relatively short dungeon crawl inside a dwarven mining compound with some leftover treasure that can be discovered. If you like this adventure and wonder...   [click here for more]
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Dinosaurs vs. Zombies

Dinosaurs vs. Zombies


In this 5th edition adventure for 3rd-level characters, players are sucked into a wizard's tower unannounced and must traverse it to escape. Along their way, they learn of a necromantic force that's commandeered the tower and has begun shaping the tower to its will. To survive, the players will need to solve puzzles, make some unexpected allies and face undead minions before the final conflict to reclaim...   [click here for more]
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Dûnan’s Forge

Dûnan’s Forge


Green Bird RPGS returns with the frozen adventure of Dûnan’s Forge, set in the icy lands around Icewind Dale. In this mystery you’re tasked with exploring the aftermath of a magical battle at Dûnan’s Forge, where a reclusive artisan was crafted his masterpiece. Brave snow, shadowy mages, somewhat-sentient golems and even The Kraken Society...   [click here for more]
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The Fires Below

The Fires Below


The town of Penshaw was once a busy mining town that supplied iron ore to much of the surrounding area. However, some weeks ago, a fire broke out in the mines below the town. This misfortune has been followed by rampant destruction, as the fires spread unchecked, bursting forth from the ground explosively and destroying homes and lives. While many consider this to be an unfortunate by-product of excessive...   [click here for more]
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「不良アルコンを矯正せよ!」

「不良アルコンを矯正せよ!」


本シナリオは日本語シナリオとなります。 This adventure is all Japanese. ダンジョンズ&ドラゴンズ第5版の単発セッション用シナリオです。 ココフォリア用部屋データも付属しているため、ダウンロード後すぐに遊ぶことができます。 本コンテンツは配信等でご自由にお使いして構いません。 シナリオ名:「不良アルコンを矯正せよ!」...   [click here for more]
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少人数向けシナリオ集シーズン1

少人数向けシナリオ集シーズン1


本コンテンツは日本語シナリオ集となります。 This adventure is all Japanese. ダンジョンズ&ドラゴンズ第5版の単発セッション用シナリオ集です。 今回は「ターシャの万物釜」で扱われる「Sidekick」のルールを使った少人数セッションというコンセプトでシナリオ集を作ってみました。12本入りです。...   [click here for more]
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「楽園虜囚」

「楽園虜囚」


本シナリオは日本語シナリオとなります。 This adventure is all Japanese. ダンジョンズ&ドラゴンズ第5版の単発セッション用シナリオです。 D&D5e新サプリメント「PLANESCAPE: ADVENTURES IN THE MULTIVERSE」の要素として、シギルの派閥の一つであるハルモニウムをテーマにしたシナリオを書いてみました。 ココフォリア用の部屋データも付属しているため、ダウンロード後すぐに遊ぶこともできます...   [click here for more]
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Nine Tales; One Journey

Nine Tales; One Journey


What This Is. A journey through the belly of the earth, written by nine different authors. You'll find great ideas, friends, foes, any maybe a tragic end. This collection of short stories was born from of a quick idea: Hand an author a short sentence about the characters’ location and recent exploits, and let them go wild. In the end, I hoped, something interesting would emerge....   [click here for more]
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The Lost Tomb of Kavir Island

The Lost Tomb of Kavir Island


This adventure follows your party as they go to Kavir Island in search of what has become of it. Kavir Island is an island just off the coast of the Obrik Penisula, near the town of Galalish. This Island was mystically surrounded by a dense fog a few months ago and since then, every adventuring party that has gone to investigate has not returned. Unknown to the party, Kavir Island is actually now a...   [click here for more]
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The Shadowed Vault

The Shadowed Vault


The Shadowed Vault The Shadowed Vault is a riotous romp through an old crypt that has been overtaken by monsters. Will your party survive the journey below ground? Will you battle the evil within and return triumphant? The Shadowed Vault is a fifth edition Dungeons and Dragons Adventure for a party of 4 – 6 characters of levels 4 - 6 ...   [click here for more]
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Kobolds: The Battle of Beetlebright Burrow

Kobolds: The Battle of Beetlebright Burrow


Ah, adventurers. Wandering heroes that answer the cries of townsfolk to fight off whatever scourge of monsters plague the lands. Except that this time, those heroes are jerks, those townsfolk are your annoying next-door neighbors, and you’re the monsters. But you’re a Kobold, darn it, born and bred in the brilliant Beetlebright Burrow, and you’re not going down without a fight.  Battle...   [click here for more]
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The Maze and The Compass

The Maze and The Compass


Welcome to a tournament of champions. Only the finest are selected to hazard the maze. Will you survive the heat of the brass corridors? Perhaps you'll crumble during the trial of stone? How will your party stack up in this tournament module for the world's greatest role playing game? The Maze and the Compass adventure was originally written for tournament play at Dave Con 2 in 2023. Dave Con is...   [click here for more]
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HH-DJS01-02 The House Always Wins

HH-DJS01-02 The House Always Wins


The journal found in the Quartzwall mine is proving difficult to translate. The cleric in Mountainholm asks the adventurers to go to a lair nearby where supposedly a cipher can be found to translate the book. What the adventurers find at this lair leads to a bunch of challenges that puts their very puzzle solving skills to the test. Will they be able to survive The House? A Four-Hour Adventure for...   [click here for more]
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Dr. Ambrosius' Fantasmagorical Dungeoneering Adventure!

Dr. Ambrosius' Fantasmagorical Dungeoneering Adventure!


A short adventure for 5th and 6th level characters (and DMs who like fudging the rules a little bit).  The party’s attempt to enjoy a simple carnival is sidetracked when they are lured into a strange funhouse. Up is down and wrong is right in this attraction! The party will have to use skills and weapons they’ve never encountered before if they want to make it our of the carnival alive.  ...   [click here for more]
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A Tale of Chastity

A Tale of Chastity


A notice has been sent out to certain adventurers who are making a name for themselves (the party members). They are asked to retrieve a chastity belt key from a hidden temple inside the dungeon of the mad mage. If they succeed they will be given 1500 gold each. The are to meet Volo at the Yawning Portal Tavern in the great city of Waterdeep. ...   [click here for more]
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Freeing Sparklegem Delve (A level 4-6 adventure featuring the Behir)

Freeing Sparklegem Delve (A level 4-6 adventure featuring the Behir)


A vole comes up to the party carrying a note and a map. It is a message from a group of gnomish miners trapped in the Sparklegem Delve mine by a Behir. They beg the party's help in escaping the creature's siege, but first, those trapped in the mine's deepest tunnels must be rescued. Note that this adventure benefits a party with a focus on non-combat skills and problem solving. It will be extremely...   [click here for more]
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「実験体を捕まえろ!」

「実験体を捕まえろ!」


本シナリオは日本語シナリオとなります。 This adventure is all Japanese. ダンジョンズ&ドラゴンズ第5版の単発セッション用シナリオです。 本シナリオは配信等で自由にお使いして構いません。 また、ココフォリア用部屋デ―タが付属しているため、ココフォリア会場にドラッグ・アンド・ドロップすることで軽い準備で遊ぶことができます。...   [click here for more]
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The Pillar of Thunder Part 01: A Mega-Dungeon

The Pillar of Thunder Part 01: A Mega-Dungeon


Adventure into the ruins of a mega dungeon that holds a long-lost doomsday weapon! This is the first part of the adventure and made for a party of four to six PCs of 1st-3rd level. Explore the first floor of the dangerous dungeon in a traditional dungeon delve. This is my first attempt at making a Mega-Dungeon. It fits a bit of a funhouse style of dungeon and has a small overarching story that is...   [click here for more]
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The Dungeon Builders

The Dungeon Builders


Just where do Dungeons come from anyway? THE DUNGEON BUILDERS is a very different kind of adventure, putting your players in the role of builders and patrons, architects and resource gatherers - establishing, designing and building a dungeon of their own within their own world! The Dungeon Builders provides a full quest for characters between 10 and 14, and also...   [click here for more]
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Slithering Secrets

Slithering Secrets


Can you stop the approaching appotheosis? A few months ago a party of adventurers uncovered a powerful magical item. Upon investigation this appeared to be an artifact, namely a piece of the world serpent. Since then have the town Clerics reported an increase in people with bad dreams and nightmares. Some of these people moved away to different regions and were never seen again. Rumors...   [click here for more]
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Goblin's Den 1 Page Adventure

Goblin's Den 1 Page Adventure


A band of Goblins have stolen from a local town. The Goblins have escaped to an old abandoned hideout and now are regrouping to raid the town once again. You have been hired by the town guard to hunt down these Goblin's and return to the town with the stolen goods. Good luck. This is a 1 page adventure for 4-6 adventurers of 4th-7th level, the map and description of each room are all on the same page....   [click here for more]
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Cartographer's Peril

Cartographer's Peril


Cartographer's Peril is a supplement to Lost Mine of Phandelver where the players meet Albus Strongeye, junior cartographer of the Neverwinter Cartopgraphers Guild. The supplement gently incentivises players drawing their own maps during gameplay. Please check out the previews and enjoy! -Stian Melchior ...   [click here for more]
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Blood on the Snow - Supplement

Blood on the Snow - Supplement


Breathe more life into the region and town of Jotnar's Folly with this Pay What You Want supplement! This document is designed for use with the Blood on the Snow adventure module available on the DM's Guild, however, its contents can also be used as a stand-alone for fleshing out your own personal adventures. It's designed with four to five Tier 2 players in mind. What you'll find inside is: 7 new...   [click here for more]
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Against the Giants 002:  Hill Giant Steading

Against the Giants 002: Hill Giant Steading


Against the Giants 002: Hill Giant Steading is the second module in a campaign arc that deals with the Against the Giants adventure found in the published book, Tales from the Yawning Portal and modifies it to fit in with the Phandalin region of the Forgotten Realms.  This adventure deals with the Hill Giant Steading portion of the series and slightly modifies it to fit in with...   [click here for more]
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The Fires Beneath Bronzehill Crag (A level 6-8 adventure featuring Azers)

The Fires Beneath Bronzehill Crag (A level 6-8 adventure featuring Azers)


Bronzehill Crag has been a profitable bronze mine for years. A recent shaft discovered volcanic activity deep below the mine & the miners have reported lights & movement down below. A few days ago, 3 miners disappeared while on duty & the party was called to help by the owners. Now, an elemental creature has come to declare that the miners are prisoners of the Azers who use the mountain...   [click here for more]
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Trueforged

Trueforged


Every last dwarf died in the fighting, along with many of the villagers. The defenders exacted a heavy toll upon the king’s soldiers, and once the fighting was done, no quarter was given. The soldiers executed every man, woman, and child in the stronghold, burying them in a mass grave just outside the doors.  The soldiers searched for the armory they were convinced must be hidden somewhere in...   [click here for more]
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The Beast of Blemish

The Beast of Blemish


The good people of Blemish face a dire problem in the shape of a terrible dragon smashing their homes, razing their fields, and frightening away travelers and trade. None are foolish nor brave enough to stand against it, and all hope seems lost, until the timely arrival of fresh faces from out of town... The Beast of Blemish is a DUNGEONS & DRAGONS adventure that could...   [click here for more]
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Dumplings & Dragons

Dumplings & Dragons


From the pages of The Lonely Scroll Adventure Contest: Saltmarsh, Matthew Bannock brings you this adventure of pleasing (or poisoning!) a dragon with your culinary skills! Embark on a deadly dungeon crawl through the delirious Brain Crypts! Harvest mushrooms while hounded by horrors! Feed Sengerus the Black Dragon, for better or worse! Written and designed by Matthew Bannock...   [click here for more]
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The Eleventh Day

The Eleventh Day


The Red Foot kobold clan faces terrible danger - a group of vile and greedy adventurers is approaching their warren to steal, destroy and kill all they hold dear. The leader of the clan, a powerful and mysterious Sniv the Destroyer, calls the smartest, strongest and quickest of her kin and tasks them with defending their home. This one-shot adventure puts the players in the shoes of ridiculous...   [click here for more]
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Perilous Artifacts: the Gaming Den of a Thousand Wonders

Perilous Artifacts: the Gaming Den of a Thousand Wonders


There is spoken of a deck of cards unlike any other, possessing a singular gift to renew its ranks upon the full moon of each month. Yet, this wonder comes with a stipulation: all those who have drawn a card from the deck must have passed beyond the veil of death. Only then may the deck rejuvenate itself and begin anew.    In the event of its existence, it would not...   [click here for more]
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Cry of Fia

Cry of Fia


What could a little girl and an old ruin have in common? Maybe it is a traumatic past... While investigating reports of strange goings-on in a nearby forest, the party stumbles across a little girl crying in the woods. She's lost her mother to an unknown creature, and can point the way to a nearby ruin to get her back. But maybe not all is as it seems... A one-shot...   [click here for more]
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5e Adventure - Wizard Mine

5e Adventure - Wizard Mine


WIZARD MINE: [place] where buried Wizards are excavated by miners [object] a pressure activated Wizard, often concealed, with explosive consequences [possession] claiming a Wizard as property (with poor grammar) [metaphor] a play on the title of the 1979 novella Enemy Mine by Barry B. Longyear Delve into an...   [click here for more]
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The Cult of the Cyclops - A D&D 5e One-shot

The Cult of the Cyclops - A D&D 5e One-shot


The dwarven Goltier Silver Mine has been hijacked! After a significant archeological discovery was made by a team of miners and word spread of the dig, a sadistic group of cultists that worship under the name Cyclorni took to the mine. They ransacked, pillaged, murdered, and took over the operation of the mine. They have set up shop within the silver mine, and are not planning on leaving any time...   [click here for more]
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CCC-DPIP-01 The Toils And Troubles of Minauros

CCC-DPIP-01 The Toils And Troubles of Minauros


Not your typical Tier1 adventure! Filled with 66 pages of exciting encounters where characters will face extraplanar threats, moral delimmas, and more! This module has been designed in such a way to help you breathe more character into your NPCs and more adaptability into your player-driven world, while also helping the players feel as if their character is useful by rewarding proficiencies of all...   [click here for more]
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Petey's Pork Pie Emporium (Dwiergus #1)

Petey's Pork Pie Emporium (Dwiergus #1)


Hear them Fear them Don't go near them Lady Falyse is missing! But rumors abound that she was last seen working as a server at Petey's Pork Pie Emporium, a local homestyle restaurant. But wait... she's moved up to Corporate? Where is that? And why do all the employees seem so oblivious to her disappearance? Petey's Pork Pie Emporium is an adventure...   [click here for more]
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The Fiendish Felon

The Fiendish Felon


This adventure is designed so that the only book you should need to run it is the players handbook. It should make this a great introduction for new groups, who maybe arent too sure they want to buy all the core rulebooks before they've tried the game first. Otherwise it may be interesting to more veteran groups to see what can be done with just the one book. This adventure should take 1-2...   [click here for more]
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Dam Beavers

Dam Beavers


A mysterious and massive beaver dam has popped up almost overnight. The nearby townsfolk are unsure if they should be concerned by the appearance of these creatures or the effect this dam will have on the environment. The town is hiring adventurers to investigate the dam and determine what needs to be done. What will these adventurers uncover in this mysterious den, and what decision will they make?...   [click here for more]
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Abandoned Sins

Abandoned Sins


In another great addition to my mini-campaigns, this is Abandoned Sins.  It is a dungeon-crawl module designed for three Level 1 Adventurers, and they will level up by the end (if they confront every NPC). "The Party has booked passage on a ship going through the Nelanther Isles.  They dock at an island named Youra for supplies, and the local half-orc mayor has a job for the Adventurers.  There's...   [click here for more]
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March of the Damned

March of the Damned


Edward stood over his dead lover's tomb and outstretched the heathen book that lay in his palms. With a practiced tongue he spoke the books blasphemous rituals, hoping that this time he could bring his true love back to life. As he spoke, his words bore power and from the shadows emerged a deathly figure. This figure skulked to Edward, who was now frozen in fear. It spoke, "An...   [click here for more]
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Haunting of the Eaves

Haunting of the Eaves


Our band of adventurers are forced by a raging storm into a nearby hillside cave. Soon they will encounter an atrocity of the past, revisted by Cultists whom seek a birth of blood. But what other secrets are hidden in the cottage of Artificer Germonus & sweet Serendipity ...   [click here for more]
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Waterdeep: The Iron Throne Hideout

Waterdeep: The Iron Throne Hideout


The Iron Throne Hideout is the second in an arc involving Waterdeep and the group known as the Iron Throne.  This adventure is designed to take place after The Catacombs of Yintros.  In this adventure, the PCs are asked to track down the adversaries from the last module.  It is a revenge mission, but the nobles of Waterdeep are always looking after their business and the PCs are also tied in with...   [click here for more]
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The Dragons Trove

The Dragons Trove


Your party have heard of a recent dragons tomb being unearthed in recent months and you are the first group to be allowed to explore it . Will you find riches or your untimely demise?   A simple dungeon what can easyily fit in to any world. It is designed for characters of level 4/6 and is estimated to take 4 to 5 hours to complete. ...   [click here for more]
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Against the Giants 004: Fire Giant Hall

Against the Giants 004: Fire Giant Hall


Against the Giants 004: Fire Giant Hall is the fourth and final adventure in a series of adventures that follow the Against the Giants module found in the published book; Tales From the Yawning Portal, published by Wizards of the Coast.  This adventure follows the section dealing with the fire giants and is modified to fit 10th and 11th level PCs and uses the Phandalin region of...   [click here for more]
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The Great Escape

The Great Escape


This is a short adventure, during a short half hour. It is designed to be simply taken and played. All needed stats are included in the document, so no other sheets - be they the Monster Manual or character sheets - are needed. Only paper, pens, dice, and the game can begin! In this adventure, the party are prisoners of the evil Ochebana Empire. They escape the prison, all the while attempting to...   [click here for more]
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Dreamspire Saga

Dreamspire Saga


Dreamspire Saga The Dreamspire Saga is a D&D 5E adventure guide for an open table, party style game. Planning on running a game at a convention, faire or other public event for drop-in-drop-out players? Need a one-shot or quick adventure for something on the side of a main campaign? This may be something to consider!  For best results, play is encouraged to be as simple...   [click here for more]
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The Overgrown City

The Overgrown City


A local scholar has learned of the ruins of an ancient civilization that have long since been overgrown by a lush old-growth forest called the Dorcoln Woodlands.  The ruins of Xochicalo hide the history of these ancient people, as well as the story of their eventual downfall.  Nestled deep within the temple rests the King of Leaves and his Staff said to be gifted by the Gods themselves.  ...   [click here for more]
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Planar Exile

Planar Exile


Planar Exile is a self sufficient module for a party of adventurers from level 5 to level 9.  It is designed to be easy to adapt, augment and integrate into any campaign or as its own mini adventure. It should take 3 to 5 sessions to complete. This module contains :  - 17 interconnected half planes  - A giant puzzle to find the correct combinations of the Infernal Machine of Lum the Mad - A...   [click here for more]
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